Changes between Version 136 and Version 137 of AndroidPort
- Timestamp:
- Jan 22, 2012, 9:50:15 AM (12 years ago)
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AndroidPort
v136 v137 160 160 $ tar -xvf android-ndk-r7-crystax-4-linux-x86.tar.bz2 161 161 }}} 162 163 Now use the NDK to set up a standalone toolchain: 164 165 {{{ 166 $ ~/android/android-ndk-r7-crystax-4/build/tools/make-standalone-toolchain.sh --platform=android-14 --install-dir=$HOME/android/toolchain 167 }}} 168 162 169 You also must install a Java Development Kit (JDK) if you haven't already, e.g. [https://apps.ubuntu.com/cat/applications/oneiric/default-jdk/ the standard JDK from Ubuntu Software Center]: 163 170 … … 194 201 $ mv SDL-1.3.0-6172/ ~/android/0ad/jni/SDL 195 202 }}} 203 204 === Installing replacement libraries === 205 Download the following libraries to the working directory and then unpack them there: 206 207 * [http://www.boost.org/users/download/#live Boost] (latest version) 208 * [https://developer.mozilla.org/en/SpiderMonkey/1.8.5 SpiderMonkey] (1.8.5) 209 210 Move the source code directory of each library into the `~/android/toolchain/sysroot/usr/include/` directory, e.g.: 211 212 {{{ 213 $ cd ~/android 214 $ mkdir 0ad/jni/lib 215 $ mv boost_1_48_0/boost ~/android/toolchain/sysroot/usr/include/boost 216 $ mv js-1.8.5/js/src ~/android/toolchain/sysroot/usr/include/js 217 }}} 218 Also copy the SDL source code into the directory: 219 220 {{{ 221 $ cp -r ~/android/0ad/jni/SDL/src ~/android/toolchain/sysroot/usr/include/SDL 222 }}} 223 224 Now we must build SpiderMonkey. Change directory to the SpiderMonkey source code directory, e.g.: 225 226 {{{ 227 $ cd ~/android/0ad/jni/lib/js 228 }}} 229 Then execute the following commands to compile SpiderMonkey as a static library: 230 231 {{{ 232 $ ./configure --disable-shared-js 233 $ make 234 }}} 235 196 236 === Building the application === 197 237 The native library (i.e. the actual game) is built using the standard Premake build system as follows. 198 238 199 First install a standalone toolchain:200 201 {{{202 $ ~/android/android-ndk-r7-crystax-4/build/tools/make-standalone-toolchain.sh --platform=android-14 --install-dir=$HOME/android/toolchain203 }}}204 Set up external libraries with the new toolchain somehow, or do an ugly hack that will at least let it start compiling enough for now:205 206 {{{207 $ ln -s /usr/include/boost ~/android/toolchain/sysroot/usr/include/208 $ ln -s /usr/include/iconv.h ~/android/toolchain/sysroot/usr/include/209 }}}210 239 Download the game from SVN to any location, as normal. 211 240