Changes between Version 337 and Version 338 of BuildInstructions
- Timestamp:
- Apr 7, 2019, 9:07:30 PM (5 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
BuildInstructions
v337 v338 3 3 This page describes how to get the very latest unstable version of the code. Unless you want to actively follow and contribute to development, **you probably want the [https://play0ad.com/download latest relatively-stable release] instead.** 4 4 5 The current release of the game is aimed at developers and not at 'normal' users. As such, the following instructions assume a reasonable level of technical proficiency. If you encounter diffic ulties, please post on the [https://www.wildfiregames.com/forum/index.php?showforum=312 forum].5 The current release of the game is aimed at developers and not at 'normal' users. As such, the following instructions assume a reasonable level of technical proficiency. If you encounter diffic*lties, please post on the [https://www.wildfiregames.com/forum/index.php?showforum=312 forum]. 6 6 7 7 == General prerequisites == 8 8 You'll need: 9 9 10 * An adequately high-spec comp uter:10 * An adequately high-spec comp**er: 11 11 * At least 10GB of free disk space 12 12 * At least 1GB of RAM for compiling, more if compiling multiple jobs in parallel (using -j) … … 66 66 67 67 === Building Atlas === 68 If you also wish to test the [wiki:Atlas_Manual Atlas Scenario Editor] or [wiki:Actor_Editor Actor Editor] tools, you will need to download and build the [http://www.wxwidgets.org/ wxWidgets] library separately (see [source:/ps/trunk/libraries/wxwidgets/README.txt libraries/wxwidgets/README.txt] for details), then supply the `--atlas` option when running `update-workspaces.bat`. Atlas projects will now be included when you open `pyrogenesis.sln` in Visual C++.68 If you also wish to test the [wiki:Atlas_Manual Atlas Scenario Editor] or [wiki:Actor_Editor Actor Editor] tools, you will need to download and build the [http://www.wxwidgets.org/ wxWidgets] library separately (see [source:/ps/trunk/libraries/wxwidgets/README.txt ps\libraries\win32\wxwidgets\README.txt] for details), then supply the `--atlas` option when running `update-workspaces.bat`. Atlas projects will now be included when you open `pyrogenesis.sln` in Visual C++. 69 69 70 70 === Running === … … 188 188 ==== Slackware ==== 189 189 190 After installing the dependencies for your partic ular version, you can build **0 A.D.** from the [#Gettingthecode svn code] using the instructions from the [#Building Building] section.190 After installing the dependencies for your partic*lar version, you can build **0 A.D.** from the [#Gettingthecode svn code] using the instructions from the [#Building Building] section. 191 191 192 192 ''Note: These instructions have been tested on the **64-bit** version of Slackware.''