OUTDATED
For the most up-to-date information, check the Civilisation Overview and Structure Tree in the game.

https://trac.wildfiregames.com/export/27126/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/emblems/emblem_macedonians.png

MACEDONIANS CIVILISATION PROFILE

Versions 1-18
Edited by Michael D. Hafer [aka Mythos_Ruler] Email: michaeldhafer@gmail.com. (Indiana, United States of America).
Versions 19-22, 24-
Edited by Carl Ortega [aka Carltonus] Email: carlthegreat-6996@yahoo.com. (California, United States of America).
Version 23
Added OUTDATED template by Langbart

http://upload.wikimedia.org/wikipedia/commons/a/ac/BattleofIssus333BC-mosaic-detail1.jpg

UNIT DESCRIPTIONS

INFANTRY

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  • Generic Name: Foot Companion.
  • Specific Name: Pezétairos.
    • Class: Citizen Pikeman.
    • Hacker Armament: Long Macedonian pike (sarissa).
    • Appearance:
      • Basic: Rear ranker: Pilos helmet, tunic, round Macedonian pelta.
      • Advanced: Mid-ranker: Open-faced Thracian or Phyrgian helmet (can be crested or plumed), Linothorax armour with pteruges, round Macedonian pelta, bronze greaves.
      • Elite: Front ranker: Closed-faced Phrygian helmet (can be feathered, plumed, or crested), bronze muscled cuirass with leather pteruges, round Macedonian helmet, bronze greaves.
    • History: The Pezhetairoi were the backbone of the Macedonian army, much like the Hoplites were for the Hellenes. What makes them different is their use of a two-handed 18-foot (6-meter) pike and their massed "syntagma" formation, a variation on the Greek phalanx borrowed from the Thebans. The Pezhetairos is a professional, making him one of the strongest spearmen in the game.
    • Garrison: 1.
    • Function: Slow cavalry killer, deals triple damage against them. Individually, very vulnerable to ranged units and swordsmen.
    • Special: As a pikeman, may use the Syntagma formation (minimum 16 units).

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  • Generic Name: Agrianian Peltast.
  • Specific Name: Peltastḗs Agrías.
    • Class: Citizen Infantry Javelineer.
    • Ranged Armament: Javelins.
    • Hacker Armament: Curved dagger (ornamental).
    • Appearance:
      • Basic: Kausia cap, simple tunic, Thracian-style pelta shield, leather boots
      • Advanced: Kausia cap, decorated tunic, cloak, decorated pelta shield, leather boots.
      • Elite: Macedonian or Phrygian helmet (may be crested), lightweight quilted linothorax, cloak, decorated pelta shield, greaves, leather boots.
    • History: The Agrianians were Alexander's best skirmishers when he went on his world conquest. They had Macedonian and Thracian influences, and were deadly accurate.
    • Garrison: 1.
    • Function: Good, fast skirmishers.
    • Special: -

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  • Generic Name: Rhodian Slinger.
  • Specific Name: Sphendonḗtēs Rhódios.
    • Class: Mercenary Slinger.
    • Ranged Armament: Sling and leather bullet pouch.
    • Hacker Armament: Dagger (ornamental).
    • Appearance:
      • Basic: Headband, tunic, wooden pelta shield.
      • Advanced: Straw hat, decorative tunic, bronze or copper pelta.
      • Elite: Kausia cap, lightweight quilted linothorax, decorated pelta, leather sandals or barefoot.
    • History: The slingers from the island of Rhodes were the best slingers in and around the Aegean world, learning their craft from a young age. A lead Rhodian bullet had enough force to pierce armour and kill a man. They were hired by Macedon and the Hellenistic states (and Hellenic states before them) as mercenaries to augment the skirmishing capacity of their armies. In this, the Rhodian Sphendonêtês excelled brilliantly.
    • Garrison: 1.
    • Function: Good Pierce attack. Basically no armour. Can't stand up to a fight. They are mercenaries, with all the traits that designation entails.
    • Special: -.

