Changes between Version 5 and Version 6 of Atlas_User%27s_Guide
- Timestamp:
- Jul 21, 2008, 9:34:29 PM (16 years ago)
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Atlas_User%27s_Guide
v5 v6 16 16 17 17 == The Main Tools == 18 [ insert image of the tools]18 [[Image(tools.png)]] 19 19 ''The tools'' 20 20 … … 23 23 From the left to right they are: 24 24 === The Default tool === 25 [ insert image of the default tool]25 [[Image(default_tool.png)]] 26 26 ''The Default Tool'' 27 27 … … 51 51 52 52 === The Move/Rotate tool === 53 [ insert pic of move/rotate tool]53 [[Image(tools_move_rotate.png)]] 54 54 ''The Move/Rotate Tool'' 55 55 56 56 The Move/Rotate Tool is what you use when you want to either move or rotate objects (everything in the 3D world/map except the terrain are objects). To move/rotate, first select the object you want to manipulate by left-clicking on it. After selecting the object you can use the left mouse button to move the object and the right mouse button to rotate it. If you right click after selecting an object it rotates to face in the direction you clicked and if you press and hold the right mouse button while moving the mouse around the object rotates with it. 57 57 58 [[Image(tools_move_rotate_sel_unsel.png)]] 58 59 ''Two sheep, the one to the left is not selected, while the one to the right is'' 59 60 … … 62 63 === The Alter terrain tool === 63 64 64 [ insert pic of alter terrain tool]65 [[Image(tools_alter_terrain.png)]] 65 66 66 67 ''The Alter terrain tool'' … … 70 71 ==== The Area of Influence ==== 71 72 72 [ insert pic of area of influence]73 [[Image(tools_alter_terrain_area_of_influence.png)]] 73 74 74 75 ''The area of influence, displayed as a bright green grid'' … … 76 77 The Alter terrain tool affects a greater or smaller area depending on settings on the Terrain Tab, we will look closer at that later but for now it's enough to know that it's possible to change and that you can see how large part of the map that will be influenced by looking at the bright green grid on the map. You can also see how much it will change the map in different parts of the grid, the more transparent the tile in the grid is the less the terrain below it will be affected by the tool. 77 78 78 [ insert pic of the effects of the alter terrain tool]79 [[Image(tools_alter_terrain_raised.png)]][[Image(tools_alter_terrain_lowered.png)]] 79 80 80 81 ''A part of the terrain after pressing the left/right mouse button for a while'' … … 84 85 === The Flatten elevation tool === 85 86 86 [ insert pic of the flatten elevation tool]87 [[Image(tools_flatten.png)]] 87 88 ''The Flatten elevation tool'' 88 89 89 90 The Flatten elevation tool is used when the terrain needs to be smoothed/flattened, and literally flattens the terrain. To use it, just click using the left mouse button on terrain you want to flatten/smooth. It is affected by options on the Terrain tab and more info on those can be found in that section of this document. The Flatten elevation tool is extra useful to flatten terrain under large entities (like structures) so that they don't appear like they are floating. 91 92 [[Image(tools_flatten_before.png)]][[Image(tools_flatten_after.png)]] 90 93 91 94 The only difference between these two images is the use of the flatten elevation tool … … 95 98 96 99 === The Paint Terrain Texture tool === 97 98 [insert image of paint terrain texture tool] 100 [[Image(tools_paint_terrain.png)]] 99 101 100 102 ''The Paint terrain texture tool'' … … 104 106 == The Tabs == 105 107 106 [ insert image of the map tab]108 [[Image(tabs_map.png)]] 107 109 108 110 ''The contents of the Map Tab'' … … 128 130 === Terrain Tab === 129 131 130 [insert image of the terrain tab] 131 132 [[Image(tabs_terrain.png)]] 132 133 ''The tool and (some of the) options of the terrain tab'' 133 134 … … 135 136 136 137 ==== The terrains ==== 137 [insert image of the terrains] 138 138 139 [[Image(tabs_terrain_terrains.png)]] 139 140 ''The terrains'' 140 141 … … 145 146 When painting terrain you can get different results by either clicking and dragging with the left or the right mouse button. The left mouse button allows you to paint in a more “dominant” style, while the right allows you to paint in a more submissive style. That might be hard to grasp when explained with words, but the picture below will allow you to understand it more easily, and you'll quickly get a grasp of it when playing around in Atlas yourself. 146 147 147 [ insert image of difference between dominant/submissive modes]148 [[Image(brush_submissive_dominant.png)]] 148 149 149 150 ''Two patches of a sand texture on the default grass texture, both painted with the default size 4 brush, but the left in “dominant” left mouse button mode and the right in “submissive” right mouse button mode'' … … 151 152 As you can see you get a much smaller piece of texture using the submissive mode, and that's useful when you want to paint in smaller parts of a texture on other textures. 152 153 153 [insert image of circle/square brush types] 154 154 [[Image(brush_options_circle.png)]][[Image(brush_options_square.png)]] 155 155 ''The difference between the circle and square brush shapes, displayed as more or less transparent tiles'' 156 156 ==== Brush options: Shape ==== … … 169 169 The other two terrain tools (the Alter terrain tool, and the Flatten terrain tool) are affected however. The greater the strength the greater the effect, i.e. if the value is 1 you'll have to hold the mouse button for some time before seeing any result, but if the value is 100 you only have to keep the button pressed for a small amount of time before a lot happens. You can change the value both by writing directly into the text field or by clicking the up/down arrows on the right side of the text field. 170 170 171 [ insert image of the object tab]171 [[Image(tabs_object.png)]] 172 172 173 173 ''The contents of the Object tab'' … … 221 221 ==== The Reset Camera button ==== 222 222 223 [ insert image of the reset camera button]223 [[Image(tabs_cinematic_reset_camera.png)]] 224 224 225 225 ''The Reset Camera button''