Changes between Version 2 and Version 3 of Civ:_Persians


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Timestamp:
Jul 7, 2009, 9:56:14 PM (15 years ago)
Author:
Erik Johansson
Comment:

formatting

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  • Civ:_Persians

    v2 v3  
    66}}}
    77== OVERVIEW ==
    8  * Period: We're going to represent the Persians at the peak of their civilisation, around Mid Achaemenid with some Early influences. Specifically 550 BC - ca 420 BC. Therefore Late Achaemenid traits like acquiring Greek equipment to overcome their weakness against Greek infantry does not apply.
    9 
    10  * Cosmopolitan: Army made up of conscripts and mercenaries from the subjugated nations ruled by the Persian Kings (Egyptians, Assyrians, Indians, Scythians, Bactrians, and Ethiopians) alongside the Iranian native force (Persian or Median descent).
     8 * '''Period:''' We're going to represent the Persians at the peak of their civilisation, around Mid Achaemenid with some Early influences. Specifically 550 BC - ca 420 BC. Therefore Late Achaemenid traits like acquiring Greek equipment to overcome their weakness against Greek infantry does not apply.
     9
     10 * '''Cosmopolitan:''' Army made up of conscripts and mercenaries from the subjugated nations ruled by the Persian Kings (Egyptians, Assyrians, Indians, Scythians, Bactrians, and Ethiopians) alongside the Iranian native force (Persian or Median descent).
    1111
    1212Representation: Units from various different cultures. Wide variety of garb, styles and colours. Unusual mounts like camels, chariots and elephants.
    1313
    14  * Persian Military: (note that this only applies to the Persians themselves; any mercenaries/subjugated-nations would use their own national weapons)
    15    * Spears: Main infantry weapon.
    16    * Swords: Rarity. Reserved for more elite units such as Immortal (common soldiers too poor to afford swords).
    17    * Bows: Main ranged weapon. Archers armed with powerful recurved bow, which gained their power by bending the bow opposite to the natural curve of the weapon, creating added tension and force; however, used extremely light materials, so arrows couldn't puncture the heavy armour of Hellenistic soldiers.
    18    * Javelins: Also widely used to compensate for poor armour of infantry. Most commonly used by cavalry.
    19    * Slings: Were employed, but in relatively small numbers compared with archers. Representation: In terms of tactics, reliance on range (bows, javelins) and cavalry rushes to overcome limited chance of survival in melee.
    20 
    21  * Strong Cavalry: Alongside missile troops, made up the bulk of the Persian army. Under feudal law the conscripts had to supply their own arms, and only the richer citizens (nobility) could afford mounts. Representation: All cavalry types. Cavalry are well-armed and armoured, though expensive. They are one of the few units (the other being Immortals) rich enough to afford armour and helmets.
    22 
    23  * Infantry Hordes: Levying the satrapies allowed the Persians to field a larger force than their opponents. However, Persian troops had to supply their own equipment. Many also had poor morale, usually going into battle with all kinds of war cries, but ready to flee the field when serious resistance was offered by the foe (typical of almost all Oriental civilisations, with the exception of Assyrian heavy swordsmen). Representation: Quantity over quality. Build time and cost of infantry reduced to quickly amass a large force, but individuals are poorly armed and armoured. Reduction in armour and attack: poor weapons, little to no infantry armour or helmets (had to rely on shields, but even they were merely wicker and leather).
     14 * '''Persian Military:''' (note that this only applies to the Persians themselves; any mercenaries/subjugated-nations would use their own national weapons)
     15   * '''Spears:''' Main infantry weapon.
     16   * '''Swords:''' Rarity. Reserved for more elite units such as Immortal (common soldiers too poor to afford swords).
     17   * '''Bows:''' Main ranged weapon. Archers armed with powerful recurved bow, which gained their power by bending the bow opposite to the natural curve of the weapon, creating added tension and force; however, used extremely light materials, so arrows couldn't puncture the heavy armour of Hellenistic soldiers.
     18   * '''Javelins:''' Also widely used to compensate for poor armour of infantry. Most commonly used by cavalry.
     19   * '''Slings:''' Were employed, but in relatively small numbers compared with archers. Representation: In terms of tactics, reliance on range (bows, javelins) and cavalry rushes to overcome limited chance of survival in melee.
     20
     21 * '''Strong Cavalry: '''Alongside missile troops, made up the bulk of the Persian army. Under feudal law the conscripts had to supply their own arms, and only the richer citizens (nobility) could afford mounts. Representation: All cavalry types. Cavalry are well-armed and armoured, though expensive. They are one of the few units (the other being Immortals) rich enough to afford armour and helmets.
     22
     23 * '''Infantry Hordes:''' Levying the satrapies allowed the Persians to field a larger force than their opponents. However, Persian troops had to supply their own equipment. Many also had poor morale, usually going into battle with all kinds of war cries, but ready to flee the field when serious resistance was offered by the foe (typical of almost all Oriental civilisations, with the exception of Assyrian heavy swordsmen). Representation: Quantity over quality. Build time and cost of infantry reduced to quickly amass a large force, but individuals are poorly armed and armoured. Reduction in armour and attack: poor weapons, little to no infantry armour or helmets (had to rely on shields, but even they were merely wicker and leather).
    2424
    2525== UNIT DESCRIPTIONS ==
    2626Rank Notes: The following convention is used to display the rank for Persian Citizen Soldiers:
    2727
    28  * Basic: Unit is bare-headed (hair is visible).
    29  * Advanced: The unit wears a generic headband
    30  * Elite: The unit wears the helmet/cap/whatever indicated in the Helmet: section of its description below.
     28 * '''Basic:''' Unit is bare-headed (hair is visible).
     29 * '''Advanced:''' The unit wears a generic headband
     30 * '''Elite:''' The unit wears the helmet/cap/whatever indicated in the Helmet: section of its description below.
    3131
    3232=== INFANTRY ===
    33  * Name: Neyzedar Madi. (means 'Mede Spearman')
    34    * Class: Spearman.
    35    * Ranged Armament: Basic: 7-foot wooden thrusting spear with a broad iron head and round bronze metal counterweight. Cosmetic dagger. [[BR]] Advanced: Silver counterweight. Cosmetic dagger. [[BR]] Elite: Gold counterweight. Cosmetic akinakes.
    36    * Appearance:
    37      * Garb: Basic: Light red ornate Median garb, similar to that of the Mada Asabari. The Persians and Medians favoured highly contrasting designs and colours. His robes wouldn't be very long, reaching maybe to his knees, with trousers underneath. Unarmoured. Mada Neyzedar [[BR]] Advanced: Dark red garb. [[BR]] Elite: Bordeaux/purple garb, with "funky psychedelic kiddy-pyjama-like patterns, funny polygons and borders and stuff".
    38      * Helmet: Basic: Bareheaded. [[BR]] Advanced: Persian/Median white tiara. (Note: for any of these tiaras, always use the loose version with the mouth uncovered, to keep the distinctive Persian beard and moustache visible.) [[BR]] Elite: Persian/Median yellow tiara.
    39      * Shield: Basic: None. [[BR]] Advanced: Large rectangular reed/whicker shield (spara), covered with leather. (Could provide for unique defensive sparabara formation for groups of this unit, although we don't have room for it; see Spara in article link in footnotes.) [[BR]] Elite: Similar to the Advanced spara, but elaborately painted.
     33 * '''Name:''''' '''''Neyzedar Madi'''. (means 'Mede Spearman')
     34   * '''Class: Spearman'''.
     35   * Ranged Armament: [[BR]]  Basic: 7-foot wooden thrusting spear with a broad iron head and round bronze metal counterweight. Cosmetic dagger. [[BR]] Advanced: Silver counterweight. Cosmetic dagger. [[BR]] Elite: Gold counterweight. Cosmetic akinakes.
     36   * Appearance:
     37     * Garb: [[BR]] Basic: Light red ornate Median garb, similar to that of the Mada Asabari. The Persians and Medians favoured highly contrasting designs and colours. His robes wouldn't be very long, reaching maybe to his knees, with trousers underneath. Unarmoured. Mada Neyzedar [[BR]] Advanced: Dark red garb. [[BR]] Elite: Bordeaux/purple garb, with "funky psychedelic kiddy-pyjama-like patterns, funny polygons and borders and stuff".
     38     * Helmet: [[BR]] Basic: Bareheaded. [[BR]] Advanced: Persian/Median white tiara. (Note: for any of these tiaras, always use the loose version with the mouth uncovered, to keep the distinctive Persian beard and moustache visible.) [[BR]] Elite: Persian/Median yellow tiara.
     39     * Shield: [[BR]] Basic: None. [[BR]] Advanced: Large rectangular reed/whicker shield (spara), covered with leather. (Could provide for unique defensive sparabara formation for groups of this unit, although we don't have room for it; see Spara in article link in footnotes.) [[BR]] Elite: Similar to the Advanced spara, but elaborately painted.
    4040     * Figure(s): Median hair and beard style (also this subject nation's cap). Basic:- [[BR]] Advanced:- [[BR]] Elite:-
    4141   * History: Mede Spearmen comprised the main infantry regiment in the Median Empire. They also remained of very high importance during the Achaemenid period, ranking second only to the Immortals. They were widely used throughout the Empire, as illustrated by the fact that even Ionian cities under Persian rule were guarded by Median battalions.
     
