= Changelog Overview = [[TOC]] This is a collection of links to changelogs, revisions and tickets of the first part (500–1 BC) of [https://play0ad.com/game-info/project-overview/ 0 A.D.], sorted by its releases. Work on the second part (AD 1–500) has not been started yet. The collection is divided by the phases of the classic [https://en.wikipedia.org/wiki/Software_release_life_cycle software release life cycle]. The version number links to the respective release announcement with downloads, descriptions of major changes and an explanation of the codename. You can also click on the codename to find out more about its origin. The listed release date is the date of the official announcement. However, the actual release date can vary depending on OS (GNU/Linux, Windows and Mac OS) - see also the [http://releases.wildfiregames.com/ download archive]. Changelogs list and describe selected changes out of all code revisions. For Alpha 19 and older releases there are no changelogs available. If you are interested completing the information, please contact us on IRC. The related trac tickets are listed as well. Note, however, that development is mostly discussed on [https://code.wildfiregames.com/differential/query/OkjKx.5smavA/#R phabricator] and on [https://webchat.quakenet.org/?channels=0ad-dev IRC]. Further insights into the early project history can be found in [https://play0ad.com/about/the-story-of-0-a-d/ this article]. == Beta (0.x.x) == ||=Version =||=Codename =||=Release Date =||=Last Commit =||=Changelog =||=Revisions =||=Tickets =||=Highlights =|| == Alpha (0.0.x) == ||=Version =||=Codename =||=Release Date =||=Last Commit =||=Changelog =||=Revisions =||=Tickets =||=Highlights =|| ||[https://wildfiregames.com/forum/topic/94517-new-release-0-ad-alpha-26-zhuangzi/ 0.0.26] ||[https://wildfiregames.com/forum/topic/53736-alpha-26-name-suggestions/ Zhuangzi] || 2022-09-24\\''+ 412'' || r27104 ||[wiki:Alpha26 link] ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=head&stop_rev=25861&limit=999&verbose=on link] + 1244 ||[query:?milestone=Alpha+26&group=component&col=id&col=summary&col=owner&order=priority link] || The Han Chinese, Minimap Icons, unit acceleration, two new maps, twenty six new tracks, improved art || ||[https://wildfiregames.com/forum/topic/53714-re-release-of-0-ad-alpha-25-yaun%C4%81/ 0.0.25b] ||[https://en.wiktionary.org/wiki/%F0%90%8E%B9%F0%90%8E%A2%F0%90%8E%B4 Yaunā] ||2021-08-26\\''+18d'' ||r25860 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=25860&stop_rev=25849&limit=999&verbose=on link]\\''+12'' || ||ranked match and mod installation fixes; enhanced visibility of fishes || ||[https://wildfiregames.com/forum/topic/51177-new-release-0-ad-alpha-25-yaun%C4%81/ 0.0.25] ||[https://en.wiktionary.org/wiki/%F0%90%8E%B9%F0%90%8E%A2%F0%90%8E%B4 Yaunā] || 2021-08-08\\''+169d'' ||r25848 ||[wiki:Alpha25 link] + 176||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=25848&stop_rev=24938&limit=999&verbose=on link]\\''+911'' ||[query:?milestone=Alpha+25&group=component&col=id&col=summary&col=owner&order=priority link]\\''+133'' || **terrain textures** improvements; **pathfinder multithreading**; custom production queue ordering; single player campaign support; resource re-/degeneration support; MP turn length 500ms→200ms || ||[https://wildfiregames.com/forum/topic/36582-new-release-0-ad-alpha-24-x%C5%A1ay%C4%81r%C5%A1%C4%81/ 0.0.24] ||[https://en.wikipedia.org/wiki/Xerxes_I Xšayāršā] ||2021-02-20\\''+791d'' ||r24937 ||[wiki:Alpha24 link] ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=24937&stop_rev=21947&limit=999&verbose=on link]\\''+2991'' ||[query:?milestone=Alpha+24&group=component&col=id&col=summary&col=owner&order=priority link]\\''+336'' ||+7 maps; gameplay **balance**; **building snapping**; hotkey editor; new **trees**, **animals** and many art improvements; status effects; anti-aliasing; RL interface; !SpiderMonkey 45→52→60→68→78; C++17 || ||[https://wildfiregames.com/forum/topic/25164-re-release-of-0-ad-alpha-23-ken-wood/ 0.0.23b] ||[https://wildfiregames.com/forum/index.php?