Changes between Version 47 and Version 48 of Civ:_Carthaginians


Ignore:
Timestamp:
Oct 9, 2022, 12:12:00 PM (18 months ago)
Author:
Carl-O
Comment:

Expanding to latest alpha (26) standards, more expansion still needed

Legend:

Unmodified
Added
Removed
Modified
  • Civ:_Carthaginians

    v47 v48  
    66[[TOC]]
    77
     8[[Image(https://trac.wildfiregames.com/export/27103/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/emblems/emblem_carthaginians.png, align=center)]]
    89= CARTHAGINIAN CIVILISATION PROFILE =
    910{{{
     
    2223Revised by:
    2324Joshua Gilbert [aka Shogun144] (Michigan, United States of America)
     25Langbart
     26Carl Ortega [aka Carltonus] Email:carlthegreat-6996@yahoo.com (California, United States of America)
    2427}}}
    2528== UNIT DESCRIPTIONS ==
    2629=== INFANTRY ===
    27 
     30[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/infantry_spearman.png)]]
    2831 * '''Generic Name: Libyan Spearman'''
    2932 * '''Specific Name: Səḫīr Ḥanīt'''
    30    * '''Class:''' Spearman.
    31    * '''Hacker Armament:''' Long Pike or Sarissa type spear.
    32    * '''Appearance:''' -
    33      * '''Garb:''' -
    34      * Helmet: -
    35      * Shield: -
    36      * Figure(s): -
     33   * '''Class:''' Citizen Hoplite.
     34   * '''Hacker Armament:''' Long spear (dory).
     35   * '''Appearance:''' -
     36     * '''Basic:'''
     37     * '''Advanced:'''
     38     * '''Elite:'''
    3739   * '''History:''' Although the Liby-Phoenician soldiers were not themselves citizens of the city of Carthage, they were levied to the armies of Carthage from those Phoenician colonies of modern-day Tunisia and Libya that had been taken over by the Carthaginians upon the demise of the mother cities in the Levant. Those town and cities were not permitted to hold standing armies of their own, having instead to rely upon Carthage for leadership and defense.
    3840   * '''Garrison:''' 1.
    39    * '''Function:''' -
     41   * '''Function:''' Deals triple damage against cavalry.
     42   * '''Special:''' Trained at the standard Barracks and Civic Center. As a hoplite, may use the Phalanx formation (minimum 10 units).
     43
     44[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/infantry_archer.png)]]
     45 * '''Generic Name: Mauritanian Archer'''
     46 * '''Specific Name: Qešet'''
     47   * '''Class:''' Citizen Infantry Archer.
     48   * '''Hacker Armament:''' Bow.
     49   * '''Appearance:''' -
     50     * '''Basic:'''
     51     * '''Advanced:'''
     52     * '''Elite:'''
     53   * '''History:''' The Mauritanians are said to have supplied good archers to the armies of Carthage. Probably kin of the Berbers. The Romans similarly hired and appreciated Mauritanian archery skills.
     54   * '''Garrison:''' 1.
     55   * '''Function:''' .
    4056   * '''Special:''' Trained at the standard Barracks and Civic Center.
    4157
     58[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/infantry_swordsman.png)]]
    4259 * '''Generic Name: Gallic Swordsman'''
    4360 * '''Specific Name: Səḫīr Ḥerev'''
    44    * '''Class: '''Swordsman.
     61   * '''Class:''' Mercenary Infantry Swordsman.
    4562   * '''Hacker Armament:''' Celtic Hallstatt 'La Tene' culture period long sword.
    46    * '''Appearance:''' See figure 2 in the reference picture below.
    47      * '''Garb:''' -
    48      * '''Helmet:''' -
    49      * '''Shield:''' -
    50      * '''Figure(s):''' -
     63   * '''Appearance:'''
     64     * ~~'''Basic:'''~~
     65     * '''Advanced:'''
     66     * '''Elite:'''
    5167   * '''History:''' Celts served as mercenaries in Carthaginian armies from the earliest times.
    5268   * '''Garrison:''' 1.
     
    5470   * '''Special:''' Trained at the Celtic Embassy.
    5571
    56  * '''Generic Name: Italian Swordsman'''
    57  * '''Specific Name: Səḫīr Romaḥ'''
    58    * '''Class: '''Swordsman.
    59    * '''Hacker Armament:''' Xiphos short sword.
    60    * '''Appearance:'''
    61      * '''Garb:''' -
    62      * '''Helmet:''' -
    63      * '''Shield:''' -
    64      * '''Figure(s):''' -
    65    * '''History:''' .
    66    * '''Garrison:''' 1.
    67    * '''Function:''' -
    68    * '''Special:''' Trained at the Italiote Embassy.
    69 
     72[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/infantry_javelinist.png)]]
    7073 * '''Generic Name: Iberian Skirmisher'''
    7174 * '''Specific Name: Səḫīr Kidōn'''
    72    * '''Class: '''Javelinist.
    73    * '''Hacker Armament:''' Javelin (see below).
    74    * '''Appearance: '''-
    75      * '''Garb:''' -
    76      * '''Helmet:''' -
    77      * '''Shield: '''-
    78      * '''Figure(s):''' -
     75   * '''Class:''' Mercenary Infantry Javelineer.
     76   * '''Hacker Armament:''' Javelin.
     77   * '''Appearance:''' -
     78     * ~~'''Basic:''' ~~
     79     * '''Advanced:'''
     80     * '''Elite:'''
    7981   * '''History:''' Though initially mercenaries hired by the Carthaginians, once the Carthaginian expansion was made into large areas of the Iberian Peninsula, these soldiers became levies imposed by the Carthaginian generals on their "allies".
    8082   * '''Garrison:''' 1.
     
    8284   * '''Special:''' Trained at the Iberian Embassy.
    8385
    84  * '''Generic Name: Mauritanian Archer'''
    85  * '''Specific Name: Qešet'''
    86    * '''Class:''' Archer.
    87    * '''Hacker Armament:''' Bow.
    88    * '''Appearance:'''
    89      * '''Garb:''' No armour. Quiver of arrows.
    90      * '''Helmet:''' None.
    91      * '''Shield: '''None.
    92      * '''Figure(s):''' See reference image below.
    93    * '''History:''' The Mauritanians are said to have supplied good archers to the armies of Carthage. Probably kin of the Berbers. The Romans similarly hired and appreciated Mauritanian archery skills.
    94    * '''Garrison: '''1.
    95    * '''Function:[[BR]]Movement:''' Relatively faster than other Archers.
    96    * '''Special:''' Trained at the standard Barracks and Civic Center.
    97 
     86[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/infantry_slinger.png)]]
    9887 * '''Generic Name: Balearic Slinger'''
    9988 * '''Specific Name: Qallāʿ Ibušimi'''
    100    * '''Class:''' Slinger.
    101    * '''Hacker Armament:''' Three slings and sling bolt pouch; see concept drawing below.
    102    * '''Appearance:'''
    103      * '''Garb:''' Bare minimum (basic loincloth).
    104      * '''Helmet:''' None at any experience level.
    105      * '''Shield:''' None.
    106      * '''Figure(s):''' Barefoot, nothing on body to restrict movement; see concept drawing below.
    107    * '''History: ''' The Balearic Slinger regiments were a levy from the islands that had been under control of Carthage from the 6th century BCE, supplying 2,000 men. They fired ceramic shot capable of punching through enemy shield and armour and dropping soldiers dead in their tracks. They carried 3 different slings of different lengths which were used to obtain range to target. Much of their skill was due to intense training since childhood.
    108    * '''Garrison:''' 1.
    109    * '''Function:''' Rate of Fire: Fast. Movement: Fastest infantry unit in the game (very agile). Attack: Strongest slinger in the game (+1 more than Rhodian Slinger). Accuracy: High.
    110    * '''Special:'''
    111       * Trained at the Iberian Embassy.
    112       * Fast Rate of Fire (ROF)
    113       * Fast Movement speed.
    114       * Strongest slinger in the game (+1 attack over Rhodian Slingers).
    115       * High Accuracy.
    116       * Health penalty (low health to balance).
     89   * '''Class:''' Mercenary Slinger.
     90   * '''Ranged Armament:''' Three slings and sling bolt pouch.
     91   * '''Appearance:''' -
     92     * ~~'''Basic:''' ~~
     93     * '''Advanced:'''
     94     * '''Elite:'''
     95   * '''History:''' The Balearic Slinger regiments were a levy from the islands that had been under control of Carthage from the 6th century BCE, supplying 2,000 men. They fired ceramic shot capable of punching through enemy shield and armour and dropping soldiers dead in their tracks. They carried 3 different slings of different lengths which were used to obtain range to target. Much of their skill was due to intense training since childhood.
     96   * '''Garrison:''' 1.
     97   * '''Function:''' .
     98   * '''Special:''' Trained at the Iberian Embassy.
     99
     100[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/infantry_swordsman_2.png)]]
     101 * '''Generic Name: Samnite Swordsman'''
     102 * '''Specific Name: Səḫīr Romaḥ'''
     103   * '''Class:''' Mercenary Infantry Swordsman.
     104   * '''Hacker Armament:''' Xiphos.