    4444   * Special: Low hitpoints, reduced attack. Cheap and fast train time.
    4545
    46  * Name: Zhupinandaz Frighi. (means 'Phrygian Javelinist')
    47    * Class: Javelinist.
     46 * Name: '''Zhupinandaz Frighi'''. (means 'Phrygian Javelinist')
     47   * Class: '''Javelinist'''.
    4848   * Ranged Armament: Palta, a cornel wood javelin, 1.5 to 1.8 metres in length and tipped with iron or bronze heads. They could be thrown immediately before contact or used as a thrusting weapon (but we'll just use them for ranged attack).
    4949   * Appearance:
    50      * Garb: Basic: Mint green tunic that covers shoulders to knees. High quality leather boots (similar to Peltast's footwear). Tunic has a brooch at each shoulder. [[BR]] Advanced: Tunic is emerald green. [[BR]] Elite: Tunic is dark green.
    51      * Helmet:  Basic: Bareheaded. [[BR]] Advanced: Phrygian style cap [[BR]] Elite: Wicker helmet with round metal plates along the "head-band" of the helmet.
    52      * Shield:  Basic: None. [[BR]] Advanced: Round standard Persian wicker shield, without leather covering. [[BR]] Elite: Small hide shield (not quite a buckler).
    53      * Figure(s):  Basic: Phrygian hair and beard style (also this subject nation's cap). [[BR]] Advanced: - [[BR]] Ultimate: -
     50     * Garb: [[BR]] Basic: Mint green tunic that covers shoulders to knees. High quality leather boots (similar to Peltast's footwear). Tunic has a brooch at each shoulder. [[BR]] Advanced: Tunic is emerald green. [[BR]] Elite: Tunic is dark green.
     51     * Helmet:[[BR]]Basic: Bareheaded. [[BR]] Advanced: Phrygian style cap [[BR]] Elite: Wicker helmet with round metal plates along the "head-band" of the helmet.
     52     * Shield:[[BR]]Basic: None. [[BR]] Advanced: Round standard Persian wicker shield, without leather covering. [[BR]] Elite: Small hide shield (not quite a buckler).
     53     * Figure(s):[[BR]]Basic: Phrygian hair and beard style (also this subject nation's cap). [[BR]] Advanced: - [[BR]] Ultimate: -
    5454   * History: The Phrygians were used by the Persians and Diadochi monarchs alike as excellent foot javelinists. They were certainly the strongest people in Asia Minor in Persia's time. Even later, during the Diadochi period, Phrygia made up the base of Antigonus' great Empire.
    5555   * Garrison: 1.
     
