Version 5 (modified by Freagarach, 3 years ago) ( diff )

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0 A.D. Alpha 25: Y——

Go to the changelog overview, if you are looking for a different release.
Check the history overview to only read updates of this site.

Table of Contents

  1. Gameplay

Development started by Wildfire Games on 27/02/2021 (r24939).
Feature Freeze: 01/06/2021
String Freeze: /
Translation Freeze: /
Commit Freeze: /
Release: /

Release Announcement: /
Tickets: link

An overview of all tickets handled is found at the respective milestone on trac.
To download and install the developmental release of 0 A.D., have a look at the build instructions.

The following list presents all changes noticeable to the end user up to [REV], more important ones first.
Many small bugfixes, typo fixes and code cleanups are not mentioned here.

Gameplay

r24953 AnimalAI is fully merged into UnitAI. Leading to improved animal behaviour. (Phab:D2646)
r24960 Entities can now take up more than one slot in a GarrisonHolder (Phab:D2056).
r24963 Resources can now de-/regenerate their supply (Phab:D1718).

Note: See TracWiki for help on using the wiki.