     105   * '''Appearance:''' -
     106     * ~~'''Basic:''' ~~
     107     * '''Advanced:'''
     108     * '''Elite:'''
     109   * '''History:''' .
     110   * '''Garrison:''' 1.
     111   * '''Function:''' -
     112   * '''Special:''' Trained at the Italic Embassy.
    117113
    118114=== CAVALRY ===
    119  * '''Generic Name: Iberian Cavalry'''
    120  * '''Specific Name: Ḥayyāl Kidōn Raḫūv'''
    121    * '''Class: '''Cavalry Swordsman.
    122    * '''Hacker Armament:''' The 'Falcata' sword; see concept drawing below.
    123    * '''Appearance:'''
    124      * '''Garb: '''As depicted in the reference drawing for figure 1 and/or 3.
    125      * '''Helmet:''' None for basic unit.
    126      * '''Shield:''' Round smallish 'Caetra' shield common to many of the Iberian warriors having a central 'boss', usually of bronze or iron; though the shield was small it was also light and the Iberian units carrying it were very adept in moving it quickly about defensively.
    127      * '''Figure(s):''' See concept drawing below.
    128    * '''Mount:''' As shown in the reference drawing, figure 1.
    129    * '''History:''' Though initially mercenaries hired by the Carthaginians, once the Carthaginian expansion was made into large areas of the Iberian Peninsula, these soldiers became levies imposed by the Carthaginian generals on their "allies".
    130    * '''Garrison:''' 2.
    131    * '''Function:''' -
    132    * '''Special:''' Trained at the Iberian Embassy.
    133 
    134  * '''Generic Name: Gallic Mercenary Cavalry'''
    135  * '''Specific Name: Ḥayyāl Ḥerev Raḫūv'''
    136    * '''Class:''' Cavalry Swordsman.
    137    * '''Hacker Armament:''' Long Celtic Cavalry Sword.
    138    * '''Appearance:'''
    139      * '''Garb:[[BR]]'''Basic – Shirtless with trousers. [[BR]] Advanced – Trousers and tunic (bright colours). [[BR]] Elite – Trousers (bright colours), shirt of mail.
    140      * '''Helmet:[[BR]]'''Basic – No helmet. [[BR]] Advanced – Limed spiky hair. [[BR]] Elite – Celtic helmet.
    141      * '''Shield:[[BR]]'''Basic – Round. [[BR]] Advanced – Round. [[BR]] Elite – Round.
    142      * '''Figure(s):''' Use the shirtless pants model for the basic, tunic trousers model for advanced, armor and trousers model for the Elite. Face would either be bearded or have a large moustache. Torc around neck in Advanced and Elite. Soft leather shoes, not boots. Basic could also have long hair.
    143      * '''Mount:''' Typical head gear, 4 horned saddle, no stirrups, severed heads hanging off the saddle in Elite status.
    144    * '''History:''' Like a sword, a horse was a sign of nobility and as a result the Gallic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible.
    145    * '''Garrison:''' 2.
    146    * '''Function:''' Heavy cavalry.
    147    * '''Special:''' Trained at the Celtic Embassy.
    148 
    149  * '''Generic Name: Italic Cavalry'''
    150  * '''Specific Name: Ḥayyāl Romaḥ Raḫūv'''
    151    * '''Class:''' Cavalry Spearman.
    152    * '''Hacker Armament:''' Spear.
    153    * '''Appearance:'''
    154      * '''Garb:''' -
    155      * '''Helmet:''' -
    156      * '''Shield:''' -
    157      * '''Figure(s):''' -
    158      * '''Mount:''' -
    159      * '''Figure(s):''' .
    160    * '''History:''' The Italian allies of Carthage included the various Samnite tribes of the interior hill-country and Italiote Greek colonies along the Southern coast. They provided a much-needed and high-quality cavalry contingent for Hannibal's army.
    161    * '''Garrison:''' 2.
    162    * '''Function:''' -
    163    * '''Special:''' Trained at the Italiote Embassy.
    164 
     115[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/cavalry_javelinist.png)]]
    165116 * '''Generic Name: Numidian Cavalry'''
    166117 * '''Specific Name: Ḥayyāl Raḫūv Masili'''
    167    * '''Class:''' Cavalry Javelinist.
     118   * '''Class:''' Citizen Cavalry Javelineer.
    168119   * '''Hacker Armament:''' Javelin.
    169120   * '''Appearance:''' -
    170      * '''Garb:''' -
    171      * '''Helmet:''' -
    172      * '''Shield:''' -
    173      * '''Figure(s):''' -
     121     * '''Basic:'''
     122     * '''Advanced:'''
     123     * '''Elite:'''
    174124     * '''Mount:''' -
    175125   * '''History:''' Numidian Cavalry were known to be the fastest, most agile, in the ancient world; the riders rode without bridle or reins, steering their mount with knee pressure and body signals alone. They were the only cavalry that the Romans were unable to adequately deal with.
     
    180130     * Movement: Fastest cavalry unit in the game.
    181131
     132[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/cavalry_swordsman_2.png)]]
     133 * '''Generic Name: Gallic Mercenary Cavalry'''
     134 * '''Specific Name: Ḥayyāl Ḥerev Raḫūv'''
     135   * '''Class:''' Mercenary Cavalry Swordsman.
     136   * '''Hacker Armament:''' Celtic cavalry sword.
     137   * '''Appearance:''' -
     138     * ~~'''Basic:''' ~~
     139     * '''Advanced:'''
     140     * '''Elite:'''
     141     * '''Mount:''' Typical head gear, 4 horned saddle, no stirrups, severed heads hanging off the saddle in Elite status.
     142   * '''History:''' Like a sword, a horse was a sign of nobility and as a result the Gallic cavalry was often better equipped than the infantry. Armor and helmets were common, while weapons consisted of a large bladed spear and a long slashing sword for close combat. Shields could be round, hexagonal, or oval, but the most common was a regular oval body shield with the top and bottom shorn off. Unlike other horseman, the Celts were not afraid to leap off their mount to fight on foot then climb into the saddle again when possible.
     143   * '''Garrison:''' 2.
     144   * '''Function:''' Heavy cavalry.
     145   * '''Special:''' Trained at the Celtic Embassy.
     146
     147[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/cavalry_swordsman.png)]]
     148 * '''Generic Name: Iberian Cavalry'''
     149 * '''Specific Name: Ḥayyāl Kidōn Raḫūv'''
     150   * '''Class:''' Mercenary Cavalry Swordsman.
     151   * '''Hacker Armament:''' Falcata.
     152   * '''Appearance:''' -
     153     * ~~'''Basic:''' ~~
     154     * '''Advanced:'''
     155     * '''Elite:'''
     156   * '''Mount:'''
     157   * '''History:''' Though initially mercenaries hired by the Carthaginians, once the Carthaginian expansion was made into large areas of the Iberian Peninsula, these soldiers became levies imposed by the Carthaginian generals on their "allies".
     158   * '''Garrison:''' 1.
     159   * '''Function:''' -
     160   * '''Special:''' Trained at the Iberian Embassy.
     161
     162[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/cavalry_spearman.png)]]
     163 * '''Generic Name: Italic Cavalry'''
     164 * '''Specific Name: Ḥayyāl Romaḥ Raḫūv'''
     165   * '''Class:''' Mercenary Cavalry Spearman.
     166   * '''Hacker Armament:''' Spear.
     167   * '''Appearance:''' -
     168     * ~~'''Basic:''' ~~
     169     * '''Advanced:'''
     170     * '''Elite:'''
     171     * '''Mount:''' -
     172   * '''History:''' The Italian allies of Carthage included the various Samnite tribes of the interior hill-country and Italiote Greek colonies along the Southern coast. They provided a much-needed and high-quality cavalry contingent for Hannibal's army.
     173   * '''Garrison:''' 2.
     174   * '''Function:''' -
     175   * '''Special:''' Trained at the Italic Embassy.
     176
    182177=== SUPPORT UNITS ===
     178[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/support_female_citizen.png)]]
    183179 * '''Generic Name: Carthaginian Woman'''
    184  * '''Specific Name: Aštāh''' <ASH-tah> [http://canaanite.org/dictionary/index.php?a=term&d=18&t=257 source]
    185    * '''Appearance:'''
    186      * '''Garb:''' Grecian female dress and hair style was based upon that of the Mauritanians as brought to them via the Phoenicians, thus passing through Carthage.
    187      * '''Helmet:''' No helmet per se, may or may not have headgear as depicted in concept drawings below.
    188      * '''Shield:''' None.
     180 * '''Specific Name: [https://web.archive.org/web/20160808043350/http://canaanite.org/dictionary/index.php?a=term&d=18&t=257 Aštāh]'''
     181   * '''Appearance:'''
     182     * '''Garb:''' Grecian female dress and hair style based upon that of the Mauritanians as brought to them via the Phoenicians, thus passing through Carthage.
     183   * '''History:''' Unlike many ancient cities, Carthage was found by a woman; Queen Dido, hailing originally from Tyre. Carthaginian women were famous for their beauty and were capable of extremely hard physical work. The records written about the Third Punic War mentioned that all citizens of Carthage, including the women, worked incessantly to manufacture weapons and prepare the city for siege. The women even cut their own hair for use in the springs of artillery pieces.