    6161   * Ranged Armament: Big Persian Bow. Cosmetic sagaris (light battle axe) in belt. He may be a levy for the local satrap, but he has been practicing with his bow for a long time, well maintained and correctly used. There is also a good chance that the bow was made for him by a close friend or a family member, giving him a great connection to the weapon
    6262   * Appearance:
    63      * Garb:  Basic: Yellow tunic and kilt. No armour. Quiver on left hip. [[BR]] Advanced: Tunic is mustard yellow and brown. [[BR]] Elite: Tunic is dark brown.
    64      * Helmet:  Basic: Bareheaded. [[BR]] Advanced: Phrygian style cap. [[BR]] Elite: Persian (eastern conical bronze) helmet (the ancient Cappadocian were somewhat related to the Persians.)
    65      * Shield: Basic: None. [[BR]] Advanced: None. [[BR]] Elite: Small buckler.
    66      * Figure(s):  Basic: Cappadocian hair and beard style (also this subject nation's cap). [[BR]] Advanced: - [[BR]] Elite: -
     63     * Garb:[[BR]]Basic: Yellow tunic and kilt. No armour. Quiver on left hip. [[BR]] Advanced: Tunic is mustard yellow and brown. [[BR]] Elite: Tunic is dark brown.
     64     * Helmet:[[BR]]Basic: Bareheaded. [[BR]] Advanced: Phrygian style cap. [[BR]] Elite: Persian (eastern conical bronze) helmet (the ancient Cappadocian were somewhat related to the Persians.)
     65     * Shield:[[BR]]Basic: None. [[BR]] Advanced: None. [[BR]] Elite: Small buckler.
     66     * Figure(s):[[BR]]Basic: Cappadocian hair and beard style (also this subject nation's cap). [[BR]] Advanced: - [[BR]] Elite: -
    6767   * History: Owing to the predominately mountainous terrain of Asia Minor, the many peoples living there specialised in using ranged weapons (javelins and arrows). Cappadocians, Pisidians, Cilicians and others were regularly levied and served in the Imperial Army.
    6868   * Garrison: 1.
     
