Version 7 (modified by 8 years ago) ( diff ) | ,
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Releases
Overview
release | revisions | timeframe |
---|---|---|
Alpha21 | r17966 - latest | 2nd Apr 16 - today |
Alpha20_Timosthenes | r17299 - r17965 | 28th Nov 15 - 28th Mar 16 |
All Releases
pre1 r7419 2010-Apr-01
pre2 r7539 2010-May-12
pre3 r7732 2010-Jul-10
0.0.1 r7970 2010-Aug-15
0.0.2 r8413 2010-Oct-17
0.0.3 r8832 2010-Dec-10
0.0.4 r9049 2011-Mar-11
0.0.5 r9530 2011-May-17
0.0.6 r9786 2011-Jul-08
0.0.7 r10288 2011-Sep-17
0.0.8 r10803 2011-Dec-23 Haxāmaniš
0.0.9 r11339 2012-Mar-14 Ides of March
0.0.10 r11863 2012-May-15 Jhelum
0.0.11 r12636 2012-Sep-05 Kronos
0.0.12 r12995 2012-Dec-15 Loucetios
0.0.13 r13332 2013-Apr-01 Magadha
0.0.14 r13796 2013-Sep-02 Naukratis
0.0.15 r14386 2013-Dec-18 Osiris
0.0.16 r15148 2014-May-12 Patañjali
0.0.17 r15849 2014-Oct-11 Quercus
0.0.18 r16411 2015-Mar-09 Rhododactylos
0.0.19 r17298 2015-Nov-26 Syllepsis
0.0.20 r17965 2016-Mar-28 Timosthenes
((Someone should merge the two tables.))
0.x.x (Beta)
Citing Wikipedia:
Beta phase generally begins when the software is feature complete but likely to contain a number of known or unknown bugs. Software in the beta phase will generally have many more bugs in it than completed software, as well as speed/performance issues and may still cause crashes or data loss. The focus of beta testing is reducing impacts to users, often incorporating usability testing.
placeholder for future releases
0.0.x (Alpha)
Citing Wikipedia:
The alpha phase of the release life cycle is the first phase to begin software testing [...]. Alpha software can be unstable and could cause crashes or data loss. Alpha software may not contain all of the features that are planned for the final version. [...] The alpha phase usually ends with a feature freeze, indicating that no more features will be added to the software. At this time, the software is said to be feature complete.
0.0.2
- 0 A.D. Alpha 2 Bellerophon
- r7980 (16/08/10) - r8413 (17/10/10)
- revisions tickets announcement
- new maps, basic formations, victory conditions, fog of war, pathfinder improvements, new ingame GUI, redesigned Celtic buildings, new Greek units
0.0.1
- 0 A.D. Alpha 1 Argonaut
- r7735 (11/07/10) - r7979 (15/08/10)
- revisions tickets announcement
- new maps, animal AI, improved unit AI, GUI improvements, in-game chat, building collapse, corpse decay, Windows installer, Linux packages
Pre-Alpha
Citing Wikipedia:
Pre-alpha refers to all activities performed during the software project before testing. These activities can include requirements analysis, software design, software development, and unit testing. In typical open source development, there are several types of pre-alpha versions. Milestone versions include specific sets of functions and are released as soon as the functionality is complete.
pre3
- 0 A.D. Pre-Alpha 3
- r7539 (12/05/10) - r7734 (10/07/10)
- revisions tickets announcement
- multiplayer support, improved GUI, improved pathfinding
pre2
- 0 A.D. Pre-Alpha 2
- r7423 (02/04/10) - r7538 (11/05/10)
- revisions tickets announcement
- pathfinding system, training queues, dynamic minimap
pre1
- 0 A.D. Pre-Alpha 1
- r6944 (11/07/09) - r7422 (01/04/10)
- revisions tickets announcement
preOS
- 0 A.D. Pre-Opensource
- r2 (20/07/03) / r1 (25/11/04) - r6943 (08/07/09)
- revisions announcement
More about the project history
Attachments (3)
-
0ad-dev-pace.png
(40.6 KB
) - added by 18 months ago.
development pace for each version
-
0ad-dev-time.png
(42.5 KB
) - added by 18 months ago.
development time for each version
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0AD-dev.ods
(12.6 KB
) - added by 18 months ago.
raw data in case someone wants to update the charts in the future
Download all attachments as: .zip