Changes between Version 370 and Version 371 of BuildInstructions
- Timestamp:
- Feb 15, 2020, 7:44:41 PM (4 years ago)
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BuildInstructions
v370 v371 43 43 * Windows 7 44 44 45 If you want to develop, the only supported IDEs are: 46 47 * Visual C++ 2013 48 * Visual C++ 2015 (default compiler) 45 If you want to develop, the only supported IDE is: 46 47 * Visual C++ 2015 49 48 50 49 '''Important notes:''' 51 50 52 51 * We have dropped support for older versions of Visual Studio when moving to C++11, see #2669. 53 * XP and Vista are supported as targets, but not for installing Visual Studio 201 3/2015.52 * XP and Vista are supported as targets, but not for installing Visual Studio 2015. 54 53 * Only 32-bit builds are supported, though they can be compiled and run on 64-bit Windows. 55 54 … … 59 58 60 59 === Setting up the build environment === 61 The game must be compiled with Microsoft Visual C++. You can get the free 2015 Community edition , or 2013 Express edition, here: [https://www.visualstudio.com/vs/older-downloads/ Visual Studio older downloads]. You can also install Visual Studio 2017 and choose to install the 2015 compiler (version 14.0).60 The game must be compiled with Microsoft Visual C++. You can get the free 2015 Community edition here: [https://www.visualstudio.com/vs/older-downloads/ Visual Studio older downloads]. You can also install Visual Studio 2017/2019 and choose to install the 2015 compiler (version 14.0). When choosing Visual Studio 2019, firstly Visual Studio 2015 have to be installed to be able to select the 2015 compiler. 62 61 63 62 The Visual Studio project/solution files are automatically generated from the source files: