Changes between Version 1 and Version 2 of AnimationExportTutorial


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Timestamp:
Feb 7, 2014, 6:27:45 PM (10 years ago)
Author:
wraitii
Comment:

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  • AnimationExportTutorial

    v1 v2  
    1717'''Use only one object and one armature.'''
    1818
    19 A limitation of the game's engine is that COLLADA files with more than one mesh object will not load. It is recommended you work on only one object and its armature (you can use "only selected" when exporting, but this makes things easier).
     19A limitation of the game's engine is that COLLADA files with more than one mesh object will not load. It is recommended you work on only one object and its armature (you can use "only selected" when exporting, but this makes things easier). Note that this means that if you want prop points, they must be bones. Only non-rigged meshes can use empties.
    2020
    2121'''Use "vertex groups" and not envelopes.'''