Changes between Version 339 and Version 340 of BuildInstructions


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Timestamp:
Apr 8, 2019, 10:41:18 AM (5 years ago)
Author:
User478
Comment:

Some slashes replaced by some backslashes.

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  • BuildInstructions

    v339 v340  
    5050(This is the read-only public SVN URL. If you have commit access, you need to use `https://svn.wildfiregames.com/svn/ps/trunk/` instead.)
    5151
    52 If you only wish to play the most cutting-edge version, this is all you have to do (other than [#Keepinguptodate Keeping up to date]). The executable will be located at `binaries/system/pyrogenesis.exe`.
     52If you only wish to play the most cutting-edge version, this is all you have to do (other than [#Keepinguptodate Keeping up to date]). The executable will be located at `binaries\system\pyrogenesis.exe`.
    5353
    5454=== Setting up the build environment ===
     
    6969
    7070=== Running ===
    71 Run the game with F5 inside Visual Studio (assuming "pyrogenesis" is set as the startup project, which is default). If you want to run it outside the debugger, run `binaries/system/pyrogenesis_dbg.exe`.
     71Run the game with F5 inside Visual Studio (assuming "pyrogenesis" is set as the startup project, which is default). If you want to run it outside the debugger, run `binaries\system\pyrogenesis_dbg.exe`.
    7272
    7373To run the automated tests, run the "test" project. (Right click on "test" and "set as !StartUp Project" and F5; or right click, "Debug", "Start new instance"). In VS's debug output window, ignore any "first-chance exception" messages; it should say ".......OK!" if it succeeded.