Changes between Version 32 and Version 33 of Civ:_Athenians
- Timestamp:
- Oct 9, 2022, 12:31:51 PM (19 months ago)
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Civ:_Athenians
v32 v33 6 6 [[TOC]] 7 7 8 [[Image(https://trac.wildfiregames.com/export/271 03/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/emblems/emblem_athenians.png)]]8 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/emblems/emblem_athenians.png, align=center)]] 9 9 = ATHENIANS CIVILISATION PROFILE = 10 10 {{{ … … 31 31 == UNIT DESCRIPTIONS == 32 32 === INFANTRY === 33 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/infantry_spearman.png)]]33 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/infantry_spearman.png)]] 34 34 * '''Generic Name: Athenian Hoplite.''' 35 35 * '''Specific Name: Hoplítēs Athēnaîos.''' … … 45 45 * '''Special:''' As a hoplite, may use the Phalanx formation (minimum 10 units). 46 46 47 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/infantry_slinger.png)]]47 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/infantry_slinger.png)]] 48 48 * '''Generic Name: Athenian Slinger Militia.''' 49 49 * '''Specific Name: Psilòs Athēnaîos.''' … … 59 59 * '''Special:''' . 60 60 61 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/infantry_javelinist.png)]]61 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/infantry_javelinist.png)]] 62 62 * '''Generic Name: Thracian Peltast.''' 63 63 * '''Specific Name: Peltastḗs Thrâx.''' … … 73 73 * '''Special:''' . 74 74 75 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace/infantry_archer.png)]]75 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace/infantry_archer.png)]] 76 76 * '''Generic Name: Cretan Mercenary Archer.''' 77 77 * '''Specific Name: Toxótēs Krētikós.''' … … 80 80 * '''Appearance:''' 81 81 * ~~'''Basic:''' Headband, tunic, quiver~~ 82 * '''Advanced:''' Petasos (or a similar looking broad-brimmed hat), tunic, quiver, bronze buckler, sandals.83 * '''Elite:''' [https://en.wikipedia.org/wiki/Boeotian_helmet Boeotian] or pilos helmet, tunic, linothorax, quiver, decorated bronze buckler, sandals.82 * '''Advanced:''' Petasos (or a similar looking broad-brimmed hat), tunic, quiver, round pelte, sandals. 83 * '''Elite:''' [https://en.wikipedia.org/wiki/Boeotian_helmet Boeotian] or pilos helmet, tunic, linothorax, quiver, decorated round pelte, sandals. 84 84 * '''History:''' Cretan archers were the best archers in Greece. They used a different bow with longer range than their mainland counterparts. 85 85 * '''Garrison:''' 1. … … 88 88 89 89 === CAVALRY === 90 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/cavalry_javelinist.png)]]90 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/cavalry_javelinist.png)]] 91 91 * '''Generic Name: Scout Cavalry.''' 92 92 * '''Specific Name: Pródromos.''' … … 102 102 * '''Special:''' -. 103 103 104 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/cavalry_swordsman.png)]]104 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/cavalry_swordsman.png)]] 105 105 * '''Generic Name: Greek Cavalry.''' 106 106 * '''Specific Name: Hippeús.''' … … 117 117 118 118 === SUPPORT UNITS === 119 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/support_female_citizen.png)]]119 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/support_female_citizen.png)]] 120 120 * '''Generic Name: Athenian Woman.''' 121 121 * '''Specific Name: Gýnē Athēnaía.''' … … 128 128 * '''Special:''' . 129 129 130 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/support_healer.png)]]130 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/support_healer.png)]] 131 131 * '''Generic Name: Surgeon.''' 132 132 * '''Specific Name: Iatros.''' … … 140 140 * '''Special:''' . 141 141 142 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/support_trader.png)]]142 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/support_trader.png)]] 143 143 * '''Generic Name: Merchant.''' 144 144 * '''Specific Name: Émporos.''' … … 153 153 * '''Special:''' - 154 154 155 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/global/slave.png)]]155 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/global/slave.png)]] 156 156 * '''Generic Name: Greek Slave.''' 157 157 * '''Specific Name: Doulos.''' … … 165 165 166 166 === NAVY === 167 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/ship_fishing.png)]]167 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/ship_fishing.png)]] 168 168 * '''Generic Name: Fishing Boat.''' 169 169 * '''Specific Name: Ploîon Halieutikón.''' 