    7373 * Name: Usubari Tazi. (means 'Arabian Camelry')
    7474   * Class: Cavalry javelin thrower.
    75    * Hacker Armament: Basic: Javelins.  [[BR]] Advanced: -  [[BR]] Elite: -
    76    * Appearance:
    77      * Garb:  Basic: Light grey Bedouin clothes. No armour. [[BR]] Advanced: Dark grey. [[BR]] Elite: Black. Simple breastplate (metal fairly rare, breastplate extremely expensive to produce, therefore becomes a wealthy noble or chieftain).
    78      * Helmet:  Basic: National hat shown in the Persepolis carvings. [[BR]] Advanced: Special Bedouin 'towel/cap' that leaves only the eyes visible. [[BR]] Elite: Add a large ornament to the towel to show his power.
    79      * Shield:  Basic: None. [[BR]] Advanced: Round shield. [[BR]] Elite: Round shield.
    80      * Figure(s):  Basic: Arabian hair and beard style (also this subject nation's cap). [[BR]] Advanced: - [[BR]] Elite: -
    81      * Mount: Basic: Mounted on a camel (inherits "Stench Aura"). Use an Arabian one-hump camel (as currently modeled, not the Bactrian two-hump type), as Arabian camels were mentioned more often in sources for the Early and Middle Achaemenid period. [[BR]] Advanced: - [[BR]] Elite: Add a pennant attached to the camel's gear.
     75   * Hacker Armament:[[BR]]Basic: Javelins.  [[BR]] Advanced: -  [[BR]] Elite: -
     76   * Appearance:
     77     * Garb:[[BR]]Basic: Light grey Bedouin clothes. No armour. [[BR]] Advanced: Dark grey. [[BR]] Elite: Black. Simple breastplate (metal fairly rare, breastplate extremely expensive to produce, therefore becomes a wealthy noble or chieftain).
     78     * Helmet:[[BR]]Basic: National hat shown in the Persepolis carvings. [[BR]] Advanced: Special Bedouin 'towel/cap' that leaves only the eyes visible. [[BR]] Elite: Add a large ornament to the towel to show his power.
     79     * Shield:[[BR]]Basic: None. [[BR]] Advanced: Round shield. [[BR]] Elite: Round shield.
     80     * Figure(s):[[BR]]Basic: Arabian hair and beard style (also this subject nation's cap). [[BR]] Advanced: - [[BR]] Elite: -
     81     * Mount:[[BR]]Basic: Mounted on a camel (inherits "Stench Aura"). Use an Arabian one-hump camel (as currently modeled, not the Bactrian two-hump type), as Arabian camels were mentioned more often in sources for the Early and Middle Achaemenid period. [[BR]] Advanced: - [[BR]] Elite: Add a pennant attached to the camel's gear.
    8282   * History: Camelry were used early on very successfully by Cyrus the Great. In the war with the Lydian king Croesus at the battle of Sardes in 546 BC, for instance, camelry was instrumental in disposing of the fearful Lydian Heavy Cavalry.
    8383   * Garrison: 2.
     
    8787 * Name: Aspe Zerehdar Balkhi. (means 'Bactrian Cataphract/Heavy-Cavalry')
    8888   * Class: Cavalry Lancer.
    89    * Hacker Armament:  Basic: Kontos Lance (all iron; 3.6 metres long; two-handed weapon; held the kontos with his right hand towards the bottom of the spear shaft, while the left was in front about 2 feet forward. Then the spearpoint was held on the left side of the horse's neck. So if you looked from the top, the kontos would be at a slight angle from the horse's line of symmetry; absorbed the shock of a hit, since there were no saddles or stirrups to cushion the collision for the horseman). Cosmetic sword -- since Cataphracts were drawn from the wealthy upper class -- and they would used these at close range after charging with kontos (hacking, 2.5-3m long). [[BR]] Advanced: - [[BR]] Ultimate: -
    90    * Appearance:
    91      * Garb:  Basic: Scale shirt covering his torso and shoulders, but his arms should be covered by his tunic. Trousers. [[BR]] Advanced: Fully sleeved scale shirt and small tails that hang to about mid thigh height. His legs are wrapped with leather straps, that look like big bandages. [[BR]] Elite: Full hauberk, throat to ankles, elaborate, VERY expensive. Make sure the hauberk hangs from his waist; don't make the hauberk like a body suit, more like Neo's jacket in Matrix Reloaded: form fitting on the torso and arms, but below the waist more skirt-like His legs too would be wrapped with leather.
    92      * Helmet: Basic: Small bowl-like helmet. [[BR]] Advanced: Sarmatian style conical helmet with nasal bar. [[BR]] Elite: Same as Advanced, but with a large horse-tail crest and a hanging sash of scale from the back of the helmet covering the neck.
    93      * Shield:  Basic: None. [[BR]] Advanced: None. [[BR]] Elite: None.
    94      * Figure(s):  Basic: - [[BR]] Advanced: - [[BR]] Elite: -
    95      * Mount:  Basic: No horse armour. No saddles or stirrups. Has a saddle blanket held on by a strap going around the horse's midsection. [[BR]] Advanced: Half-armour (scale chamfron and peytral) [[BR]] Elite: Complete horse armour.
     89   * Hacker Armament:[[BR]]Basic: Kontos Lance (all iron; 3.6 metres long; two-handed weapon; held the kontos with his right hand towards the bottom of the spear shaft, while the left was in front about 2 feet forward. Then the spearpoint was held on the left side of the horse's neck. So if you looked from the top, the kontos would be at a slight angle from the horse's line of symmetry; absorbed the shock of a hit, since there were no saddles or stirrups to cushion the collision for the horseman). Cosmetic sword -- since Cataphracts were drawn from the wealthy upper class -- and they would used these at close range after charging with kontos (hacking, 2.5-3m long). [[BR]] Advanced: - [[BR]] Ultimate: -
     90   * Appearance:
     91     * Garb:[[BR]]Basic: Scale shirt covering his torso and shoulders, but his arms should be covered by his tunic. Trousers. [[BR]] Advanced: Fully sleeved scale shirt and small tails that hang to about mid thigh height. His legs are wrapped with leather straps, that look like big bandages. [[BR]] Elite: Full hauberk, throat to ankles, elaborate, VERY expensive. Make sure the hauberk hangs from his waist; don't make the hauberk like a body suit, more like Neo's jacket in Matrix Reloaded: form fitting on the torso and arms, but below the waist more skirt-like His legs too would be wrapped with leather.
     92     * Helmet:[[BR]]Basic: Small bowl-like helmet. [[BR]] Advanced: Sarmatian style conical helmet with nasal bar. [[BR]] Elite: Same as Advanced, but with a large horse-tail crest and a hanging sash of scale from the back of the helmet covering the neck.
     93     * Shield:[[BR]]Basic: None. [[BR]] Advanced: None. [[BR]] Elite: None.
     94     * Figure(s):[[BR]]Basic: - [[BR]] Advanced: - [[BR]] Elite: -
     95     * Mount:[[BR]]Basic: No horse armour. No saddles or stirrups. Has a saddle blanket held on by a strap going around the horse's midsection. [[BR]] Advanced: Half-armour (scale chamfron and peytral) [[BR]] Elite: Complete horse armour.
    9696   * History: Cataphracts were the crushing blow of the Persian cavalry. They smashed the enemy after the Asabari and infantry missile troops had loosened up the enemy formation with arrows and javelins. This was also the first major appearance of shock cavalry.
    9797   * Garrison: 2.
     
