Changes between Version 62 and Version 63 of Alpha26
- Timestamp:
- Jul 30, 2022, 8:27:43 PM (21 months ago)
Legend:
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Alpha26
v62 v63 33 33 r26698 [art] only use the blossoming variant of the apple tree as a fruit tree to make it more distinct. [[BR]] 34 34 r26873 Set the passability class of a formation depending on its members (Phab:D4605). [[BR]] 35 r26956 Make formations respond as one to threats (Phab:D4666). 35 r26892 Make ship and siege immune to poison [[BR]] 36 r26914 Don't reset wonder victory timer on ally defeat. Fixes #6527 [[BR]] 37 r26951 Add garrisoned and projectile prop points to the han farmstead and storehouse. [[BR]] 38 r26954 Choose civ randomly in gamesetup. Refs: #3987. [[BR]] 39 r26956 Make formations respond as one to threats (Phab:D4666). [[BR]] 40 r26973 [Gameplay] Move ptol heroes to the fortress [[BR]] 41 r26974 [Gameplay] Adjust cost of mer cav (again) [[BR]] 42 r26975 [Gameplay] Han - remove Laozi gate [[BR]] 43 r26979 [Gameplay] Han - adjust farming techs to the standard 20% [[BR]] 44 r26980 [Gameplay] Han - Hero adjustments [[BR]] 45 r26981 [Gameplay] Han - civil technologies adjustments [[BR]] 46 r26982 [Gameplay] Han - Reduce strength of art of war technology [[BR]] 47 r26988 [Gameplay] Han - adjust crossbow stats & training techs [[BR]] 48 r27020 Add more world population options. [[BR]] 36 49 37 50 == Balance == … … 58 71 r26898 [Gameplay] Let the mauryan worker elephant build again [[BR]] 59 72 r26996 Differentiate Persians (Phab:D4724). [[BR]] 73 r26997 [Alpha 26][Fix][Macedonians] Change Macedonian Team Bonus from Barter Bonus to Siege Bonus [[BR]] 74 r26998 [A26][Persians][Fixes] Fixes the Immortal Archer and Ice House for Persians. [[BR]] 75 r27009 [Gameplay] Han unit roster restructure and other balancing adjustments [[BR]] 60 76 61 77 == GUI == … … 101 117 r26702 Use the Introductory Tutorial as tutorial (Phab:D4194). [[BR]] 102 118 r26843 Allow to modify pixel distance when mouse input is detected as drag e.g. for selection box. [[BR]] 119 r26870 Avoids drawing text in GUI if it will be clipped. [[BR]] 103 120 r26896 Fix aura tooltips on panel entities (Phab:D4648). [[BR]] 121 r26935 [GUI] increase main menu tooltip size [[BR]] 122 r26967 [GUI] Fix overlap in mutliplayer lobby dialog. Fixes #6573 [[BR]] 123 r26968 [GUI] Correction of the deco size at the bottom right of the ModernDialog sprite [[BR]] 124 r26969 Bump the max amount of instanced icons to 256 to account for Egypt 3v3. Fixes #6578 [[BR]] 125 r26994 Fix flickering tooltip for user report button Fixes #6581 [[BR]] 104 126 105 127 == Pathfinding == … … 189 211 r26807 [art][Alpha 26] Give an easier-to-see projectile to the Siege Tower[[BR]] 190 212 r26820 [art][textures] Add some player color to the Arabic robes. [[BR]] 191 213 r26910 Slightly improve the look of the chinese siege tower. Raise the garrison flag. Fixes #6503 [[BR]] 214 r26911 Add a new icon for the han siege tower. [[BR]] 215 r26945 [Alpha 26] Make the Han spear cavalry into two-handed and remove the shield as requested by @AIEND [[BR]] 216 r26966 Add a new type of flower for decoration [[BR]] 217 r26971 Fix some capes not having approaching animations. [[BR]] 218 r26976 [graphics] Adjust default config to give a better first impression (Phab:D4706) [[BR]] 219 r26983 Logic fix for very high shadows on very large screens. [[BR]] 220 r27005 Add missing garrison flag for the maurya houses. [[BR]] 221 r27011, r27012 New crossbow model for the han champion units. [[BR]] 222 r27013 New icon for the han champion_infantry_crossbowman. Fixes #6591 [[BR]] 192 223 193 224 == Music == 194 225 r26573 Add 24 new music tracks. [[BR]] 195 226 r26746 [music] Rename music tracks to convention. [[BR]] 227 r27006 Add an order sound for the Maurya elephant. [[BR]] 196 228 197 229 == AI == … … 199 231 r26274 Run the AI in the same Compartment as the simulation. Let the AI access Sim data (Phab:D3769). [[BR]] 200 232 201 202 233 == Modding == 203 234 r26111 Add "Invalid signature" reason to modio [[BR]] 204 235 r26177 Modify 0ad.desktop to accept a file as an argument to allow installing mods by drag & drop on the icon. [[BR]] 236 r26953 Update the mod.io key so I and other team members can sign mods. [[BR]] 205 237 r27008 Properly support {civ}- and {native}-tags in upgrades (Phab:D4733). [[BR]] 206 207 238 208 239 == Maps == … … 226 257 r26818, r26819 [maps][Alpha 26] Improve the terrain of Corinthian Isthmus (2), its preview map, and other small improvements [[BR]] 227 258 r26838 Reduce fog on cisalpine