Changes between Version 1 and Version 2 of Civ:_Hellenes


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Timestamp:
Jul 2, 2009, 10:26:42 PM (15 years ago)
Author:
Erik Johansson
Comment:

Formatting + minor edits

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  • Civ:_Hellenes

    v1 v2  
    1 Civ: Hellenes (Poleis, Macedonian)
    2 
    3 HELLENES (GREEKS) CIVILISATION PROFILE
    4 
     1[[TOC]]
     2
     3= HELLENES (GREEKS) CIVILISATION PROFILE =
     4{{{
    55Version 0.1-.0.9
    66by Sting and Apollonios. Email: synchronicity84@hotmail.com, apollonios@phoenix-temple.com and michael@wildfiregames.com.
     
    88Version 1.0
    99by Michael D. Hafer [aka Mythos_Ruler] Email: michaeldhafer@gmail.com. (Indiana, United States of America).
    10 
    11 
    12 
    13 
    14 
    15 UNIT DESCRIPTIONS
    16 
    17 ==INFANTRY==
    18 
    19 * Name: Greek Hoplite.
    20 * Class: Spearman.
    21 * Hacker Armament: Spear (2.75m); Short Sword (ornamental).
    22 * Appearance:
    23 Basic: Pilos helmet, hoplon, spear, tunic with sandals – pretty poor, but a middle-class citizen, proud of the fact that he can be a hoplite! He may not be well equipped, but he makes up for it in gusto! See above links for basic equipment.
    24 
    25 Advanced: Chalcidian helmet, bronze muscled cuirass, hoplon, spear, decorative xiphos, tunic and sandals.
    26 http://www.wildfiregames.com/users/art/his...th%2520Cent.jpg - like this guy, but with no crest and a Chalcidian helmet, and of course an iron spearhead.
    27 
    28 Ultimate: crested Corinthian helmet, linothorax cuirass, hoplon with cloth hanging from bottom edge (to stop arrows), spear, decorative xiphos, greaves, tunic, sandals - he’s rich, mucho dinero!
    29 http://www.wildfiregames.com/users/art/his...C_AN-S8-F06.jpg - do this guy, just give him the cloth on the bottom of the shield.
    30 
    31 * History: The basic unit of the Greek army and unique in its combat tactics. The Hoplite formed the core of the Greek army with a unique formation ready to hold all potential attacks.
    32 * Garrison: 1.
    33 * Function: -Heavy close-quarter combat.
    34 * Special: -
    35 
    36 http://www.wildfiregames.com/~art/hyborian...%20Hoplites.jpg
    37 
    38 * Name: Thracian Peltast.
    39 * Class: Javelinist.
    40 * Hacker Armament: Javelin; Short Sword (ornamental).
    41 * Appearance:
    42 Basic: Simple, with tunic, barefoot and bareheaded, and a bunch of javelins about 4 feet long.
    43 
    44 Advanced: Pelta, javelins, tunic, boots, traditional Thracian cap
    45 http://0ad.wildfiregames.com/~art/history/...Cent%2520BC.jpg - just like this guy except with a different hat and no cape. The hat we want is like this guy in the middle: http://0ad.wildfiregames.com/~art/history/...msThracians.jpg
    46 
    47 Ultimate: Pilos helmet, with decorative spear held in shield hand, pelta, javelins, boots, cape, tunic
    48 http://0ad.wildfiregames.com/~art/history/...ast_JW90148.jpg
    49 - Like this guy, but with a Pilos Helmet
    50 
    51 * History: Peltasts carry a special shield called a pelta (from which they derived their name). The shield is deliberately curved to allow the Peltast to throw javelins faster and over a greater range. Peltasts were used to great affect by the Thebans at the Battle of Leuctra, successfully breaking up the Spartan phalanx and allowing the famous Theban Sacred Band to defeat the disorganized Spartans hoplites.
    52 * Garrison: 1.
    53 * Function: -
    54 * Special: -
    55 
    56 http://www.wildfiregames.com/~art/hyborian...n%20Peltast.jpg
    57 
    58 * Name: Cretan Toxotes.
    59 * Class: Archer.
    60 * Hacker Armament: Greek bow (smaller range than Persian bow; about 80% of the Persian equivalent).
    61 * Appearance:
    62 NOTE: Greek archers carried their quiver on their back. Bow is not too big, probably 3.5 to 4 feet in length.
    63 
    64 Basic: Tunic, bow, quiver, sandals – poor and young, like these guys but without the beard: http://www.wildfiregames.com/users/art/his...mages/AG505.jpg
     10}}}
     11
     12
     13
     14
     15== UNIT DESCRIPTIONS ==
     16
     17=== INFANTRY ===
     18
     19 * Name: Greek Hoplite.
     20  * Class: Spearman.
     21  * Hacker Armament: Spear (2.75m); Short Sword (ornamental).
     22  * Appearance:
     23   * Basic: Pilos helmet, hoplon, spear, tunic with sandals – pretty poor, but a middle-class citizen, proud of the fact that he can be a hoplite! He may not be well equipped, but he makes up for it in gusto!
     24   * Advanced: Chalcidian helmet, bronze muscled cuirass, hoplon, spear, decorative xiphos, tunic and sandals.
     25   * Elite: crested Corinthian helmet, linothorax cuirass, hoplon with cloth hanging from bottom edge (to stop arrows), spear, decorative xiphos, greaves, tunic, sandals - he’s rich, mucho dinero!
     26  * History: The basic unit of the Greek army and unique in its combat tactics. The Hoplite formed the core of the Greek army with a unique formation ready to hold all potential attacks.
     27  * Garrison: 1.
     28  * Function: Heavy close-quarter combat.
     29  * Special: -
     30
     31
     32 * Name: Thracian Peltast.
     33  * Class: Javelinist.
     34  * Hacker Armament: Javelin; Short Sword (ornamental).
     35  * Appearance:
     36   * Basic: Simple, with tunic, barefoot and bareheaded, and a bunch of javelins about 4 feet long.
     37   * Advanced: Pelta, javelins, tunic, boots, traditional Thracian cap
     38   * Elite: Pilos helmet, with decorative spear held in shield hand, pelta, javelins, boots, cape, tunic
     39  * History: Peltasts carry a special shield called a pelta (from which they derived their name). The shield is deliberately curved to allow the Peltast to throw javelins faster and over a greater range. Peltasts were used to great affect by the Thebans at the Battle of Leuctra, successfully breaking up the Spartan phalanx and allowing the famous Theban Sacred Band to defeat the disorganized Spartans hoplites.
     40  * Garrison: 1.
     41  * Function: -
     42  * Special: -
     43
     44
     45
     46 * Name: Cretan Toxotes.
     47  * Class: Archer.
     48  * Hacker Armament: Greek bow (smaller range than Persian bow; about 80% of the Persian equivalent).
     49  * Appearance:
     50    NOTE: Greek archers carried their quiver on their back. Bow is not too big, probably 3.5 to 4 feet in length.
     51    Basic: Tunic, bow, quiver, sandals – poor and young
    6552And no greaves.
    66 
    67 Advanced: Tunic, bow, quiver, Petasus helmet or a similar looking broad-brimmed hat, sandals – things are getting better, more moolah! He’d look like the second guy from the left in this pic: http://www.wildfiregames.com/users/art/his...mages/AG507.jpg
    68 Note that he is wearing a Petasus helmet.
    69 
    70 Ultimate: Tunic, bow, quiver, sandals, Pilos helmet, light linen cuirass – about as good as it gets for archers. – Not too fancy, he’s WAY down there on the list in terms of money. His cuirass is a quilted linen example, NOT the type worn by hoplites. Pretty much he’d be the Advanced but with a quilted linen cuirass
    71 
    72 * History: Cretan archers were the best archers in Greece. They used a different bow with longer range. [Note: this could be used as a potential tech.]
    73 * Garrison: 1.
    74 * Function: Good against Infantry.
    75 * Special: -
    76 
    77 http://www.wildfiregames.com/~art/hyborian...k%20Toxotes.jpg
    78 
    79 ==CAVALRY==
    80 
    81 * Name: Greek Hyppikon.
    82 * Class: Cavalry Swordsman.
    83 * Hacker Armament: Sword; Spear (ornamental).
    84 * Appearance:
    85 - Garb: Bronze thorax; Pericnimides (Bronze Greaves).
    86 - Helmet: Greek Cavalry Helmet (different from Hoplite's).
    87 - Shield: No shield.
    88 - Figure(s): -
    89 * History: The Greek cavalry was formed by the rich and aristocrats in ancient Greece, because breeding horses was expensive. They were therefore not used in great numbers.
    90 * Garrison: 2.
    91 * Function: Good against Infantry.
    92 * Special: -.
    93 
    94 http://www.wildfiregames.com/~art/hyborian...%20Hyppikon.jpg
    95 
    96 ==SUPPORT UNITS==
    97 
    98 * Name: Greek Ghune. (means 'woman')
    99 * Class: Female Citizen.
    100 * Appearance: A long himation covered by a short chiton. Long hair hair pinned up.
    101 - Like the woman on the left here: http://www.wildfiregames.com/users/art/his...nsDress-001.jpg
    102 * History: Even though Greece was a male-dominated world, women did play a significant role in it. The most outstanding examples were Sappho, the famous poet, and Olympias, the mother of Alexander the Great.
    103 * Garrison: 1.