     184   * '''Garrison:''' 1.
     185   * '''Function:''' -
     186   * '''Special:''' -
     187
     188[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/support_healer.png)]]
     189 * '''Generic Name: Priestess of Tanit'''
     190 * '''Specific Name: [https://web.archive.org/web/20131103072719/http://canaanite.org/dictionary/index.php?a=term&d=18&t=768 Kehinit]'''
     191   * '''Class:''' Healer.
     192   * '''Appearance:'''
     193     * '''Garb:''' .
    189194     * '''Figure(s):''' -
    190    * '''History:''' Unlike many ancient cities, Carthage was found by a woman; Queen Dido, hailing originally from Tyre. Carthaginian women were famous for their beauty and were capable of extremely hard physical work. The records written about the Third Punic War mentioned that all citizens of Carthage, including the women, worked incessantly to manufacture weapons and prepare the city for siege. The women even cut their own hair for use in the springs of artillery pieces.
    191    * '''Garrison:''' 1.
    192    * '''Function:''' -
    193    * '''Special:''' -
    194 
    195  * '''Generic Name: Priestess'''
    196  * '''Specific Name: Kehinit''' <keh-HI-nit?> [http://canaanite.org/dictionary/index.php?a=term&d=18&t=768 source]
    197    * '''Class:''' Healer.
    198    * '''Appearance: '''
    199      * '''Garb:''' .
    200      * '''Helmet:''' -
    201      * '''Shield:''' None.
    202      * '''Figure(s):''' -
    203    * '''History:''' Tanit (also spelled TINITH, TINNIT, or TINT), chief goddess of Carthage, equivalent of Astarte. Although she seems to have had some connection with the heavens, she was also a mother goddess, and fertility symbols often accompany representations of her. She was probably the consort of Baal Hammon (or Amon), the chief god of Carthage, and was often given the attribute "face of Baal." Although Tanit did not appear at Carthage before the 5th century BC, she soon eclipsed the more established cult of Baal Hammon and, in the Carthaginian area at least, was frequently listed before him on the monuments. In the worship of Tanit and Baal Hammon, children, probably firstborn, were sacrificed. Ample evidence of the practice has been found west of Carthage in the precinct of Tanit, where a tofet (a sanctuary for the sacrifice of children) was discovered. Tanit was also worshipped on Malta, Sardinia, and in Spain. There is no other reason for giving the Carthaginians a priestess instead of a priest in 0 A.D., although Tanit was the most popular of their two main gods with the people.
    204    * '''Garrison:''' 1.
    205    * '''Function:''' -
    206    * '''Special:''' -
    207 
     195   * '''History:''' Tanit, chief goddess of Carthage, equivalent of Astarte. Although she seems to have had some connection with the heavens, she was also a mother goddess, and fertility symbols often accompany representations of her. She was probably the consort of Baal Hammon (or Amon), the chief god of Carthage, and was often given the attribute "face of Baal." Although Tanit did not appear at Carthage before the 5th century BC, she soon eclipsed the more established cult of Baal Hammon and, in the Carthaginian area at least, was frequently listed before him on the monuments. In the worship of Tanit and Baal Hammon, children, probably firstborn, were sacrificed. Ample evidence of the practice has been found west of Carthage in the precinct of Tanit, where a tofet (a sanctuary for the sacrifice of children) was discovered. Tanit was also worshipped on Malta, Sardinia, and in Spain. There is no other reason for giving the Carthaginians a priestess instead of a priest in 0 A.D., although Tanit was the most popular of their two main gods with the people.
     196   * '''Garrison:''' 1.
     197   * '''Function:''' -
     198   * '''Special:''' -
     199
     200[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/support_trader.png)]]
    208201 * '''Generic Name: Merchant'''
    209  * '''Specific Name: Mekir''' [http://canaanite.org/dictionary/index.php?a=term&d=18&t=970 source]
    210    * '''Appearance: '''
    211      * '''Garb:''' See the illustration reference drawing for the Carthaginian Merchantman, unit following; use the individual with the conical hat standing between two spearmen for the basis; mount the Trader upon a horse.
    212      * '''Helmet:''' Conical hat.
    213      * '''Shield:''' None.
     202 * '''Specific Name: [https://web.archive.org/web/20131103074129/http://canaanite.org/dictionary/index.php?a=term&d=18&t=970 Mekir]'''
     203   * '''Appearance:'''
    214204     * '''Figure(s):''' See reference drawing for Merchantman for typical trader figures standing on beach in front of ship.
    215      * '''Mount:''' Horse.
    216    * '''History: ''' While not as important as trade by sea, the Carthaginians did value the land trade.
    217    * '''Garrison: '''2.
     205     * '''Mount:''' Dromendary camel.
     206   * '''History:''' While not as important as trade by sea, the Carthaginians did value trading on land.
     207   * '''Garrison:''' 1.
    218208   * '''Function:''' -
    219209   * '''Special:''' -
    220210
    221211=== NAVY ===
     212[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele/ship_fishing.png)]]
    222213 * '''Generic Name: Fishing Boat'''
    223  * '''Specific Name: Noon-Mašōt''' (NOON mah-SHOAT)
    224    * '''Class:''' Fishing Ship.
     214 * '''Specific Name: Noon-Mašōt'''
     215   * '''Class:''' Fishing Boat.
    225216   * '''Appearance:'''
    226217     * '''Shell:''' -
    227218     * '''Figure(s):''' -
    228219   * '''History:''' Fishing for the Carthaginians was much the same as it was for the Phoenicians from whom they were descended. Being primarily a sea power, fishing was one of Carthage’s primary means of food supply. The main fishing boat used was a medium sized (about 20 feet) row and sail boat.
    229    * '''Garrison:''' Cannot.
    230    * '''Garrison Capacity:''' 1; support, infantry
    231    * '''Function:''' Gathering: Only method of collecting meat from fish.
    232    * '''Special:''' -
    233 
     220   * '''Garrison:''' 1.
     221   * '''Garrison Limit:''' 1 (support, infantry).
     222   * '''Function:''' Gathering is their only method of collecting.
     223   * '''Special:''' -
     224
     225[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/ship_merchant.png)]]
    234226 * '''Generic Name: Merchantman'''
    235  * '''Specific Name: Seḥer''' [http://canaanite.org/dictionary/index.php?a=term&d=18&t=1153 source]
    236    * '''Class: '''Merchantman.
    237    * '''Appearance: '''
     227 * '''Specific Name: [https://web.archive.org/web/20160808043522/http://canaanite.org/dictionary/index.php?a=term&d=18&t=1153 Seḥer]'''
     228   * '''Class:''' Merchant Ship.
     229   * '''Appearance:'''
    238230     * '''Shell:''' The drawing below is the ship that I want modeled for the Carthaginian Merchantman (skinned differently also for the Iberians).
    239      * '''Helmet:''' -
    240      * '''Shield:''' None.
    241231     * '''Figure(s):''' -
    242    * '''History: ''' The entire purpose of the Phoenicians/Carthaginians was to conduct trade and commerce principally upon the sea (though not limited to that as far as Carthage was concerned).
    243    * '''Garrison:''' Cannot.
    244    * '''Function:''' Movement: Fastest Merchantman in the game.
    245    * '''Special:''' -
    246 
     232   * '''History:''' The entire purpose of the Phoenicians/Carthaginians was to conduct trade and commerce principally upon the sea (though not limited to that as far as Carthage was concerned).
     233   * '''Garrison:''' 1.
     234   * '''Function:'''
     235   * '''Special:''' -
     236
     237[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/ship_bireme.png)]]
    247238 * '''Generic Name: Bireme'''
    248  * '''Specific Name: Du-Mašōt''' (doo mah-SHOAT)
    249    * '''Class:''' Bireme.
    250    * '''Appearance:'''
    251      * '''Shell:''' See reference picture below.
    252      * '''Figure(s):''' See above.
    253    * '''History: ''' The Phoenicians/Carthaginians were the first to develop 'bireme technology' by taking the pentakonter and 'cutting it in half' then stacking two rows of oarsmen tiered atop the other, producing a ship half the length that was more maneouvreable and faster in the water. The ram section at the bow was built to look like a sea monster swimming through the water in order to terrorise superstitious potential competitors. They were also fed tall tales of such denizens in a propaganda effort to mislead and frighten off others who might consider following them into unknown waters.
    254    * '''Garrison:''' Cannot.
    255    * '''Function:''' Fastest Bireme in the game.
    256    * '''Special:''' -
    257 
     239 * '''Specific Name: Du-Mašōt'''
     240   * '''Class:''' Light Warship.
     241   * '''Appearance:'''
     242     * '''Shell:''' .
     243     * '''Figure(s):''' .
     244   * '''History:''' The Phoenicians/Carthaginians were the first to develop bireme technology by taking the pentekonter, "cutting it in half", and then stacking two rows of oarsmen tiered atop the other, producing a ship half the length that was more maneouvreable and faster in the water. The ram section at the bow was built to look like a sea monster swimming through the water in order to terrorise superstitious potential competitors. They were also fed tall tales of such denizens in a propaganda effort to mislead and frighten off others who might consider following them into unknown waters.
     245   * '''Garrison:''' 1.