    101101 * Name: Asabari Madi. (means 'Mede Light Cavalry')
    102102   * Class: Cavalry Swordsman.
    103    * Ranged Armament: Basic: Palta Javelin (1.5-1.8 metres in length and tipped with iron or bronze heads). Two decorative javelins. Sagaris is main weapon. [[BR]] Advanced: - Elite: -
    104    * Appearance:
    105      * Garb:  Basic: Jacket: highly decorated light red Median garb (with circles, squares, rosettes and stripe patterns). Trousers. [[BR]] Advanced: Add scale shirt (mid red colours for his clothing). [[BR]] Elite: Scale shirt with psychedelic shapes and dark red colours on his trousers and tunic sleeves.
    106      * Helmet:  Basic: Dark yellow Median cap. [[BR]] Advanced: Tiara. [[BR]] Elite: Bronze helmet with black plume.
    107      * Shield:  Basic: None. [[BR]] Advanced: None. [[BR]] Elite: Leather shield.
    108      * Figure(s):  Basic: Median hair and beard style (also this subject nation's cap). [[BR]] Advanced: - [[BR]] Elite: -
    109      * Mount:  Basic: Mounted on a light horse. No horse armour. "Median horses were noted for their size and strength, although not particularly tall, about 14 or 15 hands. They had large heads and strong necks with most being chestnuts, browns or blacks." [[BR]] Advanced: - [[BR]] Ultimate: -
     103   * Ranged Armament:[[BR]]Basic: Palta Javelin (1.5-1.8 metres in length and tipped with iron or bronze heads). Two decorative javelins. Sagaris is main weapon. [[BR]] Advanced: - Elite: -
     104   * Appearance:
     105     * Garb:[[BR]]Basic: Jacket: highly decorated light red Median garb (with circles, squares, rosettes and stripe patterns). Trousers. [[BR]] Advanced: Add scale shirt (mid red colours for his clothing). [[BR]] Elite: Scale shirt with psychedelic shapes and dark red colours on his trousers and tunic sleeves.
     106     * Helmet:[[BR]]Basic: Dark yellow Median cap. [[BR]] Advanced: Tiara. [[BR]] Elite: Bronze helmet with black plume.
     107     * Shield:[[BR]]Basic: None. [[BR]] Advanced: None. [[BR]] Elite: Leather shield.
     108     * Figure(s):[[BR]]Basic: Median hair and beard style (also this subject nation's cap). [[BR]] Advanced: - [[BR]] Elite: -
     109     * Mount:[[BR]]Basic: Mounted on a light horse. No horse armour. "Median horses were noted for their size and strength, although not particularly tall, about 14 or 15 hands. They had large heads and strong necks with most being chestnuts, browns or blacks." [[BR]] Advanced: - [[BR]] Ultimate: -
    110110   * History: The Mede Light Horse was the most widely used type of cavalry by the Persians, since Persian (and Median) boys were taught how to use a bow and ride a horse from a very early age. It was first introduced by the Median kings and was vital in the Median victory over the mighty Assyrians.
    111111   * Garrison: 2.
     