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  • Generic Name: Cretan Mercenary Archer.
  • Specific Name: Toxótēs Krētikós.
    • Class: Mercenary Infantry Archer.
    • Ranged Armament: Small simple bow. Decorative dagger. Quiver of arrows slung onto the back.
    • Appearance:
      • Basic: Kausia cap, tunic, wooden pelta shield.
      • Advanced: Straw hat, tunic, bronze or copper pelta, leather sandals,
      • Elite: Boeotian, Chalcidian, crested Illyrian, or pilos helmet, quilted or scaled linothorax armour, decorated pelta, leather boots.
    • History: Mercenary archers from the big island of Crete. They were widely regarded as the best archers in all of Hellas and had a long tradition of hiring themselves out to Hellenic states such as Athens for use aboard Triremes naval vessels. Alexander hired them to accompany him on his world conquest march and while in his service they dueled admirably with the greatly feared eastern archers.
    • Garrison: 1.
    • Function: Mediocre archer compared to the Persian ranged units, but the Cretans should have decent hitpoints and stamina. Can't stand up well to a melee fight. They are mercenaries, with all the traits that designation entails.
    • Special: .

CAVALRY

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  • Generic Name: Thessalian Lancer.
  • Specific Name: Xystophóros Thessalikós.
    • Class: Citizen Cavalry Spearman.
    • Hacker Armament: Long Macedonian cavalry lance (xyston). Decorative sword.
    • Appearance:
    • History: The best cavalry in Greece, besides the Macedonian hetairoi. Thessalians led an agrarian life and raised horses in the large pasture lands of Thessaly. They were widely regarded as the best cavalry in all of Hellas due to the speed and tenacity of their horses. They were used effectively in the Macedonian armies as light cavalry and held the important left flank of the battle line, staving off enemy advances long enough for the heavy cavalry on the right flank to make the killer blow.
    • Garrison: 1.
    • Function: Good armour in its Elite form. Light standard attack, but devastating charge bonus. Unlike most other cavalry types, the Xystophoros does not deal Trample damage - he relies solely on his charge bonus. deals double damage against cavalry
    • Special: -.

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  • Generic Name: Odrysian Cavalry.
  • Specific Name: Hippakontistḕs Odrysós.
    • Class: Mercenary Cavalry Javelineer.
    • Ranged Armament: Javelin.
    • Hacker Armament: Decorative sword.
    • Appearance:
      • Basic: Thracian cap, tunic, thureos shield
      • Advanced: Crested Phrygian helmet with or without cheekguards, leather linothorax or cuirass with pteruges, thureos shield, leather boots
      • Elite: Horned Bryastovets helmet, scale-reinforced linothorax, linen pteruges, thureos shield, leather boots.
    • History: Thracian cavalry skirmishers were recruited from the Odrysian tribe of central Thrace.
    • Garrison: 1.
    • Function: Fast. Good armour and health points. One of the few ranged units with no minimum range as they will stand up to a fight.
    • Special: -.

SUPPORT UNITS

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  • Generic Name: Macedonian Woman.
  • Specific Name: Gýnē Makedonikḗ.
    • Class: Female Citizen.
    • Garb: Chiton and long peplos.
    • Appearance: She looks like a Hellene (Greek) female, except her hair is a bit more fashionable for Hellenistic times.
    • History: Macedonian women were mothers, first and foremost. They had few rights and a low station. Lower class women labored the land and, only when necessary, tended the family shop. Middle- and upper-class women were relegated almost exclusively to home life. Be that as it may, they were masters of the home and servants, their husbands often deferred to their wives in domestic matters. Some Macedonian women did wield uncommon influence in politics, the most famous being Olympias, mother of Alexander.
    • Garrison: 1.
    • Function: Standard female citizen attributes (good at gathering food, does not fight unless ordered to, runs when confronted with enemy attack).
    • Special: .