    104 * Function: -
    105 * Special: -
    106 
    107 http://www.wildfiregames.com/0ad/album_page.php?pic_id=8886
    108 
    109 * Name: Akaestor.
    110 * Class: Healer.
    111 * Appearance:
    112 - Garb: Chiton (player color), with a long white Himation wrapped around him.
    113 - Helmet: None.
    114 - Shield: None.
    115 - Figure(s): Old man. White hair. Optional beard.
    116 * History: The art of medicine was widely practised in Classical Greece. Hippocrates was the first physician to separate religion and superstition from actual medicine, and many others followed his lead.
    117 * Garrison: 1.
    118 * Function: -
    119 * Special: -
    120 
    121 http://???
    122 
    123 * Name: Emporos.
    124 * Class: Trader.
    125 * Appearance:
    126 - Garb: Normal chiton with himation (leather boots).
    127 - Helmet: Wide brimmed hat.
    128 - Shield: None.
    129 - Figure(s): Donkey caravan.
    130 - Mount: Donkey.
    131 - Looks like the guy on the bottom left:
    132 http://www.wildfiregames.com/~art/history/...6-MaleDress.jpg
    133 * History: The Greeks were born traders. While not as widely spread as sea trade, land trade nevertheless was practised on a reasonable scale.
    134 * Garrison: 2.
    135 * Function: -
    136 * Special: -
    137 
    138 http://???
    139 
    140 * Name: Emporiko Plio.
    141 * Class: Merchant Ship.
    142 * Appearance:
    143 - Shell: (Standard).
    144 * History: ?
    145 * Garrison: Cannot.
    146 * Function: ?
    147 * Special: ?
    148 
    149 http://???
    150 
    151 ==WARSHIPS==
    152 
    153 * Name: Greek Pentekontors.
    154 * Class: Bireme.
    155 * Appearance:
    156 - Shell: Single-tier, 25 rows.
    157 - Like this model: http://www.wildfiregames.com/users/art/his...enteconter1.jpg
    158 * History: Pentekontors were employed from 800 BC, mostly as a light support unit in the Greek navy. After 600 BC, they were only seen in battle in very limited numbers. They were still in use by small states which could not afford a sufficient number of triremes for their navy.
    159 * Garrison: Cannot.
    160 * Function: These ships were designed to go fast so they could transport troops to the sights of battles. They had a single tier (level) of 25 oarsmen on each side, and were called Pentekontors.
    161 * Special: -
    162 
    163 http://???
    164 
    165 * Name: Greek Trireme.
    166 * Class: Trireme.
    167 * Appearence:
    168 - Shell: Three tiers of oars. Larger than the Pentakonter.
    169 - Looks like this: http://www.wildfiregames.com/users/art/his...sails%20out.jpg
    170 - Two other examples:
    171 http://www.wildfiregames.com/users/art/his...rirememodel.jpg
    172 http://www.wildfiregames.com/users/art/his...triremeplan.jpg
    173 * History: The first Triremes were built circa 650BC, and by 500BC the Trireme was the most widely used heavy warship of the Greek city-states. In the Trireme the outriggers were now an integral part of the ship's hull. The Trireme also had a partial or full fighting deck above the rowers. The length of the Trireme remained approximately 35-38 meters, and the beam was approximately 3.5 metres. A Trireme carried 170 oarsmen, plus twenty sailors and fourteen marines in Greek navies. The top speed of a Trireme was approximately 11.5 knots. Some Triremes may have been able to reach higher speeds in short bursts. A Trireme travelling from Athens to Mitylene in 427BC made the 350 kilometre trip in only 24 hours, averaging eight knots (14.6 km/h). The Trireme could accelerate much faster than a Bireme or Penteconter, and was much more manoeuvrable. This gave the Trireme an advantage in combat, where higher speed and manoeuvrability meant a better chance of victory.
    174 * Garrison: Cannot.
    175 * Function: The common tactics of the time were to ram one's opponent. Most ships at the time were equipped with a large battering ram at the bow which was used to crush the sides of an opponent. Another common tactic was to brush along the sides of the opponent's ship and snap all of the oars off. Once the ship was disabled and floundering in the waves, then the other ship could move in and finish its opponent. The Greeks employed the ramming tactics to excellent effect throught out their naval battles. Speed was the key element for ramming and that required manoeuvrability and lightly armoured ships.
    176 * Special: -
    177 
    178 http://???
    179 
    180 ==SIEGE UNITS==
    181 
    182 * Name: Helepolis
    183 * Class: Ram.
    184 * Appearance:
    185 - Shell: Siege Tower
    186 - The Helepolis of Rhodes (notice the siege engines within): http://www.wildfiregames.com/~art/history/...s/helepolis.jpg
    187 * History: When Demetrius Poliorcetes besieged Salamis, in Cyprus, he instructed that a machine be constructed, which he called "the taker of cities." Its form was that of a square tower, each side 90 cubits high and 45 wide. It rested on four wheels, each eight cubits high. It was divided into nine stories, the lower of which contained machines for throwing great stones, the middle large catapults for throwing spears, and the highest, other machines for throwing smaller stones, together with smaller catapults. It was manned with 200 soldiers, besides those that moved it by pushing the parallel beams at the bottom (Diod. xx.48).
    188 * Garrison: 5. <== Note largest garrison requirement you're likely to find.
    189 * Function: Functions much like a warship, but on land. Is able to garrison all types of units (except cavalry) to increase attack and other attributes, including other siege units. This in all probability could/should be a campaign and editor-only unit. However, once we implement walls and ships as spec'd, we'll have a better understanding of whether or not we can include the Helepolis in the standard game.
    190 * Special: May unload garrisoned units over enemy walls.
    191 
    192 http://???
    193 
    194 * Name: Lithobolos
    195 * Class: Catapult
    196 * Appearance:
    197 - Shell: Stone-throwing catapult, similar to the Roman onager.
    198 * History: The Lithobolos (Stone Thrower) hurled stones of 10 lbs (4.5 kilos) to 180 lbs (82 kilos) in weight. They all looked alike and differed only in size: the dimentions being calculated by a complex mathematical formula based on the spring diameter. Such machines were normally brought to point-blank range (150-200 yards [157m - 185m]) and were capable of stripping the battlements from fortified walls.
    199 * Garrison: 3.
    200 * Function: Anti-building siege. Used to take down Walls and Fortresses. 10-20% weaker than the unupgraded Roman Onager.
    201 * Special: Does bonus damage vs. enemy units garrisoned atop walls and towers.
    202 
    203 http://???
    204 
    205 * Name: Oxybeles
    206 * Class: Ballista
    207 * Appearance:
    208 - Shell: Scorpion-like engine that throws rock instead of arrows.
    209 - The Oxybeles. Notice the "torsion powered" upgrade around 340 BC. Good idea for a possible tech or upgrade: http://www.wildfiregames.com/~art/history/...images/CAT3.jpg
    210 * History: The Oxybeles was designed in 375 BC, because the composite bow developed so fast that it grew too large and too powerful to be operated by a single human archer. The bow was placed on a tripod and a winch was fitted to draw it back. It was still made out of horn, wood and sinew, but it was bigger and more powerful then the gastrophetes bow. Because of that, the range was greater, and by placing the bow on a stable tripod, the accuracy of the shot was also greatly improved. However, the limits of the materials were nearly reached, and the engineers still wanted more power.
    211 * Garrison: 3.
    212 * Function: Building and Infantry killer. Smaller and weaker than the Roman Scorpion.
    213 * Special: Bonused vs. Infantry and Infantry Archers.
    214 
    215 http://???
    216 
    217 ==POLEIS SUPER UNITS==
    218 
    219 * Name: Spartan Hoplite (Spartiate)
    220 * Class: Super Infantry Unit.
    221 * Hacker Armament: Spear (tied a lace around his spear to improve grip while thrusting over the wall of hostile shields); Xiphos (ornamental).
    222 * Appearance:
    223 Spartan Hoplite – Corinthian helmet with side-to-side large, bright red crest, linen cuirass, bronze greaves, spear, hoplon with large Spartan red Lambda symbol, Xiphos sheathed on left side.
    224 - Like this Spartiate, but with a transverse crest:
    225 http://www.wildfiregames.com/~art/history/...an_Hoplite_.jpg
    226 - Also, like this guy, but with no cloak. Use a spear instead of sword:
    227 http://www.wildfiregames.com/~art/history/...rior_Sword.html
    228 * History: The Spartans had a very peculiar form of government which enabled them to be professional soldiers. It not only enabled them, but actually forced them to be superior soldiers as a small group of Spartans had to dominate an enormous number of subjects and unwilling allies. The Spartan army was superior in Hellas, and in the rest of the known world. No other army was so well trained, and had such excellent equipment. They believed that traditional training was the key to success, and for centuries they were correct, as they never lost a battle in spite of their small numbers. Ironically enough, this concept ended the Spartan supremacy, as the Spartan phalanx could not resist the new sloped Theban phalanx and the invading integrated Macedonian forces. The end of the Spartan power marked the end of the domination of the phalanx.
    229 * Garrison: 1.
    230 * Function: Good vs. Cavalry and Infantry. Their Achilles Heel is definately archery, with no extra pierce armor when compared to the standard "Greek Hoplite." Uses Xiphos (sword) when not in formation. Uses Dory (spear) when in formation.
    231 * Special: Special (small; 10%) attack bonus vs. Persian units.
    232 
    233 http://www.wildfiregames.com/0ad/album_page.php?pic_id=8862
    234 
    235 * Name: Athenian Ekdromos (Ekdromos)
    236 * Class: Super Infantry Unit.
    237 * Hacker Armament: Throwing Spear (primary); Kopis (when attacking enemy females, slingers, siege, and/or javelinists).
    238 * Appearance:
    239 Early Thracian Style Helmet with vertical crest; Hoplon shield with Gorgon Head texture (the only Greek unit with this shield texture - sacred to Athenians); No Greaves; No body armor; Loose-fitting chiton/tunic; Kopis sheathed on his left side; Sandals.
    240 - This guy is an Ekdromos. Notice the Gorgon shield design and lack of heavy body armor: http://www.wildfiregames.com/~art/history/...0-BC_ESS-09.jpg
    241 - Another good take on the ekdromos: http://www.wildfiregames.com/~art/history/...ekdromos.jpg
    242 * History: Ekdromos (literally: out runner) was a development of the hoplite. Development of the hoplite took many twists and turns based on the changing dynamics on the field of battle. Once armies began using Peltasts imported from Thrace something had to be done to counter this barrage of javelins thrown into the midst of a phalanx. The Thebans began to increase the armor of their hoplites, but the Athenians took a completely different approach and lightened the load for their infantry. The Ekdromoi would dash out from the phalanx, close with the enemy ranged units at speed, and cut them down at will. This approach also worked to harass more heavily armed troops as well, the enemy carrying too much weight to catch the vexatious Ekdromoi.
    243 * Garrison: 1.
    244 * Function: This is 0 A.D.'s version of the Eagle Warrior from Age of Kings: The Conquerors. Fast. Great for raiding and great against siege engines (too fast to be hit by siege projectiles)
    245 * Special: Bonused 100% vs. Female, Siege, Slinger, and Javelinist Class units. Uses his Kopis to slay these units. All other units he throws his spear like a Javelinist. It is short range, slow to reload, but high attack strength.
    246 
    247 
    248 http://www.wildfiregames.com/0ad/album_page.php?pic_id=8856
    249 
    250 ==MACEDONIAN SUPER UNITS==
    251 
    252 * Name: Macedonian Pezhetairoi.
    253 * Class: Super Infantry Unit.
    254 * Hacker Armament: 18-foot sarissa lance; Sword (ornamental).
    255 * Appearance:
    256 Thracian helmet, bronze muscled cuirass, round shield, sarissa (15 – 19 foot pike), kopis on left side, tunic
    257 - Like this guy but with a more attractive version of the Thracian helmet: http://0ad.wildfiregames.com/~art/history/.../images/g10.jpg
    258 * History: 'Foot Companions', these were the elite troops from the Macedonian phalanx, whom carried their Sarissas with both hands, the white shields being attached to their armour. The Sarissa and the new tactics they used were developed by Philip II under Theban influence. If properly protected by cavalry on both sides, the Pezhetairoi were virtually invincible to any kind of enemy unit. They were always deployed in deep formations of 16+.
    259 * Garrison: 1.
    260 * Function: Good against Cavalry and Infantry. Vulnerable to Archers, Slingers, and Javelinists. Vulnerable to Cavalry attacking from the rear. Movement: Slow.
    261 * Special: When ordered into the Syntagma formation they gain additional 25% bonus vs. Cavalry attacking from the front.
    262 
    263 http://www.wildfiregames.com/~art/hyborian...tairoiColor.jpg
    264 
    265 * Name: Macedonian Hetairoi.
    266 * Class: Super Cavalry Unit.
    267 * Hacker Armament: 18-foot sarissa lance; Sword (ornamental).
    268 * Appearance:
    269 Boeotian helmet with plume, bronze muscled cavalry cuirass (same as infantry but with wider bottom), greaves, sandals, 9-foot spear (sarissa), kopis on left side.
    270 - Like this guy: http://0ad.wildfiregames.com/~art/history/...s/1440_face.jpg
    271 
    272 * History: Macedonian noblemen made up this elite cavalry unit, which was key to victory for Macedonian kings starting with Philip II, whom increased their number from 600 to several thousand. The Companion Cavalry was also a preferred general stand.
    273 * Garrison: 2.
    274 * Function: All around powerful unit, but best vs. Cavalry and Archers. Fast mobile units. Only weakness is vs. enemy SUs.
    275 * Special: -
    276 
    277 http://www.wildfiregames.com/~art/hyborian...tairoiColor.jpg
    278 
    279 ==POLEIS HEROES==
    280 
    281 * Name: Themistocles
    282 * Class: Hero1.
    283 * Hacker Armament: Xiphos
    284 * Ranged Armament: None
    285 * Appearance:
    286 - Garb: Lino-thorax, Pericnimides (Bronze Greaves), tailored garments.
    287 - Helmet: No helmet.
    288 - Shield: Round shield with an Athene Owl design.
    289 - Figure(s): Think of a saltier Maximus from the movie Gladiator.
    290 - This could be a pretty good imitation of Themistocles for our game. Though, perhaps a little more pepper for his salty hair: http://www.wildfiregames.com/~art/history/...hemistocles.jpg
    291 * History: The general whom persuaded the Athenians to invest their income from silver mines in a war navy of 200 Triremes. A key figure during the Persian Wars, he commanded the victorious Athenian navy at the decisive battle of Salamis in 479 BC. Later, he pursued an active policy against the Persians in the Aegean, thereby laying the foundations of future Athenian power. Ostracised by the Athenians, he was forced to flee to the protection of the Persians.
    292 * Garrison: 1.
    293 * Function: Naval Enhancement
    294 * Special:
    295 - "Hero" Aura (When garrisoned in a ship, all nearby war ships are 20% faster. Ships are also built 20% faster during his lifespan).
    296 
    297 http://???
    298 
    299 * Name: Leonidas
    300 * Class: Hero2.
    301 * Hacker Armament: Spear.
    302 * Ranged Armament: None.
    303 * Appearance:
    304 - Garb: White tunic with purple trimmings.
    305 - Helmet: As for Spartiate. Striped Plume.
    306 - Shield: As for Spartiate.
    307 - Other: Looks like a meaner and badder Spartiate. Long hair poking down out of the bottom of his helmet, with beard. Think of Aragorn from the Lord of the Rings movies. Include a red cloak for artistic license and for differentiation from the "common Spartiate." (approved by Paul).
    308 - Use this for Leonidas. Include the red cloak for artistic reasons and to help make Leonidas stand out from the rest of the hoplites and Spartiate units. Another possible artistic license would be to emblazen the back of the cloak with a white Spartan Lamda symbol: http://www.wildfiregames.com/~art/history/...ges/C90-F06.jpg
    309 - Another GREAT image. This is exactly how Leonidas should look, but with spear instead of sword: http://www.wildfiregames.com/~art/history/...rrior_Sword.jpg
    310 - And another: http://0ad.wildfiregames.com/~art/history/...oplite_4-BC.jpg
    311 * History: The king of Sparta, whom fought and died at the battle of Thermopylae in 480 BC. He successfully blocked the way of the huge Persian army through the narrow passage with his 7000 men, until Xerxes was made aware of a secret unobstructed path. Finding the enemy at his rear, Leonidas sent home most of his troops, choosing to stay behind with 300 hand-picked hoplites and win time for the others to withdraw.
    312 * Garrison: 1.
    313 * Function: Infantry Enhancement
    314 * Special:
    315 - "Hero" Aura (Nearby friendly Hoplites and Spartiates have +20% attack and +10% armor.)
    316 
    317 http://???
    318 
    319 * Name: Xenophon
    320 * Class: Hero3.
    321 * Hacker Armament: Spear.
    322 * Ranged Armament: None.
    323 * Appearance:
    324 - Garb: White tunic with purple trimmings.
    325 - Helmet: Thracian type.
    326 - Shield: Hoplon.
    327 - Figure(s): Similar to hoplite, but cuirass is covered with lamellar plate mail.
    328 * History: Xenophon (c. 430 B. C. to c. 355 B. C.) was a Greek soldier and (later) historian who was born in Athens of an oligarch family and was a student of Socrates during his youth. In 401 B. C., Xenophon joined an army of Greek mercenaries lead by Clearchus and four other generals who were aiding Cyrus the Younger in his military campaign against his brother, King Artaxerxes II. He initially went along as a civilian observer and guest of his friend Proxenus who was one of the five generals. Unfortunately for the Greeks, Cyrus was killed in the Battle of Cunaxa in 401 B. C. and the 10000 Greeks found themselves alone in enemy territory, more than 1000 miles from the nearest Greek colony. In addition, the leaders of the force and a hundred captains were treacherously murdered during a negotiation by the Persian satrap Tissaphernes. On the very night after the assassination of Clearchus, the other generals and captains, Xenophon endeavored to rally the spirits of the surviving officers, successfully, and through the night they reorganized the army as if it had not been decapitated of its leadership. Through the timely intervention of a civilian hanger-on the Greek phalanx met the new day confident and ready to fight again, survive regardless of the odds against doing so. Xenophon was elected one of the new Greek leaders chosen to lead the army in its retreat out of Persia. In a march that lasted five months, traveled over 1500 miles, and overcoming many obstacles (both external and internal), they finally reached the colony of Trapezus (now Trabzon, Turkey) on the Black Sea, and then further found their way by land and sea legs back to the Greek homelands in a journey that took more than a year and a half altogether. As one of the five new Strategoi and most junior at that (having never been a soldier), Xenophon is given the task of commanding the rearmost division, the position that turned out to be the most dangerous during the “Anabasis”, or “March Up Country”. Xenophon repetitively demonstrated his brilliance and leadership qualities in effecting new organizations of light troops and cavalry to include the tactics of their employment in the protection of the phalanx in countering and overcoming their adversaries along the route of march to a degree that he becomes the acknowledged leader of the entire force even though Cheirisophus was the senior strategoi who commanded the van and all the others strategoi outranked him. The story of the retreat from Cunaxa, which Xenophon himself wrote in the third person (as was the custom of the times), is one of the most famous feats of all time in recorded military history. Xenophon went on to fight and lead troops in numerous battles then later write numerous books on military tactics, organization and command throughout the remainder of his lifetime. Other than the legacy of the Anabasis itself his legacy left to the annals of warfare really took effect when Phillip II of Macedon and his son Alexander the Great (also a stude3nt of Socrates for a time) succeeding him put Xenophon’s knowledge of warfighting to work for them and the latter went on to conquer most of the known world at the time.