    119119     * Driver: None.
    120120   * Appearance:
    121      * Garb: Basic:
     121     * Garb:[[BR]]Basic:
    122122       * Archer: Noble. Richly embroidered robe (shorter, Persian style). ("Chariots crash. I wouldn't want to be him running away from a wrecked chariot with Hypapsists chasing after me in an ankle-length robe.") Light red. No trousers. Armour: Small pectoral disc.
    123123       * Driver: Something simple, probably identical to the Mada Neyzedar (use same colours). Armour: None.  Advanced:
     
    126126         * Archer: Robes become dark red. Armour: "Neo-style" scale hauberk.
    127127         * Driver: Same colour adjustment as Mada Neyzedar. Armour: Light scale shirt.
    128      * Helmet:  Basic:
     128     * Helmet:[[BR]]Basic:
    129129       * Archer: Persian tiara/cap.
    130130       * Driver: White tiara. Advanced:
     
    135135     * Shield: Basic:
    136136       * Archer: None (hard to use a shield while shooting a bow).
    137        * Driver: None (hard to use a shield while driving a chariot). Advanced:
     137       * Driver: None (hard to use a shield while driving a chariot).[[BR]]Advanced:
    138138       * Archer: -
    139        * Driver: - Ultimate:
     139       * Driver: -[[BR]]Elite:
    140140       * Archer: -
    141141       * Driver: -
    142      * Figure(s): Basic:
     142     * Figure(s):[[BR]]Basic:
    143143       * Archer: The chariot crew constantly worked together, training and fighting, and would need to know each other very well to operate such a "complex" machine. Facing danger together would make them very close. If the Illiad is any example of ancient Mycenean martial relationships, the bond between warrior and charioteer was very strong in that culture.
    144        * Driver: He's not going to be very wealthy compared to the Archer, but he will be slightly better looking than the regular infantry grunt. Decorated beard to indicate the driver is Babylonian. The charioteer was much more than a mere 'driver' - he was a confidant and a trusted adviser of his master. Advanced:
     144       * Driver: He's not going to be very wealthy compared to the Archer, but he will be slightly better looking than the regular infantry grunt. Decorated beard to indicate the driver is Babylonian. The charioteer was much more than a mere 'driver' - he was a confidant and a trusted adviser of his master.[[BR]]Advanced:
    145145       * Archer: -
    146        * Driver: - Elite:
     146       * Driver: -[[BR]]Elite:
    147147       * Archer: -
    148148       * Driver: -
     
    409409== CIV BONUSES ==
    410410 * CB1
    411  * Name: Ability to Corral Camels and Horses.
    412  * History: While the Persians employed camelry only in a few cases, its use was always accompanied by great success (most notably during the battle of Sardis in 546 BC). The satrapy of Bactria was a rich source of "two-hump" camels, while Northern Arabia supplied "one-hump" camels.
    413  * Effect: Camels and horses can be captured in the wild and placed in the Corral. Unlike normal corraled animals, which generate food, the Corraled Camel/Horse functions similarly to a relic. As long as it remains in the Corral, the resource cost of training camel-mounted units or horse-mounted units (as appropriate) is reduced by a fixed amount.
     411   * Name: '''Ability to Corral Camels and Horses.'''
     412   * History: While the Persians employed camelry only in a few cases, its use was always accompanied by great success (most notably during the battle of Sardis in 546 BC). The satrapy of Bactria was a rich source of "two-hump" camels, while Northern Arabia supplied "one-hump" camels.
     413   * Effect: Camels and horses can be captured in the wild and placed in the Corral. Unlike normal corraled animals, which generate food, the Corraled Camel/Horse functions similarly to a relic. As long as it remains in the Corral, the resource cost of training camel-mounted units or horse-mounted units (as appropriate) is reduced by a fixed amount.
    414414
    415415 * CB2
    416    * Name: Levied Hordes
     416   * Name: '''Levied Hordes'''
    417417   * History: Levying the satrapies allowed the Persians to field a larger force than their opponents. However, Persian troops had to supply their own equipment. Many also had poor morale, usually going into battle with all kinds of war cries, but ready to flee the field when serious resistance was offered by the foe.
    418418   * Effect: The cost and build time for all Persian Infantry Citizens is reduced, to compensate for their weak armour and attack.
     
