Changes between Version 46 and Version 47 of FAQ


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Timestamp:
Sep 10, 2021, 3:33:25 AM (3 years ago)
Author:
Langbart
Comment:

Fourth update - Improve readability and the highlighting of important information by using wiki processors.

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  • FAQ

    v46 v47  
    244244}}}
    245245
    246 
    247 == Contributing ==
     246== '''Gameplay''' ==
     247{{{#!table style="border: none"
     248  {{{#!tr
     249    {{{#!th style="border: none"
     250Question
     251    }}}
     252    {{{#!th style="border: none"
     253Answer
     254  }}}
     255  }}}
     256  {{{#!tr
     257    {{{#!th style="border-left:none;text-align:left"
     258>How to beat the AI and get better in this game?
     259    }}}
     260    {{{#!td style="border-right:none;padding-left:0.5em"
     261Read these forum posts and you will defeat the AI and most likely become a competitive player in the `Game Lobby`:[[BR]]- [https://wildfiregames.com/forum/topic/22257-a21-multiplayer-strategy-guide/ Multiplayer strategy guide] (11/May/17) [[BR]]- [https://wildfiregames.com/forum/topic/37247-a24-feedback/ Civ analysis for A24] (12/Mar/21)[[BR]]- [https://wildfiregames.com/forum/topic/38103-ultimate-guide-on-how-to-win-in-0-ad-alpha-24-with-persians/ Ultimate guide on how to win in A24 with Persians] (8/Apr/21)[[BR]]Alternatively, you can watch Youtube replays (see [[FAQ#Miscellaneous|Miscellaneous]] below) of pro players or download their replays to better see their build order and which tech upgrades they focus on.[[BR]]You can find some replays for A25 here: [https://wildfiregames.com/forum/forum/487-alpha-25/ Game Replays - Alpha 25]
     262    }}}
     263  }}}
     264  {{{#!tr
     265    {{{#!th style="border-left:none;text-align:left"
     266>What is the difference between `Random`, `Skirmish` and `Scenarios`?
     267    }}}
     268    {{{#!td style="border-right:none;padding-left:0.5em"
     269`Random`: All settings can be adjusted.[[BR]]`Skirmish`: The number of players and map size is fixed, everything else can be adjusted.[[BR]]`Scenarios`: Settings cannot be adjusted, everything is fixed.[[BR]][[Image(FAQ:Random_Skirmish_Scenarios.jpg,center,500)]]
     270    }}}
     271  }}}
     272  {{{#!tr
     273    {{{#!th style="border-left:none;text-align:left"
     274>How can I ban observers in multiplayer mode?
     275    }}}
     276    {{{#!td style="border-right:none;padding-left:0.5em"
     277(1) You can set up a password when you host a game.[[BR]](2) In the settings under `General`, find `Observer limit`, set it to zero and no one can join after the game starts.[[BR]](3) Open the chat window and type `/kick` (person can rejoin) or `/ban` (person can't rejoin) followed by the user nickname. Only the host can kick out observers.[[BR]][[Image(FAQ:multiplayer_observer.jpg,center,500)]]
     278    }}}
     279  }}}
     280  {{{#!tr
     281    {{{#!th style="border-left:none;text-align:left"
     282>What does the triangular icon above my unit indicate?
     283    }}}
     284    {{{#!td style="border-right:none;padding-left:0.5em"
     285It shows the current rank of your unit. The bar increases during combat, when it is filled, its rank increases automatically and your unit becomes a better fighter, but its ability to gather resources decreases. The `Rank icon` and `Experience status bar` can be toggled on/off in the `Settings` on the `Game Session` tab.[[BR]][[Image(FAQ:rank_upgrade.jpg,center,500)]]
     286    }}}
     287  }}}
     288  {{{#!tr
     289    {{{#!th style="border-left:none;text-align:left"
     290>Can I order my units to run?
     291    }}}
     292    {{{#!td style="border-right:none;padding-left:0.5em"
     293No, the unit only runs when it flees and when it is called into formation. There is no specific function that you can use to command a unit to run. See forum thread - [https://wildfiregames.com/forum/topic/44411-walk-vs-run Walk vs. run] (20/Jun/21).
