Version 6 (modified by Adrián Chaves, 6 years ago) ( diff )

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This guide provides some ground rules to write user-facing texts for 0 A.D.

Capitalization

Use title case for:

  • Proper names
  • Entity names (including generic unit and structure names)
  • Button captions

Never use full capitalization.

For example:

Good Bad
Click the Citizen Soldier iconClick the CITIZEN SOLDIER icon

Terminology

In texts that the user needs to understands, such as menu entries, help tooltips, and similar, you must be consistent with the vocabulary that you use.

An object should always be referred to using the same word everywhere in the game, and an action should always be referred to using the same verb.

For example, if there is a unit type called ‘female citizen’, always refer to it as such, do not also use alternative forms such as ‘females’, ‘women’, and so on. Even in the same paragraph or sentence, you should use the same term.

For specific words that you should use or avoid in 0 A.D. gameplay texts, see the tables below:

Actions

Good Bad
Collect (treasures)
Gather (resources) Collect
Train (units) Produce

GUI

GoodBad
Icon Portrait

Stats

GoodBad
HealthHitpoints, HP

Structures

Good Bad
Civic Center

Units

Good Bad
Cavalry Citizen Soldier
Citizen (cavalry or infantry, female or male)Worker
Citizen Soldier (cavalry or infantry)
Female Citizen Female, Female Worker, Woman
Infantry Citizen Soldier

Unicode

We have a somewhat complete Unicode support, do not limit yourself to ASCII and learn how to use Unicode input in your system.

For example:

GoodBad
...
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