154 | | Google publishes a [http://developer.android.com/sdk/ndk/index.html Native Development Kit] (NDK), which is a set of tools for building native applications for the Android platform. Unfortunately, the official NDK does not and will not support the `std::wstring` (wide characters) datatype, which is required by the game, so we'll have to use the unofficial [http://www.crystax.net/android/ndk.php Crystax NDK]. This is merely an extension of the official NDK, adding support for wide characters and other features maligned by Google. |
155 | | |
156 | | Download the NDK package from [http://www.crystax.net/da/android/ndk/7 this page] to the working directory and then unpack there, e.g.: |
| 154 | Google publishes a [http://developer.android.com/sdk/ndk/index.html Native Development Kit] (NDK), which is a set of tools for building native applications for the Android platform. Unfortunately, the official NDK does not and will not support the `std::wstring` (wide characters) datatype, which is required by the game, so we'll have to use the unofficial [http://www.crystax.net/android/ndk.php Crystax NDK]. This is merely an extension of the official NDK, adding support for wide characters and other features maligned by Google. Currently, the port of the Boost C++ Libraries that we use require us to use the r5 version of the NDK. |
| 155 | |
| 156 | Download the NDK package from [http://www.crystax.net/da/android/ndk/5 this page] to the working directory and then unpack there, e.g.: |