170 * '''Class:''' Fishing Ship.170 * '''Class:''' Fishing Boat. 171 171 * '''Appearance:''' 172 172 * '''Shell:''' - 173 173 * '''History:''' In contrast to hunting, fishing was not held in high regard and Hellenic artwork is nearly devoid of fishing scenes. Nonetheless fishing was popular both as the poor man’s entertainment and as a viable alternative to farming as a major food source. 174 174 * '''Garrison:''' Cannot. 175 * '''Garrison Capacity:''' 1 (support, infantry)175 * '''Garrison Limit:''' 1 (support, infantry) 176 176 * '''Function:''' Gathering is their only method of collecting. 177 177 * '''Special:''' ~~Garrison a support unit or infantry unit inside to boost fishing rate.~~ 178 178 179 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/ship_merchant.png)]]179 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/ship_merchant.png)]] 180 180 * '''Generic Name: Trading Ship.''' 181 181 * '''Specific Name: Ploîon Phortēgikón.''' … … 185 185 * '''History:''' Athenians are natural sailors and traded heavily throughout the Mediterranean basin. The Aegean Sea was their backyard, with trade colonies and tributary allies spread across hundreds of miles of seashore. 186 186 * '''Garrison:''' Cannot. 187 * '''Garrison Capacity:''' 15.187 * '''Garrison Limit:''' 15. 188 188 * '''Function:''' Sets up trade routes between friendly Ports. 189 189 * '''Special:''' Garrison a Trader inside to slightly boost the amount of goods received. 190 190 191 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/ship_bireme.png)]]191 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/ship_bireme.png)]] 192 192 * '''Generic Name: Penteconter.''' 193 193 * '''Specific Name: Pentēkónteros.''' … … 197 197 * '''History:''' Penteconters were employed from 800 BC, mostly as a light support unit in the Athenian navy. After 600 BC, they were only seen in battle in very limited numbers. They were still in use by small states which could not afford a sufficient number of triremes for their navy. 198 198 * '''Garrison:''' Cannot. 199 * '''Garrison Capacity:''' 20.199 * '''Garrison Limit:''' 20. 200 200 * '''Function:''' These ships were designed to go fast so they could transport troops to the sights of battles. They had a single tier (level) of 25 oarsmen on each side, hence the name. 201 201 * '''Special:''' - 202 202 203 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/ship_trireme.png)]]203 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/ship_trireme.png)]] 204 204 * '''Generic Name: Athenian Trireme.''' 205 205 * '''Specific Name: Triḗrēs Athēnaía.''' … … 209 209 * '''History:''' The first Triremes were built circa 650BC, and by 500BC the Trireme was the most widely used heavy warship of the Greek city-states. In the Trireme the outriggers were now an integral part of the ship's hull. The Trireme also had a partial or full fighting deck above the rowers. The length of the Trireme remained approximately 35-38 meters, and the beam was approximately 3.5 metres. A Trireme carried 170 oarsmen, plus twenty sailors and fourteen marines in Greek navies. The top speed of a Trireme was approximately 11.5 knots. Some Triremes may have been able to reach higher speeds in short bursts. A Trireme travelling from Athens to Mitylene in 427BC made the 350 kilometre trip in only 24 hours, averaging eight knots (14.6 km/h). The Trireme could accelerate much faster than a Bireme or Penteconter, and was much more manoeuvrable. This gave the Trireme an advantage in combat, where higher speed and manoeuvrability meant a better chance of victory. 210 210 * '''Garrison:''' Cannot. 211 * '''Garrison Capacity:''' 30.211 * '''Garrison Limit:''' 30. 212 212 * '''Function:''' The common tactics of the time were to ram one's opponent. Most ships at the time were equipped with a large battering ram at the bow which was used to crush the sides of an opponent. Another common tactic was to brush along the sides of the opponent's ship and snap all of the oars off. Once the ship was disabled and floundering in the waves, then the other ship could move in and finish its opponent. The Greeks employed the ramming tactics to excellent effect throughout out their naval battles. Speed was the key element for ramming and that required maneuverability and lightly armoured ships. 