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  • Generic Name: Surgeon.
  • Specific Name: Iātrós.
    • Class: Healer.
    • Appearance:
      • Garb: White hood, long white himation.
      • Figure(s): Carries a small votive.
    • History: The Macedonians worshiped the Olympic Pantheon. The priests of the various sects were renown for "curing" various ailments. When this propensity for "faith healing" collided with the intellectualism of some of the more liberal city-states, medicine was born.
    • Garrison: 1.
    • Function: Average Healer statistics.
    • Special: "Sphagia" (pre-battle sacrifice). If the Healer kills or slaughters a domesticated animal (cow, auroch, sheep, goat) within LOS of military units, those units get a small (+10%) attack boost for a short amount of time(~30 sec).

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  • Generic Name: Merchant.
  • Specific Name: Émporos.
    • Class: Trader.
    • Appearance:
    • History: -.
    • Garrison: 1.
    • Function: -.
    • Special: -.

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  • Generic Name: Fishing Boat.
  • Specific Name: Ploîon Halieutikón.
    • Class: Fishing Ship.
    • Appearance:
      • Shell: -.
    • History: In contrast to hunting, fishing was not held in high regard and Hellenic artwork is nearly devoid of fishing scenes. Nonetheless fishing was popular both as the poor man’s entertainment and as a viable alternative to farming as a major food source.
    • Garrison: Cannot.
    • Garrison Capacity: 1 (support, infantry)
    • Function: Gathering is their only method of collecting.
    • Special: Garrison a support unit or infantry unit inside to boost fishing rate.

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  • Generic Name: Trading Ship.
  • Specific Name: Ploîon Phortēgikón.
    • Class: Merchant Ship.
    • Appearance:
      • Shell: -.
    • History: The Greek allies of Macedon are natural sailors and traded heavily throughout the Mediterranean basin. The Aegean Sea was their backyard, with trade colonies and tributary allies spread across hundreds of miles of sea shore.
    • Garrison: Cannot.
    • Garrison Capacity: 15.
    • Function: Sets up trade routes between friendly ports.
    • Special: Garrison a Trader inside to boost the amount of trade received.

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  • Generic Name: Hemiolia.
  • Specific Name: Hemiolos.
    • Class: Light Warship.
    • Appearance:
      • Shell: Single-tier, 25 rows.
    • History: Hemioloi are fast and light warships, notably used by Alexander the Great to cross rivers in India.
    • Garrison: Cannot.
    • Garrison Capacity: 20.
    • Function: -
    • Special: -

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  • Generic Name: Macedonian Trireme.
  • Specific Name: Triḗrēs Makedonikḗ.
    • Class: Medium Warship.
    • Appearence:
      • Shell: Three tiers of oars. Larger than the Penteconter.
    • History: The first triremes were built circa 650 BCE, and by 500 BCE they were the most widely used heavy warships of the Greek city-states. The outriggers were now an integral part of the ship's hull. The trireme also had a partial or full fighting deck above the rowers. Its length remained approximately 35-38 meters, and the beam was approximately 3.5 metres. A trireme carried 170 oarsmen, plus twenty sailors and fourteen marines in Greek navies. Its top speed was approximately 11.5 knots. Some triremes may have been able to reach higher speeds in short bursts. A trireme travelling from Athens to Mitylene in 427BC made the 350 kilometre trip in only 24 hours, averaging eight knots (14.6 km/h). The trireme could accelerate much faster than a Bireme or Penteconter, and was much more manoeuvrable. This gave them an advantage in combat, where higher speed and manoeuvrability meant a better chance of victory.
    • Garrison: Cannot.
    • Garrison Capacity: 30.
    • Function: The common tactics of the time were to ram one's opponent. Most ships at the time were equipped with a large battering ram at the bow which was used to crush the sides of an opponent. Another common tactic was to brush along the sides of the opponent's ship and snap all of the oars off. Once the ship was disabled and floundering in the waves, then the other ship could move in and finish its opponent. The Greeks employed the ramming tactics to excellent effect throughout out their naval battles. Speed was the key element for ramming and that required maneuverability and lightly armored ships.
    • Special: .

