Changes between Version 24 and Version 25 of Civ:_Carthaginians
- Timestamp:
- Jan 5, 2011, 3:33:09 AM (13 years ago)
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Civ:_Carthaginians
v24 v25 322 322 === VILLAGE === 323 323 * '''Name: Merkāz.''' (mare-CAUSE) <means: Civ Centre> 324 * '''Class: '''Civ Centre.324 * '''Class: '''Civic Centre. 325 325 * '''History:''' Carthage!. 326 326 … … 330 330 331 331 * '''Name: Aḥuzāh.''' (ah-hoo-ZAH) <means: Carthaginian's Estate> 332 * '''Class: '''Farm Centre.332 * '''Class: '''Farmstead. 333 333 * '''History:''' Although there must have been many small farms as well, when the Carthaginians expanded into the hinterland, most farms and orchardist establishments were created by the wealthy segment of society that became known as the landowners, and the resulting estates were mostly worked by ‘almost enslaved’ Liby-Phoenicians, Numidians, and whomever they could get. 334 334 … … 342 342 343 343 * '''Name: Maḥṣabah. ''' <means: Resource Centre> 344 * '''Class:''' Resource Centre.344 * '''Class:''' Mill. 345 345 * '''History:''' ?. 346 346 347 347 * '''Name: Mijdil.''' <means: Wooden Tower> [http://canaanite.org/dictionary/index.php?a=term&d=18&t=892 source] 348 * '''Class: ''' Scout Tower.348 * '''Class: '''Outpost. 349 349 * '''History:''' Possibly used as outposts. 350 350 … … 356 356 357 357 * '''Name: Mijdil-šaʿar.''' (MIJ-dil SHAW-arr) <means: Carthaginian Gatetower.> 358 * '''Class: ''' WallGate.358 * '''Class: '''Gate. 359 359 * '''History:''' The tower sections constituted a 4th level where they rose up to provide even higher firing level platform than that of the top of the wall run. 360 360 * '''Special:''' … … 366 366 === TOWN === 367 367 * '''Name: Namel.''' (naw-MEL) <means: Port Centre> 368 * '''Class: '''Port Centre.368 * '''Class: Dock'''. 369 369 * '''History: '''The structure is based upon the centre ‘island’ of skidways and sheds (including shops and admiral’s headquarters) of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage. 370 370 371 371 * '''Name: Maqdaš.''' (mock-DOSH?) <means: Temple> 372 * '''Class: ''' Health Centre.372 * '''Class: '''Temple. 373 373 * '''History:''' Quite a few temples and altars were scattered about Carthinginians territory, given up to the worship of various gods in a pantheon that, regrettably, is mostly lost to time and destruction. The structure shown is one found just west of the Bagradas River on a tributary that was dedicated to a pantheon of gods ranging from traditional Phoencicio-Carthaginian to Egyptian and Hellenic. It was actually built of a golden-hued marble (some others from a pink-hued marble also famously quarried in the Carthaginian homeland). Note that Tanit and Baal-Haamon were the were the two principal gods worshipped by a population that was quite religious, therefore their ‘effigies’ should also appear on the façade of the temple or as statuary in front of it, perhaps flanking the entrance. 374 374 375 375 * '''Name: Maḥanēt.''' (maw-haw-NET) <means: Military Centre> 376 * '''Class: ''' Military Centre.376 * '''Class: '''Barracks. 377 377 * '''History:''' The Carthaginians usually housed their soldiers in either great integrated military complexes built into the walls (like in Carthage itself) or in fortified structures not dissimilar from castles. These ranged from garrison armories to citadels large enough to maintain elephants. For gameplay purposes 0 AD will use a Military Centre to represent all of the above. 378 378 379 379 * '''Name: Šūq.''' (shouk) <means: Trade Centre> 380 * '''Class: ''' Trade Centre.380 * '''Class: '''Market. 381 381 * '''History:''' Trade centres were probably just big sheds or structures surrounding a ‘market’ area or in a wharf area of a port, but it is felt that the Achaemenian concept below will serve the purpose of the game admirably. 382 382 … … 393 393 394 394 === FORBIDDEN STRUCTURES === 395 * Wall Tower (WallGate functions as both gate and tower).395 * Tower (Gate functions as both gate and tower). 396 396 397 397 == CIV BONUSES == … … 461 461 * Libanun = Phoenicia 462 462 * hemyt = Walls 463 * hers^= artisan, worker 463 * hers^= artisan, worker^ 464 464 465 465 This is sourced from an e-mail from Prof. Carneiro of May 10, 2003.