The audio_group.xml defines sound file groups and specific OPENAL parameters to the group.

  <class_name>
  	<group_name>
  		{
  		file_name
  		file_name
  		file_name
  		}
  RANDOMIZE FILES IN GROUP: Y/N
  GAIN RANGE UPPER: RANGE
  GAIN RANGE LOWER: RANGE
  RANDOMIZE GAIN: Y/N
  PITCH RANGE UPPER: RANGE
  PITCH RANGE LOWER: RANGE
  RANOMIZE PITCH: Y/N

EXAMPLE:

  class= human_footstep_class
  	group= human_footstep_grass
   {
   footstep_01.ogg
   footstep_02.ogg
   footstep_03.ogg
   footstep_04.ogg
   footstep_05.ogg
   footstep_06.ogg
   footstep_07.ogg
   footstep_08.ogg
   footstep_09.ogg
   footstep_10.ogg
   footstep_11.ogg
   footstep_12.ogg
   }
  RANDOMIZE FILES IN GROUP: Y
  GAIN RANGE UPPER: 0.5
  GAIN RANGE LOWER: 0.4
  RANDOMIZE GAIN: Y
  PITCH RANGE UPPER: 1.2
  PITCH RANGE LOWER: 0.8
  RANOMIZE PITCH: Y

audio_group.xml

Naming standard is defined as: Shortname + Grouping(Intensity #) (ex. human footstep on grass intensity 1 = hstep_grass1)

Human

Movement

Footstep, Dirt

Footstep, Mud

Footstep, Grass

Footstep, Sand

Footstep, Snow

Footstep, Forest

Footstep, Road

Footstep, Rock

Death

Resource

Construction

Construction, Wood

Construction, Stone

Construction, Ore

Last modified 16 years ago Last modified on Feb 23, 2008, 4:19:00 AM
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