Changes between Version 36 and Version 37 of Coding_Conventions


Ignore:
Timestamp:
May 8, 2018, 9:49:55 PM (6 years ago)
Author:
Vladislav Belov
Comment:

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  • Coding_Conventions

    v36 v37  
    404404
    405405 * Indent using whatever the similar existing XML files use. (Usually two spaces; sometimes four spaces, or tabs, etc.)
     406
     407== GLSL ==
     408 * Use the same basic formatting as described above for C++.
     409 * File extensions for shaders:
     410    * .fs - fragment shader
     411    * .vs - vertex shader
     412    * .gs - geometry shader
     413    * .cs - compute shader
     414 * All GLSL files should start with right [[https://www.khronos.org/opengl/wiki/Core_Language_(GLSL)#Version|version]].
     415{{{
     416#!cpp
     417#version 120
     418}}}
     419 * Prefer to use own uniforms instead of built-in