SIEGE UNITS

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  • Generic Name: Battering Ram
  • Specific Name: Krios
    • Class: Ram.
    • Appearance:
      • Shell: Covered ram.
    • History: .
    • Garrison: 1.
    • Garrison Capacity: 10.
    • Function: Takes down enemy buildings, especially gates. Can garrison units inside for extra attack and speed.
    • Special: Bonus vs. gates.

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  • Generic Name: Siege Tower
  • Specific Name: Helépolis
    • Class: Siege Tower.
    • Appearance:
      • Shell: Siege Tower
    • History: When Demetrius Poliorcetes besieged Salamis, in Cyprus, he instructed that a machine be constructed, which he called "the taker of cities." Its form was that of a square tower, each side 90 cubits high and 45 wide. It rested on four wheels, each eight cubits high. It was divided into nine stories, the lower of which contained machines for throwing great stones, the middle large catapults for throwing spears, and the highest, other machines for throwing smaller stones, together with smaller catapults. It was manned with 200 soldiers, besides those that moved it by pushing the parallel beams at the bottom (Diod. xx.48).
    • Garrison: 1.
    • Garrison Capacity: 20.
    • Function: Functions much like a warship, but on land. Is able to garrison all types of units (except cavalry) to increase attack and other attributes, including other siege units. This in all probability could/should be a campaign and editor-only unit. However, once we implement walls and ships as spec'd, we'll have a better understanding of whether or not we can include the Helepolis in the standard game.
    • Special: May unload garrisoned units over enemy walls (not implemented yet).

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  • Generic Name: Stone Thrower
  • Specific Name: Lithobólos
    • Class: Stone Thrower
    • Appearance:
      • Shell: Stone-throwing catapult, similar to the Roman onager.
    • History: The Lithobolos (Stone Thrower) hurled stones of 10 lbs (4.5 kilos) to 180 lbs (82 kilos) in weight. They all looked alike and differed only in size: the dimensions being calculated by a complex mathematical formula based on the spring diameter. Such machines were normally brought to point-blank range (150-200 yards [157m - 185m]) and were capable of stripping the battlements from fortified walls.
    • Garrison: 1.
    • Function: Anti-building siege; used to take down Walls and Fortresses. 10-20% weaker than the Roman Ballista.
    • Special: Does bonus damage vs. enemy units garrisoned atop walls and towers.

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  • Generic Name: Bolt Shooter
  • Specific Name: Oxybelḗs
    • Class: Bolt Shooter
    • Appearance:
      • Shell: Scorpion-like large arrows or "bolts".
    • History: The Oxybeles was designed in 375 BC, because the composite bow developed so fast that it grew too large and too powerful to be operated by a single human archer. The bow was placed on a tripod and a winch was fitted to draw it back. It was still made out of horn, wood and sinew, but it was bigger and more powerful than the gastraphetes. Because of that, the range was greater, and by placing the bow on a stable tripod, the accuracy of the shot was also greatly improved. However, the limits of the materials were nearly reached, and the engineers still wanted more power.
    • Garrison: 1.
    • Function: Building and Infantry killer. Weaker than the Roman Scorpion.
    • Special: Bonus vs. Infantry and Infantry Archers.

