Changes between Version 49 and Version 50 of AndroidPort


Ignore:
Timestamp:
Jan 2, 2012, 8:42:32 PM (12 years ago)
Author:
Anders Feder
Comment:

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  • AndroidPort

    v49 v50  
    119119tar -xvf android-sdk_r16-linux.tgz
    120120}}}
     121Now complete the installation by running the `android` tool:
     122
     123{{{
     124cd ~/android/android-sdk-linux
     125./android
     126}}}
     127
     128
     129A window with installable packages should appear. In addition to any packages checked by default, make sure '''Android SDK Platform-tools''' is checked and click 'Install packages'.
     130
    121131You also must install a Java Development Kit (JDK) if you haven't already, e.g. [https://apps.ubuntu.com/cat/applications/oneiric/default-jdk/ the standard JDK from Ubuntu Software Center].
    122132
    123 If you intend to do any development, you may want to install [https://apps.ubuntu.com/cat/applications/oneiric/eclipse-platform/ Eclipse] and the [http://developer.android.com/sdk/eclipse-adt.html#installing Android Development Tools (ADT) plugin for Eclipse]. If you only intend to build the game, the command-line tools provided by the SDK should be sufficient.
     133If you intend to do any development, you may want to install [https://apps.ubuntu.com/cat/applications/oneiric/eclipse-platform/ Eclipse] and the [http://developer.android.com/sdk/eclipse-adt.html#installing Android Development Tools (ADT) plugin for Eclipse]. If you only intend to build the game, the tools provided by the SDK should be sufficient.
    124134
    125135Now get the Android source code, as you will need its header files to compile custom shared libraries. First make sure `git` is installed on your machine: