Changes between Version 1 and Version 2 of ArtScaleAndProportions
- Timestamp:
- May 5, 2020, 7:21:06 PM (4 years ago)
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ArtScaleAndProportions
v1 v2 1 1 2 Proportions in the game, will not be true to the real world. Humans will take on the proportions of heroes. Animals will be formed with a slightly exaggerated eye. Structures in comparison to units will be roughly ¾the size (though roughly 7/8 scale is given to windows and doors to aid in the transitional illusion of scale)2 Proportions in the game, will not be true to the real world. Humans will take on the proportions of heroes. Animals will be formed with a slightly exaggerated eye. Structures in comparison to units will be roughly 3/4 the size (though roughly 7/8 scale is given to windows and doors to aid in the transitional illusion of scale) 3 3 4 Scale is defined as thus: 2 x2 meters in Blender = 1x1 square tile width in Pyrogenesis.4 Scale is defined as thus: 2×2 meters in Blender = 1×1 square tiles in Pyrogenesis = 4×4 subtiles (simulation template values). 5 5 6 Structure footprint scale (in tiles) isas follows:6 Desired approximate structure footprint sizes are as follows: 7 7 8 ||= Footprint size=||= Building Name(s)=||9 || 2x2|| Outpost, Defense Tower, Sentry Tower ||10 || 3x2|| Wall Short ||11 || 3x3|| House, Wall Tower ||12 || 5x5|| Farmstead, Storehouse, Corral, Blacksmith ||13 || 6x2|| Wall Medium ||14 || 6x6|| Barracks, Temple, Dock, Stables ||15 || 7x7|| Fortress, Shooting Range ||16 || 8x8|| Civic Center, Field, Market, Elephant Stables ||17 || 9x2|| Wall Long, Wall Gate ||8 ||=Blender units=||=Art tiles=||=Template values=||=Structures=|| 9 || 4×4 || 2×2 || 8×8 || Outpost, Defense Tower, Sentry Tower || 10 || 6×4 || 3×2 || 12×8 || Wall Short || 11 || 6×6 || 3×3 || 12×12 || House, Wall Tower || 12 || 10×10 || 5×5 || 20×20 || Farmstead, Storehouse, Corral, Blacksmith || 13 || 12×4 || 6×2 || 24×8 || Wall Medium || 14 || 12×12 || 6×6 || 24×24 || Barracks, Temple, Dock, Stables || 15 || 14×14 || 7×7 || 28×28 || Fortress, Shooting Range || 16 || 16×16 || 8×8 || 32×32 || Civic Center, Field, Market, Elephant Stables || 17 || 18×4 || 9×2 || 36×8 || Wall Long, Wall Gate || 18 18 19 19 **Note 1**: Over the years, those scales have not always been respected so some buildings might not fit into this table. However one should take it into account when adding new buildings to the game.