213 213 * '''Special:''' Athenian Triremes can train Athenian Marines and Cretan Archers after researching "Iphicratean Reforms". 214 214 215 215 === SIEGE UNITS === 216 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/siege_lithobolos.png)]]216 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/siege_lithobolos.png)]] 217 217 * '''Generic Name: Siege Catapult.''' 218 218 * '''Specific Name: Lithobolos.''' … … 225 225 * '''Special:''' . 226 226 227 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/siege_oxybeles.png)]]227 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/siege_oxybeles.png)]] 228 228 * '''Generic Name: Bolt Shooter.''' 229 229 * '''Specific Name: Oxybeles.''' 230 230 * '''Class:''' Bolt Shooter 231 231 * '''Appearance:''' 232 * '''Shell:''' Scorpion-like large arrows or "bolts ."232 * '''Shell:''' Scorpion-like large arrows or "bolts". 233 233 * '''History:''' The Oxybeles was designed in 375 BC, because the composite bow developed so fast that it grew too large and too powerful to be operated by a single human archer. The bow was placed on a tripod and a winch was fitted to draw it back. It was still made out of horn, wood and sinew, but it was bigger and more powerful than the gastraphetes (belly bow). Because of that, the range was greater, and by placing the bow on a stable tripod, the accuracy of the shot was also greatly improved. However, the limits of the materials were nearly reached, and the engineers still wanted more power. 234 234 * '''Garrison:''' 1. … … 236 236 * '''Special:''' . 237 237 238 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/siege_ram.png)]]238 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/siege_ram.png)]] 239 239 * '''Generic Name: Battering Ram''' 240 240 * '''Specific Name: Kriós''' … … 244 244 * '''History:''' . 245 245 * '''Garrison:''' 1. 246 * '''Garrison Capacity:''' 10.246 * '''Garrison Limit:''' 10. 247 247 * '''Function:''' Takes down enemy buildings, especially gates. Can garrison units inside for extra attack and speed. 248 248 * '''Special:''' Cannot attack Fields or Organic Units. 249 249 250 250 === CHAMPION UNITS === 251 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/champion_marine.png)]]251 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/champion_marine.png)]] 252 252 * '''Generic Name: Athenian Marine.''' 253 253 * '''Specific Name: Epibátēs Athēnaîos.''' … … 260 260 * '''Special:''' Trained on Athenian Triremes after researching the "Iphicratean Reforms" special technology. 261 261 262 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/champion_infantry.png)]]262 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/champion_infantry.png)]] 263 263 * '''Generic Name: City Guard.''' 264 264 * '''Specific Name: Epílektos.''' … … 271 271 * '''Special:''' As a hoplite, may use the Phalanx formation (minimum 10 units). 272 272 273 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/champion_ranged.png)]]273 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/champion_ranged.png)]] 274 274 * '''Generic Name: Scythian Archer.''' 275 275 * '''Specific Name: Toxótēs Skythikós.''' … … 277 277 * '''Ranged Armament:''' Scythian bow. 278 278 * '''Appearance:''' Scythian hat and tunic, cape, boots. 279 * '''History:''' The Athenians were known for hiring Scythian mercenaries as a n archer corps. These men were sent with the Athenian army to Plataea and took part in the glorious Greek victory over the Persian forces there.279 * '''History:''' The Athenians were known for hiring Scythian mercenaries as archer corps. These men were sent with the Athenian army to Plataea and took part in the glorious Greek victory over the Persian forces there. 280 280 * '''Garrison:''' 1. 281 281 * '''Function:''' . 282 282 283 283 === ATHENIAN HEROES === 284 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/hero_themistocles.png)]]284 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/hero_themistocles.png)]] 285 285 * '''Generic Name: Themistocles.''' 286 286 * '''Specific Name: Themistoklês.''' … … 297 297 * "Naval Architect" reduces metal cost for ships by 50% and construction time by 20%. 298 298 299 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/hero_pericles.png)]]299 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/hero_pericles.png)]] 300 300 * '''Generic Name: Pericles.''' 