     294    }}}
     295  }}}
     296  {{{#!tr
     297    {{{#!th style="border-left:none;text-align:left"
     298>How do you destroy a building instead of capturing it?
     299    }}}
     300    {{{#!td style="border-right:none;padding-left:0.5em"
     301Click with the right mouse button while holding down the `ctrl` key on the building you want to destroy.
     302    }}}
     303  }}}
     304  {{{#!tr
     305    {{{#!th style="border-left:none;text-align:left"
     306>How does capturing work?
     307    }}}
     308    {{{#!td style="border-right:none;padding-left:0.5em"
     309The buildings have capture points for all players. If a player reaches 100% of the capture points for that building that player gains control over that building. Capture points can be gained by ordering units to capture that building or by that building standing inside a players area of influence (the player-coloured borders).
     310    }}}
     311  }}}
     312  {{{#!tr
     313    {{{#!th style="border-left:none;text-align:left"
     314>Where can I find all keyboard combinations for the game?
     315    }}}
     316    {{{#!td style="border-right:none;padding-left:0.5em"
     317(1) Either in the game itself via the GUI `Hotkeys` button or[[BR]](2) see [https://trac.wildfiregames.com/wiki/HotKeys wiki/HotKeys].
     318    }}}
     319  }}}
     320  {{{#!tr
     321    {{{#!th style="border-left:none;text-align:left"
     322>How do I select idle units?
     323    }}}
     324    {{{#!td style="border-right:none;padding-left:0.5em"
     325You can assign a specific `Hotkey` via the GUI for selecting:[[BR]]- `Builders` (unit that can construct buildings) [[BR]]- `Workers` (unit that can gather resources) [[BR]]- `Warriors` (unit suited for fighting) [[BR]]- `Any idle unit` [[BR]]In addition, press the  `Include offscreen` key, by default the  `Alt` key, to select all.[[BR]][[Image(FAQ:idle_hotkeys.jpg,center,500)]]
     326    }}}
     327  }}}
     328  {{{#!tr
     329    {{{#!th style="border-left:none;text-align:left"
     330>How do you select only military units?
     331    }}}
     332    {{{#!td style="border-right:none;padding-left:0.5em"
     333Press `Alt` and draw a rectangle over your units.
     334    }}}
     335  }}}
     336  {{{#!tr
     337    {{{#!th style="border-left:none;text-align:left"
     338>Can you make groups of units?
     339    }}}
     340    {{{#!td style="border-right:none;padding-left:0.5em"
     341Select a bunch of units and then press `Ctrl + 1`, you can make more multiple groups by using different numbers. To select this group, press the `1` key or another key to which you have assigned your group.
     342    }}}
     343  }}}
     344  {{{#!tr
     345    {{{#!th style="border-left:none;text-align:left"
     346>How does trade work?
     347    }}}
     348    {{{#!td style="border-right:none;padding-left:0.5em"
     349Either you build two markets and have traders run from one to the other or you send your traders from your market to one of your allies, the latter being more lucrative. Docks can also be used as market destinations.[[BR]]Via the menu `Barter&Trade` you can set what is traded by clicking on the up or down arrows for each resource.[[BR]][[Image(FAQ:Barter_and_Trade.jpg,center,500)]]
     350    }}}
     351  }}}
     352  {{{#!tr
     353    {{{#!th style="border-left:none;text-align:left"
     354>Does the game have cheat codes?
     355    }}}
     356    {{{#!td style="border-right:none;padding-left:0.5em"
     357Yes, they are all listed here: [https://trac.wildfiregames.com/wiki/Manual_Cheats wiki/Manual_Cheats].
     358    }}}
     359  }}}
     360  {{{#!tr
     361    {{{#!th style="border-left:none;text-align:left"
     362>How can I get units to move as individuals and not in formation?
