Version 6 (modified by wraitii, 3 years ago) ( diff )

Campaigns

0 A.D. Alpha 25: Y——

Go to the changelog overview, if you are looking for a different release.
Check the history overview to only read updates of this site.

Table of Contents

  1. Campaigns
  2. Gameplay

Development started by Wildfire Games on 27/02/2021 (r24939).
Feature Freeze: 01/06/2021
String Freeze: /
Translation Freeze: /
Commit Freeze: /
Release: /

Release Announcement: /
Tickets: link

An overview of all tickets handled is found at the respective milestone on trac.
To download and install the developmental release of 0 A.D., have a look at the build instructions.

The following list presents all changes noticeable to the end user up to r24979, more important ones first.
Many small bugfixes, typo fixes and code cleanups are not mentioned here.

Campaigns

r24979 Initial support for SP Campaigns

Gameplay

r24953 AnimalAI is fully merged into UnitAI. Leading to improved animal behaviour. (Phab:D2646)
r24960 Entities can now take up more than one slot in a GarrisonHolder (Phab:D2056).
r24963 Resources can now de-/regenerate their supply (Phab:D1718).

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