The audio_group.xml defines sound file groups and specific OPENAL parameters to the group.
<class_name> <group_name> { file_name file_name file_name } RANDOMIZE FILES IN GROUP: Y/N GAIN RANGE UPPER: RANGE GAIN RANGE LOWER: RANGE RANDOMIZE GAIN: Y/N PITCH RANGE UPPER: RANGE PITCH RANGE LOWER: RANGE RANOMIZE PITCH: Y/N
EXAMPLE:
class= human_footstep_class group= human_footstep_grass { footstep_01.ogg footstep_02.ogg footstep_03.ogg footstep_04.ogg footstep_05.ogg footstep_06.ogg footstep_07.ogg footstep_08.ogg footstep_09.ogg footstep_10.ogg footstep_11.ogg footstep_12.ogg } RANDOMIZE FILES IN GROUP: Y GAIN RANGE UPPER: 0.5 GAIN RANGE LOWER: 0.4 RANDOMIZE GAIN: Y PITCH RANGE UPPER: 1.2 PITCH RANGE LOWER: 0.8 RANOMIZE PITCH: Y
audio_group.xml
Naming standard is defined as: Shortname + Grouping(Intensity #) (ex. human footstep on grass intensity 1 = hstep_grass1)
Human
Movement
Footstep, Dirt
Footstep, Mud
Footstep, Grass
Footstep, Sand
Footstep, Snow
Footstep, Forest
Footstep, Road
Footstep, Rock
Death
Resource
Construction
Construction, Wood
Construction, Stone
Construction, Ore
Last modified
16 years ago
Last modified on Feb 23, 2008, 4:19:00 AM
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