Changes between Version 57 and Version 58 of BuildAndDeploymentEnvironment
- Timestamp:
- Feb 14, 2013, 10:41:46 PM (11 years ago)
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BuildAndDeploymentEnvironment
v57 v58 171 171 * ... See the list below 172 172 173 The default Atlas config dir (or file) is specified in source/tools/atlas/AtlasUI/Misc/DLLInterface.cpp and does not adhere to the values in Paths.cpp or the basedir-spec (Note #868)173 The default Atlas config dir (or file) is specified in source/tools/atlas/AtlasUI/Misc/DLLInterface.cpp and does not adhere to the values in Paths.cpp, but uses the basedir-spec (See #868) 174 174 175 175 ||'''Name'''||'''Readonly'''||'''Description'''||'''Path Windows'''||'''Path Linux'''||'''Path Mac'''||'''Determined by/Set where?'''|| 176 176 ||Game data root||Y||Data-Directory for static game data||relative to EXE||`INSTALLED_DATADIR` or relative to binary||`[BundlePath]/Contents/Resources/data` or relative to binary||`m_rdata` in Paths.cpp|| 177 ||User data root||N||Root-Directory for data the user creates in-game (savegames, screenshots etc...)||`My Documents\My Games\0ad`||`$XDG_DATA_HOME/0ad`||`~/Library/Application\ Support/0ad /data`||`m_Data` in Paths.cpp||178 ||Savegame directory||N||Directory where savegames are saved to and loaded from||`My Documents\My Games\0ad\saves`||`$XDG_DATA_HOME/0ad/saves`||`~/Library/Application\ Support/0ad/ data/saves`||As `[User data root]\saves` in GameSetup.cpp InitVFS||179 ||screenshot directory||N||Directory where screenshots are saved by the game||`My Documents\My Games\0ad\screenshots`||`$XDG_DATA_HOME/0ad/screenshots`||`~/Library/Application\ Support/0ad/ data/screenshots`||As `[User data root]\screenshots` in GameSetup.cpp InitVFS||180 ||Default config||Y||Default config-file which is readonly||relative to EXE||`INSTALLED_DATADIR/config` or relative to binary||`[BundlePath]/Contents/Resources/data/config` or relative to binary||As `[Game data root]\config` in GameSetup.cpp Ini VFS||177 ||User data root||N||Root-Directory for data the user creates in-game (savegames, screenshots etc...)||`My Documents\My Games\0ad`||`$XDG_DATA_HOME/0ad`||`~/Library/Application\ Support/0ad`||`m_Data` in Paths.cpp|| 178 ||Savegame directory||N||Directory where savegames are saved to and loaded from||`My Documents\My Games\0ad\saves`||`$XDG_DATA_HOME/0ad/saves`||`~/Library/Application\ Support/0ad/saves`||As `[User data root]\saves` in GameSetup.cpp InitVFS|| 179 ||screenshot directory||N||Directory where screenshots are saved by the game||`My Documents\My Games\0ad\screenshots`||`$XDG_DATA_HOME/0ad/screenshots`||`~/Library/Application\ Support/0ad/screenshots`||As `[User data root]\screenshots` in GameSetup.cpp InitVFS|| 180 ||Default config||Y||Default config-file which is readonly||relative to EXE||`INSTALLED_DATADIR/config` or relative to binary||`[BundlePath]/Contents/Resources/data/config` or relative to binary||As `[Game data root]\config` in GameSetup.cpp InitVFS|| 181 181 ||Userconfig||N||Contains user specific configuration settings||`%appdata%\0ad\config`||`$XDG_CONFIG_HOME/0ad/config`||`~/Library/Application\ Support/0ad/config`||`m_config` in Paths.cpp|| 182 182 ||Logs||N||Contains logs created by the game||`%appdata%\0ad\logs`||`$XDG_CONFIG_HOME/0ad/logs`||`~/Library/Application\ Support/0ad/logs`||`m_logs` in Paths.cpp|| 183 183 ||Cache||N||Cache directory||`%localappdata%\0ad\cache`||`$XDG_CACHE_HOME/0ad`||`~/Library/Caches/0ad`||`m_cache` in Paths.cpp|| 184 ||User mod||N||User mod directory, where e.g. Atlas should save maps||`My Documents\My Games\0ad\mods\user`||`$XDG_DATA_HOME/0ad/mods/user`||`~/Library/Application\ Support/0ad/mods/user`|| '''Not implemented yet'''||185 ||Mods|| Y||Other mods added by the user||`My Documents\My Games\0ad\mods`||`$XDG_DATA_HOME/0ad/mods`||`~/Library/Application\ Support/0ad/mods`||'''Not implemented yet'''||184 ||User mod||N||User mod directory, where e.g. Atlas should save maps||`My Documents\My Games\0ad\mods\user`||`$XDG_DATA_HOME/0ad/mods/user`||`~/Library/Application\ Support/0ad/mods/user`||As `[User data root]\mods\user` in GameSetup.cpp InitVFS|| 185 ||Mods||N (Y if running without -noUserMod)||Other mods added by the user||`My Documents\My Games\0ad\mods`||`$XDG_DATA_HOME/0ad/mods`||`~/Library/Application\ Support/0ad/mods`||As `[User data root]\mods` in GameSetup.cpp InitVFS|| 186 186 ---- 187 187