Changes between Version 339 and Version 340 of BuildInstructions
- Timestamp:
- Apr 8, 2019, 10:41:18 AM (5 years ago)
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BuildInstructions
v339 v340 50 50 (This is the read-only public SVN URL. If you have commit access, you need to use `https://svn.wildfiregames.com/svn/ps/trunk/` instead.) 51 51 52 If you only wish to play the most cutting-edge version, this is all you have to do (other than [#Keepinguptodate Keeping up to date]). The executable will be located at `binaries /system/pyrogenesis.exe`.52 If you only wish to play the most cutting-edge version, this is all you have to do (other than [#Keepinguptodate Keeping up to date]). The executable will be located at `binaries\system\pyrogenesis.exe`. 53 53 54 54 === Setting up the build environment === … … 69 69 70 70 === Running === 71 Run the game with F5 inside Visual Studio (assuming "pyrogenesis" is set as the startup project, which is default). If you want to run it outside the debugger, run `binaries /system/pyrogenesis_dbg.exe`.71 Run the game with F5 inside Visual Studio (assuming "pyrogenesis" is set as the startup project, which is default). If you want to run it outside the debugger, run `binaries\system\pyrogenesis_dbg.exe`. 72 72 73 73 To run the automated tests, run the "test" project. (Right click on "test" and "set as !StartUp Project" and F5; or right click, "Debug", "Start new instance"). In VS's debug output window, ignore any "first-chance exception" messages; it should say ".......OK!" if it succeeded.