Version 23 (modified by wraitii, 3 years ago) ( diff )

Changes up to r25074

0 A.D. Alpha 25: Y——

Go to the changelog overview, if you are looking for a different release.
Check the history overview to only read updates of this site.

Development started by Wildfire Games on 27/02/2021 (r24939).
Feature Freeze: 01/06/2021
String Freeze: /
Translation Freeze: /
Commit Freeze: /
Release: /

Release Announcement: /
Tickets: link

An overview of all tickets handled is found at the respective milestone on trac.
To download and install the developmental release of 0 A.D., have a look at the build instructions.

The following list presents all changes noticeable to the end user up to r25074, more important ones first.
Many small bugfixes, typo fixes and code cleanups are not mentioned here.

Campaigns

r24979 Initial support for SP Campaigns

Gameplay

r24953 AnimalAI is fully merged into UnitAI, leading to improved animal behaviour. (Phab:D2646)
r24960 Entities can now take up more than one slot in a GarrisonHolder (Phab:D2056).
r24963 Resources can now de-/regenerate their supply (Phab:D1718).
r24973 Let domestic animals flee when attacked.
r24989 Treasures can now contain more than one resource (Phab:D3303).
r25000 Entities now look closer to their position for resources (Phab:D3607).
r25020 Players can now push orders to the front of the queue (Phab:D3605).

Balance

r25058 Stremaline ship stats

GUI

r25023 Hotkey are grouped more logically & translated
r25027 Hotkeys search case insensitive
r25037 Texts in tutorial and random maps are improved (Phab:D3493).
r25061 Range overlay for siege is now show (Phab:D3606).

Networking code

r25001 Reduce MP turns to 200ms, reduce command lag to 800ms.

RL Interface

r24962 new endpoint to the RL interface for evaluating custom JavaScript that can be combined with the ability to create arbitrary modifiers.

Art

r24971 Make forge smoke only visible when it is researching.

AI

r25047 Let PetraAI build advanced housing.

BugFix

r24972 Fix Iberian starting walls on Skirmish maps.
r25010 Fix map previews in MP lobby.
r24940 Don't change orientation when focusing an attacked location (due to clicking on the notification) (Phab:D3569).
r25040 Don't keep blinking the population counter when a previously blocked production queue is cleared (Phab:D1843).

Engine work

r24969 Simplify definition of JS->C++ wrappers r24980 Makes it possible to change LOS/FOW resolution
r24995 Enable support for powerpc64
r24998 Use pkgconfig to find libpng (fixes possible conflicts with multiple libpng installed
r25071 UnitMotion Manager -> prep work for Unit Pushing / more efficient.

Other

r25056 Update to the linters.

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