'''Pyrogenesis Object Model : PlayerClass''' = Player Methods = == toString == * '''Overview:''' * None * '''Syntax:''' * [Player].toString(); * '''Parameters:''' * None * '''Returns:''' * string: "[object Player: [PlayerName]]" where PlayerName is player's name. * '''Notes:''' * None == setColour() == * '''Overview:''' * None * '''Syntax:''' * None * '''Parameters:''' * None * '''Returns:''' * None * '''Notes:''' * None == getColour() == * '''Overview:''' * None * '''Syntax:''' * None * '''Parameters:''' * None * '''Returns:''' * None * '''Notes:''' * None == setDiplomaticStance() == * '''Overview:''' * None * '''Syntax:''' * None * '''Parameters:''' * None * '''Returns:''' * None * '''Notes:''' * None == getDiplomaticStance() == * '''Overview:''' * None * '''Syntax:''' * None * '''Parameters:''' * None * '''Returns:''' * None * '''Notes:''' * None = Entity Properties = == name == * '''Overview:''' * Gets player's name * '''Type:''' * string * '''Notes:''' * == id == * '''Overview:''' * Gets player's id * '''Type:''' * int * '''Notes:''' * == active == * '''Overview:''' * Returns true if the player is active, otherwise returns false. * '''Type:''' * string * '''Notes:''' * == controlled == * '''Overview:''' * Returns an array with all the Entity objects that this player is controlling. * '''Type:''' * array * '''Notes:''' *