Changes between Version 261 and Version 262 of BuildInstructions
- Timestamp:
- Jan 18, 2015, 11:37:47 AM (9 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
BuildInstructions
v261 v262 59 59 60 60 === Setting up the build environment === 61 The game must be compiled with Microsoft Visual C++. If you already have Visual C++ 2008 installed, make sure you have SP1 and then continue. Otherwise, you can get the free Express edition: 62 63 * [http://www.microsoft.com/express/Downloads/#2010-Visual-CPP Visual C++ 2010 Express Edition] is recommended. 64 * Or download and install [http://www.microsoft.com/express/Downloads/#2008-Visual-CPP Visual C++ 2008 Express Edition]. 61 The game must be compiled with Microsoft Visual C++. You can get the free Express edition here: [http://www.visualstudio.com/en-us/products/visual-studio-express-vs.aspx Visual Studio Express 2013]. Choose the version for "Windows Desktop". 65 62 66 63 The Visual Studio project/solution files are automatically generated from the source files: 67 64 68 65 * Run [source:/ps/trunk/build/workspaces/update-workspaces.bat build/workspaces/update-workspaces.bat]. 69 * Open `build/workspaces/vc201 0/pyrogenesis.sln`. (Use the `vc2008` directory for VC++ 2008; use the `vc2012` directory for VC++ 2012.)66 * Open `build/workspaces/vc2013/pyrogenesis.sln`. 70 67 71 68 === Build configuration ===