     246   * '''Function:'''
     247   * '''Special:''' -
     248
     249[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/ship_trireme.png)]]
    258250 * '''Generic Name: Trireme'''
    259  * '''Specific Name: Tlat-Mašōt''' (tlat mah-SHOAT)
    260    * '''Class: '''Trireme.
    261    * '''Appearance:'''
    262      * '''Shell:''' -
     251 * '''Specific Name: Tlat-Mašōt'''
     252   * '''Class:''' Medium Warship.
     253   * '''Appearance:'''
     254     * '''Shell:''' .
     255     * '''Figure(s):''' .
     256   * '''History:''' Triremes were a longtime mainstay of the Phoenician/Carthaginian fleet that was the largest maintained on the Mediterranean Sea, also ranging out into the Atlantic as protection for its Merchantmen. The Athenian Greeks were the only ones to build a faster ship of this type.
     257   * '''Garrison:''' 1.
     258   * '''Function:'''
     259   * '''Special:''' -
     260
     261[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/ship_quinquereme.png)]]
     262 * '''Generic Name: Quinquereme'''
     263 * '''Specific Name: Ḥameš-Mašōt'''
     264   * '''Class:''' Heavy Warship.
     265   * '''Appearance:'''
     266     * '''Shell:''' .
     267     * '''Figure(s):''' .
     268   * '''History:''' The Carthaginians were long in the forefront of ship technology, maintaining the largest fleet in the Mediterranean for centuries. Their Quinquereme was also the best on the water and essentially unchallengeable until the Romans built a Quinquereme largely from Carthaginian design (having "captured" a grounded ship of its type) then later developed the corvus boarding ramp for it.
     269   * '''Garrison:''' 1.
     270   * '''Function:''' .
     271   * '''Special:''' .
     272
     273=== SIEGE ===
     274[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/siege_oxybeles.png)]]
     275 * '''Generic Name: Oxybeles'''
     276 * '''Specific Name: .'''
     277   * '''Class:''' Bolt Shooter.
     278   * '''Appearance:'''
     279     * '''Shell:''' .
     280     * '''Figure(s):''' Greek oxybeles.
     281   * '''History:''' The Carthaginians are known for having had many siege weapons.
     282   * '''Garrison:''' 1.
     283   * '''Function:''' -
     284   * '''Special:''' -
     285
     286[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/siege_ballista.png)]]
     287 * '''Generic Name: Ballista'''
     288 * '''Specific Name: .'''
     289   * '''Class:''' Stone Thrower.
     290   * '''Appearance:'''
     291     * '''Shell:''' .
     292     * '''Figure(s):''' Roman ballista.
     293   * '''History:''' The Carthaginians are known for having had many siege weapons.
     294   * '''Garrison:''' 1.
     295   * '''Function:''' -
     296   * '''Special:''' -
     297
     298[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/iber/siege_ram.png)]]
     299 * '''Generic Name: Battering Ram'''
     300 * '''Specific Name: .'''
     301   * '''Class:''' Ram.
     302   * '''Appearance:'''
     303     * '''Shell:''' .
     304     * '''Figure(s):''' Iberian covered ram.
     305   * '''History:''' The Carthaginians are known for having had many siege weapons.
     306   * '''Garrison:''' 1.
     307   * '''Function:''' -
     308   * '''Special:''' -
     309
     310=== CHAMPION UNITS ===
     311[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/champion_infantry.png)]]
     312 * '''Generic Name: Sacred Band Hoplite'''
     313 * '''Specific Name: Sacred Band of Ba’al'''
     314   * '''Class:''' Champion Hoplite.
     315   * '''Hacker Armament:''' Long spear (dory).
     316   * '''Appearance:''' -
     317     * '''Garb:''' -
    263318     * '''Figure(s):''' -
    264    * '''History:''' Triremes (and later Quinqueremes) were a longtime mainstay of the Phoenician/Carthaginian fleet that was the largest maintained on the Mediterranean Sea, also ranging out into the Atlantic as protection for its Merchantmen. The Athenian Greeks were the only ones to build a faster ship of this type.
    265    * '''Garrison: '''Cannot.
    266    * '''Function: '''Movement: 2nd fastest (after Athenians) of the Triremes.
    267    * '''Special: '''-
    268 
    269  * '''Generic Name: Quinquereme'''
    270  * '''Specific Name: Ḥameš-Mašōt''' (ha-MESH mah-SHOAT)
    271    * '''Class:''' Quinquereme.
    272    * '''Appearance:'''
    273      * '''Shell:''' See reference picture below; mount onager atop cabin toward the stern poopdeck.
    274      * '''Figure(s):''' See above.
    275    * '''History:''' The Carthaginians were long in the forefront of ship technology, maintaining the largest fleet in the Mediterranean for centuries. Their Quinquereme was also the best on the water and essentially unchallengeable until the Romans built a Quinquereme largely from Carthaginian design (having 'captured' a grounded ship of its type) then later developed the corvus boarding ramp for it.
    276    * '''Garrison:''' Cannot.
    277    * '''Function:''' Movement: Fastest of the Quinqueremes. Very limited in number (probably through expense).
    278    * '''Special:''' -
    279 
    280 === SIEGE ===
    281  * '''Generic Name: Carthaginian Ballista'''
    282  * '''Specific Name: None'''
    283    * '''Class: '''Catapult.
    284    * '''Appearance:'''
    285      * '''Shell:''' See reference picture below.
    286      * '''Figure(s):''' See above.
    287    * '''History:''' The Carthaginians are known for having had many siege weapons.
    288    * '''Garrison:''' 3.
    289    * '''Function:''' -
    290    * '''Special:''' -
    291 
    292  * '''Generic Name: Carthaginian Scorpion'''
    293  * '''Specific Name: None'''
    294    * '''Class: '''Bolt shooter.
    295    * '''Appearance:'''
    296      * '''Shell:''' See reference picture below.
    297      * '''Figure(s):''' See above.
    298    * '''History:''' The Carthaginians are known for having had many siege weapons.
    299    * '''Garrison:''' 2.
    300    * '''Function:''' -
    301    * '''Special:''' -
    302 
    303 === CHAMPION UNITS ===
    304  * '''Generic Name: Sacred Band of Ba'al.'''
    305  * '''Specific Name: ?'''
    306    * '''Class:''' Champion Spearman.
    307    * '''Hacker Armament:''' Long hoplite spear.
    308    * '''Ranged Armament:''' None.
     319   * '''History:''' The Sacred Band represented a group of Carthaginian Citizens that had volunteered for military service. The Hellenes spoke well of this battalion for its service during the Sicilian Wars in the fourth century BC, and offered praise for their valor, courage, discipline, and the excellence of their arms and armor. The Sacred Band gained its name for its religious devotion. These men fought as hoplites in all confirmed historical occurrences of this unit.
     320   * '''Garrison:''' 1.
     321   * '''Function:''' Heavy spear infantry. Good for holding the main battle line. Deals triple damage against cavalry.
     322   * '''Special:''' Trained at the Temple. As a hoplite, may use the Phalanx formation (minimum 10 units).
     323
     324[[Image(https://raw.githubusercontent.com/JustusAvramenko/delenda_est/master/art/textures/ui/session/portraits/units/cart/bannerman.png)]]
     325 * '''Generic Name: Sacred Band Pikeman'''
     326 * '''Specific Name: Mašal'''
     327   * '''Class:''' Atlas-only Champion Hoplite.
     328   * '''Hacker Armament:''' Pike (sarissa).
    309329   * '''Appearance:''' -
    310330     * '''Garb:''' -
    311      * '''Helmet:''' -
    312      * '''Shield:''' -
    313331     * '''Figure(s):''' -
    314    * '''History: ''' The Sacred Band represented a group of Carthaginian Citizens that had volunteered for military service. The Hellenes spoke well of this battalion for its service during the Sicilian Wars in the 4th Century BC, and offered praise for their valor, courage, discipline, and the excellence of their arms and armor. The Sacred Band gained its name for its religious devotion. These men fought as hoplites in all confirmed historical occurrences of this unit.
    315    * '''Garrison:''' 1.
    316    * '''Function: ''' Heavy spear infantry. Good for holding the main battle line.
    317    * '''Special:''' Trained at the Temple.
    318 
    319  * '''Generic Name: Sacred Band of Astarte'''
    320  * '''Specific Name: ?'''
    321    * '''Class:''' Champion Cavalry.
     332   * '''History:''' The Sacred Band represented a group of Carthaginian Citizens that had volunteered for military service. The Hellenes spoke well of this battalion for its service during the Sicilian Wars in the fourth century BC, and offered praise for their valor, courage, discipline, and the excellence of their arms and armor. The Sacred Band gained its name for its religious devotion. These men fought as pikemen in all confirmed historical occurrences of this unit.
     333   * '''Garrison:''' 1.
     334   * '''Function:''' Deals triple damage against cavalry.
     335   * '''Special:''' ~~As a pikeman, may use the Phalanx formation~~ (~~minimum 16 units ,~~ not implemented yet).
     336
     337[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/champion_cavalry.png)]]
     338 * '''Generic Name: Sacred Band Cavalry'''
     339 * '''Specific Name: Sacred Band of Astarte'''
     340   * '''Class:''' Champion Lancer.
