156 | | If you connect a sound device after you start 0 A.D. then it is necessary to configure it to the default sound device in your operating system, then restart 0 A.D. in order for it to be detected. |
157 | | |
158 | | Assuming that sound works for other apps while 0 A.D. is not running then troubleshooting the sound output of 0 A.D. likely involves troubleshooting OpenAL on your system. This is because 0 A.D. uses the OpenAL sound system for audio output. Check the OpenAL configuration, which on Linux and Mac is stored at /etc/openal/alsoft**.conf**, and on Windows is stored in %AppData%\alsoft**.ini**. If it does not already exist then download [https://raw.githubusercontent.com/kcat/openal-soft/master/alsoftrc.sample alsoftrc.sample], rename it to the appropriate name for your OS and store it in the correct location, listed earlier. |
| 156 | If you connect a sound device, or plug in an audio jack, after you start 0 A.D. then it is necessary to configure your operating system to use it as the default sound device, then restart 0 A.D. in order for it to be detected. |
| 157 | |
| 158 | Assuming that sound works for other apps while 0 A.D. is not running then troubleshooting the sound output of 0 A.D. likely involves troubleshooting OpenAL on your system. This is because 0 A.D. uses the OpenAL sound system for audio output. Check the OpenAL configuration, which on Linux and Mac is stored at {{{/etc/openal/alsoft.conf}}}, and on Windows is stored in {{{%AppData%\alsoft.ini}}}. If it does not already exist then download [https://raw.githubusercontent.com/kcat/openal-soft/master/alsoftrc.sample alsoftrc.sample], rename it to the appropriate name for your OS and store it in the correct location, listed earlier. |