    329 * Garrison: 1.
    330 * Function: Speed Enhancement
    331 * Special:
    332 - "Hero" Aura (When placed into formation all units in the formation +15% speed and +15% armor. Additionally, during Xeno's lifespan, all Peltasts +15% speed.)
    333 
    334 http://www.wildfiregames.com/~art/history/...eek_w_Spear.jpg
    335 A great spot-on image for Xenophon. The lamellar mail over his cuirass is clearly visible. This is the exact image Mythos and Paal had in mind.
    336 
    337 http://www.wildfiregames.com/~art/history/...001-1right.html
    338 Similar to this guy, but with Hoplon instead of Macedonian shield. Also, use one hand for the spear and one hand for the shield. He has a cool OWL design on his shield which should be used for Themistocles. We can come up with some other cool shield design for Xenophon.
    339 
    340 ==MACEDONIAN HEROES==
    341 
    342 * Name: Philip II.
    343 * Class: Hero1.
    344 * Hacker Armament: As for Macedonian Hetairoi.
    345 * Ranged Armament: None.
    346 * Appearance:
    347 - Garb: Purple tunic.
    348 - Helmet: Gold helmet.
    349 - Shield: As for Macedonian Hetairoi.
    350 - Figure(s): As for Macedonian Hetairoi.
    351 - Mount: As for Macedonian Hetairoi.
    352 * History: The king of Macedonia (359 BC - 336 BC), he carried out vast monetary and military reforms in order to make his kingdom the most powerful force in the Greek world. Greatly enlarged the size of Macedonia by conquering much of Thrace and subduing the Greeks. Murdered in Aegae while planning a campaign against Persia.
    353 * Garrison: 2.
    354 * Function: Cavalry Enhancement
    355 * Special:
    356 - "Hero" Aura (All nearby friendly SUs gain a +20% attack boost.)
    357 
    358 
    359 http://???
    360 
    361 * Name: Alexander the Great.
    362 * Class: Hero2.
    363 * Hacker Armament: A mean looking Kopis.
    364 * Ranged Armament: None.
    365 * Appearance:
    366 - Garb: As portrayed on the "Battle of Issus" mosaic.
    367 - Helmet: Bronze "Lion" helmet, complete with flowing crest and feathers.
    368 - Shield: As portrayed on the "Battle of Issus" mosaic.
    369 - Figure(s): As portrayed on the "Battle of Issus" mosaic.
    370 - Mount: Bucephalus.
    371 * History: The most powerful hero of them all - son of Philip II, king of Macedonia (336 BC - 323 BC). After conquering the rest of the Thracians and quelling the unrest of the Greeks, Alexander embarked on a world-conquest march. Defeating the Persian forces at Granicus (334 BC), Issus (333 BC) and Gaugamela (331 BC), he became master of the Persian Empire. Entering India, he defeated king Porus at Hydaspes (326 BC), but his weary troops made him halt. Died in Babylon at the age of 33 while planning a campaign against Arabia.
    372 * Garrison: 2.
    373 * Function: Hero Killer
    374 * Special:
    375 - "Hero" Aura (All nearby cavalry units, including Super Cavalry, are 10% faster and have +15% attack.)
    376 - "Heroicide Bonus" (+20% attack bonus vs. enemy heroes.)
    377 
    378 <span style='font-size:8pt;line-height:100%'>Alexander the Great</span>
    379 
    380 * Name: Demetrius Poliorcetes.
    381 * Class: Hero3.
    382 * Hacker Armament: Sarissa; Short Sword (ornamental).
    383 * Ranged Armament: None.
    384 * Appearance:
    385 - Garb: 16 kg metal armour. Purple tunic.
    386 - Helmet: A fancy hat or a crown of laurels.
    387 - Shield: ?
    388 - Figure(s): ?
    389 * History: One of the Diadochi, king of Macedonia (294 BC - 288 BC), Demetrius was renowned as one of the bravest and most able successors of Alexander. As the son of Antigonus I Monophtalmus, he fought and won many important battles early on and was proclaimed king, along with his father, in 306 BC. Losing his Asian possessions after the battle of Ipsus, he later won the Macedonian throne. Fearing lest they should be overpowered by Demetrius, the other Diadochi united against him and defeated him.
    390 * Garrison: 1.
    391 * Function: Siege Enhancement
    392 * Special:
    393 - "Hero" Aura (All nearby siege weapons have 50% greater range and LOS (Poliorcetes means "the taker of cities").)
    394 
    395 http://???
    396 
    397 NEW UNIT TRAITS
    398 
    399 * Herocide Bonus: Alexander the Great has an attack bonus versus all other enemy heroes in the game. This gives him the unique qualification as a "hero killer."
    400 
    401 CIV CENTRE UNITS
    402 
    403 * Melee Infantry: Greek Hoplite.
    404 * Ranged Infantry: Thracian Peltast.
    405 * Cavalry: Greek Hyppikon.
    406 
    407 FORBIDDEN CLASSES
    408 
    409 * Swordsman.
    410 * Slinger.
    411 * Cavalry Spearman.
    412 * Cavalry Javelinist.
    413 * Cavalry Archer.
    414 * Quinquereme.
    415 
    416 STRUCTURE DESCRIPTIONS
    417 
    418 ==VILLAGE==
    419 
    420 * Name: Apoikia. (means 'Colony')
    421 * Class: Civ Centre.
    422 * History: During the Great Colonisation, the Hellenes built numerous colonies all over the shores of the Mediterranean and Black Seas, which became miniature versions of Greece on foreign soil.
    423 
    424 <insert picture of the above structure, if available>
    425 
    426 * Name: Melathron. (means 'House')
    427 * Class: House.
    428 * History: Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.
    429 
    430 <insert picture of the above structure, if available>
    431 
    432 * Name: Sitobolion. (means 'Granary')
    433 * Class: Farm Centre.
    434 * History: Grain wasn't plentiful in Hellas, which is why it was carefully stored in granaries, some of it being reserved for times of siege.
    435 
    436 <insert picture of the above structure, if available>
    437 
    438 * Name: Agros. (means 'Field')
    439 * Class: Field.
    440 * History: Even though Greece is a rugged country, farming was still one of the most common sources of food. Farms were built in small villages and outside city walls.
    441 
    442 <insert picture of the above structure, if available>
    443 
    444 * Name: Stavlos.
    445 * Class: Corral.
    446 * History: <Structure History>.
    447 
    448 <insert picture of the above structure, if available>
    449 
    450 * Name: Anakeion. (means 'Warehouse')
    451 * Class: Resource Centre.
    452 * History: Resources and building materials were kept in warehouses.
    453 
    454 <insert picture of the above structure, if available>
    455 
    456 * Name: Pyrgion. (means 'Little Tower')
    457 * Class: Scout Tower.
    458 * History: Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.
    459 
    460 <insert picture of the above structure, if available>
    461 
    462 * Name: Teichos. (means 'City Wall')
    463 * Class: Wall.
    464 * History: All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.
    465 
    466 <insert picture of the above structure, if available>
    467 
    468 * Name: Pyrgos. (means 'Tower')
    469 * Class: Wall Tower.
    470 * History: Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.
    471 
    472 <insert picture of the above structure, if available>
    473 
    474 * Name: Pule.
    475 * Class: Wall Gate.
    476 * History: ?
    477 
    478 <insert picture of the above structure, if available>
    479 
    480 ==TOWN==
    481 
    482 * Name: Limenos.
    483 * Class: Port Centre.
    484 * History: Greece is a sea country, which is why some of the greatest Hellenic and Hellenistic cities like Ephesus, Corinth, Alexandria and Antioch were built by the sea. It should also be noted that all colonies during the Great Colonisation were thriving port centres, which traded with the local population.
    485 
    486 <insert picture of the above structure, if available>
    487 
    488 * Name: Anaktoron. (means 'Temple')
    489 * Class: Health Centre.
    490 * History: The Hellenes built marvelous temples in order to honour their polytheistic pantheon. While all gods were venerated, a specific patron deity was supposed to watch over each polis.
    491 
    492 <insert picture of the above structure, if available>
    493 
    494 * Name: Strategion. (means 'Military Centre')
    495 * Class: Military Centre.
    496 * History: The Strategion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Strategoi.
    497 
    498 <insert picture of the above structure, if available>
    499 
    500 * Name: Agora. (means 'Market')
    501 * Class: Trade Centre.
    502 * History: The most important place in most Classical Greek polises, the Agora served many purposes - it was a stage for public speeches and debates, as well as a market.
