| 1 | '''amb_port.xml''' |
| 2 | {{{ |
| 3 | <?xml version="1.0" encoding="utf-8" standalone="no" ?> |
| 4 | <SoundGroup> |
| 5 | <Gain>1</Gain> |
| 6 | <Pitch>1</Pitch> |
| 7 | <Priority>50</Priority> |
| 8 | <ConeGain>1</ConeGain> |
| 9 | <ConeInner>360</ConeInner> |
| 10 | <ConeOuter>360</ConeOuter> |
| 11 | <Looping>1</Looping> |
| 12 | <RandOrder>1</RandOrder> |
| 13 | <RandGain>1</RandGain> |
| 14 | <GainUpper>1</GainUpper> |
| 15 | <GainLower>0.8</GainLower> |
| 16 | <RandPitch>1</RandPitch> |
| 17 | <PitchUpper>1.1</PitchUpper> |
| 18 | <PitchLower>0.9</PitchLower> |
| 19 | <Threshold>2</Threshold> |
| 20 | <Decay>3</Decay> |
| 21 | <Replacement>amb_port20.ogg</Replacement> |
| 22 | <Path>/audio/soundscapes/building/</Path> |
| 23 | <Sound>amb_port13.ogg</Sound> |
| 24 | <Sound>amb_port10.ogg</Sound> |
| 25 | <Sound>amb_port11.ogg</Sound> |
| 26 | <Sound>amb_port12.ogg</Sound> |
| 27 | </SoundGroup> |
| 28 | }}} |
| 29 | |
| 30 | '''amb_trade.xml''' |
| 31 | {{{ |
| 32 | <?xml version="1.0" encoding="utf-8" standalone="no" ?> |
| 33 | <SoundGroup> |
| 34 | <Gain>1</Gain> |
| 35 | <Pitch>1</Pitch> |
| 36 | <Priority>50</Priority> |
| 37 | <ConeGain>1</ConeGain> |
| 38 | <ConeInner>360</ConeInner> |
| 39 | <ConeOuter>360</ConeOuter> |
| 40 | <Looping>0</Looping> |
| 41 | <RandOrder>1</RandOrder> |
| 42 | <RandGain>1</RandGain> |
| 43 | <GainUpper>1</GainUpper> |
| 44 | <GainLower>0.8</GainLower> |
| 45 | <RandPitch>1</RandPitch> |
| 46 | <PitchUpper>1.1</PitchUpper> |
| 47 | <PitchLower>0.9</PitchLower> |
| 48 | <Threshold>2</Threshold> |
| 49 | <Replacement>amb_trade20.ogg</Replacement> |
| 50 | <Path>/audio/soundscapes/building/</Path> |
| 51 | <Sound>amb_trade13.ogg</Sound> |
| 52 | <Sound>amb_trade10.ogg</Sound> |
| 53 | <Sound>amb_trade11.ogg</Sound> |
| 54 | <Sound>amb_trade12.ogg</Sound> |
| 55 | </SoundGroup> |
| 56 | }}} |
| 57 | |
| 58 | '''amb_farm.xml''' |
| 59 | {{{ |
| 60 | <?xml version="1.0" encoding="utf-8" standalone="no" ?> |
| 61 | <SoundGroup> |
| 62 | <Gain>1</Gain> |
| 63 | <Pitch>1</Pitch> |
| 64 | <Priority>50</Priority> |
| 65 | <ConeGain>1</ConeGain> |
| 66 | <ConeInner>360</ConeInner> |
| 67 | <ConeOuter>360</ConeOuter> |
| 68 | <Looping>0</Looping> |
| 69 | <RandOrder>1</RandOrder> |
| 70 | <RandGain>1</RandGain> |
| 71 | <GainUpper>1</GainUpper> |
| 72 | <GainLower>0.8</GainLower> |
| 73 | <RandPitch>1</RandPitch> |
| 74 | <PitchUpper>1.1</PitchUpper> |
| 75 | <PitchLower>0.9</PitchLower> |
| 76 | <Threshold>2</Threshold> |
| 77 | <Replacement>amb_farm20.ogg</Replacement> |
| 78 | <Path>/audio/soundscapes/building/</Path> |
| 79 | <Sound>amb_farm13.ogg</Sound> |
| 80 | <Sound>amb_farm10.ogg</Sound> |
| 81 | <Sound>amb_farm11.ogg</Sound> |
| 82 | <Sound>amb_farm12.ogg</Sound> |
| 83 | </SoundGroup> |
| 84 | }}} |