     363    }}}
     364    {{{#!td style="border-right:none;padding-left:0.5em"
     365Click with the right mouse button on the symbol at the top left, the small indicator changes the symbol.[[BR]][[Image(FAQ:formations_disabeld.jpg,center,500)]]
     366    }}}
     367  }}}
     368  {{{#!tr
     369    {{{#!th style="border-left:none;text-align:left"
     370>How can I change the maximum/minimum camera zoom?
     371    }}}
     372    {{{#!td style="border-right:none;padding-left:0.5em"
     373In single player mode, you can open the developer overlay with `Alt + D` and toggle the `Restrict camera` option so that you can adjust the camera zoom to your preferences.[[BR]][[Image(FAQ:Restrict_camera.jpg,center,400)]]
     374    }}}
     375  }}}
     376  {{{#!tr
     377    {{{#!th style="border-left:none;text-align:left"
     378>Where do I get a rating and how is my `Game Lobby` rating calculated?
     379    }}}
     380    {{{#!td style="border-right:none;padding-left:0.5em"
     381Currently, only 1v1 matches are rated, and this option can be turned on or off by the host of the game. When the option is turned on, it will be displayed at the bottom of the game settings page. You will start with a score of 1200, which will increase if you win and decrease if you lose. After your first rated game, the rating will be visible.[[BR]][[Image(FAQ:rated_game.jpg,center,500)]][[BR]][NEEDS MORE EXPLANATION, it uses ELO like chess, but more details would be nice]
     382    }}}
     383  }}}
     384  {{{#!tr
     385    {{{#!th style="border-left:none;text-align:left"
     386>How do I report a user who quits a `rated game` without resigning?
     387    }}}
     388    {{{#!td style="border-right:none;padding-left:0.5em"
     389You need to find the correct replay file (see [https://trac.wildfiregames.com/wiki/GameDataPaths wiki/GameDataPaths]) and upload it here: [https://wildfiregames.com/forum/topic/35314-ratings-disputes-and-offence-reporting Ratings Disputes and Offence Reporting] (27/Mar/16).
     390    }}}
     391  }}}
     392  {{{#!tr
     393    {{{#!th style="border-left:none;text-align:left"
     394>How are the total, economy, military and exploration score calculated?
     395    }}}
     396    {{{#!td style="border-right:none;padding-left:0.5em"
     397(1) Total = Sum of economy, military and exploration score[[BR]](2) Economy = Resources gathered + trade income, divided by 10[[BR]](3) Military = Sum of enemyUnitsKilledValue, unitsCapturedValue, enemyBuildingsDestroyedValue and buildingsCapturedValue, divided by 10[[BR]](4) Exploration = percentMapExplored, multiplied with 10[[BR]][[Image(FAQ:score.jpg,center,500)]]
     398    }}}
     399  }}}
     400}}}
     401
     402== '''Contributing''' ==
     403=== Main game ===
    248404{{{#!table style="border: none"
    249405  {{{#!tr
     
    310466}}}
    311467
    312 == Gameplay ==
     468=== Map making ===
    313469{{{#!table style="border: none"
    314470  {{{#!tr
     
    318474    {{{#!th style="border: none"
    319475Answer
    320   }}}
    321   }}}
    322   {{{#!tr
    323     {{{#!th style="border-left:none;text-align:left"
    324 >How to beat the AI and get better in this game?
    325     }}}
    326     {{{#!td style="border-right:none;padding-left:0.5em"
    327 Read these forum posts and you will defeat the AI and most likely become a competitive player in the `Game Lobby`:[[BR]]- [https://wildfiregames.com/forum/topic/22257-a21-multiplayer-strategy-guide/ Multiplayer strategy guide] (11/May/17) [[BR]]- [https://wildfiregames.com/forum/topic/37247-a24-feedback/ Civ analysis for A24] (12/Mar/21)[[BR]]- [https://wildfiregames.com/forum/topic/38103-ultimate-guide-on-how-to-win-in-0-ad-alpha-24-with-persians/ Ultimate guide on how to win in A24 with Persians] (8/Apr/21)[[BR]]Alternatively, you can watch Youtube replays (see Miscellaneous below) of pro players or download their replays to better see their build order and which tech upgrades they focus on.[[BR]]You can find some replays for A25 here: [https://wildfiregames.com/forum/forum/487-alpha-25/ Game Replays - Alpha 25]
    328     }}}
    329   }}}
    330   {{{#!tr
    331     {{{#!th style="border-left:none;text-align:left"
    332 >What is the difference between `Random`, `Skirmish` and `Scenarios`?