    503 
    504 <insert picture of the above structure, if available>
    505 
    506 ==CITY==
    507 
    508 (If the civilisation branches at City, specify one Fortress for each branch)
    509 
    510 * Name: Akropolis. (means 'Fortress')
    511 * Class: Fortress.
    512 * History: The Akropolis was usually a fortified citadel in the upper part of the city. The Athenian Akropolis was renowned for its marvellous temples, among which was the Parthenon, while the Acro-Corinthus was highly prized by the Macedonians for its strategic location and good defences.
    513 
    514 <insert picture of the above structure, if available>
    515 
    516 SPECIAL STRUCTURES
    517 
    518 * Name: Theatron.
    519 * Class: SB1.
    520 * History: Greek theatres were places where the immortal tragedies of Aeschylus, Sophocles and many other talented dramatists were staged to the delight of the populace. They were instrumental in enriching Hellenic culture.
    521 * Requirements: None.
    522 * Phase: City.
    523 * Special:
    524 - Must be built in order to use Hellenisation CB.
    525 - Each additional Theatron reduces the delay between each use of Hellenisation by 30 seconds.
    526 - Limited to 3 Theatrons per player (therefore Hellenisation delay can be reduced to no more than 30 seconds).
    527 
    528 <insert picture of the above structure, if available>
    529 
    530 * Name: Gymnasion.
    531 * Class: SB2.
    532 * History: The gymnasion was a vital place in Hellenistic polises, where physical exercises were performed and social contacts established.
    533 * Requirements: None.
    534 * Phase: City.
    535 * Special: Garrisoning a male foot unit in the Gymnasion for a short period of time will bestow the unit with a permanent non-cumulative 15% speed increase. Recharge time for the "charging" ability is also reduced by 15%. Up to 10 units may be garrisoned at a time for this purpose.
    536 
    537 <insert picture of the above structure, if available>
    538 
    539 NEW STRUCTURE TRAITS
     53    Advanced: Tunic, bow, quiver, Petasus helmet or a similar looking broad-brimmed hat, sandals – things are getting better, more moolah!
     54    Elite: Tunic, bow, quiver, sandals, Pilos helmet, light linen cuirass – about as good as it gets for archers. – Not too fancy, he’s WAY down there on the list in terms of money. His cuirass is a quilted linen example, NOT the type worn by hoplites. Pretty much he’d be the Advanced but with a quilted linen cuirass
     55  * History: Cretan archers were the best archers in Greece. They used a different bow with longer range. [Note: this could be used as a potential tech.]
     56  * Garrison: 1.
     57  * Function: Good against Infantry.
     58  * Special: -
     59
     60=== CAVALRY ===
     61
     62 * Name: Greek Hyppikon.
     63  * Class: Cavalry Swordsman.
     64  * Hacker Armament: Sword; Spear (ornamental).
     65  * Appearance:
     66   * Garb: Bronze thorax; Pericnimides (Bronze Greaves).
     67   * Helmet: Greek Cavalry Helmet (different from Hoplite's).
     68   * Shield: No shield.
     69   * Figure(s): -
     70  * History: The Greek cavalry was formed by the rich and aristocrats in ancient Greece, because breeding horses was expensive. They were therefore not used in great numbers.
     71  * Garrison: 2.
     72  * Function: Good against Infantry.
     73  * Special: -.
     74
     75
     76
     77=== SUPPORT UNITS ===
     78
     79 * Name: Greek Ghune. (means 'woman')
     80  * Class: Female Citizen.
     81  * Appearance: A long himation covered by a short chiton. Long hair hair pinned up.
     82  * History: Even though Greece was a male-dominated world, women did play a significant role in it. The most outstanding examples were Sappho, the famous poet, and Olympias, the mother of Alexander the Great.
     83  * Garrison: 1.
     84  * Function: -
     85  * Special: -
     86
     87
     88
     89 * Name: Akaestor.
     90  * Class: Healer.
     91  * Appearance:
     92   * Garb: Chiton (player color), with a long white Himation wrapped around him.
     93   * Helmet: None.
     94   * Shield: None.
     95   * Figure(s): Old man. White hair. Optional beard.
     96  * History: The art of medicine was widely practised in Classical Greece. Hippocrates was the first physician to separate religion and superstition from actual medicine, and many others followed his lead.
     97  * Garrison: 1.
     98  * Function: -
     99  * Special: -
     100
     101
     102
     103 * Name: Emporos.
     104  * Class: Trader.
     105  * Appearance:
     106   * Garb: Normal chiton with himation (leather boots).
     107   * Helmet: Wide brimmed hat.
     108   * Shield: None.
     109   * Figure(s): Donkey caravan.
     110   * Mount: Donkey.
     111  * History: The Greeks were born traders. While not as widely spread as sea trade, land trade nevertheless was practised on a reasonable scale.
     112  * Garrison: 2.
     113  * Function: -
     114  * Special: -
     115
     116
     117 * Name: Emporiko Plio.
     118  * Class: Merchant Ship.
     119  * Appearance:
     120   * Shell: (Standard).
     121  * History: ?
     122  * Garrison: Cannot.
     123  * Function: ?
     124  * Special: ?
     125
     126
     127=== WARSHIPS ===
     128
     129 * Name: Greek Pentekontors.
     130  * Class: Bireme.
     131  * Appearance:
     132   * Shell: Single-tier, 25 rows.
     133  * History: Pentekontors were employed from 800 BC, mostly as a light support unit in the Greek navy. After 600 BC, they were only seen in battle in very limited numbers. They were still in use by small states which could not afford a sufficient number of triremes for their navy.
     134  * Garrison: Cannot.
     135  * Function: These ships were designed to go fast so they could transport troops to the sights of battles. They had a single tier (level) of 25 oarsmen on each side, and were called Pentekontors.
     136  * Special: -
     137
     138
     139 * Name: Greek Trireme.
     140  * Class: Trireme.
     141  * Appearence:
     142   * Shell: Three tiers of oars. Larger than the Pentakonter.
     143  * History: The first Triremes were built circa 650BC, and by 500BC the Trireme was the most widely used heavy warship of the Greek city-states. In the Trireme the outriggers were now an integral part of the ship's hull. The Trireme also had a partial or full fighting deck above the rowers. The length of the Trireme remained approximately 35-38 meters, and the beam was approximately 3.5 metres. A Trireme carried 170 oarsmen, plus twenty sailors and fourteen marines in Greek navies. The top speed of a Trireme was approximately 11.5 knots. Some Triremes may have been able to reach higher speeds in short bursts. A Trireme travelling from Athens to Mitylene in 427BC made the 350 kilometre trip in only 24 hours, averaging eight knots (14.6 km/h). The Trireme could accelerate much faster than a Bireme or Penteconter, and was much more manoeuvrable. This gave the Trireme an advantage in combat, where higher speed and manoeuvrability meant a better chance of victory.
     144  * Garrison: Cannot.
     145  * Function: The common tactics of the time were to ram one's opponent. Most ships at the time were equipped with a large battering ram at the bow which was used to crush the sides of an opponent. Another common tactic was to brush along the sides of the opponent's ship and snap all of the oars off. Once the ship was disabled and floundering in the waves, then the other ship could move in and finish its opponent. The Greeks employed the ramming tactics to excellent effect throught out their naval battles. Speed was the key element for ramming and that required manoeuvrability and lightly armoured ships.
     146  * Special: -
     147
     148
     149=== SIEGE UNITS ===
     150
     151 * Name: Helepolis
     152  * Class: Ram.
     153  * Appearance:
     154   * Shell: Siege Tower
     155  * History: When Demetrius Poliorcetes besieged Salamis, in Cyprus, he instructed that a machine be constructed, which he called "the taker of cities." Its form was that of a square tower, each side 90 cubits high and 45 wide. It rested on four wheels, each eight cubits high. It was divided into nine stories, the lower of which contained machines for throwing great stones, the middle large catapults for throwing spears, and the highest, other machines for throwing smaller stones, together with smaller catapults. It was manned with 200 soldiers, besides those that moved it by pushing the parallel beams at the bottom (Diod. xx.48).
     156  * Garrison: 5. <== Note largest garrison requirement you're likely to find.
     157  * Function: Functions much like a warship, but on land. Is able to garrison all types of units (except cavalry) to increase attack and other attributes, including other siege units. This in all probability could/should be a campaign and editor-only unit. However, once we implement walls and ships as spec'd, we'll have a better understanding of whether or not we can include the Helepolis in the standard game.
     158  * Special: May unload garrisoned units over enemy walls.
     159
     160
     161 * Name: Lithobolos
     162  * Class: Catapult
     163  * Appearance:
     164   * Shell: Stone-throwing catapult, similar to the Roman onager.
     165  * History: The Lithobolos (Stone Thrower) hurled stones of 10 lbs (4.5 kilos) to 180 lbs (82 kilos) in weight. They all looked alike and differed only in size: the dimentions being calculated by a complex mathematical formula based on the spring diameter. Such machines were normally brought to point-blank range (150-200 yards [157m - 185m]) and were capable of stripping the battlements from fortified walls.
     166  * Garrison: 3.
     167  * Function: Anti-building siege. Used to take down Walls and Fortresses. 10-20% weaker than the unupgraded Roman Onager.
     168  * Special: Does bonus damage vs. enemy units garrisoned atop walls and towers.
     169
     170
     171 * Name: Oxybeles
     172  * Class: Ballista
     173  * Appearance:
     174   * Shell: Scorpion-like engine that throws rock instead of arrows.