CHAMPION UNITS

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  • Generic Name: Macedonian Shield Bearer.
  • Specific Name: Hypaspistḗs.
    • Class: Champion Hoplite.
    • Hacker Armament: Spear (dory).
    • Appearance:
      • Garb:
        • Hypaspist: Chalcidian, Macedonian, or pilos helmet (may be crested), short tunic, muscled cuirass or scale linothorax, pteruges, decorated aspis, pteruges, greaves, leather boots.
        • Silver Shield: Crested Chalcidian or Macedonian helmet, muscled cuirass, pteruges, decorated aspis, greaves, leather or white boots.
      • Figure(s): -
    • History: The Hypaspistai, or "shield bearers", were the flower of the Macedonian infantry. They were the most battle-hardened veterans within the army, and followed Philip II (and later his son Alexander) into over a dozen full scale engagements. These heavily armed and opulently-armoured units acted as an intermediary between the phalanx and the cavalry arm, many times charging headlong with Alexander into a breech in the enemy lines. Sometimes they fought as slow pikemen, like the Pezhetairoi with 6-meter sarissas, and other times they fought as Hoplites with large aspides and 2.5-meter long spears, or "dorata". In later times they became known as the Argyraspidai, or "Silver Shields" when Alexander bestowed upon them armor and shields plated in pure silver, and played a decisive role in the early Diadochoi Wars of Alexander's successors.
    • Garrison: 1.
    • Function: Fast heavy infantry, deals triple damage against cavalry.
    • Speciall: Promotes to Hypaspistḗs Argyraspídi (Silver Shield) through an upgrade or 2000 experience.

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  • Generic Name: Thracian Black Cloak.
  • Specific Name: Rhomphaiaphoros.
    • Class: Champion Infantry Swordsman.
    • Hacker Armament: Rhomphaia or falx.
    • Ranged Armament: Javelins (ornamental).
    • Appearance: -
      • Garb: Phyrgian helmet, black tunic, scale linothorax, black cloak, thureos shield, greaves, leather boots.
      • Figure(s): -
    • History: .
    • Garrison: 1.
    • Function: .

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  • Generic Name: Belly Bowman.
  • Specific Name: Gastraphetophoros.
    • Class: Champion Infantry Crossbowman.
    • Ranged Armament: Gastraphetes.
    • Appearance:
      • Garb: Boeotian helmet, lightweight quilted linothorax, leather boots.
      • Figure(s): -
    • History: .
    • Garrison: 1.
    • Function: .

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  • Generic Name: Companion Cavalry
  • Specific Name: Hetaîros
    • Class: Champion Cavalry Spearman.
    • Hacker Armament: 18-foot sarissa lance; Ornamental kopis.
    • Appearance:
      • Garb: Boeotian helmet (may be crested or plumed), quilted or scale linothorax, chlamys, sandals.
      • Figure(s): -
    • History: The Hetairoi were a preferred general stand in Macedonian armies. Macedonian noblemen made up this elite cavalry unit, which was key to victory for Macedonian kings starting with Philip II, who increased their number from 600 to several thousand.
    • Garrison: 1.
    • Function: All around powerful unit, but best vs. Cavalry and Archers; deals double damage against the former. Fast mobile units; their only weakness is against enemy champions and elephants.
    • Special: -

HEROES

https://trac.wildfiregames.com/export/27126/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace/hero_philip.png

  • Generic Name: Philip II of Macedon.
  • Specific Name: Phílippos B’.
    • Class: Hero Cavalry Spearman (or Atlas-only Hero Pikeman)
    • Hacker Armament: Xyston.
    • Appearance:
      • Garb: Iron Vergina helmet, iron and gold-gilded Vergina cuirass, pteruges for the groin and shoulders, iron greaves, leather sandals.
      • Mount: White stallion, highly decorative saddle blanket and tack, iron chamfron.
    • History: The king of Macedonia (359-336 B.C.), he carried out vast monetary and military reforms in order to make his kingdom the most powerful force in the Greek world. Greatly enlarged the size of Macedonia by conquering much of Thrace and subduing the Greeks. Murdered in Aegae while planning a campaign against Persia.
    • Garrison: 1.
    • Function: Champion Enhancement. Deals 1.75 times damage against cavalry.
    • Special:
      • "Rise of Macedon" Aura - Champions +2 capture attack strength, +20% melee and ranged attack damage.