/topic/9732-ken-wood/ Ken Wood] ||2018-12-23\\''+222d'' ||r21946 ||[wiki:Alpha23 link] ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=21946&stop_rev=21822&limit=999&verbose=on link]\\''+125'' || ||**GDPR** compliance; **lobby authentication**; network stability, OOS and translations fixes || ||[https://wildfiregames.com/forum/index.php?/topic/24348-new-release-0-ad-alpha-23-ken-wood/ 0.0.23] ||[https://wildfiregames.com/forum/index.php?/topic/9732-ken-wood/ Ken Wood] ||2018-05-16\\''+294d'' ||r21821 ||[wiki:Alpha23 link] ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=21821&stop_rev=19923&limit=999&verbose=on link]\\''+1899'' ||[query:?milestone=Alpha+23&group=component&col=id&col=summary&col=owner&order=priority link]\\''+218'' ||+7 maps; **Kushites** added; **mod downloader**; new cavalry and **Spartan building** models; combine victory conditions; attack range visualization; diplomacy colors; unit information dialog || ||[https://wildfiregames.com/forum/index.php?/topic/22663-new-release-0-ad-alpha-22-venustas/ 0.0.22] ||[https://en.wiktionary.org/wiki/venustas Venustas] ||2017-07-27\\''+262d'' ||r19922 ||[wiki:Alpha22 link] ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=19922&stop_rev=18916&limit=999&verbose=on link]\\''+1007'' ||[query:?milestone=Alpha+22&group=component&col=id&col=summary&col=owner&order=priority link]\\''+187'' ||+12 maps; +2 tracks; new/reworked models and animations; Capture the **Relic**; **aura range** visualization; AI diplomacy; **summary charts**; tutorial; spies tech; STUN lobby hosting || ||[https://wildfiregames.com/forum/index.php?/topic/21333-new-release-0-ad-alpha-21-ulysses/ 0.0.21] ||[https://en.wikipedia.org/wiki/Odysseus Ulysses] ||2016-11-08\\''+222d'' ||r18915 ||[wiki:Alpha21 link] ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=18915&stop_rev=17966&limit=999&verbose=on link]\\''+950'' ||[query:?milestone=Alpha+21&group=component&col=id&col=summary&col=owner&order=priority link]\\''+224'' ||+13 **maps**; **Regicide** and Last Man Standing; **team bonuses**; Seleucid models; upgradable buildings; patrolling; improved GUI; >2GB RAM on Windows; !SpiderMonkey 38 || ||[https://wildfiregames.com/forum/index.php?/topic/20628-new-release-0-ad-alpha-20-timosthenes/ 0.0.20] ||[https://en.wikipedia.org/wiki/Timosthenes Timosthenes] ||2016-04-01\\''+128d'' ||r17965 ||[wiki:Alpha20_Timosthenes link] ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=17965&stop_rev=17299&limit=999&verbose=on link]\\''+667'' ||[query:?milestone=Alpha+20&group=component&col=id&col=summary&col=owner&order=priority link]\\''+150'' ||+10 **maps**; new **technologies** and trees; loot carried resources; cinematic camera; improved MP, lobby, replays and game options; relative templates; **credits** || ||[https://wildfiregames.com/forum/index.php?/topic/20238-new-release-0-ad-alpha-19-syllepsis/ 0.0.19] ||[https://en.wiktionary.org/wiki/%CF%83%CF%8D%CE%BB%CE%BB%CE%B7%CF%88%CE%B7 Syllepsis] ||2015-11-26\\''+258d'' ||r17298 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=17298&stop_rev=16412&limit=999&verbose=on link]\\''+887'' ||[query:?milestone=Alpha+19&group=component&col=id&col=summary&col=owner&order=priority link]\\''+269'' ||+3 skirmish maps; new **pathfinder**; **capturing**; **visual replay**; aura visualization; ceasefire; **increased map height** limit; XML validation || ||[https://wildfiregames.com/forum/index.php?