     175  * History: The Oxybeles was designed in 375 BC, because the composite bow developed so fast that it grew too large and too powerful to be operated by a single human archer. The bow was placed on a tripod and a winch was fitted to draw it back. It was still made out of horn, wood and sinew, but it was bigger and more powerful then the gastrophetes bow. Because of that, the range was greater, and by placing the bow on a stable tripod, the accuracy of the shot was also greatly improved. However, the limits of the materials were nearly reached, and the engineers still wanted more power.
     176  * Garrison: 3.
     177  * Function: Building and Infantry killer. Smaller and weaker than the Roman Scorpion.
     178  * Special: Bonused vs. Infantry and Infantry Archers.
     179
     180
     181=== POLEIS SUPER UNITS ===
     182
     183 * Name: Spartan Hoplite (Spartiate)
     184  * Class: Super Infantry Unit.
     185  * Hacker Armament: Spear (tied a lace around his spear to improve grip while thrusting over the wall of hostile shields); Xiphos (ornamental).
     186  * Appearance:
     187    Corinthian helmet with side-to-side large, bright red crest, linen cuirass, bronze greaves, spear, hoplon with large Spartan red Lambda symbol, Xiphos sheathed on left side.
     188  * History: The Spartans had a very peculiar form of government which enabled them to be professional soldiers. It not only enabled them, but actually forced them to be superior soldiers as a small group of Spartans had to dominate an enormous number of subjects and unwilling allies. The Spartan army was superior in Hellas, and in the rest of the known world. No other army was so well trained, and had such excellent equipment. They believed that traditional training was the key to success, and for centuries they were correct, as they never lost a battle in spite of their small numbers. Ironically enough, this concept ended the Spartan supremacy, as the Spartan phalanx could not resist the new sloped Theban phalanx and the invading integrated Macedonian forces. The end of the Spartan power marked the end of the domination of the phalanx.
     189  * Garrison: 1.
     190  * Function: Good vs. Cavalry and Infantry. Their Achilles Heel is definately archery, with no extra pierce armor when compared to the standard "Greek Hoplite." Uses Xiphos (sword) when not in formation. Uses Dory (spear) when in formation.
     191  * Special: Special (small; 10%) attack bonus vs. Persian units.
     192
     193
     194 * Name: Athenian Ekdromos (Ekdromos)
     195  * Class: Super Infantry Unit.
     196  * Hacker Armament: Throwing Spear (primary); Kopis (when attacking enemy females, slingers, siege, and/or javelinists).
     197  * Appearance:
     198    Early Thracian Style Helmet with vertical crest; Hoplon shield with Gorgon Head texture (the only Greek unit with this shield texture - sacred to Athenians); No Greaves; No body armor; Loose-fitting chiton/tunic; Kopis sheathed on his left side; Sandals.
     199  * History: Ekdromos (literally: out runner) was a development of the hoplite. Development of the hoplite took many twists and turns based on the changing dynamics on the field of battle. Once armies began using Peltasts imported from Thrace something had to be done to counter this barrage of javelins thrown into the midst of a phalanx. The Thebans began to increase the armor of their hoplites, but the Athenians took a completely different approach and lightened the load for their infantry. The Ekdromoi would dash out from the phalanx, close with the enemy ranged units at speed, and cut them down at will. This approach also worked to harass more heavily armed troops as well, the enemy carrying too much weight to catch the vexatious Ekdromoi.
     200  * Garrison: 1.
     201  * Function: This is 0 A.D.'s version of the Eagle Warrior from Age of Kings: The Conquerors. Fast. Great for raiding and great against siege engines (too fast to be hit by siege projectiles)
     202  * Special: Bonused 100% vs. Female, Siege, Slinger, and Javelinist Class units. Uses his Kopis to slay these units. All other units he throws his spear like a Javelinist. It is short range, slow to reload, but high attack strength.
     203
     204
     205
     206=== MACEDONIAN SUPER UNITS ===
     207
     208 * Name: Macedonian Pezhetairoi.
     209  * Class: Super Infantry Unit.
     210  * Hacker Armament: 18-foot sarissa lance; Sword (ornamental).
     211  * Appearance:
     212    Thracian helmet, bronze muscled cuirass, round shield, sarissa (15 – 19 foot pike), kopis on left side, tunic
     213  * History: 'Foot Companions', these were the elite troops from the Macedonian phalanx, whom carried their Sarissas with both hands, the white shields being attached to their armour. The Sarissa and the new tactics they used were developed by Philip II under Theban influence. If properly protected by cavalry on both sides, the Pezhetairoi were virtually invincible to any kind of enemy unit. They were always deployed in deep formations of 16+.
     214  * Garrison: 1.
     215  * Function: Good against Cavalry and Infantry. Vulnerable to Archers, Slingers, and Javelinists. Vulnerable to Cavalry attacking from the rear. Movement: Slow.
     216  * Special: When ordered into the Syntagma formation they gain additional 25% bonus vs. Cavalry attacking from the front.
     217
     218
     219 * Name: Macedonian Hetairoi.
     220  * Class: Super Cavalry Unit.
     221  * Hacker Armament: 18-foot sarissa lance; Sword (ornamental).
     222  * Appearance:
     223    Boeotian helmet with plume, bronze muscled cavalry cuirass (same as infantry but with wider bottom), greaves, sandals, 9-foot spear (sarissa), kopis on left side.
     224  * History: Macedonian noblemen made up this elite cavalry unit, which was key to victory for Macedonian kings starting with Philip II, whom increased their number from 600 to several thousand. The Companion Cavalry was also a preferred general stand.
     225  * Garrison: 2.
     226  * Function: All around powerful unit, but best vs. Cavalry and Archers. Fast mobile units. Only weakness is vs. enemy SUs.
     227  * Special: -
     228
     229
     230=== POLEIS HEROES ===
     231
     232 * Name: Themistocles
     233  * Class: Hero1.
     234  * Hacker Armament: Xiphos
     235  * Ranged Armament: None
     236  * Appearance:
     237   * Garb: Lino-thorax, Pericnimides (Bronze Greaves), tailored garments.
     238   * Helmet: No helmet.
     239   * Shield: Round shield with an Athene Owl design.
     240   * Figure(s): Think of a saltier Maximus from the movie Gladiator.
     241  * History: The general whom persuaded the Athenians to invest their income from silver mines in a war navy of 200 Triremes. A key figure during the Persian Wars, he commanded the victorious Athenian navy at the decisive battle of Salamis in 479 BC. Later, he pursued an active policy against the Persians in the Aegean, thereby laying the foundations of future Athenian power. Ostracised by the Athenians, he was forced to flee to the protection of the Persians.
     242  * Garrison: 1.
     243  * Function: Naval Enhancement
     244  * Special:
     245   * "Hero" Aura (When garrisoned in a ship, all nearby war ships are 20% faster. Ships are also built 20% faster during his lifespan).
     246
     247
     248 * Name: Leonidas
     249  * Class: Hero2.
     250  * Hacker Armament: Spear.
     251  * Ranged Armament: None.
     252  * Appearance:
     253   * Garb: White tunic with purple trimmings.
     254   * Helmet: As for Spartiate. Striped Plume.
     255   * Shield: As for Spartiate.
     256   * Other: Looks like a meaner and badder Spartiate. Long hair poking down out of the bottom of his helmet, with beard. Think of Aragorn from the Lord of the Rings movies. Include a red cloak for artistic license and for differentiation from the "common Spartiate." (approved by Paul).
     257  * History: The king of Sparta, whom fought and died at the battle of Thermopylae in 480 BC. He successfully blocked the way of the huge Persian army through the narrow passage with his 7000 men, until Xerxes was made aware of a secret unobstructed path. Finding the enemy at his rear, Leonidas sent home most of his troops, choosing to stay behind with 300 hand-picked hoplites and win time for the others to withdraw.
     258  * Garrison: 1.
     259  * Function: Infantry Enhancement
     260  * Special:
     261   * "Hero" Aura (Nearby friendly Hoplites and Spartiates have +20% attack and +10% armor.)
     262
     263
     264 * Name: Xenophon
     265  * Class: Hero3.
     266  * Hacker Armament: Spear.
     267  * Ranged Armament: None.
     268  * Appearance:
     269   * Garb: White tunic with purple trimmings.
     270   * Helmet: Thracian type.
     271   * Shield: Hoplon.
     272   * Figure(s): Similar to hoplite, but cuirass is covered with lamellar plate mail.
