Changes between Version 29 and Version 30 of AndroidPort
- Timestamp:
- Dec 30, 2011, 10:27:37 AM (12 years ago)
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AndroidPort
v29 v30 20 20 = Design = 21 21 == User Interface == 22 Due to the vastly different controls and form factor, the whole user interface of the game needs to be rethought for the Android edition.22 Due to the vastly different controls and form factor, the whole user interface of the game needs to be rethought. 23 23 24 24 In the following, each control primitive is summarized as a bullet point. … … 61 61 62 62 === Entity selection === 63 If touch is applied to an entity and immediately released, the entity is immediately selected.63 If an entity is tapped once, the entity is immediately selected. 64 64 65 * Touch and releaseentity - immediately select entity.65 * Single tap entity - immediately select entity. 66 66 67 67 If touch is applied to the game world for more than ~0,25s, a brief tactile feedback vibration is played, and the interface enters 'selective mode.' … … 74 74 75 75 When touch is released in selective mode, all units within the drawn bounding box are selected. 76 77 === Unit orders === 78 If a position in the game world is double tapped, the selected unit is ordered to apply its primary action to the position. 76 79 77 80 == Libraries ==