    322341   * '''Hacker Armament:''' Long cavalry spear.
    323    * '''Ranged Armament:''' None.
    324    * '''Appearance:''' -
    325      * '''Garb:''' -
    326      * '''Helmet:''' -
    327      * '''Shield:''' -
     342   * '''Appearance:'''
     343     * '''Garb:''' .
     344     * '''Figure(s):''' .
     345     * '''Mount:''' Horse.
     346   * '''History:''' The Sacred Band of Astarte was an elite cavalry regiment recruited from amongst the upper class of the city.
     347   * '''Garrison:''' 1.
     348   * '''Function:''' Heavy Cavalry.
     349   * '''Special:''' .
     350
     351[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/champion_elephant.png)]]
     352 * '''Generic Name: North African War Elephant'''
     353 * '''Specific Name: Pil [https://web.archive.org/web/20160808100325/http://canaanite.org/dictionary/index.php?a=term&d=18&t=985 Malḥamit]'''
     354   * '''Class:''' Champion Elephantry.
     355   * '''Hacker Armament:''' Tusks.
     356   * '''Ranged Armament:''' Javelins (ornamental).
     357   * '''Appearance:'''
     358     * '''Garb:''' Tunic, round wooden shield.
    328359     * '''Figure(s):''' -
    329    * '''History:''' The Sacred Band of Astarte was an elite cavalry regiment recruited from amongst the upper class of the city.
    330    * '''Garrison:''' 1.
    331    * '''Function: ''' Heavy Cavalry.
    332    * '''Special:''' Trained at the Temple.
    333 
    334  * '''Generic Name: War Elephant'''
    335  * '''Specific Name: Pil Malḥamit''' (peel mal-ha-MEET?) [http://canaanite.org/dictionary/index.php?a=term&d=18&t=985 source for "battle/war"]
    336    * '''Class: '''Champion Elephant.
    337    * '''Hacker Armament:''' Ram (Crushing impact tusk attack, effective against structures).
    338    * '''Ranged Armament:''' None.
    339    * '''Appearance: '''
    340      * '''Garb:''' -
    341      * '''Helmet:''' -
    342      * '''Shield:''' -
    343      * '''Figure(s):''' -
    344      * '''Mount:''' The elephant.
     360     * '''Mount:''' North African elephant.
    345361   * '''History:''' By far the most famous of Carthaginian weapons was the small, ugly, and now extinct, North African forest elephants. Going into battle without a war tower carrying only a driver, Carthaginian war elephants were used as terror weapons: horses could not stand their smell, inexperienced troops were frightened, and the havoc they could cause was immense. Yet by the time of the Second Punic War elephants were at the end of their time. Armies had learned the weaknesses of the giant beasts, specifically how to hamstring and confuse them. More often than not a war elephant could be just as dangerous to its own side as the enemy.
    346    * '''Garrison:''' 3.
    347    * '''Function:''' Hitpoints: High. Movement: Slow.
    348    * '''Special:'''
    349      * Strong against structures, especially city gates.
    350      * Countered by Skirmishers and Swordsmen.
    351      * "Damage Frenzy".
    352      * "Stench" Aura.
    353      * "Trample Damage" Aura.
     362   * '''Garrison:''' 1.
     363   * '''Function:''' .
     364   * '''Special:''' .
    354365
    355366=== HEROES ===
    356  * '''Generic Name: Hannibal Barca'''
    357  * '''Specific Name: Ḥannibaʿal Baraq'''
    358    * '''Class: '''Hero Elephant.
    359    * '''Hacker Armament:''' Ram (Crushing impact tusk attack, effective against structures).
    360    * '''Ranged Armament:''' None.
    361    * '''Appearance:'''
    362      * '''Garb:''' -
    363      * '''Helmet: '''-
    364      * '''Shield:''' -
    365      * '''Figure(s):''' -
    366      * '''Mount:''' Towered Syrian war elephant.
    367    * '''History:''' Carthage's most famous son. Hannibal Barca was the eldest son of Hamilcar Barca and proved an even greater commander than his father. Lived 247-182 BC. While he ultimately lost the Second Punic War, his victories at Trebia, Lake Trasimene, and Cannae, and the feat of crossing the Alps have secured his position as among the best tacticians and strategists in history.
    368    * '''Garrison:''' 3.
    369    * '''Function:''' Strategic Tactician.
    370    * '''Special:'''
    371      * "Tactician" Aura (All allied units +15% attack within vision range of him.)
    372      * "Strategic" Aura (The player can see changes within the fog of war, e.g when new buildings are built or resources used up, while Hannibal lives.)
    373 
     367[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/hero_hamilcar.png)]]
     368[[Image(https://trac.wildfiregames.com/export/26690/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart_hero_hamilcar.png)]]
    374369 * '''Generic Name: Hamilcar Barca'''
    375370 * '''Specific Name: Ḥimelqart Baraq'''
    376371   * '''Class:''' Hero Cavalry Swordsman.
    377    * '''Hacker Armament:''' Sword.
    378    * '''Appearance:'''
    379      * '''Garb:''' -
    380      * '''Helmet:''' -
    381      * '''Shield:''' -
    382      * '''Figure(s):''' -
     372   * '''Hacker Armament:''' Kopis.
     373   * '''Appearance:'''
     374     * '''Garb:''' Crested Thracian helmet, decorated tunic, Iberian cuirass, greaves, leather boots.
    383375     * '''Mount:''' Horse.
    384    * '''History:''' Father of Hannibal and virtual military dictator of Carthage. Hamilcar Barca was a soldier and politician who excelled along his entire career. Lived 275-228 BC. While overshadowed by his sons, Hamilcar was great general in his own right, earning the nickname Baraq or Barca for the lightning speed of his advance.
    385    * '''Garrison:''' 3.
    386    * '''Function:''' .
     376   * '''History:''' Father of Hannibal and virtual military dictator of Carthage. Hamilcar Barca was a soldier and politician who excelled along his entire career. While overshadowed by his sons, Hamilcar was great general in his own right, earning the nickname Baraq or Barca for the lightning speed of his advance.
     377   * '''Garrison:''' 1.
     378   * '''Function:''' Military Enhancement.
    387379   * '''Special:'''
    388      * "Baraq" Aura (All of the player's units +15% movement speed [walk and run, but not charge] while he lives.)
    389 
     380     * "Inspired Defense" gives the structure he garrisons +2 points regeneration rate.
     381     * "Lightning General" aura.
     382     * "Subduer of Mercenaries" aura.
     383
     384[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/hero_hannibal.png)]]
     385 * '''Generic Name: Hannibal Barca'''
     386 * '''Specific Name: Ḥannibaʿal Baraq'''
     387   * '''Class:''' Hero Elephantry.
     388   * '''Hacker Armament:''' Tusks, Pike (sarissa).
     389   * '''Appearance:'''
     390     * '''Garb:''' Crested Thracian helmet, decorated tunic, Italic cuirass, cloak, white leather boots.
     391     * '''Mount:''' Surus (towered Syrian war elephant, with Roman scuta around tower).
     392   * '''History:''' Carthage's most famous son. Hannibal Barca was the eldest son of Hamilcar Barca and proved an even greater commander than his father. While he ultimately lost the Second Punic War, his victories at Trebia, Lake Trasimene, and Cannae, and the feat of crossing the Alps have secured his position as among the best tacticians and strategists in history.
     393   * '''Garrison:''' 1.
     394   * '''Function:''' Strategic Tactician.
     395   * '''Special:'''
     396     * "Inspired Defense" gives the structure he garrisons +2 points regeneration rate.
     397     * "Tactician" aura
     398     * ~~"Strategian" aura allows the player to see changes within the fog of war; for example, when new buildings are built, or resources used up.~~
     399
     400[[Image(https://trac.wildfiregames.com/export/27135/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart/hero_maharbal.png)]]
     401[[Image(https://trac.wildfiregames.com/export/26690/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/cart_hero_maharbal.png)]]
    390402 * '''Generic Name: Maharbal'''
    391  * '''Specific Name: same'''
    392    * '''Class:''' Hero Cavalry Spearman and Javelnist.
     403 * '''Specific Name: Maharbaʿal'''
     404   * '''Class:''' Hero Cavalry Spearman ~~(and Javelineer)~~.
    393405   * '''Hacker Armament:''' Cavalry Spear.
    394    * '''Ranged Armament:''' Javelins.
    395    * '''Appearance:'''
    396      * '''Garb: '''-
    397      * '''Helmet:''' -
    398      * '''Shield:''' -
    399      * '''Figure(s):''' .
     406   * '''Ranged Armament:''' Javelins (ornamental).
     407   * '''Appearance:'''
     408     * '''Garb:''' Crested Thracian helmet, tunic, leather linothorax cuirass, leopard skin cloak, bronze round pelte, greaves, sandals.
    400409     * '''Mount:''' Horse.
    401    * '''History:''' Maharbal was Hannibal Barca's "brash young cavalry commander" during the 2nd Punic War. He is credited with turning the wing of the legions at Cannae resulting in defeat in which 30,000 of 50,000 Romans were lost, as well as significant contributions to the winning of many other battles during the 2nd Punic War. He is known for having said, after the battle of Cannae, "Hannibal, you know how to win the victory; just not what to do with it."
    402    * '''Garrison:''' 2.
    403    * '''Function:''' Cavalry Commander.
     410   * '''History:''' Maharbal was Hannibal's "brash young cavalry commander" during the secondnd Punic War. He is credited with turning the wing of the legions at Cannae resulting in defeat in which 30,000 of 50,000 Romans were lost, as well as significant contributions to the winning of many other battles during the war. He is known for having said, after the battle of Cannae, "Hannibal, you know how to win the victory; just not what to do with it."
     411   * '''Garrison:''' 1.
     412   * '''Function:''' Cavalry Commander. Deals 1.75× damage against other cavalry.
    404413   * '''Special:'''
    405      * "Hero" Aura (+50% Cavalry ''charge'' attack within vision range of him)
    406 
    407 == NEW UNIT TRAITS ==
    408  * Damage Frenzy: If the unit loses 75% of its hitpoints, it will randomly attack nearby units, friend or foe, other than Priestesses. This effect can only be overcome by restoring the unit's lost health.
    409  * "Stench" Aura: As with camels, cavalry units are spooked by elephants, and prove less effective when in range of them.
    410  * "Trample Damage" Aura: As with other elephant units, causes passive crush damage to nearby enemy units through trampling.
     414     * "Inspired Defense" gives the structure he garrisons +2 points regeneration rate.
     415     * "Cavalry Commander" aura.
     416
     417=== CATAFALQUE ===
     418 * '''Generic Name: Hasdrubal.'''
     419 * '''Specific Name: ʿAzrubaʿal.'''
     420   * '''History:''' Not to be confused with the son(-in-law) of Hamilcar Barca, Hasdrubal the quartermaster is a commander during the second Punic War.
     421   * '''Special:'''
     422     * "Commander of Heavy Cavalry" - Leader of the Carthaginian heavy cavalry at Cannae, where his triple charge had devastating effects on the enemy. Melee Cavalry +1 crush, hack, pierce resistance and +10% health.
    411423
    412424== CIV CENTRE UNITS ==
    413  * Melee Infantry: Libyan Spearman (Spearman).
    414  * Ranged Infantry: Mauritanian Archer (Archer).
    415  * Cavalry: Numidian Cavalry (Cavalry Javelinist).
     425 * Melee Infantry: Libyan Spearman.
     426 * Ranged Infantry: Mauritanian Archer.
     427 * Cavalry: Numidian Cavalry.
    416428
    417429== FORBIDDEN CLASSES ==
    418430 * Cavalry Archer.
    419  * Ram (War Elephant serves as ram).
    420431
    421432== STRUCTURE DESCRIPTIONS ==
    422433=== VILLAGE ===
     434 * '''Generic Name: Civic Centre'''
     435 * '''Specific Name: Merkāz'''
     436   * '''Class:''' Civic Centre.
     437   * '''History:''' Carthage!
     438
    423439 * '''Generic Name: House'''
    424440 * '''Specific Name: Bet'''
     
    426442   * '''History:''' Housing was generally built of ‘adobe’ or sandstone then plastered with stucco. Flat roofs predominate, few windows, arched doorways in evidence, kind of a blend of Achaemenian and Mediterranean styles with some tiled roofs. In the biggest cities, especially Carthage and such as Utica, housing was in flat-roofed structures rising as high as 6 and 7 stories (two-storied would be sufficient).
    427443
    428  * '''Generic Name: Estate'''
    429  * '''Specific Name: Aḥuzāh''' (ah-hoo-ZAH)
    430    * '''Class: '''Farmstead.
    431    * '''History:''' Although there must have been many small farms as well, when the Carthaginians expanded into the hinterland, most farms and orchard establishments were created by the wealthy segment of society that became known as the landowners, and the resulting estates were mostly worked by ‘almost enslaved’ Liby-Phoenicians, Numidians, and whomever they could get.
    432 
    433  * '''Generic Name: Field'''
    434  * '''Specific Name: Šadd''' (Shod)[http://canaanite.org/dictionary/index.php?a=term&d=18&t=1422 source]
    435    * '''Class: '''Field.
    436    * '''History:''' Carthage was famed, and rightly so, for its advanced agricultural techniques. After the Punic Wars, Rome copied those techniques for its own farms.
    437 
    438  * '''Generic Name: Corral'''
    439  * '''Specific Name: Rēfet''' (REH-fet)
    440    * '''Class: '''Corral.
    441    * '''History:''' The Carthaginians well understood the value of cavalry, with Iberia and North Africa both being good horse country. Elephants were likewise highly prized animals.
    442 
    443444 * '''Generic Name: Storehouse'''
    444445 * '''Specific Name: Maḥṣabah'''
     
    446447   * '''History:''' Nothing really special here.
    447448
    448  * '''Generic Name: Carthaginian Outpost.'''
    449  * '''Specific Name: ?.'''
     449 * '''Generic Name: Farmstead'''
     450 * '''Specific Name: Aḥuzāh'''
     451   * '''Class:''' Farmstead.
     452   * '''History:''' Although there must have been many small farms as well, when the Carthaginians expanded into the hinterland, most farms and orchard establishments were created by the wealthy segment of society that became known as the landowners, and the resulting estates were mostly worked by ‘almost enslaved’ Liby-Phoenicians, Numidians, and whomever they could get.
     453
     454 * '''Generic Name: Field'''
     455 * '''Specific Name: [https://web.archive.org/web/20160808043332/http://canaanite.org/dictionary/index.php?a=term&d=18&t=1422 Šadd]'''
     456   * '''Class:''' Field.
     457   * '''History:''' Carthage was famed, and rightly so, for its advanced agricultural techniques. After the Punic Wars, Rome copied those techniques for its own farms.
     458
     459 * '''Generic Name: Corral'''
     460 * '''Specific Name: Rēfet'''
     461   * '''Class:''' Corral.
     462   * '''History:''' The Carthaginians well understood the value of cavalry, with Iberia and North Africa both being good horse country. Elephants were likewise highly prized animals.
     463
     464 * '''Generic Name: Commercial Port'''
     465 * '''Specific Name: Namel'''
     466   * '''Class:''' Dock.
     467   * '''History:''' The outer port of Carthage was used to moor and off-load its considerable merchant marine. The Commercial Port constructs Fishing Boats and Merchant Ships, while the Naval Shipyard constructs and services warships.
     468
     469 * '''Generic Name: Barracks'''
     470 * '''Specific Name: Maḥanēt'''
     471   * '''Class:''' Barracks.
     472   * '''History:''' The Carthaginians usually housed their soldiers in either great integrated military complexes built into the walls (like in Carthage itself) or in fortified structures not dissimilar from castles. These ranged from garrison armories to citadels large enough to maintain elephants corrals. The Carthaginian barracks will only train citizen-soldiers, while the Embassy will train all mercenary soldiers.
     473
     474 * '''Generic Name: Stable'''
     475 * '''Specific Name: .'''
     476   * '''Class:''' Stable.
     477   * '''History:''' .
     478
     479 * '''Generic Name: Outpost.'''
     480 * '''Specific Name: .'''
    450481   * '''Class:''' Outpost.
    451482   * '''History:''' .
     483   * '''Turret Positions:''' 1.
     484
     485 * '''Generic Name: Sentry Tower.'''
     486 * '''Specific Name: .'''
     487   * '''Class:''' Sentry Tower.
     488   * '''History:''' .
    452489
    453490 * '''Generic Name: Palisade.'''
    454  * '''Specific Name: ?.'''
     491 * '''Specific Name: .'''
    455492   * '''Class:''' Palisade.
    456493   * '''History:''' A cheap, quick defensive structure constructed with sharpened tree trunks.
    457494
    458495=== TOWN ===
    459  * '''Generic Name: Civic Centre'''
    460  * '''Specific Name: Merkāz''' (mare-CAUSE)
    461    * '''Class: '''Civic Centre.
    462    * '''History:''' Carthage!
    463 
    464  * '''Generic Name: Commercial Port'''
    465  * '''Specific Name: Namel''' (naw-MEL)
    466    * '''Class: Dock'''.
    467    * '''History: '''The outer port of Carthage was used to moor and off-load its considerable merchant marine. The Commercial Port constructs Fishing Boats and Merchant Ships, while the Naval Shipyard constructs and services warships.
     496 * '''Generic Name: Forge'''
     497 * '''Specific Name: .'''
     498   * '''Class:''' Forge.
     499   * '''History:''' .
    468500
    469501 * '''Generic Name: Temple'''
    470  * '''Specific Name: Maqdaš''' (mock-DOSH?)
    471    * '''Class: '''Temple.
    472    * '''History:''' TBD.
    473 
    474  * '''Generic Name: Barracks'''
    475  * '''Specific Name: Maḥanēt''' (maw-haw-NET)
    476    * '''Class: '''Barracks.
    477    * '''History:''' The Carthaginians usually housed their soldiers in either great integrated military complexes built into the walls (like in Carthage itself) or in fortified structures not dissimilar from castles. These ranged from garrison armories to citadels large enough to maintain elephants corrals. The Carthaginian barracks will only train citizen-soldiers, while the Embassy will train all mercenary soldiers.
    478 
    479  * '''Generic Name: Blacksmith'''
    480  * '''Specific Name: ?'''
    481    * '''Class: '''Blacksmith.
    482    * '''History:''' <?>.
     502 * '''Specific Name: Maqdaš'''
     503   * '''Class:''' Temple.
     504   * '''History:''' .
    483505
    484506 * '''Generic Name: Market'''
    485  * '''Specific Name: Šūq''' (shouk)
    486    * '''Class: '''Market.
     507 * '''Specific Name: Šūq'''
     508   * '''Class:''' Market.
    487509   * '''History:''' Trade centres were probably just big sheds or structures surrounding a ‘market’ area or in a wharf area of a port, but it is felt that the Achaemenian concept below will serve the purpose of the game admirably.
    488510
    489511 * '''Generic Name: Defense Tower'''
    490  * '''Specific Name: Mijdil''' [http://canaanite.org/dictionary/index.php?a=term&d=18&t=892 source]
    491    * '''Class: '''Defense Tower.
     512 * '''Specific Name: [https://web.archive.org/web/20131103072923/http://canaanite.org/dictionary/index.php?a=term&d=18&t=892 Mijdil]'''
     513   * '''Class:''' Stone Tower.
    492514   * '''History:''' Possibly used as outposts.
    493515
    494516 * '''Generic Name: Carthaginian City Wall'''
    495  * '''Specific Name: Jdar''' [http://canaanite.org/dictionary/index.php?a=term&d=18&t=416 source]
    496    * '''Class: '''Wall.
     517 * '''Specific Name: Homah'''
     518   * '''Class:''' Wall.
    497519   * '''History:''' The Carthaginians built what are referred to as “triple walls” to fortify some of their cities; as triple walls aren’t a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.
    498520   * '''Special:'''
    499521     * '''Footprint:''' Taller and thicker than any other walls in the game.
    500 
    501  * '''Generic Name: Wall Tower.'''
    502  * '''Specific Name: Mijdil-šaʿar''' (MIJ-dil SHAW-arr)
    503    * '''Class: '''Gate.
     522     * '''Turret Positions:''' 0/4/8.
     523
     524 * '''Generic Name: Wall Turret'''
     525 * '''Specific Name: Mijdil'''
     526   * '''Class:''' Wall Tower.
    504527   * '''History:''' The tower sections constituted a 4th level where they rose up to provide even higher firing level platform than that of the top of the wall run.
    505528   * '''Special:'''
    506529     * '''Footprint:''' Taller and larger than any wall tower in the game.
    507      * '''Garrison:''' 10. Carthaginian wall towers can garrison twice as many troops than all other wall towers.
    508      * '''Sally Port:''' Units may use the Wall Tower as a sally port to exit the town's curtain of walls without having to use the standard gate (which is vulnerable to invasion). They may only do this in small groups of 5 or less and must first be garrisoned into the tower from within the city.
     530     * ~~'''Sally Port:''' Units may use the Wall Tower as a sally port to exit the town's curtain of walls without having to use the standard gate (which is vulnerable to invasion). They may only do this in small groups of 5 or less and must first be garrisoned into the tower from within the city.~~
     531
     532 * '''Generic Name: Gate'''
     533 * '''Specific Name: Mijdil-šaʿar'''
     534   * '''Class:''' Wall Gate.
     535   * '''History:''' .
     536   * '''Special:''' .
     537   * '''Turret Positions:''' 8.
    509538
    510539=== CITY ===
     540 * '''Generic Name: Arsenal'''
     541 * '''Specific Name: .'''
     542   * '''Class:''' Arsenal.
     543   * '''History:''' .
     544
    511545 * '''Generic Name: Blockhouse Fort'''
    512  * '''Specific Name: Ḥamet''' (ha-MET?)
     546 * '''Specific Name: Ḥamet'''
    513547   * '''Class:''' Fortress.
    514    * '''History:''' The Carthaginians built a number of rather ‘monolithic’ blockhouse forts sited at critical locations in North Africa, sometimes also in conjunction with long lengths of wall intended to keep the wilder people of the desert to the south from freely ranging into the ‘civilised’ territories under their direct control.
     548   * '''History:''' The Carthaginians built a number of rather "monolithic" blockhouse forts sited at critical locations in North Africa, sometimes also in conjunction with long lengths of wall intended to keep the wilder people of the desert to the south from freely ranging into the ‘civilised’ territories under their direct control.
    515549
    516550=== SPECIAL STRUCTURES ===
     551 * '''Generic Name: Apartment Building'''
     552 * '''Specific Name: Bet'''
     553   * '''Class:''' House.
     554   * '''Phase:''' Town.
     555   * '''History:''' .
     556
     557 * '''Generic Name: Celtic Embassy'''
     558 * '''Specific Name: .'''
     559   * '''Class:''' Embassy.
     560   * '''History:''' The majority of Carthaginian troops were mercenaries hired from subjugated and allied lands, including Gallic Celts.
     561   * '''Phase:''' Town.
     562   * '''Garrison Limit:''' 6.
     563   * '''Special:''' Trains Celtic mercenary units.
     564
     565 * '''Generic Name: Iberian Embassy'''
     566 * '''Specific Name: .'''
     567   * '''Class:''' Embassy.
     568   * '''History:''' The majority of Carthaginian troops were mercenaries hired from subjugated and allied lands, including Iberians.
     569   * '''Phase:''' Town.
     570   * '''Garrison Limit:''' 6.
     571   * '''Special:''' Trains Iberian mercenary units.
     572
     573 * '''Generic Name: Italic Embassy'''
     574 * '''Specific Name: .'''
     575   * '''Class:''' Embassy.
     576   * '''History:''' The majority of Carthaginian troops were mercenaries hired from subjugated and allied lands, including Italians.
     577   * '''Phase:''' Town.
     578   * '''Garrison Limit:''' 6.
     579   * '''Special:''' Trains Italic mercenary units.
     580
    517581 * '''Generic Name: Naval Shipyard'''
    518582 * '''Specific Name: Cothon'''
    519    * '''Class:''' SB1.
    520    * '''History:''' Carthage was famous for it's magnificent double harbor, the outer harbor being a port for its merchant marine, the inner harbor being a mooring for its naval fleet. At the center of the inner harbor was a gigantic round structure that could dock dozens of warships, as well as acted as the grand admiral's headquarters.
    521    * '''Requirements''': Dock.
    522    * '''Phase:''' Town.
    523    * '''Special:'''
    524      * Constructs all Carthaginian warships.
    525      * May garrison up to 5 ships simultaneously for auto-repair.
    526      * Very strong, with high Armour and Health.
    527      * Limited to 3 per player.
    528 
    529  * '''Generic Name: Celtic Embassy'''
    530  * '''Specific Name: ?'''
    531    * '''Class:''' SB2.
    532    * '''History:''' The majority of Carthaginian troops were mercenaries hired from subjugated and allied lands, including Gallic Celts.
    533    * '''Requirements''': None.
    534    * '''Phase:''' Town.
    535    * '''Special:'''
    536      * Trains Celtic mercenary units.
    537      * Researches all technologies related to mercenaries.
    538      * Only one "embassy" may exist at a time, either Celtic, Iberian, or Italiote.
    539 
    540  * '''Generic Name: Iberian Embassy'''
    541  * '''Specific Name: ?'''
    542    * '''Class:''' SB3.
    543    * '''History:''' The majority of Carthaginian troops were mercenaries hired from subjugated and allied lands, including Iberians.
    544    * '''Requirements''': None.
    545    * '''Phase:''' Town.
    546    * '''Special:'''
    547      * Trains Iberian mercenary units.
    548      * Researches all technologies related to Iberian mercenaries.
    549      * Only one "embassy" may exist at a time, either Celtic, Iberian, or Italiote.
    550 
    551  * '''Generic Name: Italiote Embassy'''
    552  * '''Specific Name: ?'''
    553    * '''Class:''' SB4.
    554    * '''History:''' The majority of Carthaginian troops were mercenaries hired from subjugated and allied lands, including Italians.
    555    * '''Requirements''': None.
    556    * '''Phase:''' Town.
    557    * '''Special:'''
    558      * Trains Italiote mercenary units.
    559      * Researches all technologies related to Italiote mercenaries.
    560      * Only one "embassy" may exist at a time, either Celtic, Iberian, or Italiote.
    561 
    562 === NEW STRUCTURE TRAITS ===
    563 See Wall and Wall Gate.
    564 
    565 === FORBIDDEN STRUCTURES ===
    566  * None.
    567 
    568 == CIV BONUSES ==
    569  * '''CB1'''
    570    * '''Name: Triple Walls'''
    571    * '''History:''' Carthaginians built triple city walls.
    572    * '''Effect: '''Carthaginian walls, gates, and wall towers have 3x the health of a standard wall, but also cost twice as much and take twice as long to build.
    573 
    574  * '''CB2'''
    575    * '''Name: Roundup'''
    576    * '''History: '''Not unlike the Iberian Peninsula, North Africa was known as ‘horse country’, capable of producing up to 100,000 new mounts each year. It was also the home of the North African Forest Elephant.
    577    * '''Effect:''' Horses, elephants, and camels can be captured in the wild and placed in the Corral. Unlike normal corralled animals that generate food, the corralled horses, elephants, and camels functions similarly to a relic as in AoK. As long as it/they remain(s) in the Corral, the resource cost of training horse-mounted units (cavalry), War Elephant Champion Units, and camel caravans (traders) is reduced by a fixed amount of –5% per animal corralled appropriate to kind.
     583   * '''Class:''' Shipyard.
     584   * '''History:''' Carthage was famous for its magnificent double harbor, the outer harbor being a port for its merchant marine, the inner harbor being a mooring for its naval fleet. At the center of the inner harbor was a gigantic round structure that could dock dozens of warships, as well as acted as the grand admiral's headquarters.
     585   * '''Phase:''' City.
     586   * '''Garrison Limit:''' 5.
     587   * '''Special:''' Can garrison up to 5 ships simultaneously for auto-repair.
     588
     589 * '''Generic Name: Embassy'''
     590 * '''Specific Name: .'''
     591   * '''Class:''' Atlas-only Embassy.
     592   * '''History:''' The majority of Carthaginian troops were mercenaries hired from subjugated and allied lands.
     593   * '''Garrison Limit:''' 6.
     594   * '''Special:''' Trains Celtic, Iberian, and Italic mercenary units.
     595
     596 * '''Generic Name: Sacrificial Temple'''
     597 * '''Specific Name: Tophet.'''
     598   * '''Class:''' Atlas-only Temple.
     599   * '''History:''' .
     600   * '''Garrison Limit:''' 20.
     601   * '''Special:''' .
     602
     603 * '''Generic Name: Artillery Tower'''
     604 * '''Specific Name: [https://web.archive.org/web/20131103072923/http://canaanite.org/dictionary/index.php?a=term&d=18&t=892 Mijdil]'''
     605   * '''Class:''' Atlas-only Artillery Tower.
     606   * '''Garrison Limit:''' 5.
     607   * '''History:''' .
     608
     609 * '''Generic Name: Bolt Tower'''
     610 * '''Specific Name: Mijdil'''
     611   * '''Class:''' Atlas-only Bolt Tower.
     612   * '''Garrison Limit:''' 5.
     613   * '''History:''' .
     614
     615 * '''Generic Name: Low Wall'''
     616 * '''Specific Name: [https://web.archive.org/web/20160808085548/http://canaanite.org/dictionary/index.php?a=term&d=18&t=416 Jdar].'''
     617   * '''Class:''' Atlas-only Wall.
     618   * '''History:''' .
     619   * '''Special:''' .
     620
     621=== WONDER ===
     622 * '''Generic Name: Temple of Ba’al Hammon.'''
     623 * '''Specific Name: .'''
     624   * '''Class:''' Wonder.
     625   * '''History:''' .
     626   * '''Phase:''' City.
     627   * '''Special:''' ~~Functions as a semi-Temple, healing wounded units within its walls.~~ Researching "Glorious Expansion" gives +20% maximum population limit per Wonder owned.
     628
     629== CIVILIZATION BONUSES ==
     630 * '''Triple Walls'''
     631   * '''History:''' Carthaginians built their city walls in three concentric circuits. These walls were never breached. Even when the city was taken by the Romans, it was via the city's harbor, not by storming its walls.
     632   * '''Effect:''' City Walls +100% build time, +100% stone cost, and +200% health.
     633
     634 * '''Commerical Acumen'''
     635   * '''History:''' .
     636   * '''Effect:''' Merchant Shops +25% trade gain.
     637
     638 * '''Desirable Products'''
     639   * '''History:''' .
     640   * '''Effect:''' Docks and Markets +10% international trade bonus.
    578641
    579642== TEAM BONUS ==
    580  * '''TB1'''
    581    * '''Name: Trademasters'''
     643 * '''Trademasters'''
    582644   * '''History:''' The Phoenicians and Carthaginians were broadly known as the greatest trading civilization of the ancient and classical world.
    583    * '''Effect:''' +33% trade profit ‘international’ routes for allies.
     645   * '''Effect:''' +10% international trade bonus.
    584646
    585647== TECHNOLOGIES ==
    586  * '''Infantry: '''Average, except Balearic slingers strongest in the game.
    587  * '''Cavalry: '''Average, except Numidian cavalry javelinists fastest in the game.
    588  * '''Naval:''' Strong.
    589  * '''Siege: '''Average, except no land ram, but War Elephant has a sieging capability.
    590  * '''Economy: '''
    591    * '''Farming:''' Strong, all standard including animal husbandry.
    592    * '''Mining:''' Average.
    593    * '''Lumbering:''' Average.
    594    * '''Hunting: '''Average.
    595    * '''Land Trade:''' Average.
    596    * '''Naval Trade:''' Strong.
    597  * '''Architecture: '''
    598    * '''Defenses:''' Average, except Carthaginian Wall strongest in the game.
    599 
    600 == SPECIAL TECHNOLOGIES ==
    601  * '''ST1'''
    602    * '''Name: Exploration.'''
    603    * '''History: '''Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had ‘missions’ to everywhere.
    604    * '''Effect:''' All ships and Merchants +25% LOS.
    605 
    606  * '''ST2'''
    607    * '''Name: Colonization. '''
    608    * '''History:''' Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.
    609    * '''Effect:''' Construction time reduced by half for Civic Centres and Houses.
     648 * '''Infantry:''' Archery Training, Conscription
     649 * '''Cavalry:''' Horse Racing, Horse Breeding, Conscription, Champion Cavalry
     650 * '''Naval:''' Naval Architects, Reinforced Hull, Experienced Crews
     651 * '''Siege:''' Advanced Siege, Siegecraft, Armor Plating, Military Engineers, Bolt Accuracy
     652 * '''Economy:'''
     653   * '''Farming:''' Wicker Baskets, Iron Plow, Gather Training, Fertilizer
     654   * '''Fishing:''' Fishing Net, Salting Fish
     655   * '''Husbandry:''' Stockbreeding
     656   * '''Lumbering:''' Iron Axe Heads, Stronger Axe, Sharp Axe Heads
     657   * '''Quarry:''' Xabd (Servants), Serfs, Amat (Slaves)
     658   * '''Mining:''' Wedge and Mallet, Shaft Mining, Silver Mining
     659   * '''Gathering:''' Baskets, Wheelbarrow, Horse-drawn Carts
     660   * '''Trade:''' Trade Caravan, Handicraft, Commercial Treaty
     661 * '''Forge:''' Side Arms, Iron Weapons, Carburization, Improved Fletching, Iron Arrowheads, Trilobate Arrowheads, Spolas, Linothorax, Mail Body Armor, Wooden Shield, Metal Rim, Improved Shield Alloys
     662 * '''Healing:''' Healing Range, Healing Range 2, Healing Rate, Healing Rate 2, Living Conditions, Battlefield Medicine
     663 * '''Architecture:''' Home Garden, Manors
     664 * '''Defences:''' Carrier Pigeons, Sentries, Crenellations, Arrow Shooters, Murder Holes, Sturdy Foundations
     665 * '''Miscellaneous:''' Cartography, Diaspora, The Loom, Fertility Festival, Espionage, Counterintelligence, Will to Fight, Glorious Expansion
     666
     667== SPECIAL TECHNOLOGY ==
     668 * '''Colonization.'''
     669   * '''History:''' Carthaginians established many trading centers as colonies, and ultimately held dominion over 300 cities and towns in North Africa alone.
     670   * '''Effect:''' Civic Structures -25% build time and resources cost.
    610671
    611672== COLLECTION OF PUNIC WORDS ==
     673This is sourced from an e-mail from Prof. Carneiro of May 10, 2003:
    612674 * mashal = officer
    613  * mëpaqad = another word for 'officer' You can use for the Sacred Band.
     675 * mëpaqad = another word for "officer"; can be used for the Sacred Band.
    614676 * halats = soldiers
    615  * Balearic slingers = ibushimim (people from Ibiza) because Ebussus, in Ibiza, was the main city of the balearic islands.
     677 * Balearic slingers = ibushimim (people from Ibiza) because Ebussus, in Ibiza, was the main city of the Balearic Islands.
    616678 * qesheth = archer
    617679 * hets = arrow
    618680 * hatsats = arrows
    619  * re'shith saasat = Calvary Chief
    620  * mynkd= emperator, Great Chief
    621  * masilim = numidians
    622  * masil=numidian
    623  * hayaat = animals (Curiosly, we don´t know the carthaginian name for elephant) but in ancient hebrew was 'Pil'
     681 * re'shith saasat = cavalry chief
     682 * mynkd= imperator, great chief
     683 * masilim = Numidians
     684 * masil = Numidian
     685 * hayaat = animals (curiously, we don't know the Punic name for "elephant"; but in ancient Hebrew, "Pil")
    624686 * kahan = priest
    625687 * hayl = army
    626  * mahanët = campament
     688 * mahanët = encampment
    627689 * mal'ak = messenger
    628690 * barzel = iron
    629691 * magen = shield
    630692 * ariwim! = lions! :-)
    631  * ba`al barak = Ba`al bless you!
     693 * ba`al barak = Baal bless you!
    632694 * Libanun = Phoenicia
    633695 * hemyt = Walls
    634  * hers^= artisan, worker^
    635 
    636 This is sourced from an e-mail from Prof. Carneiro of May 10, 2003.
     696 * hers= artisan, worker