301 301 * '''Specific Name: Periklēs.''' … … 311 311 * "Temple of Athenian Nike" reduces stone cost for new Temples by 25% and increases the heal rate of soldiers inside them by 2 points. 312 312 313 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/hero_iphicrates.png)]]313 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/hero_iphicrates.png)]] 314 314 * '''Generic Name: Iphicrates.''' 315 315 * '''Specific Name: Iphikratēs.''' … … 327 327 * "Peltast Reforms" increases the speed of infantry javelineers by 15%. 328 328 329 [[Image(https://trac.wildfiregames.com/export/271 26/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/hero_xenophon.png)]]329 [[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/athen/hero_xenophon.png)]] 330 330 * '''Generic Name: Xenophon.''' 331 331 * '''Specific Name: Xenophōn.''' … … 349 349 * "Economic Fortune" - Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons. Economic technologies -10% resource costs while this catafalque is under your control. 350 350 351 === CIV CENTREUNITS ===351 === CIVIC CENTER UNITS === 352 352 * Melee Infantry: Athenian Hoplite. 353 353 * Ranged Infantry: Athenian Slinger Militia. … … 472 472 * '''Specific Name: Gymnasion.''' 473 473 * '''Class''': Gymnasium. 474 * '''Garrison Limit:''' 10. 474 475 * '''History:''' The Gymnasion was a vital place in Athens, where physical exercises were performed and social contacts established. 475 * '''Requirements:''' None.476 476 * '''Phase:''' Town. 477 477 * '''Special:''' Trains Champion Units. … … 481 481 * '''Class:''' Theater. 482 482 * '''History:''' Greek theaters were places where the immortal tragedies of Aeschylus, Sophocles and many other talented dramatists were staged to the delight of the populace. They were instrumental in enriching Hellenic culture. 483 * '''Requirements''': None.484 483 * '''Phase:''' City. 485 484 * '''Special:''' When built, all buildings have a +20% territory influence radius. … … 488 487 * '''Specific Name: Prytaneion.''' 489 488 * '''Class''': Council. 489 * '''Garrison Limit:''' 5. 490 490 * '''History:''' The Prytaneion is the meeting place for the city elders to dine and to make swift decisions. 491 * '''Requirements:''' None.492 491 * '''Phase:''' City. 493 492 * '''Special:''' Trains Athenian heroes and researches a late-game upgrade. 493 494 * '''Generic Name: Stoa.''' 495 * '''Specific Name: Stoá.''' 496 * '''Class''': Atlas-only Stoa. 497 * '''Garrison Limit:''' 10. 498 * '''History:''' . 499 * '''Special:''' . 500 501 * '''Generic Name: Artillery Tower''' 502 * '''Specific Name: Pyrgíon''' 503 * '''Class:''' Atlas-only Artillery Tower. 504 * '''Garrison Limit:''' 5. 505 * '''History:''' . 506 507 * '''Generic Name: Bolt Tower''' 508 * '''Specific Name: Pyrgíon''' 509 * '''Class:''' Atlas-only Bolt Tower. 510 * '''Garrison Limit:''' 5. 511 * '''History:''' . 494 512 495 513 === WONDER === … … 501 519 * '''Special:''' ~~Functions as a semi-Temple, healing wounded units within its walls.~~ Researching "Peristatis" gives +20% maximum population limit per Wonder owned. 502 520 503 == CIV BONUSES ==521 == CIVILIZATION BONUSES == 504 522 * '''Silver Owls.''' 505 523 * '''Specific Name: Argyraglaûkes''' … … 535 553 * '''Architecture:''' Peristylon (Home Garden), Manors 536 554 * '''Defences:''' Carrier Pigeons, Nyktophylakes (Sentries), Crenellations, Arrow Shooters, Murder Holes, Sturdy Foundations, Athenian Long Walls 537 * '''Miscellaneous:''' Cartography, Diaspora, Espionage, Counterintelligence, Dynamis (Will to Fight), Peristasis (Glorious Expansion)555 * '''Miscellaneous:''' Cartography, Diaspora, The Loom, Thesmophoria (Fertility Festival), Espionage, Counterintelligence, Dynamis (Will to Fight), Peristasis (Glorious Expansion) 538 556 539 557 == SPECIAL TECHNOLOGIES == … … 545 563 * '''Iphicratean Reforms.''' 546 564 * '''History:''' Iphicrates revolutionised ancient Greek warfare equipment and tactics. He especially made hoplites and peltasts alike wear lighter armour and wield longer weapons, taking special notice in their training. These reforms influenced the Macedonian model of the foot companions during the conquests of Philip II and his son Alexander the Great. 547 * '''Effect:''' The Athenian gymnasium, dock, and triremes can train Marines and Cretan Mercenary Archers.565 * '''Effect:''' The Athenian gymnasium, dock, and triremes can train Athenian Marines and Cretan Mercenary Archers.