Changes between Version 16 and Version 17 of Civ:_Ptolemies
- Timestamp:
- Jul 2, 2013, 1:03:18 AM (11 years ago)
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Civ:_Ptolemies
v16 v17 79 79 === CAVALRY === 80 80 * '''Generic Name: Macedonian Settler Cavalry.''' 81 * '''Specific Name: '''Hippeus'''Makedonikos.'''81 * '''Specific Name: '''Hippeus '''Makedonikos.''' 82 82 * '''Class:''' Cavalry Spearman. 83 83 * '''Hacker Armament:''' Long Macedonian cavalry lance, the "xyston". Decorative sword. … … 410 410 * '''History:''' . 411 411 412 * '''Generic Name: Blacksmith.''' 413 * '''Specific Name: .''' 414 * '''Class:''' Blacksmith. 415 * '''History:''' . 416 412 417 * '''Generic Name: Marketplace.''' 413 418 * '''Specific Name: .''' … … 449 454 * '''Phase:''' Town. 450 455 * '''Special:''' 451 * ''Must ''be constructed in '''neutral '''territory. 456 * ''Must ''be constructed in '''neutral '''territory. Has no territory radius effect. 452 457 * Trains all "settler" units: Galatian Settler Swordsman, Macedonian Settler Cavalry, Tarantine Settler Cavalry. 453 458 … … 501 506 * '''Generic Name: Roundup.''' 502 507 * '''History:''' . 503 * '''Effect:''' Can capture gaia elephants and eamels. Hosting these animals at the corral structure reduces the cost of training elephant and camel units.508 * '''Effect:''' Can capture gaia elephants and camels. Hosting these animals at the corral structure reduces the cost of training elephant and camel units. 504 509 505 510 == TEAM BONUS: == 506 511 * '''TB''' 507 512 * '''Name: Breadbasket of the Mediterranean.''' 508 * '''History:''' Egypt was a net exporter of grain, so much so that large cities such as Athens and Rome came to rely upon Egyptian grain in order to feed their masses.509 * '''Effect:''' All allies gain increased farming income.513 * '''History:''' Egypt was a net exporter of grain, so much so that large cities such as Athens, Antioch, and Rome came to rely upon Egyptian grain in order to feed their masses. 514 * '''Effect:''' All allies automatically gain increased farming income. 510 515 511 516 == TECHNOLOGIES == … … 520 525 * '''Hunting:''' Weak. 521 526 * '''Fishing: '''Good. 522 * '''Land Trade:''' Average.527 * '''Land Trade:''' Good. 523 528 * '''Naval Trade:''' Good. 524 529 * '''Architecture:''' Excellent, except for houses, mills, corrals, and farmsteads, which are very weak.