/topic/19709-new-release-0-ad-alpha-18-rhododactylos/ 0.0.18] ||[https://en.wikipedia.org/wiki/Eos Rhododaktylos] ||2015-03-14\\''+154d'' ||r16411 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=16411&stop_rev=15850&limit=999&verbose=on link]\\''+562'' ||[query:?milestone=Alpha+18&group=component&col=id&col=summary&col=owner&order=priority link]\\''+119'' ||**nomad** maps; new **Seleucid buildings**; **tech tree**; **AI saved games**; improved performance and Atlas; new WFG server; !SpiderMonkey 31; C++11 || ||[https://wildfiregames.com/forum/index.php?/topic/19235-0-ad-alpha-17-quercus-is-now-released/ 0.0.17] ||[https://en.wikipedia.org/wiki/Oak Quercus] ||2014-10-12\\''+149d'' ||r15849 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=15849&stop_rev=15149&limit=999&verbose=on link]\\''+701'' ||[query:?milestone=Alpha+17&group=component&col=id&col=summary&col=owner&order=priority link]\\''+170'' ||+2 maps; combat **rebalance**; **triggers**; basic naval AI; **FOW hides changes**; improved water rendering; mod selection; units on walls; lobby profiles; SDL2 || ||[https://wildfiregames.com/forum/index.php?/topic/18655-new-release-0-ad-alpha-16-pata%C3%B1jali/ 0.0.16] ||[https://en.wikipedia.org/wiki/Patanjali Patañjali] ||2014-05-17\\''+144d'' ||r15148 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=15148&stop_rev=14387&limit=999&verbose=on link]\\''+762'' ||[query:?milestone=Alpha+16&group=component&col=id&col=summary&col=owner&order=priority link]\\''+158'' ||+1 track; **localization**; Petra **AI**; **wonder victory**; explored map setting; town bell; new art; MP ready button; !SpiderMonkey 24 || ||[https://wildfiregames.com/forum/index.php?/topic/17995-new-release-alpha-15-osiris/ 0.0.15] ||[https://en.wikipedia.org/wiki/Osiris Osiris] ||2013-12-25\\''+112d'' ||r14386 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=14386&stop_rev=13797&limit=999&verbose=on link]\\''+590'' ||[query:?milestone=Alpha+15&group=component&col=id&col=summary&col=owner&order=priority link]\\''+117'' ||+3 tracks; 1^st^ skirmish map; **Ptolemies** added, MP **lobby**, **auras**; back to work button; guard order; attack notification; new GUI; UPnP port forwarding || ||[https://wildfiregames.com/forum/index.php?/topic/17557-new-release-alpha-14-naukratis-indiegogo-fundraiser/ 0.0.14] ||[https://en.wikipedia.org/wiki/Naucratis Naukratis] ||2013-09-05\\''+165d'' ||r13796 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=13796&stop_rev=13333&limit=999&verbose=on link]\\''+464'' ||[query:?milestone=Alpha+14&group=component&col=id&col=summary&col=owner&order=priority link]\\''+104'' ||**blacksmiths**, **infinite farms**, **exponential armor**; **game speed**; shared trade gain and garrisoning; hero button; terrain anchoring; improved Atlas and sound manager || ||[https://wildfiregames.com/forum/index.php?/topic/17189-new-release-0-ad-alpha-13-magadha/ 0.0.13] ||[https://en.wikipedia.org/wiki/Magadha_Kingdom Magadha] ||2013-04-03\\''+109d'' ||r13332 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=13332&stop_rev=12996&limit=999&verbose=on link]\\''+337'' ||[query:?milestone=Alpha+13&group=component&col=id&col=summary&col=owner&order=priority link]\\''+70'' ||+6 tracks; **Mauryans** added; **AI difficulty** levels; **mod** support; attack-move; rising buildings and scaffolding; improved building preview; JS debugger || ||[https://wildfiregames.com/forum/index.php?/topic/16864-new-release-0-ad-alpha-12-loucetios/#comment-258414 0.0.12] ||[https://en.wikipedia.org/wiki/Loucetios Loucetios] ||2012-12-16\\''+101d'' ||r12995 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=12995&stop_rev=12637&limit=999&verbose=on link]\\''+359'' ||[query:?milestone=Alpha+12&group=component&col=id&col=summary&col=owner&order=priority link]\\''+73'' ||+5 maps; +1 track; **diplomacy**; **heroes** return; formation **order queueing**; unit **training hotkeys**; siege engine packing; slaughter attack; new match setup options; rubble; post-proc manager || ||[https://wildfiregames.com/forum/index.php?