Changes between Version 139 and Version 140 of AndroidPort


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Timestamp:
Jan 23, 2012, 10:09:49 AM (12 years ago)
Author:
Anders Feder
Comment:

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  • AndroidPort

    v139 v140  
    128128The target device supports the ARM NEON SIMD instruction set. In turn, it does not support the x86 SSE SIMD instruction set. Hence, it would be relevant to 1) identify portions of the code that use x86 SSE and port them to ARM NEON, and 2) identify portions of the code that lends itself well to SIMD processing, but doesn't currently target either instruction set, and port them to both, and thereby achieve a speedup on both ARM and x86 architectures.
    129129
    130 The target device has a dual-core processor. Unfortunately, 0 A.D. doesn't really take advantage of multicore systems yet. This could improve with multithreaded AIs and pathfinding.
     130The target device features a dual-core processor. Unfortunately, the game doesn't really take advantage of multicore systems yet. This could be improved with multithreaded AIs and pathfinding.
    131131
    132132== Implementation ==
     
    203203
    204204=== Installing replacement libraries ===
     205The game has a range of external dependencies. Each of these has to be compiled for the target device's processor architecture and installed in the compiler toolchain's SYSROOT, so they linked against when the game itself has been compiled.
     206
    205207Download the following libraries to the working directory and then unpack them there:
    206208