[[TOC]] Part of the [wiki:Design_Document 0 A.D. Design Document] = Gameplay features = This page contains a listing of all the gameplay features. == Technologies == === Related features: === [http://svn.wildfiregames.com/entity-docs/ Definition of existing entity XML data] [http://trac.wildfiregames.com/wiki/DD_Gameplay_features#Phases Phases] (similar in concept to "Ages" in other RTS games. === Related tickets and implementation resources: === '''Tickets:''' #3, ###, and ###. '''Technical documentation:'''[http://trac.wildfiregames.com/wiki/XML.Tech.Design Old definition], [https://docs.google.com/spreadsheet/ccc?key=0AgXkx2Fjag5hdGZYRjdhMXhvbGxKZWxyeEJrUjlxX3c#gid=2 Google docs spreadsheet with WIP technology definitions and statistics], [http://trac.wildfiregames.com/wiki/Civ%3A_Hellenes Notes on Hellenic technologies], [http://trac.wildfiregames.com/wiki/Civ%3A_Celts#TECHNOLOGIES Notes on Celtic technologies], [http://trac.wildfiregames.com/wiki/Civ%3A_Carthaginians#TECHNOLOGIES Notes on Carthaginian technologies], [http://trac.wildfiregames.com/wiki/Civ%3A_Iberians#TECHNOLOGIES Notes on Iberian technologies], == Feature name == [[Image(http://wildfiregames.com/images/design_document/feature.jpg, nolink)]] ''A caption for the image if it exists.'' Descriptive text with basically non-technical info, perhaps some background and relevant inspiration etc. === Related features: === Links to related features, say for healing we list auras (unless we decide to do healing some other way) and perhaps also the relevant units/buildings. === Related tickets and implementation resources: === '''Tickets:''' ###, ###, and ###. '''Technical documentation:''' link to any further info in e.g: the technical design document; art design document; forum discussion; and, if someone else is willing to add this (as I don't have the knowledge), relevant parts of the code, preferably linked to the online view of the SVN. === Gameplay manual === A link to relevant parts of the gameplay manual for implemented features.