296 | | CIV CENTRE UNITS |
297 | | |
298 | | * Melee Infantry: Servian Hoplite (Spearman). * Ranged Infantry: Roman Velite (Javelinist). * Cavalry: Roman Equite (Cavalry Swordsman). |
299 | | |
300 | | FORBIDDEN CLASSES |
301 | | |
302 | | * Archer. The ballistarius, a quite rare Roman soldier armed with a ballista, will be kept as a possible option. * Cavalry Spearman. * Cavalry Javelinist. * Cavalry Archer. |
303 | | |
304 | | STRUCTURE DESCRIPTIONS |
305 | | |
306 | | == VILLAGE == |
307 | | * Name: Municipium. * Class: Civ Centre. * History: - |
308 | | |
309 | | <insert picture of the above structure, if available> |
310 | | |
311 | | * Name: Atrium. * Class: House. * History: The early Atrium initially (V-IC c. BC) included one big room with a fireplace in the middle. A garden by the house was later included under Hellenistic influence. |
312 | | |
313 | | <insert picture of the above structure, if available> |
314 | | |
315 | | * Name: Villa. * Class: Farm Centre. * History: As Rome grew more and more affluent, many of the rich senators built lavish villas throughout Italy. Most of them emulated earlier Hellenistic examples; remains can be seen even today at Pompeii. |
316 | | |
317 | | <insert picture of the above structure, if available> |
318 | | |
319 | | * Name: Ager. * Class: Field. * History: The possession of fields once determined the difference between patricians and plebeans. It is told that Cincinnatus possessed only a small field, the smaller possible for a patrician. The distribution of the Ager Publicum was one of the most important issues of the late II century BC. Tiberius Gracchus was the pioneer in this field, and his brother Gaius succeeded in carrying out a number of reforms, which improved the situation of Roman farmers, the backbone of Roman military. |
320 | | |
321 | | * Name: Saeptum. * Class: Corral. * History: - |
322 | | |
323 | | <insert picture of the above structure, if available> |
324 | | |
325 | | * Name: Receptaculum. * Class: Resource Centre. * History: - |
326 | | |
327 | | <insert picture of the above structure, if available> |
328 | | |
329 | | * Name: Turris Lignea. * Class: Scout Tower. * History: Used in camps built by the Roman army. |
330 | | |
331 | | <insert picture of the above structure, if available> |
332 | | |
333 | | * Name: Moenia. * Class: Wall. * History: Strong city walls. |
334 | | |
335 | | <insert picture of the above structure, if available> |
336 | | |
337 | | * Name: Turris Lapidea. * Class: Wall Tower. * History: - |
338 | | |
339 | | <insert picture of the above structure, if available> |
340 | | |
341 | | * Name: Porta. * Class: Wall Gate. * History: - |
342 | | |
343 | | <insert picture of the above structure, if available> |
344 | | |
345 | | == TOWN == |
346 | | * Name: Portus. * Class: Port Centre. * History: Being an inland city, Rome was still connected to the port of Ostia through means of the Tiber. Merchant ships from all over the Mediterranean arrived at Ostia, bringing all kinds of luxurious goods. The construction of a reliable harbour was planned by Julius Caesar and carried out by Claudius. |
347 | | |
348 | | <insert picture of the above structure, if available> |
349 | | |
350 | | * Name: Nosocomium. * Class: Health Centre. * History: - |
351 | | |
352 | | <insert picture of the above structure, if available> |
353 | | |
354 | | * Name: Castra. * Class: Military Centre. * History: Romans specialised in the building of military camps and forts. A few of them still survive. |
355 | | |
356 | | <insert picture of the above structure, if available> |
357 | | |
358 | | * Name: Forum. * Class: Trade Centre. * History: The Forum was the most important place in Rome, for it was there that important speeches were held and decisions taken. Starting with Julius Caesar, the great emperors Vespasian, Nerva and Trajan built their magnificent forums. |
359 | | |
360 | | <insert picture of the above structure, if available> |
361 | | |
362 | | == CITY == |
363 | | * Name: Fortis. * Class: Fortress. * History: Fortified city. |
364 | | |
365 | | <insert picture of the above structure, if available> |
366 | | |
367 | | SPECIAL STRUCTURES |
368 | | |