     273  * History: Xenophon (c. 430 B. C. to c. 355 B. C.) was a Greek soldier and (later) historian who was born in Athens of an oligarch family and was a student of Socrates during his youth. In 401 B. C., Xenophon joined an army of Greek mercenaries lead by Clearchus and four other generals who were aiding Cyrus the Younger in his military campaign against his brother, King Artaxerxes II. He initially went along as a civilian observer and guest of his friend Proxenus who was one of the five generals. Unfortunately for the Greeks, Cyrus was killed in the Battle of Cunaxa in 401 B. C. and the 10000 Greeks found themselves alone in enemy territory, more than 1000 miles from the nearest Greek colony. In addition, the leaders of the force and a hundred captains were treacherously murdered during a negotiation by the Persian satrap Tissaphernes. On the very night after the assassination of Clearchus, the other generals and captains, Xenophon endeavored to rally the spirits of the surviving officers, successfully, and through the night they reorganized the army as if it had not been decapitated of its leadership. Through the timely intervention of a civilian hanger-on the Greek phalanx met the new day confident and ready to fight again, survive regardless of the odds against doing so. Xenophon was elected one of the new Greek leaders chosen to lead the army in its retreat out of Persia. In a march that lasted five months, traveled over 1500 miles, and overcoming many obstacles (both external and internal), they finally reached the colony of Trapezus (now Trabzon, Turkey) on the Black Sea, and then further found their way by land and sea legs back to the Greek homelands in a journey that took more than a year and a half altogether. As one of the five new Strategoi and most junior at that (having never been a soldier), Xenophon is given the task of commanding the rearmost division, the position that turned out to be the most dangerous during the “Anabasis”, or “March Up Country”. Xenophon repetitively demonstrated his brilliance and leadership qualities in effecting new organizations of light troops and cavalry to include the tactics of their employment in the protection of the phalanx in countering and overcoming their adversaries along the route of march to a degree that he becomes the acknowledged leader of the entire force even though Cheirisophus was the senior strategoi who commanded the van and all the others strategoi outranked him. The story of the retreat from Cunaxa, which Xenophon himself wrote in the third person (as was the custom of the times), is one of the most famous feats of all time in recorded military history. Xenophon went on to fight and lead troops in numerous battles then later write numerous books on military tactics, organization and command throughout the remainder of his lifetime. Other than the legacy of the Anabasis itself his legacy left to the annals of warfare really took effect when Phillip II of Macedon and his son Alexander the Great (also a stude3nt of Socrates for a time) succeeding him put Xenophon’s knowledge of warfighting to work for them and the latter went on to conquer most of the known world at the time.
     274  * Garrison: 1.
     275  * Function: Speed Enhancement
     276  * Special:
     277   * "Hero" Aura (When placed into formation all units in the formation +15% speed and +15% armor. Additionally, during Xeno's lifespan, all Peltasts +15% speed.)
     278
     279
     280
     281=== MACEDONIAN HEROES ===
     282
     283 * Name: Philip II.
     284  * Class: Hero1.
     285  * Hacker Armament: As for Macedonian Hetairoi.
     286  * Ranged Armament: None.
     287  * Appearance:
     288   * Garb: Purple tunic.
     289   * Helmet: Gold helmet.
     290   * Shield: As for Macedonian Hetairoi.
     291   * Figure(s): As for Macedonian Hetairoi.
     292   * Mount: As for Macedonian Hetairoi.
     293  * History: The king of Macedonia (359 BC - 336 BC), he carried out vast monetary and military reforms in order to make his kingdom the most powerful force in the Greek world. Greatly enlarged the size of Macedonia by conquering much of Thrace and subduing the Greeks. Murdered in Aegae while planning a campaign against Persia.
     294  * Garrison: 2.
     295  * Function: Cavalry Enhancement
     296  * Special:
     297   * "Hero" Aura (All nearby friendly SUs gain a +20% attack boost.)
     298
     299
     300
     301 * Name: Alexander the Great.
     302  * Class: Hero2.
     303  * Hacker Armament: A mean looking Kopis.
     304  * Ranged Armament: None.
     305  * Appearance:
     306   * Garb: As portrayed on the "Battle of Issus" mosaic.
     307   * Helmet: Bronze "Lion" helmet, complete with flowing crest and feathers.
     308   * Shield: As portrayed on the "Battle of Issus" mosaic.
     309   * Figure(s): As portrayed on the "Battle of Issus" mosaic.
     310   * Mount: Bucephalus.
     311  * History: The most powerful hero of them all - son of Philip II, king of Macedonia (336 BC - 323 BC). After conquering the rest of the Thracians and quelling the unrest of the Greeks, Alexander embarked on a world-conquest march. Defeating the Persian forces at Granicus (334 BC), Issus (333 BC) and Gaugamela (331 BC), he became master of the Persian Empire. Entering India, he defeated king Porus at Hydaspes (326 BC), but his weary troops made him halt. Died in Babylon at the age of 33 while planning a campaign against Arabia.
     312  * Garrison: 2.
     313  * Function: Hero Killer
     314  * Special:
     315   * "Hero" Aura (All nearby cavalry units, including Super Cavalry, are 10% faster and have +15% attack.)
     316   * "Herocide Bonus" (+20% attack bonus vs. enemy heroes.)
     317
     318
     319 * Name: Demetrius Poliorcetes.
     320  * Class: Hero3.
     321  * Hacker Armament: Sarissa; Short Sword (ornamental).
     322  * Ranged Armament: None.
     323  * Appearance:
     324   * Garb: 16 kg metal armour. Purple tunic.
     325   * Helmet: A fancy hat or a crown of laurels.
     326   * Shield: ?
     327   * Figure(s): ?
     328  * History: One of the Diadochi, king of Macedonia (294 BC - 288 BC), Demetrius was renowned as one of the bravest and most able successors of Alexander. As the son of Antigonus I Monophtalmus, he fought and won many important battles early on and was proclaimed king, along with his father, in 306 BC. Losing his Asian possessions after the battle of Ipsus, he later won the Macedonian throne. Fearing lest they should be overpowered by Demetrius, the other Diadochi united against him and defeated him.
     329  * Garrison: 1.
     330  * Function: Siege Enhancement
     331  * Special:
     332   * "Hero" Aura (All nearby siege weapons have 50% greater range and LOS (Poliorcetes means "the taker of cities").)
     333
     334
     335
     336=== NEW UNIT TRAITS ===
     337
     338 * Herocide Bonus: Alexander the Great has an attack bonus versus all other enemy heroes in the game. This gives him the unique qualification as a "hero killer."
     339
     340=== CIV CENTRE UNITS ===
     341
     342 * Melee Infantry: Greek Hoplite.
     343 * Ranged Infantry: Thracian Peltast.
     344 * Cavalry: Greek Hyppikon.
     345
     346=== FORBIDDEN CLASSES ===
     347
     348 * Swordsman.
     349 * Slinger.
     350 * Cavalry Spearman.
     351 * Cavalry Javelinist.
     352 * Cavalry Archer.
     353 * Quinquereme.
     354
     355== STRUCTURE DESCRIPTIONS ==
     356
     357=== VILLAGE ===
     358
     359 * Name: Apoikia. (means 'Colony')
     360  * Class: Civ Centre.
     361  * History: During the Great Colonisation, the Hellenes built numerous colonies all over the shores of the Mediterranean and Black Seas, which became miniature versions of Greece on foreign soil.
     362
     363
     364 * Name: Melathron. (means 'House')
     365  * Class: House.
     366  * History: Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.
     367
     368
     369 * Name: Sitobolion. (means 'Granary')
     370  * Class: Farm Centre.
     371  * History: Grain wasn't plentiful in Hellas, which is why it was carefully stored in granaries, some of it being reserved for times of siege.
     372
     373
     374 * Name: Agros. (means 'Field')
     375  * Class: Field.
     376  * History: Even though Greece is a rugged country, farming was still one of the most common sources of food. Farms were built in small villages and outside city walls.
     377
     378
     379 * Name: Stavlos.
     380  * Class: Corral.
     381  * History: <Structure History>.
     382
     383
     384 * Name: Anakeion. (means 'Warehouse')
     385  * Class: Resource Centre.
     386  * History: Resources and building materials were kept in warehouses.
     387
     388
     389 * Name: Pyrgion. (means 'Little Tower')
     390  * Class: Scout Tower.
     391  * History: Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.
     392
     393
     394 * Name: Teichos. (means 'City Wall')
     395  * Class: Wall.
     396  * History: All Hellenic cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications, like the Athenian Long Walls, for example, were massive structures.
     397
     398
     399 * Name: Pyrgos. (means 'Tower')
     400  * Class: Wall Tower.
     401  * History: Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.
     402
     403
     404 * Name: Pule.
     405  * Class: Wall Gate.
     406  * History: ?
     407
     408=== TOWN ===
     409
     410 * Name: Limenos.
     411  * Class: Port Centre.
     412  * History: Greece is a sea country, which is why some of the greatest Hellenic and Hellenistic cities like Ephesus, Corinth, Alexandria and Antioch were built by the sea. It should also be noted that all colonies during the Great Colonisation were thriving port centres, which traded with the local population.
     413
     414 * Name: Anaktoron. (means 'Temple')
     415  * Class: Health Centre.
     416  * History: The Hellenes built marvelous temples in order to honour their polytheistic pantheon. While all gods were venerated, a specific patron deity was supposed to watch over each polis.
     417
     418 * Name: Strategion. (means 'Military Centre')
     419  * Class: Military Centre.
     420  * History: The Strategion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Strategoi.
     421
     422
     423 * Name: Agora. (means 'Market')
     424  * Class: Trade Centre.
     425  * History: The most important place in most Classical Greek polises, the Agora served many purposes - it was a stage for public speeches and debates, as well as a market.
     426
     427
     428=== CITY ===
     429
     430 * Name: Akropolis. (means 'Fortress')
     431  * Class: Fortress.
     432  * History: The Akropolis was usually a fortified citadel in the upper part of the city. The Athenian Akropolis was renowned for its marvellous temples, among which was the Parthenon, while the Acro-Corinthus was highly prized by the Macedonians for its strategic location and good defences.
     433
     434
     435=== SPECIAL STRUCTURES ===
     436
     437 * Name: Theatron.
     438  * Class: SB1.