/topic/16513-new-release-0-ad-alpha-11-kronos/ 0.0.11] ||[https://en.wikipedia.org/wiki/Cronus Kronos] ||2012-09-07\\''+115d'' ||r12636 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=12636&stop_rev=11864&limit=999&verbose=on link]\\''+773'' ||[query:?milestone=Alpha+11&group=component&col=id&col=summary&col=owner&order=priority link]\\''+111'' ||+7 maps; +3 tracks; Celts→**Britons**/**Gauls**; AegisBot **AI**; shared and smooth **LOS**; team chat; cheats; advanced **rendering** (AO, normal, parallax); gates; new sound system; Atlas heightmap import || ||[https://wildfiregames.com/forum/index.php?/topic/16051-new-release-0-ad-alpha-10-jhelum/ 0.0.10] ||[https://en.wikipedia.org/wiki/Jhelum_River Jhelum] ||2012-05-16\\''+63d'' ||r11863 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=11863&stop_rev=11340&limit=999&verbose=on link]\\''+524'' ||[query:?milestone=Alpha+10&group=component&col=id&col=summary&col=owner&order=priority link]\\''+79'' ||+2 tracks; +9 maps; Hellenes→**Athenians**/**Macedonians**/**Spartans**; **technologies**; **phases**; click-and-drag walls; healing; specularity; new models || ||[https://wildfiregames.com/forum/index.php?/topic/15786-new-release-0-ad-alpha-9-ides-of-march/ 0.0.9] ||[https://en.wikipedia.org/wiki/Ides_of_March Ides of March] ||2012-03-15\\''+84d'' ||r11339 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=11339&stop_rev=10804&limit=999&verbose=on link]\\''+536'' ||[query:?milestone=Alpha+9&group=component&col=id&col=summary&col=owner&order=priority link]\\''+68'' ||>+12 maps; +4 tracks; **Romans** added; **trading** system; **attack bonuses**; new animations || ||[https://wildfiregames.com/forum/index.php?/topic/15422-new-release-0-ad-alpha-8-hax%C4%81mani%C5%A1/ 0.0.8] ||[https://en.wikipedia.org/wiki/Achaemenes Haxāmaniš] ||2011-12-23\\''+98d'' ||r10803 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=10803&stop_rev=10289&limit=999&verbose=on link]\\''+515'' ||[query:?milestone=Alpha+8&group=component&col=id&col=summary&col=owner&order=priority link]\\''+66'' ||+1 map; +3 tracks; **Persians** added; **saved games**; [https://trac.wildfiregames.com/wiki/qBot qBot] **AI**; bartering; **FOV** 20°→45°; MP reconnect; rally points on resources || ||[https://wildfiregames.com/forum/index.php?/topic/15139-new-release-0-ad-alpha-7-geronium/ 0.0.7] ||[https://en.wikipedia.org/wiki/Battle_of_Geronium Geronium] ||2011-09-17\\''+70d'' ||r10288 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=10288&stop_rev=9787&limit=999&verbose=on link]\\''+502'' ||[query:?milestone=Alpha+7&group=component&col=id&col=summary&col=owner&order=priority link]\\''+56'' ||+5 maps; **Carthaginians** added; **dynamic territories**; new **tracks**, sound effects and menu design || ||[https://wildfiregames.com/forum/index.php?/topic/14923-new-release-0-ad-alpha-6-fortuna/ 0.0.6] ||[https://en.wikipedia.org/wiki/Fortuna Fortuna] ||2011-07-10\\''+52d'' ||r9786 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=9786&stop_rev=9531&limit=999&verbose=on link]\\''+256'' ||[query:?milestone=Alpha+6&group=component&col=id&col=summary&col=owner&order=priority link]\\''+33'' ||+4 maps; **unit stances**; new **terrain textures**, sound effects and units; more Atlas features with entity filter || ||[https://wildfiregames.com/forum/index.php?