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  • Generic Name: Alexander the Great.
  • Specific Name: Mégās Aléxandros.
    • Class: Hero Cavalry Swordsman.
    • Hacker Armament: Kopis.
    • Appearance:
      • Garb: Golden lion helmet as depicted in Alexander film, long-sleeved tunic, linen and iron thorax as depicted in the Pompeii mosaic, heroic flowing cape, leather boots.
      • Mount: Bucephalus (large black stallion), leopard saddle blanket, decorative tack, bronze chamfron.
    • History: The most powerful hero of them all, Alexander was the son of Philip II, king of Macedonia. After conquering the rest of the Thracians and quelling the unrest of the Greeks, Alexander embarked on a world-conquest march. Defeating the Persian forces at Granicus (334 BC), Issus (333 BC) and Gaugamela (331 BC), he became master of the Persian Empire. Entering India, he defeated king Porus at Hydaspes (326 BC), but his weary troops made him halt. Died in Babylon at the age of 33 while planning a campaign against Arabia.
    • Garrison: 1.
    • Function: Imperialist and Hero killer; deals 1.2 times damage against them.
    • Special:
      • "Imperialism" Aura - Structures +10% territory influence radius.
      • "Herocide" Aura - Enemy Civic Centres −50% capture points garrisoned regeneration rate.

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  • Generic Name: Demetrius the Besieger.
  • Specific Name: Dēmḗtrios Poliorkḗtēs.
    • Class: Hero Infantry Swordsman.
    • Hacker Armament: Xiphos.
    • Appearance:
      • Garb: Tall crested Thraco-Phrygian-style helmet, tinned cuirass, pteruges, decorated aspis, greaves, white boots.
      • Figure(s): .
    • History: Demetrius was renowned as one of the bravest and most able successors of Alexander. As the son of Antigonus I Monophtalmus, he fought and won many important battles early on and was proclaimed king, along with his father, in 306 BC. Losing his Asian possessions after the battle of Ipsus, he later won the Macedonian throne. Fearing lest they should be overpowered by Demetrius, the other Diadochi united against him and defeated him.
    • Garrison: 1.
    • Function: Siege Enhancement.
    • Special:
      • "Besieger" Aura - Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged attack damage, +10% ranged attack range, +10% vision range.

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  • Generic Name: Craterus.
  • Specific Name: Krateros.
    • Class: Atlas-only Hero Infantry Swordsman.
    • Hacker Armament: Xiphos.
    • Appearance:
      • Garb: Crested Thracian helmet, long tunic, decorated scale linothorax, decorated aspis, greaves, sandals.
      • Figure(s): .
    • History: .
    • Garrison: 1.
    • Function: Infantry Enhancement.
    • Special:
      • "Taxiarchès" Aura - Pikemen 60 meters of Craterus have +20% capture attack strength and +20% melee attack damage.

https://trac.wildfiregames.com/export/27126/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace/hero_pyrrhus.png

  • Generic Name: Pyrrhus I of Epirus.
  • Specific Name: Pýrrhos A’.
    • Class: Atlas-only Hero Cavalry Spearman.
    • Hacker Armament: Xyston.
    • Appearance:
      • Garb: Personal crested helmet with laurels, decorated scale linothorax, sandals.
      • Mount: Brown horse, decorated saddle blanket.
    • History: Pyrrhus was the king of the Molossian tribe, and later Epirus, during the Hellenistic period. He is known for his victory in battles with heavy losses to his army.
    • Garrison: 1.
    • Function: Soldier Enhancement. Deals 1.75 times damage against cavalry.
    • Special:
      • "Pyrrhic Victory" Aura - All soldiers +20% melee and ranged attack damage, at the cost of −15% health.

CATAFALQUE

  • Generic Name: Philip V of Macedon.
  • Specific Name: Phílippos E’.
    • Class: Catafalque
    • Appearance: .
    • History: .
    • Garrison: .
    • Special:
      • "Sacker of Cities" Aura - During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia. Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot.
      • "Financial Reorganization" Aura - Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency. Gain a slow trickle of metal.

CIV CENTRE UNITS

  • Melee Infantry: Foot Companion.
  • Ranged Infantry: Agrianian Peltast.
  • Cavalry: Thessalian Lancer.

FORBIDDEN CLASSES

  • Cavalry Swordsman.
  • Cavalry Archer.
  • Heavy Warship.

