Changes between Version 4 and Version 5 of Aura_Templates


Ignore:
Timestamp:
Nov 26, 2014, 9:04:36 PM (9 years ago)
Author:
sanderd17
Comment:

Document escaping feature

Legend:

Unmodified
Added
Removed
Modified
  • Aura_Templates

    v4 v5  
    3535'''Modifications''' are list of modifications that will be applied. Similarly structured as with technologies. A modification consists out of key, which presents the name of the value that will be changed, and either '''Add''' or '''Multiply''' to resp. add or multiply the value of the affected entity with something. Note that the actions should be reversible (they are reversed when the aura carrying entity is killed), so multiplications with 0 are not allowed. All other values are supported.
    3636
    37 Note that the list of modifiable unit properties is the same as with the Technologies (see TechModifications), but as '/' is not valid as an XML key, the '/' signs are replaced with dots. So Health.Max instead of Health/Max.
     37Note that the list of modifiable unit properties is the same as with the Technologies (see TechModifications), but as '/' is not valid as an XML key, the '/' signs are replaced with dots. So Health.Max instead of Health/Max. You can escape a dot (.) by using a double (..). So "ResourceGatherer.Rates.food..grain" would become "ResourceGatherer/Rates/food.grain".
    3838
    3939'''!AuraName''' and '''!AuraDescription''' are not mandatory, but will appear in various UI elements.