369 | | * Name: Entrenched Camp. * Class: SB1. * History: Sometimes it was a temporary camp built facing the route by which the army is to march, other times a defensive or offensive (for sieges) structure. Within this gate the tents of the first centuries or cohorts are pitched, and the dragons (ensigns of cohorts) and other ensigns planted. The Decumane gate is directly opposite to the Praetorian in the rear of the camp, and through this the soldiers are conducted to the place appointed for punishment or execution. It has a turf wall, and it's surrounded by a canal filled with water whenever possible for extra defence. Many towns started up as bigger military camps to evolve to more complicated cities. * Requirements: - * Phase: City. * Special: Allows players to train infantry units from a fast-building camp. |
370 | | |
371 | | <insert picture of the above structure, if available> |
372 | | |
373 | | * Name: Murus Latericius. * Class: SB2. * History: Turf walls built by legionaries during sieges. * Requirements: - * Phase: City. * Special: Similar attributes to the Celtic Gwarchglawdd turf wall. |
374 | | |
375 | | <insert picture of the above structure, if available> |
376 | | |
377 | | CIV BONUSES |
378 | | |
379 | | CB1 * Name: Testudo Formation. * History: The Romans commonly used the Testudo or "turtle" formation for defense: Legionaries were formed into hollow squares with twelve men on each side, standing so close together that their shields overlapped like fish scales. * Effect: Roman Legionaries can form a Testudo. The Legionaries at the front, back and sides hold their shields to the outside and the Legionaries in the centre raise their shields above their heads. This formation provides improved protection against melee and ranged attacks. However, their movement rate is much slower. The formation button is only available for a group that consists exclusively of Roman Legionaries. |
380 | | |
381 | | http://www.ancientbattles.com/testudo/rnor...estudo_page.htm |
382 | | |
383 | | CB2 * Name: Citizenship * History: Roman Citizenship was highly prized in the ancient world. Basic rights and privileges were afforded Roman citizens that were denied other conquered peoples. It is said that harming a Roman citizen was akin to harming Rome herself, and would cause the enire might of Rome to fall upon the perpetrator. * Effect: Any Roman Citizen Soldier unit fighting within Roman Territory gains a non-permanent 10% bonus in armor. |
384 | | |
385 | | TEAM BONUS |
386 | | |
387 | | TB1 Name: Conscription. History: - Effect: Infantry trained 20% faster. |
388 | | |
389 | | CIV WEAKNESSES |
390 | | |
| 262 | === CIV CENTRE UNITS === |
| 263 | * Melee Infantry: Servian Hoplite (Spearman). |
| 264 | * Ranged Infantry: Roman Velite (Javelinist). |
| 265 | * Cavalry: Roman Equite (Cavalry Swordsman). |
| 266 | |
| 267 | |
| 268 | |
| 269 | === FORBIDDEN CLASSES === |
| 270 | * Archer. The ballistarius, a quite rare Roman soldier armed with a ballista, will be kept as a possible option. |
| 271 | * Cavalry Spearman. |
| 272 | * Cavalry Javelinist. |
| 273 | * Cavalry Archer. |
| 274 | |
| 275 | |
| 276 | |
| 277 | == STRUCTURE DESCRIPTIONS == |
| 278 | === VILLAGE === |
| 279 | * '''Name: Municipium.''' |
| 280 | * '''Class:''' Civ Centre. |
| 281 | * '''History:''' - |
| 282 | |
| 283 | |
| 284 | |
| 285 | * '''Name: Atrium.''' |
| 286 | * '''Class:''' House. |
| 287 | * '''History:''' The early Atrium initially (V-IC c. BC) included one big room with a fireplace in the middle. A garden by the house was later included under Hellenistic influence. |
| 288 | |
| 289 | |
| 290 | |
| 291 | * '''Name: Villa.''' |
| 292 | * '''Class: '''Farm Centre. |
| 293 | * '''History:''' As Rome grew more and more affluent, many of the rich senators built lavish villas throughout Italy. Most of them emulated earlier Hellenistic examples; remains can be seen even today at Pompeii. |
| 294 | |
| 295 | |
| 296 | |
| 297 | * '''Name: Ager.''' |
| 298 | * '''Class:''' Field. |
