Version 1 (modified by 12 years ago) ( diff ) | ,
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0 A.D. Design Document
0 A.D. Online Design Document v 3.0WIP (i.e. to be version 3, but not quite there yet)
This page is the WIP page for version 3 of the 0 A.D. design document, once the document reaches a complete enough state it will be moved to the Design_Document page.
Licensing and Disclaimer
All info in this document is licensed as CC-by-sa.
The info contained in this Design Document is provided as-is. It represents the current plan for 0 A.D. but is subject to change and the final game might not be exactly as described here due to for example issues found when balancing the game or features cut to make it possible to release the game in a reasonable time.
Overview
Introduction
Some words about what 0 A.D. is, and the thoughts behind the game.
Cut/postponed features
For us to ever be able to make a final release we need to limit the features we include, this page lists some of the features which we've considered, but have decided not to include in the first version.
Civilizations
Carthaginians
Celts (Gauls, Britons)
Hellenes (Poleis, Macedonian)
Iberians
Persians
Romans (Pre-Imperial)
Gameplay features
Major features
Information about the major features and gameplay concepts of 0 A.D. Phases, technology, territories, diplomacy etc.
Minor features
Information about the rest of the features. They can be just as important from a players perspective, but are generally smaller, more selfconfined concepts from a development point of view.