     439  * History: Greek theatres were places where the immortal tragedies of Aeschylus, Sophocles and many other talented dramatists were staged to the delight of the populace. They were instrumental in enriching Hellenic culture.
     440  * Requirements: None.
     441  * Phase: City.
     442  * Special:
     443   * Must be built in order to use Hellenisation CB.
     444   * Each additional Theatron reduces the delay between each use of Hellenisation by 30 seconds.
     445   * Limited to 3 Theatrons per player (therefore Hellenisation delay can be reduced to no more than 30 seconds).
     446
     447
     448 * Name: Gymnasion.
     449  * Class: SB2.
     450  * History: The gymnasion was a vital place in Hellenistic polises, where physical exercises were performed and social contacts established.
     451  * Requirements: None.
     452  * Phase: City.
     453  * Special: Garrisoning a male foot unit in the Gymnasion for a short period of time will bestow the unit with a permanent non-cumulative 15% speed increase. Recharge time for the "charging" ability is also reduced by 15%. Up to 10 units may be garrisoned at a time for this purpose.
     454
     455
     456=== NEW STRUCTURE TRAITS ===
    540457
    541458See Special Structures.
    542459
    543 FORBIDDEN STRUCTURES
     460=== FORBIDDEN STRUCTURES ===
    544461
    545462None.
    546463
    547 CIV BONUSES
    548 
    549 CB1
    550 Name: Oikoumene.
    551 History: The Hellenes envisioned themselves as comprising the civilised world (oikoumene), surrounded by more or less developed barbarians. Many foreigners also considered them men of higher stature.
    552 Effect: 10-15% cheaper technologies.
    553 
    554 CB2
    555 Name: Hellenisation.
    556 History: By means of their superior culture and evocative language, the Greeks were highly successful in Hellenising various foreigners. During the Hellenistic Age, Greek was the 'lingua franca' of the Ancient World, spoken widely from Spain to India.
     464== CIV BONUSES ==
     465
     466 * CB1
     467  * Name: Oikoumene.
     468  * History: The Hellenes envisioned themselves as comprising the civilised world (oikoumene), surrounded by more or less developed barbarians. Many foreigners also considered them men of higher stature.
     469  * Effect: 10-15% cheaper technologies.
     470
     471 * CB2
     472  * Name: Hellenisation.
     473  * History: By means of their superior culture and evocative language, the Greeks were highly successful in Hellenising various foreigners. During the Hellenistic Age, Greek was the 'lingua franca' of the Ancient World, spoken widely from Spain to India.
    557474Effect: Every 90 seconds, a random unit from another civilisation is produced from the Theatron and comes under control of the player. This occurs automatically and without cost - though each unit will require sufficient population slots to support. Units with construction capability will only be able to build Hellenic structures. Requires: Theatron Special Structure.
    558475
    559 TEAM BONUS:
    560 
    561 TB
    562 Name: Oracle at Delphi.
    563 History: The sacred Oracle of Apollo at Delphi was among the most highly cherished sanctuaries by Hellenes and foreigners alike. The Lydian king Croesus, for example, consulted the advice of the god before going to war with Cyrus the Great of Persia.
    564 Effect: All units and allied units have increased LOS. ~ 10%
    565 
    566 TECHNOLOGIES
    567 
    568 * Infantry: Very good, probably the best in the game. All technologies. Archers are the exception: neither here, nor there. Archery techs average.
    569 * Cavalry: Mediocre to poor (except for Hetairoi, which are excellent). Nothing to match the cavalry of the Persians, for instance.
    570 * Naval: Very good. Almost all technologies.
    571 * Siege: Good. Most technologies.
    572 * Economy:
    573 - Farming: Mediocre. They should get some of the technologies, but not the most advanced ones.
    574 - Mining: Very good. Almost all, if not all, technologies. Silver and gold mines have been discovered and exploited in Greece and Macedonia. Coinage was highly developed, especially after the reform of Philip II.
    575 - Lumbering: Mediocre. Same as farming.
    576 - Hunting: Very limited. It was practised mostly as a sport by Macedonian kings.
    577 - Land Trade: Mediocre. Definitely nothing to match that of the best civs in the area.
    578 - Naval Trade: Very good, one of the best in the game. Almost all techs.
    579 - Architecture: Above average. I would say something on the order of 80% of that of the Persians. Better for the Poleis branch than for the Macedonians.
    580 - Defences: Poleis - Very good. Macedonia - 80% of those of Poleis.
    581 
    582 SPECIAL TECHNOLOGIES
    583 
    584 ==POLEIS SPECIAL TECHNOLOGIES==
    585 
    586 ST1
    587 Name: Phalanx.
    588 History: The classical phalanx formation was developed about VIII century BC. It was eight men deep and two hundred men wide.
    589 Effect: The player gains the ability to order his troops into a Phalanx formation, providing +30% attack and +30% armor if attacked from the front.
    590 
    591 ST2
    592 Name: Delian League.
    593 History: Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.
    594 Effect: Triremes are 20% cheaper.
    595 
    596 ==MACEDONIAN SPECIAL TECHNOLOGIES==
    597 
    598 ST1
    599 Name: Syntagma.
    600 History: Introduced by Philip II, it was derived from the oblique battle front developed by the Theban commander Epaminondas. The phalanx, consisting of 256 men, is arranged in the following way – 16 men in width and 16 in depth.
    601 Effect: The player gains the ability to order his spear infantry into a Syntagma formation: irresistible charge of the Macedonian phalangites, which is vulnerable only in the rear. The formation allows the units in the 2nd row of the formation to also attack enemy units directly in front of the formation. In effect this doubles the attack power of the offensive face of the formation.
    602 
    603 ST2
    604 Name: Hellenistic Metropolises.
    605 History: Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.
    606 Effect: Civ Centres have double hitpoints.
    607 
    608 ==MISCELLANEOUS==
    609 
    610 Possible "standard" technology
    611 Name: Tirtean Paeans.
    612 History: Paeans were battle hymns that were sung by the hoplites when they charged the enemy lines. One of the first known Paeans were composed by Tirteus, a warrior poet of Sparta, during the First Messenian War.
    613 Effect: Infantry move faster.
     476== TEAM BONUS: ==
     477
     478 * TB
     479  * Name: Oracle at Delphi.
     480  * History: The sacred Oracle of Apollo at Delphi was among the most highly cherished sanctuaries by Hellenes and foreigners alike. The Lydian king Croesus, for example, consulted the advice of the god before going to war with Cyrus the Great of Persia.
     481  * Effect: All units and allied units have increased LOS. ~ 10%
     482
     483== TECHNOLOGIES ==
     484
     485 * Infantry: Very good, probably the best in the game. All technologies. Archers are the exception: neither here, nor there. Archery techs average.
     486 * Cavalry: Mediocre to poor (except for Hetairoi, which are excellent). Nothing to match the cavalry of the Persians, for instance.
     487 * Naval: Very good. Almost all technologies.
     488 * Siege: Good. Most technologies.
     489 * Economy:
     490  * Farming: Mediocre. They should get some of the technologies, but not the most advanced ones.
     491  * Mining: Very good. Almost all, if not all, technologies. Silver and gold mines have been discovered and exploited in Greece and Macedonia. Coinage was highly developed, especially after the reform of Philip II.
     492  * Lumbering: Mediocre. Same as farming.
     493  * Hunting: Very limited. It was practised mostly as a sport by Macedonian kings.
     494  * Land Trade: Mediocre. Definitely nothing to match that of the best civs in the area.
     495  * Naval Trade: Very good, one of the best in the game. Almost all techs.
     496  * Architecture: Above average. I would say something on the order of 80% of that of the Persians. Better for the Poleis branch than for the Macedonians.
     497  * Defences: Poleis - Very good. Macedonia - 80% of those of Poleis.
     498
     499== SPECIAL TECHNOLOGIES ==
     500
     501=== POLEIS SPECIAL TECHNOLOGIES ===
     502
     503 * ST1
     504  * Name: Phalanx.
     505  * History: The classical phalanx formation was developed about VIII century BC. It was eight men deep and two hundred men wide.
     506  * Effect: The player gains the ability to order his troops into a Phalanx formation, providing +30% attack and +30% armor if attacked from the front.
     507
     508 * ST2
     509  * Name: Delian League.
     510  * History: Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.
     511  * Effect: Triremes are 20% cheaper.
     512
     513=== MACEDONIAN SPECIAL TECHNOLOGIES ===
     514
     515 * ST1
     516  * Name: Syntagma.
     517  * History: Introduced by Philip II, it was derived from the oblique battle front developed by the Theban commander Epaminondas. The phalanx, consisting of 256 men, is arranged in the following way – 16 men in width and 16 in depth.
     518  * Effect: The player gains the ability to order his spear infantry into a Syntagma formation: irresistible charge of the Macedonian phalangites, which is vulnerable only in the rear. The formation allows the units in the 2nd row of the formation to also attack enemy units directly in front of the formation. In effect this doubles the attack power of the offensive face of the formation.
     519
     520 * ST2
     521  * Name: Hellenistic Metropolises.
     522  * History: Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.
     523  * Effect: Civ Centres have double hitpoints.
     524
     525== MISCELLANEOUS ==
     526
     527 * Possible "standard" technology
     528  * Name: Tirtean Paeans.
     529  * History: Paeans were battle hymns that were sung by the hoplites when they charged the enemy lines. One of the first known Paeans were composed by Tirteus, a warrior poet of Sparta, during the First Messenian War.
     530  * Effect: Infantry move faster.