| 299 | * '''History:''' The possession of fields once determined the difference between patricians and plebeans. It is told that Cincinnatus possessed only a small field, the smaller possible for a patrician. The distribution of the Ager Publicum was one of the most important issues of the late II century BC. Tiberius Gracchus was the pioneer in this field, and his brother Gaius succeeded in carrying out a number of reforms, which improved the situation of Roman farmers, the backbone of Roman military. |
| 300 | |
| 301 | * Name: Saeptum. |
| 302 | * Class: Corral. |
| 303 | * History: - |
| 304 | |
| 305 | |
| 306 | |
| 307 | * '''Name: Receptaculum.''' |
| 308 | * '''Class:''' Resource Centre. |
| 309 | * '''History:''' - |
| 310 | |
| 311 | |
| 312 | |
| 313 | * '''Name: Turris Lignea.''' |
| 314 | * '''Class:''' Scout Tower. |
| 315 | * '''History:''' Used in camps built by the Roman army. |
| 316 | |
| 317 | |
| 318 | |
| 319 | * '''Name:''' Moenia. |
| 320 | * '''Class: '''Wall. |
| 321 | * '''History:''' Strong city walls. |
| 322 | |
| 323 | |
| 324 | |
| 325 | * '''Name: Turris Lapidea.''' |
| 326 | * '''Class:''' Wall Tower. |
| 327 | * '''History:''' - |
| 328 | |
| 329 | |
| 330 | |
| 331 | * '''Name: Porta.''' |
| 332 | * '''Class: '''Wall Gate. |
| 333 | * '''History: '''- |
| 334 | |
| 335 | |
| 336 | |
| 337 | === TOWN === |
| 338 | * '''Name: Portus.''' |
| 339 | * '''Class:''' Port Centre. |
| 340 | * '''History: '''Being an inland city, Rome was still connected to the port of Ostia through means of the Tiber. Merchant ships from all over the Mediterranean arrived at Ostia, bringing all kinds of luxurious goods. The construction of a reliable harbour was planned by Julius Caesar and carried out by Claudius. |
| 341 | |
| 342 | |
| 343 | |
| 344 | * '''Name: Nosocomium.''' |
| 345 | * '''Class:''' Health Centre. |
| 346 | * '''History:''' - |
| 347 | |
| 348 | |
| 349 | |
| 350 | * '''Name: Castra.''' |
| 351 | * '''Class: '''Military Centre. |
| 352 | * '''History:''' Romans specialised in the building of military camps and forts. A few of them still survive. |
| 353 | |
| 354 | |
| 355 | |
| 356 | * '''Name: Forum.''' |
| 357 | * '''Class:''' Trade Centre. |
| 358 | * '''History:''' The Forum was the most important place in Rome, for it was there that important speeches were held and decisions taken. Starting with Julius Caesar, the great emperors Vespasian, Nerva and Trajan built their magnificent forums. |
| 359 | |
| 360 | |
| 361 | |
| 362 | === CITY === |
| 363 | * '''Name: Fortis.''' |
| 364 | * '''Class:''' Fortress. |
| 365 | * '''History:''' Fortified city. |
| 366 | |
| 367 | |
| 368 | |
| 369 | === SPECIAL STRUCTURES === |
| 370 | * '''Name: Entrenched Camp.''' |
| 371 | * '''Class:''' SB1. |
| 372 | * '''History:''' Sometimes it was a temporary camp built facing the route by which the army is to march, other times a defensive or offensive (for sieges) structure. Within this gate the tents of the first centuries or cohorts are pitched, and the dragons (ensigns of cohorts) and other ensigns planted. The Decumane gate is directly opposite to the Praetorian in the rear of the camp, and through this the soldiers are conducted to the place appointed for punishment or execution. It has a turf wall, and it's surrounded by a canal filled with water whenever possible for extra defence. Many towns started up as bigger military camps to evolve to more complicated cities. |
| 373 | * '''Requirements:''' - |
| 374 | * '''Phase:''' City. |
| 375 | * '''Special:''' Allows players to train infantry units from a fast-building camp. |
| 376 | |
| 377 | |
| 378 | |
| 379 | * '''Name: Murus Latericius.''' |
| 380 | * '''Class:''' SB2. |
| 381 | * '''History: '''Turf walls built by legionaries during sieges. |
| 382 | * '''Requirements:''' - |
| 383 | * '''Phase:''' City. |
| 384 | * '''Special: '''Similar attributes to the Celtic Gwarchglawdd turf wall. |
| 385 | |
| 386 | |
| 387 | |
| 388 | == CIV BONUSES == |
| 389 | * '''CB1''' |
| 390 | * '''Name: Testudo Formation.''' |
| 391 | * '''History:''' The Romans commonly used the Testudo or "turtle" formation for defense: Legionaries were formed into hollow squares with twelve men on each side, standing so close together that their shields overlapped like fish scales. |
