Changes between Version 366 and Version 367 of BuildInstructions


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Timestamp:
Jan 19, 2020, 5:21:05 PM (4 years ago)
Author:
Nescio
Comment:

0ad is larger than it used to be

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  • BuildInstructions

    v366 v367  
    99
    1010 * An adequately high-spec computer:
    11    * At least 10GB of free disk space
    12    * At least 1GB of RAM for compiling, more if compiling multiple jobs in parallel (using -j)
     11   * At least 30 GB of free disk space
     12   * At least 1 GB of RAM for compiling, more if compiling multiple jobs in parallel (using -j)
    1313   * 32 or 64-bit x86-compatible CPU, or an ARMv5+ processor
    1414   * Modern graphics hardware is also recommended, though the game can run (slowly) on fairly old devices (!GeForce 4, Intel 945GM, etc)
     
    2323== Introduction ==
    2424
    25 The development environment for 0AD is comprised of three layers. Each goes on top of the previous:
     25The development environment for 0 A.D. is comprised of three layers. Each goes on top of the previous:
    2626
    27271. Libraries.
     
    307307   }}}
    308308
    309 2. Install some auxiliary packages. These are not dependencies of 0AD itself, but are necessary to run update_workspaces.sh successfully. They might already be installed on your system:
     3092. Install some auxiliary packages. These are not dependencies of 0 A.D. itself, but are necessary to run update_workspaces.sh successfully. They might already be installed on your system:
    310310   {{{ #!sh
    311311   yum install bzip2 patch
    312312   }}}
    313313
    314 3. Install the 0AD dependencies that are available directly from repos:
     3143. Install the 0 A.D. dependencies that are available directly from repos:
    315315   {{{ #!sh
    316316   yum install cmake gcc-c++ enet-devel libglvnd-devel gloox-devel libicu-devel \
     
    358358     - Within this file, enter the text `/usr/local/lib` and save.
    359359
    360 6. You should now have all dependencies for 0AD. Continue by [#Gettingthecode getting the code], as described below. When you get to the part below in [#Building Building] where you run `./update-workspaces.sh`, you **must** use the argument `--prefer-local-libs`.
     3606. You should now have all dependencies for 0 A.D. Continue by [#Gettingthecode getting the code], as described below. When you get to the part below in [#Building Building] where you run `./update-workspaces.sh`, you **must** use the argument `--prefer-local-libs`.
    361361
    362362==== !VoidLinux ====