    420420== TEAM BONUS ==
    421421 * TB1
    422    * Name: Reform.
     422   * Name: '''Reform.'''
    423423   * History: Coinage was invented by the Lydians in VII c. BC, but it was not very common until the Persian period. Darius the Great standardised coined money and his golden coins (known as "darics") became commonplace not only throughout his empire, but as far to the west as Central Europe.
    424424   * Effect: Higher income from trade routes.
    425425
    426426== TECHNOLOGIES ==
    427  * Infantry: Since the Persians relied mostly on archers and cavalry, the Persian infantry should be individually weak. If he chooses to use them effectively, he will have to rely on sheer numbers, similar to AoM Egyptians. Infantry are therefore cheap and can be trained quickly, but individually weak, with no combat upgrades. The Persians get Bow upgrades, as Archers were strong. Virtually no armour upgrades.
    428  * Cavalry: Cavalry were strong. They should have the strongest cavalry prior to the introduction of Parthians and Huns. Virtually no armour upgrades.
    429  * Naval: The Persian navy, while being of great stature, actually consisted entirely of non-Persian elements; ships generally came from Phoenicia, Egypt and Cyprus. Strong navy, so they'd get some naval techs, but without the rare Quinquereme.
    430  * Siege: Neither here nor there. Apart from the Assyrians, no ancient Middle Eastern civilisation was renown for its siege. The Babylonian king Nebuchadnezzar, for example, spent 13 years besieging Tyre before the mighty fortress was finally taken. Do whatever it takes to make their siege unexceptional, mediocre.
    431  * Economy: Most techs.
    432    * Farming: Very good agriculture.
    433    * Mining: Average.
    434    * Lumbering: Average.
    435    * Hunting: Average.
    436    * Land Trade: They had a good trade infrastructure, such as the Royal Highway, so would have good land trade techs. Neither the Persians nor the Parthians engaged readily in trade themselves, leaving most of it to the subject peoples.
    437    * Naval Trade: Mediocre. Certainly nothing to match the Carthaginian's naval trading bonus.
    438  * Architecture: Extremely strong and impressive. They should get most techs that enhance the strength of structures and defences.
    439    * Defences: Formidable walls.
     427 * '''Infantry''': Since the Persians relied mostly on archers and cavalry, the Persian infantry should be individually weak. If he chooses to use them effectively, he will have to rely on sheer numbers, similar to AoM Egyptians. Infantry are therefore cheap and can be trained quickly, but individually weak, with no combat upgrades. The Persians get Bow upgrades, as Archers were strong. Virtually no armour upgrades.
     428 * '''Cavalry''': Cavalry were strong. They should have the strongest cavalry prior to the introduction of Parthians and Huns. Virtually no armour upgrades.
     429 * '''Naval''': The Persian navy, while being of great stature, actually consisted entirely of non-Persian elements; ships generally came from Phoenicia, Egypt and Cyprus. Strong navy, so they'd get some naval techs, but without the rare Quinquereme.
     430 * '''Siege''': Neither here nor there. Apart from the Assyrians, no ancient Middle Eastern civilisation was renown for its siege. The Babylonian king Nebuchadnezzar, for example, spent 13 years besieging Tyre before the mighty fortress was finally taken. Do whatever it takes to make their siege unexceptional, mediocre.
     431 * '''Economy''': Most techs.
     432   * '''Farming''': Very good agriculture.
     433   * '''Mining''': Average.
     434   * '''Lumbering''': Average.
     435   * '''Hunting''': Average.
     436   * '''Land Trade''': They had a good trade infrastructure, such as the Royal Highway, so would have good land trade techs. Neither the Persians nor the Parthians engaged readily in trade themselves, leaving most of it to the subject peoples.
     437   * '''Naval Trade''': Mediocre. Certainly nothing to match the Carthaginian's naval trading bonus.
     438 * '''Architecture''': Extremely strong and impressive. They should get most techs that enhance the strength of structures and defences.
     439   * '''Defences''': Formidable walls.
    440440
    441441=== SPECIAL TECHNOLOGIES ===
     
    443443
    444444 * ST1
    445    * Name: Naval Craftsmanship
     445   * Name: '''Naval Craftsmanship'''
    446446   * History: Early Achaemenid rulers acted towards making Persia the first great Asian empire to rule the seas. The Great King behaved favourably towards the various sea peoples in order to secure their services, but also carried out various marine initiatives. During the reign of Darius the Great, for example, a canal was built in Egypt and a Persian navy was sent exploring the Indus river. According to Herodotus, some 300 ships in the Persian navy were retrofitted to carry horses and their riders.
    447447   * Effect: Cypriad Galleys gain the unique ability to transport cavalry (which is not normally possible for warships, with the exception of mounted Heroes). This only includes cavalry that occupy two Garrison slots (therefore large cavalry units like elephants, chariots, and so on, cannot board Galleys).
    448448
    449449 * ST2
    450    * Name: Persian Architecture.
     450   * Name: '''Persian Architecture'''
    451451   * History: The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually "rebuilt" the old Elamite capital of Susa.
    452452   * Effect: Increases hitpoints of all structures.
    453453
    454 FOOTNOTES
    455 
    456 Paal_101's excellent article on Persian weapons and armour.
    457 
    458 Article on Persian equipment, based on Herodotus.
    459 
    460 Article on Persian cavalry
    461 
    462 Colour image of subject nation hair and beard styles.
    463 
    464 == TRANSLATIONS: ==
     454=== FOOTNOTES ===
     455[http://members.ozemail.com.au/~ancientpersia/org_frm.html Article on Persian equipment, based on Herodotus.]
     456
     457[http://members.ozemail.com.au/~ancientpersia/cavalry.html Article on Persian cavalry]
     458
     459=== TRANSLATIONS ===
    465460A list of (Modern) Persian translations provided by Tonto_Sanjab, used to create the Persian unit/structure names:
    466461
     