winter map and artic biome (Phab:D4596). [[BR]] 228 259 r26927 Adjust lighting on hellas.js (Phab:D4691). [[BR]] 260 r26934 Improve shadow artifact problems without shadow filtering in some A25 biomes/maps [[BR]] 261 r26940 [maps] Adjustments to Fortress.js [[BR]] 262 r26943 [art] [maps] Replace large grass fields on Savanna & Nubia biomes [[BR]] 263 r26944 [maps] Fix entities placed outside of the passable map area on wild_lake.js and caledonia_meadows.js [[BR]] 264 r26946 [art] [maps] Replace stone tiling texture on fortress.js [[BR]] 265 r26972 [maps] Lighting adjustments to gulf_of_bothnia.js spring biome [[BR]] 266 r26989 [maps] Adjust position of starting units on oceanside_2p.xml [[BR]] 229 267 230 268 == !BugFix == … … 249 287 r26739 Fix pop indication of paused items. [[BR]] 250 288 r26741 Fix attack-walk with formations. [[BR]] 251 r26993 Fix formation merging issues (Phab:D4727). [[BR]] 252 289 r26855 Fix slow formation movement on spamclick by increasing instant turn angle to the same value as units. [[BR]] 290 r26886 Fix: Han soilder missing gather animation for non-rice grains [[BR]] 291 r26889 Fix an infinite loop when trying to word-wrap [[BR]] 292 r26897 Fix issues with han siege tower. Fixes #6503, also adjusts the footprint to fit better to the actor [[BR]] 293 r26913 Fix maps with conquest CC victory conditions. Fixes #6548 [[BR]] 294 r26915 Fix text alignment handling of spaces around wrapping. Fixes #6551 [[BR]] 295 r26936 [Bug Fix] Han Female Citizen specific name was set to the generic name erroneously. Fixes #6567 [[BR]] 296 r26937 [Alpha 26] Remove the food.rice distinction and subsequent animation variants. Fixes some odd behavior. Fixes #6559. Fixes #6565 [[BR]] 297 r26947 [Alpha 26] [Fix] [Han] Add RallyPoint to the Han storehouse and farmstead since they are garrisonable by the Minister. [[BR]] 298 r26955 [Alpha 26][Fix] Barracks should garrison infantry, while stables garrison cavalry. [[BR]] 299 r26957 Fix phasing by cheat with Athens. [[BR]] 300 r26993, r27000 Fix formation merging issues (Phab:D4727). [[BR]] 301 r26958 Fix Carths Naval Shipyard. Fixes #6570 [[BR]] 302 r26961 -- r26965 Fix missing animations for grain gathering [[BR]] 303 r26978 Add missing frequency for the idle variant. Fixes #6579 [[BR]] 304 r26993 Fix formation merging issues. Fixes #6580 [[BR]] 305 r27018 [A26][Fix][Han] Add turret points to the Han wall gate. [[BR]] 253 306 254 307 == Engine work == … … 317 370 r26791 Fixes crash in shader preprocessor introduced in rP9123 and appeared after rP24553. Fixes #6033 [[BR]] 318 371 r26805 Removes the Profiler allocation counter. Fixes #6476 [[BR]] 372 r26856 Fixes incorrect type of objectColor in overlay line ARB shader introduced in rP11623 and appeared after rP26848. Fixes #6534 [[BR]] 319 373 r26857 Fixes grayscaleFactor usage in Canvas2D ARB shader added in rP25603. Fixes #6536 [[BR]] 320 374 r26858 Adds renderer backend interface and dummy backend. [[BR]] 375 r26862 Fixes depth texture sampling in ARB shaders after rP26485. Fixes #6537 [[BR]] 321 376 r26863 Fixes RenderDoc captures by calling glGetProgramivARB to get constants only for ARB shaders. [[BR]] 322 377 r26864 Adds XML path of GL shader descriptions to file dependencies. [[BR]] 378 r26865 UnitMotion - Fix Clearance serialization and only allow changing passability of formation controllers. Fixes r26801 [[BR]] 379 r26866 Fix crash in non-visual autostart from not loading terrain textures. 380 Fixes r26269 [[BR]] 381 r26867 Fix map errors from GetTemplate not being available in the sim. [[BR]] 323 382 r26869 Fixes shader program and technique reloading. [[BR]] 383 r26879 Fix non-visual autostart, as well as client/host autostart. Fixes #6513 [[BR]] 384 r26881, r26882 Allo native builds on Mac OS M1 / Apple Silicon [[BR]] 385 r26888 Fix RAM amount detection on BSD and macOS. [[BR]] 324 386 r26901 Adds instancing support to backend and enables it for minimap. [[BR]] 325 387 r26902 Fixes rendering reflections and refractions in case of empty scissors. [[BR]] 388 r26906 Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default. [[BR]] 389 r26922 Fixes LOS flickering because of float precision. Fixes #6546 [[BR]] 390 r26929 Adds EGL support for Wayland. [[BR]] 391 r26950 Fixes same sequenced frames for LOS smooth textures. Fixes #6569 [[BR]] 326 392 327 393 == Other == … … 335 401 r26096 Fix special string used in singular for english [[BR]] 336 402 r26422 Allow more general contexts in json translatable strings [[BR]] 403 r26891 Rename the "Han Chinese" to "Han" [[BR]] 337 404 338 405 == Atlas ==