Changes between Version 1 and Version 2 of AnimationExportTutorial
- Timestamp:
- Feb 7, 2014, 6:27:45 PM (10 years ago)
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AnimationExportTutorial
v1 v2 17 17 '''Use only one object and one armature.''' 18 18 19 A limitation of the game's engine is that COLLADA files with more than one mesh object will not load. It is recommended you work on only one object and its armature (you can use "only selected" when exporting, but this makes things easier). 19 A limitation of the game's engine is that COLLADA files with more than one mesh object will not load. It is recommended you work on only one object and its armature (you can use "only selected" when exporting, but this makes things easier). Note that this means that if you want prop points, they must be bones. Only non-rigged meshes can use empties. 20 20 21 21 '''Use "vertex groups" and not envelopes.'''