| 392 | * '''Effect:''' Roman Legionaries can form a Testudo. The Legionaries at the front, back and sides hold their shields to the outside and the Legionaries in the centre raise their shields above their heads. This formation provides improved protection against melee and ranged attacks. However, their movement rate is much slower. The formation button is only available for a group that consists exclusively of Roman Legionaries. |
| 393 | |
| 394 | |
| 395 | |
| 396 | * '''CB2''' |
| 397 | * '''Name: Citizenship''' |
| 398 | * '''History: '''Roman Citizenship was highly prized in the ancient world. Basic rights and privileges were afforded Roman citizens that were denied other conquered peoples. It is said that harming a Roman citizen was akin to harming Rome herself, and would cause the enire might of Rome to fall upon the perpetrator. |
| 399 | * '''Effect:''' Any Roman Citizen Soldier unit fighting within Roman Territory gains a non-permanent 10% bonus in armor. |
| 400 | |
| 401 | |
| 402 | |
| 403 | == TEAM BONUS == |
| 404 | * '''TB1''' |
| 405 | * '''Name: Conscription.''' |
| 406 | * '''History:''' - |
| 407 | * '''Effect: '''Infantry trained 20% faster. |
| 408 | |
| 409 | |
| 410 | |
| 411 | == CIV WEAKNESSES == |
393 | | TECHNOLOGIES |
394 | | |
395 | | * Infantry: Strong. Among the strongest in the game, only Greeks in their splendour were better. * Cavalry: Not very good. Very few upgrades. * Naval: The Roman Navy wasn't powerful, but their advanced technology helped improving them. * Siege: Very powerful Siege. Romans were ready to attack every kind of fortress. * Economy: Many techs. - Farming: Above average. - Mining: Developed. Better than average. - Lumbering: Average. - Hunting: Below average. - Land Trade: Not as developed as Naval trade. - Naval Trade: After defeating the Carthaginians, Romans were the Masters of the Mediterranean sea. Developed. * Architecture: Advanced. - Defences: Very powerful defensive systems. |
396 | | |
397 | | SPECIAL TECHNOLOGIES |
398 | | |
399 | | ST1 Name: Divide et Impera (proposed by Sting) History: 'Divide and conquer' was the main principle in Rome's foreign politics throughout its long history. The Romans lured enemies or neutral factions to their side by offering them certain privileges. In due period of time, friends as well as foes were subjugated. Effect: Roman heroes and centurions can convert enemy units. |
400 | | |
401 | | ST2 NONE (for balance) |
402 | | |
403 | | === |
404 | | |
405 | | FOOTNOTES |
406 | | |
407 | | Paul's guide to Roman equipment article is a useful reference for the arms and armour mentioned in this Profile. |
| 414 | == TECHNOLOGIES == |
| 415 | * '''Infantry:''' Strong. Among the strongest in the game, only Greeks in their splendour were better. |
| 416 | * '''Cavalry:''' Not very good. Very few upgrades. |
| 417 | * '''Naval:''' The Roman Navy wasn't powerful, but their advanced technology helped improving them. |
| 418 | * '''Siege:''' Very powerful Siege. Romans were ready to attack every kind of fortress. |
| 419 | * '''Economy:''' Many techs. |
| 420 | * '''Farming:''' Above average. |
| 421 | * '''Mining: '''Developed. Better than average. |
| 422 | * '''Lumbering:''' Average. |
| 423 | * '''Hunting:''' Below average. |
| 424 | * '''Land Trade:''' Not as developed as Naval trade. |
| 425 | * '''Naval Trade: '''After defeating the Carthaginians, Romans were the Masters of the Mediterranean sea. Developed. |
| 426 | * '''Architecture:''' Advanced. |
| 427 | * '''Defences:''' Very powerful defensive systems. |
| 428 | |
| 429 | |
| 430 | |
| 431 | == SPECIAL TECHNOLOGIES == |
| 432 | * '''ST1''' |
| 433 | * '''Name: Divide et Impera''' |
| 434 | * '''History: ''''Divide and conquer' was the main principle in Rome's foreign politics throughout its long history. The Romans lured enemies or neutral factions to their side by offering them certain privileges. In due period of time, friends as well as foes were subjugated. |
| 435 | * '''Effect: '''Roman heroes and centurions can convert enemy units. |
| 436 | |
| 437 | * '''ST2''' NONE (for balance) |
| 438 | |
| 439 | |
| 440 | |
| 441 | == FOOTNOTES == |
| 442 | Paul's guide to Roman equipment [http://wildfiregames.com/0ad/page.php?p=1590 article] is a useful reference for the arms and armour mentioned in this Profile. |