[[TOC]] = 0 A.D. Design Document = ''' 0 A.D. Online Design Document v 2.1 ''' == Licensing and Disclaimer == All info in this document is licensed as [http://creativecommons.org/licenses/by-sa/3.0/ CC-by-sa]. The info contained in this Design Document is provided as-is. It represents the current plan for 0 A.D. but the final game might not be exactly as described here due to for example issues found when balancing the game or features cut to make it possible to release the game in a reasonable time. == Background == '''[wiki:0AD_The_Vision 0 A.D. - The Vision]''' '''[wiki:War_Story War Story]''' '''[wiki:Background:_Territories Territories]''' == Playable Civilizations == '''[wiki:Civ:_Athenians Athenians]''' '''[wiki:Civ:_Britons Britons]''' '''[wiki:Civ:_Carthaginians Carthaginians]''' '''[wiki:Civ:_Gauls Gauls]''' '''[wiki:Civ:_Iberians Iberians]''' '''[wiki:Civ:_Macedonians Macedonians]''' '''[wiki:Civ:_Mauryas Mauryas (Indians)]''' '''[wiki:Civ:_Persians Persians]''' '''[wiki:Civ:_Ptolemies Ptolemies (Egyptians)]''' '''[wiki:Civ:_Romans_Republican Romans (Republican)]''' '''[wiki:Civ:_Seleucids Seleucids]''' '''[wiki:Civ:_Spartans Spartans]''' == Other Civilizations == '''[wiki:Civ:_Celts Celts (generic Celts)]''' '''[wiki:Civ:_Hellenes Hellenes (generic Greeks)]''' == Lists == === Entities: Nature === '''[wiki:List:_Entities:_Nature:_Fauna Fauna]''' '''[wiki:List:_Entities:_Nature:_Fauna:_Cosmetic Fauna: Cosmetic]''' '''[wiki:List:_Entities:_Nature:_Fauna:_Herd Fauna: Herd]''' '''[wiki:List:_Entities:_Nature:_Fauna:_Hunt Fauna: Hunt]''' '''[wiki:List:_Entities:_Nature:_Flora Flora]''' '''[wiki:List:_Entities:_Nature:_Flora:_Plants Plants]''' '''[wiki:List:_Entities:_Nature:_Flora:_Trees Flora: Trees]''' '''[wiki:List:_Entities:_Nature:_Geological Geological]''' '''[wiki:List:_Entities:_Nature:_Geological:_Minerals Geological: Minerals]''' '''[wiki:List:_Entities:_Nature:_Geological:_Other Geological: Other]''' '''[wiki:List:_Entities:_Nature:_Special Special]''' === Entities: Player === === '''[wiki:List:_Entities:_Player:_Structures Structures]''' '''[wiki:List:_Entities:_Player:_Infantry Units 1 of 5 (Infantry)]''' '''[wiki:List:_Entities:_Player:_Cavalry Units 2 of 5 (Cavalry)]''' '''[wiki:List:_Entities:_Player:_Support Units 3 of 5 (Support)]''' '''[wiki:List:_Entities:_Player:_Siege Units 4 of 5 (Siege)]''' '''[wiki:List:_Entities:_Player:_Ships Units 5 of 5 (Ships)]''' === === Maps === === '''[wiki:List:_Maps:_Intro Intro]''' '''[wiki:List:_Maps:_Polar Types: Polar]''' '''[wiki:List:_Maps:_Tropic Types: Tropic]''' '''[wiki:List:_Maps:_Types:_Alpine Types: Alpine]''' '''[wiki:List:_Maps:_Types:_Desert Types: Desert]''' '''[wiki:List:_Maps:_Types:_Mediterranean Types: Mediterranean]''' '''[wiki:List:_Maps:_Types:_Savanna Types: Savanna]''' '''[wiki:List:_Maps:_Types:_Semi-Arid Types: Semi-Arid]''' '''[wiki:List:_Maps:_Types:_Special Types: Special]''' '''[wiki:List:_Maps:_Types:_Steppe Types: Steppe]''' '''[wiki:List:_Maps:_Types:_Temperate Types: Temperate]''' === === Entities: Traits === The exact details might not reflect the actual state, for that http://svn.wildfiregames.com/entity-docs/ should be consulted, but the below are kept for reference as they might contain useful information on what the original plan was for the different traits. '''[wiki:XML.Entity.Traits.ID ID]''' '''[wiki:XML.Entity.Traits.AI AI]''' '''[wiki:XML.Entity.Traits.Anchor Anchor]''' '''[wiki:XML.Entity.Traits.Armour Armour]''' '''[wiki:XML.Entity.Traits.Audio Audio]''' '''[wiki:XML.Entity.Traits.Auras Auras]''' '''[wiki:XML.Entity.Traits.Creation Creation]''' '''[wiki:XML.Entity.Traits.Footprint Footprint]''' '''[wiki:XML.Entity.Traits.Formation Formation]''' '''[wiki:XML.Entity.Traits.Garrison Garrison]''' '''[wiki:XML.Entity.Traits.Health Health]''' '''[wiki:XML.Entity.Traits.Loot Loot]''' '''[wiki:XML.Entity.Traits.MiniMap MiniMap]''' '''[wiki:XML.Entity.Traits.Population Population]''' '''[wiki:XML.Entity.Traits.Promotion Promotion]''' '''[wiki:XML.Entity.Traits.Rank Rank]''' '''[wiki:XML.Entity.Traits.Supply Supply]''' '''[wiki:XML.Entity.Traits.Transform Transform]''' '''[wiki:XML.Entity.Traits.Vision Vision]''' === Entities: Actions === The exact details might not reflect the actual state, for that http://svn.wildfiregames.com/entity-docs/ should be consulted, but the below are kept for reference as they might contain useful information on what the original plan was for the different actions. '''[wiki:XML.Entity.Actions.Attack Attack]''' '''[wiki:XML.Entity.Actions.Barter Barter]''' '''[wiki:XML.Entity.Actions.Create Create]''' '''[wiki:XML.Entity.Actions.Escort Escort]''' '''[wiki:XML.Entity.Actions.Gather Gather]''' '''[wiki:XML.Entity.Actions.Graze Graze]''' '''[wiki:XML.Entity.Actions.Heal Heal]''' '''[wiki:XML.Entity.Actions.Lock Lock]''' '''[wiki:XML.Entity.Actions.Loot Loot]''' '''[wiki:XML.Entity.Actions.Move Move]''' '''[wiki:XML.Entity.Actions.Patrol Patrol]''' '''[wiki:XML.Entity.Actions.Repair Repair]''' '''[wiki:XML.Entity.Actions.Scout Scout]''' '''[wiki:XML.Entity.Actions.Trade Trade]''' === ===