/topic/14739-new-release-alpha-5-edetania/ 0.0.5] ||[https://en.wikipedia.org/wiki/Ll%C3%ADria Edetania] ||2011-05-20\\''+70d'' ||r9530 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=9530&stop_rev=9050&limit=999&verbose=on link]\\''+481'' ||[query:?milestone=Alpha+5&group=component&col=id&col=summary&col=owner&order=priority link]\\''+41'' ||+1 map; **Iberians** added, **random map generator**, JuBot **AI**; unit promotions, silhouettes and control groups; idle villager hotkey/button; new particle system and better lighting || ||[http://www.moddb.com/games/0-ad/news/new-release-0-ad-alpha-4-daedalus 0.0.4] ||[https://en.wikipedia.org/wiki/Daedalus Daedalus] ||2011-03-12\\''+92d'' ||r9049 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=9049&stop_rev=8833&limit=999&verbose=on link]\\''+217'' ||[query:?milestone=Alpha+4&group=component&col=id&col=summary&col=owner&order=priority link]\\''+41'' ||**AI prototype**; improved **terrain rendering**; improved fog-of-war and animal AI; build limits; new ships and sound effects || ||[https://wildfiregames.com/forum/index.php?/topic/13999-new-release-0-ad-alpha-3-cerberus/ 0.0.3] ||[https://en.wikipedia.org/wiki/Cerberus Cerberus] ||2010-12-11\\''+54d'' ||r8832 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=8832&stop_rev=8414&limit=999&verbose=on link]\\''+419'' ||[query:?milestone=Alpha+3&group=component&col=id&col=summary&col=owner&order=priority link]\\''+54'' ||+12 and **round maps**; **Greek buildings**; garrisoning; resource shuttling; desert plants; improved pathfinding and UI with **summary screen** || ||[https://wildfiregames.com/forum/index.php?/topic/13665-new-release-0-ad-alpha-2-bellerophon/ 0.0.2] ||[https://en.wikipedia.org/wiki/Bellerophon Bellerophon] ||2010-10-19\\''+65d'' ||r8413 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=8413&stop_rev=7971&limit=999&verbose=on link]\\''+443'' ||[query:?milestone=Alpha+2&group=component&col=id&col=summary&col=owner&order=priority link]\\''+41'' ||**formations**; **FOW**; **victory conditions**; health bars; pop limit; repair; hunting and fishing; savanna biome; new ingame GUI, Celtic buildings, units, maps and eyecandy || ||[https://wildfiregames.com/forum/index.php?/topic/13300-new-release-0-ad-alpha-1-argonaut/ 0.0.1] ||[https://en.wikipedia.org/wiki/Argonauts Argonaut] ||2010-08-16\\''+36d'' ||r7970 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7970&stop_rev=7733&limit=999&verbose=on link]\\''+238'' ||[query:?milestone=Alpha+1&group=component&col=id&col=summary&col=owner&order=priority link]\\''+26'' ||+2 maps; **animal AI**; improved unit AI, UI and Atlas, **in-game chat**; floating objects; building collapse; corpse decay; **rally points**; order queues; Windows installer and Linux packages || == Pre-Alpha == The **0 A.D.** pre-alpha versions are not playable and only meant for developers. ||=Version =||=Codename =||=Release Date =||=Last Commit =||=Changelog =||=Revisions =||=Tickets =||=Highlights =|| ||[https://wildfiregames.com/forum/index.php?/topic/13201-0-ad-pre-alpha-3-released/ pre3] || ||2010-07-11\\''+60d'' ||r7732 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7732&stop_rev=7540&limit=999&verbose=on link]\\''+193'' ||[query:?milestone=Pre-Alpha+3&group=component&col=id&col=summary&col=owner&order=priority link]\\''+2'' ||**MP**; improved **GUI**, **pathfinding** and shadows; ambient sounds; actor XML hotloading || ||[https://wildfiregames.com/forum/index.php?/topic/13078-0-ad-pre-alpha-2-released/ pre2] || ||2010-05-12\\''+40d'' ||r7539 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7539&stop_rev=7420&limit=999&verbose=on link]\\''+120'' ||[query:?milestone=Pre-Alpha+2&group=component&col=id&col=summary&col=owner&order=priority link]\\''+8'' ||new **pathfinding** system; **training queues**; **dynamic minimap**; audio integration with gameplay || ||[https://wildfiregames.com/forum/index.php?/topic/12974-0-ad-debuts-pre-alpha-version/ pre1] || ||2010-04-02 ||r7419 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7419&stop_rev=6944&limit=999&verbose=on link] ||[query:?milestone=Pre-Alpha+1&group=component&col=id&col=summary&col=owner&order=priority link]\\''+23'' ||1^st^ **prebuilt Windows** and **Linux** version || == Charts == [[Image(0ad-dev-time.png, width=800)]] [[Image(0ad-dev-pace.png, width=800)]]