Changes between Version 44 and Version 45 of Civ:_Carthaginians
- Timestamp:
- Oct 26, 2013, 10:38:32 AM (11 years ago)
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Civ:_Carthaginians
v44 v45 364 364 * '''Function:''' Strategic Tactician. 365 365 * '''Special:''' 366 * "Tactician" Aura ( ?)366 * "Tactician" Aura (All allied units +15% attack within vision range of him.) 367 367 * "Strategic" Aura (The player can see changes within the fog of war, e.g when new buildings are built or resources used up, while Hannibal lives.) 368 368 … … 381 381 * '''Function:''' . 382 382 * '''Special:''' 383 * "Baraq" Aura (All of the player's units +15% movement speed [walk and run, but not charge] .)383 * "Baraq" Aura (All of the player's units +15% movement speed [walk and run, but not charge] while he lives.) 384 384 385 385 * '''Generic Name: Maharbal''' 386 386 * '''Specific Name: same''' 387 * '''Class:''' Hero Cavalry Spearman /Javelnist.387 * '''Class:''' Hero Cavalry Spearman and Javelnist. 388 388 * '''Hacker Armament:''' Cavalry Spear. 389 389 * '''Ranged Armament:''' Javelins. … … 402 402 == NEW UNIT TRAITS == 403 403 * Damage Frenzy: If the unit loses 75% of its hitpoints, it will randomly attack nearby units, friend or foe, other than Priestesses. This effect can only be overcome by restoring the unit's lost health. 404 * "Stench" Aura: As with Persiancamels, cavalry units are spooked by elephants, and prove less effective when in range of them.405 * "Trample Damage" Aura: As with Persian elephants, causes passive crush damage to nearby enemy units through trampling.404 * "Stench" Aura: As with camels, cavalry units are spooked by elephants, and prove less effective when in range of them. 405 * "Trample Damage" Aura: As with other elephant units, causes passive crush damage to nearby enemy units through trampling. 406 406 407 407 == CIV CENTRE UNITS ==