STRUCTURE DESCRIPTIONS

VILLAGE

  • Generic Name: Civic Center.
  • Specific Name: Agora.
    • Class: Civic Centre.
    • History: The Macedonians founded cities wherever they conquered.
  • Generic Name: House.
  • Specific Name: Oikos.
    • Class: House.
    • History: Macedonian homes were styled on those found in the southern Greek city-states.
  • Generic Name: Warehouse.
  • Specific Name: Apothēkē.
    • Class: Storehouse.
    • History: Resources and building materials were kept in warehouses.
  • Generic Name: Farmstead.
  • Specific Name: Epoikion.
    • Class: Farmstead.
    • History: Grain wasn't plentiful in Macedon, which is why it was carefully stored in granaries, some of it being reserved for times of siege.
  • Generic Name: Field.
  • Specific Name: Agros.
    • Class: Field.
    • History: .
  • Generic Name: Corral.
  • Specific Name: Epaulos.
    • Class: Corral.
    • History: Basic animal pen. Also for horses, which were the domain of the truly wealthy in Macedonia.
  • Generic Name: Dock.
  • Specific Name: Limēn.
    • Class: Dock.
    • History: Greece is a sea country, which is why some of the greatest Hellenic and Hellenistic cities like Ephesus, Corinth, Alexandria and Antioch were built by the sea. It should also be noted that all colonies during the Great Colonisation were thriving port centres, which traded with the local population.
  • Generic Name: Barracks.
  • Specific Name: Stratopedon.
    • Class: Barracks.
    • History: The Strategion was the main military headquarters, where important decisions were taken and plans for battles discussed by the army's officers.
  • Generic Name: Stable.
  • Specific Name: Hippōn.
    • Class: Stable.
    • History: Stables are where horses are tended to.
  • Generic Name: Outpost.
  • Specific Name: Prophylagma.
    • Class: Outpost.
    • History: Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.
  • Generic Name: Sentry Tower.
  • Specific Name: Pyrgidion.
    • Class: Sentry Tower.
    • History: -
  • Generic Name: Palisade.
  • Specific Name: .
    • Class: Palisade.
    • History: A cheap, quick defensive structure constructed with sharpened tree trunks.

TOWN

  • Generic Name: Blacksmith.
  • Specific Name: Chalkeōn.
    • Class: Blacksmith.
    • History: The earliest Greek smiths worked in copper, then bronze, and then finally iron.
  • Generic Name: Temple.
  • Specific Name: Naos.
    • Class: Temple.
    • History: .
  • Generic Name: Marketplace.
  • Specific Name: Emporion.
    • Class: Market.
    • History: The center of a Macedonian city is its emporion. Here is where vendors sell their wares and where commerce and local politics mix.
  • Generic Name: Defense Tower.
  • Specific Name: Pyrgion.
    • Class: Defense Tower.
    • History: Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.
  • Generic Name: Stone Wall.
  • Specific Name: Teichos.
    • Class: Wall.
    • History: Macedonian cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications were massive structures.
  • Generic Name: Wall Tower.
  • Specific Name: Pyrgos.
    • Class: Wall Tower.
    • History: Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.
  • Generic Name: Gate.
  • Specific Name: Pylai.
    • Class: Gate.
    • History: .

CITY

  • Generic Name: Arsenal.
  • Specific Name: Hoplothēkē.
    • Class: Arsenal.
    • History: Arsenals are workshops dedicated to building siege weapons.
  • Generic Name: Fortress.
  • Specific Name: Phrourion.
    • Class: Fortress.
    • History: Fortresses were built to guard passes and atop hills in order to command plains and valleys below.

WONDER

  • Generic Name: Vergina Palace.
  • Specific Name: Anaktoron ton Aigai.
    • Class: Wonder.
    • History: The palace at Aigai in Pella (present-day Vergina) was the residence of the Macedonian kings. Built during the reign of Philip II, it is one of largest and most significant buildings in the classical Greek world alongside the Parthenon.
    • Phase: City.