    470465 * Armoured = Zerehi
    471466 * Armoured
    472  * Horse = Aspe Zerehdar
     467 * Horse = Aspe Zerehdar
    473468 * Fully Armoured Horse = Aspe Porzereh
    474469 * Assyria = Ashura
     
    553548 * Zoroastrian = Zartoshti
    554549
    555 
    556 
    557550Persian/English
     551
    558552 1. Parsa/Fars - homeland of the Persians; plus the lowland of Anshan (Khuzistan).
    559  2. Uvja/Elam
    560  3. Babirush/Babylonia: modern middle east
    561  4. Athura/Assyria: eastern Turkey, northern Iraq
    562  5. Arabaya/Northern Arabia
    563  6. Mudraya/Egypt; added by Cambyases I.
    564  7. Tyaiy Drayahya/Northern Turkey: 'the lands beside the (Black) Sea
    565  8. Sparda/Lydia: Southeastern Turkey
    566  9. Yauna/Ionian:the same as above
    567  10. Mada/Media: northeastern Iran; Tarsus mountains.
    568  11. Armina/Armenia
    569  12. Katpatuka/Cappadocia: still turkey: central
    570  13. Parthava/Parthia: eastern Iran
    571  14. Zraka/Drangiana: Seistan, eastern Iran
    572  15. Haraiva/Aria: Herat, Afghanistan
    573  16. Uvarazmish/Kwarazm or Chorasmia: lower Amu Darya: Kazakhstan + Uzbekhstan
    574  17. Bakhtrish/Bactria: north of the Hindu Kush range
    575  18. Suguda/Sogdiana: Samarkand region: Afghanistan
    576  19. Gadara/Gandhara: Peshawar: upper Indus: Pakistan
    577  20. Saka or Saca/The steppe country inhabited by the Scythian tribes on the Syr Darya
    578  21. Thatagush/Sattagydia: Kabul: Afghanistan
    579  22. Harauvatish/Kandahar
    580  23. Maka/The desert coast of Makran and Baluchistan in southern Iran
    581  +++++++++++++++++++++++++++++++++++++++++++++
    582  24. Putaya/Lybia: nominal rule only
    583  25. Kushiya/Ethiopia: nominal rule
    584  26. Hindush/The Sind region of lower Indus, Pakistan: nominal rule
    585  27. Karka/Caria
     553 1. Uvja/Elam
     554 1. Babirush/Babylonia: modern middle east
     555 1. Athura/Assyria: eastern Turkey, northern Iraq
     556 1. Arabaya/Northern Arabia
     557 1. Mudraya/Egypt; added by Cambyases I.
     558 1. Tyaiy Drayahya/Northern Turkey: 'the lands beside the (Black) Sea
     559 1. Sparda/Lydia: Southeastern Turkey
     560 1. Yauna/Ionian:the same as above
     561 1. Mada/Media: northeastern Iran; Tarsus mountains.
     562 1. Armina/Armenia
     563 1. Katpatuka/Cappadocia: still turkey: central
     564 1. Parthava/Parthia: eastern Iran
     565 1. Zraka/Drangiana: Seistan, eastern Iran
     566 1. Haraiva/Aria: Herat, Afghanistan
     567 1. Uvarazmish/Kwarazm or Chorasmia: lower Amu Darya: Kazakhstan + Uzbekhstan
     568 1. Bakhtrish/Bactria: north of the Hindu Kush range
     569 1. Suguda/Sogdiana: Samarkand region: Afghanistan
     570 1. Gadara/Gandhara: Peshawar: upper Indus: Pakistan
     571 1. Saka or Saca/The steppe country inhabited by the Scythian tribes on the Syr Darya
     572 1. Thatagush/Sattagydia: Kabul: Afghanistan
     573 1. Harauvatish/Kandahar
     574 1. Maka/The desert coast of Makran and Baluchistan in southern Iran +++++++++++++++++++++++++++++++++++++++++++++
     575 1. Putaya/Lybia: nominal rule only
     576 1. Kushiya/Ethiopia: nominal rule
     577 1. Hindush/The Sind region of lower Indus, Pakistan: nominal rule
     578 1. Karka/Caria
    586579
    587580Additions from rquader: