Changes between Version 8 and Version 9 of Civ:_Celts


Ignore:
Timestamp:
Oct 3, 2010, 8:56:02 PM (13 years ago)
Author:
Michael D. Hafer
Comment:

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  • Civ:_Celts

    v8 v9  
    419419   * '''Requirements:''' Farmstead.
    420420   * '''Phase:''' City.
    421    * '''Special:''' Increases food production by 10%. No techs, no unit training, no garrisoning. Non-cumulative.
     421   * '''Special:''' Increases food production by 10% within its aura. No techs, no unit training, no garrisoning. Non-cumulative.
     422
     423 * '''Name: Kennel''' (needs a Celtic name)
     424   * '''Class:''' SB2.
     425   * '''History:''' Celts occasionally used war dogs in battle to frighten the enemy and disrupt their discipline.
     426   * '''Requirements:''' None.
     427   * '''Phase:''' Town.
     428   * '''Special:''' Train Celtic War Dogs (the 'Coun' unit), which are cheap and are good for hunting and massed attacks.
    422429
    423430Celtic word for quern = brauon (rotary mill)