SPECIAL STRUCTURES

  • Generic Name: Theater.
  • Specific Name: Theatron.
    • Class: Theater.
    • History: Greek theaters were places where the immortal tragedies of Aeschylus, Sophocles and many other talented dramatists were staged to the delight of the populace. They were instrumental in enriching Hellenic culture.
    • Requirements: None.
    • Phase: City.
    • Special: When built, activates the "Hellenisation" civ bonus, which increases territory effect of all buildings by +20%.
  • Generic Name: Library.
  • Specific Name: Bibliothēkē.
    • Class: Atlas-only Library.
    • History: Alexander the Great founded libraries all over his new empire. These became a center of learning for an entirely new synthesized culture: the Hellenistic culture.
    • Requirements: None.
    • Phase: City.
    • Special:
      • Maximum of 1 libray can be built.
      • All Special Technologies are researched here.
      • Building one reduces the cost of all other remaining technologies by 10%.

CIVILIZATION BONUSES

  • Hellenic Architecture.
    • History: The Greeks used stone construction from early Mycenean times.
    • Effect: Structures +10% health and +10% capture points.
  • Resource-Rich Economy
    • History: The Macedonian economy relied greatly on their vast natural resources.
    • Effect: Storehouse technologies -100% research time, meaning they can be researched immediately.

TEAM BONUS

  • Mechanical Innovation
    • History: -
    • Effect: Siege Weapons and Arsenals -25% costs and build time.

TECHNOLOGIES

  • Infantry: Archery Training, Conscription, Agēma (Champion Infantry), Silver Shields Regiment
  • Cavalry: Horse Racing, Horse Breeding, Conscription, Champion Cavalry
  • Naval: Naval Architects, Reinforced Hull, Experienced Crews
  • Siege: Advanced Siege, Siegecraft, Armor Plating, Military Engineers, Bolt Accuracy
  • Economy:
    • Farming: Wicker Baskets, Iron Plow, Gather Training, Fertilizer
    • Fishing: Fishing Net, Salting Fish
    • Husbandry: Stockbreeding
    • Lumbering: Iron Axe Heads, Stronger Axe, Sharp Axe Heads
    • Quarry: Douloi (Servants), Thêtes (Serfs), Andrapoda (Slaves)
    • Mining: Wedge and Mallet, Shaft Mining, Mines of Krenides (Silver Mining)
    • Gathering: Baskets, Wheelbarrow, Horse-drawn Carts
    • Trade: Trade Caravan, Handicraft, Advanced Handicraft, Commercial Treaty
  • Forge: Xiphos, Iron Weapons, Carburization, Improved Fletching, Iron Arrowheads, Trilobate Arrowheads, Spolas, Linothorax, Mail Body Armor, Wooden Shield, Metal Rim, Improved Shield Alloys
  • Healing: Olympic Pantheon, Akadēmia, Sphagia, Hippocratic Oath, Living Conditions, Battlefield Medicine
  • Architecture: Peristylon (Home Garden), Manors, Hellenistic Metropolis
  • Defences: Carrier Pigeons, Nyktophylakes (Sentries), Crenellations, Arrow Shooters, Murder Holes, Sturdy Foundations
  • Miscellaneous: Cartography, Diaspora, The Loom, Thesmophoria (Fertility Festival), Espionage, Counterintelligence, Dynamis (Will to Fight), Peristasis (Glorious Expansion)

SPECIFIC TECHNOLOGIES

  • Hellenistic Metropolis
    • History: Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilization.
    • Effect: Civic Centers gain +100% Health and capture points, and double default arrows.
  • Silver Shields Regiment
    • Specific Name: Argyraspidai.
    • History: The Silver Shields were the elite heavy infantry arm of the Macedonian army.
    • Effect: All Hypaspists (Shield Bearers) are automatically promoted to Silver Shields upon researching this technology.
Last modified 18 months ago Last modified on Oct 6, 2022, 1:39:53 PM
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