    333     }}}
    334     {{{#!td style="border-right:none;padding-left:0.5em"
    335 `Random`: All settings can be adjusted.[[BR]]`Skirmish`: The number of players and map size is fixed, everything else can be adjusted.[[BR]]`Scenarios`: Settings cannot be adjusted, everything is fixed.[[BR]][[Image(FAQ:Random_Skirmish_Scenarios.jpg,center,500)]]
    336     }}}
    337   }}}
    338   {{{#!tr
    339     {{{#!th style="border-left:none;text-align:left"
    340 >How can I ban observers in multiplayer mode?
    341     }}}
    342     {{{#!td style="border-right:none;padding-left:0.5em"
    343 (1) You can set up a password when you host a game.[[BR]](2) In the settings under `General`, find `Observer limit`, set it to zero and no one can join after the game starts.[[BR]](3) Open the chat window and type `/kick` (person can rejoin) or `/ban` (person can't rejoin) followed by the user nickname. Only the host can kick out observers.[[BR]][[Image(FAQ:multiplayer_observer.jpg,center,500)]]
    344     }}}
    345   }}}
    346   {{{#!tr
    347     {{{#!th style="border-left:none;text-align:left"
    348 >What does the triangular icon above my unit indicate?
    349     }}}
    350     {{{#!td style="border-right:none;padding-left:0.5em"
    351 It shows the current rank of your unit. The bar increases during combat, when it is filled, its rank increases automatically and your unit becomes a better fighter, but its ability to gather resources decreases. The `Rank icon` and `Experience status bar` can be toggled on/off in the `Settings` on the `Game Session` tab.[[BR]][[Image(FAQ:rank_upgrade.jpg,center,500)]]
    352     }}}
    353   }}}
    354   {{{#!tr
    355     {{{#!th style="border-left:none;text-align:left"
    356 >Can I order my units to run?
    357     }}}
    358     {{{#!td style="border-right:none;padding-left:0.5em"
    359 No, the unit only runs when it flees and when it is called into formation. There is no specific function that you can use to command a unit to run. See forum thread - [https://wildfiregames.com/forum/topic/44411-walk-vs-run Walk vs. run] (20/Jun/21).
    360     }}}
    361   }}}
    362   {{{#!tr
    363     {{{#!th style="border-left:none;text-align:left"
    364 >How do you destroy a building instead of capturing it?
    365     }}}
    366     {{{#!td style="border-right:none;padding-left:0.5em"
    367 Click with the right mouse button while holding down the `ctrl` key on the building you want to destroy.
    368     }}}
    369   }}}
    370   {{{#!tr
    371     {{{#!th style="border-left:none;text-align:left"
    372 >How does capturing work?
    373     }}}
    374     {{{#!td style="border-right:none;padding-left:0.5em"
    375 The buildings have capture points for all players. If a player reaches 100% of the capture points for that building that player gains control over that building. Capture points can be gained by ordering units to capture that building or by that building standing inside a players area of influence (the player-coloured borders).
    376     }}}
    377   }}}
    378   {{{#!tr
    379     {{{#!th style="border-left:none;text-align:left"
    380 >Where can I find all keyboard combinations for the game?
    381     }}}
    382     {{{#!td style="border-right:none;padding-left:0.5em"
    383 (1) Either in the game itself via the GUI `Hotkeys` button or[[BR]](2) see [https://trac.wildfiregames.com/wiki/HotKeys wiki/HotKeys].
    384     }}}
    385   }}}
    386   {{{#!tr
    387     {{{#!th style="border-left:none;text-align:left"
    388 >How do I select idle units?
    389     }}}
    390     {{{#!td style="border-right:none;padding-left:0.5em"
    391 You can assign a specific `Hotkey` via the GUI for selecting:[[BR]]- `Builders` (unit that can construct buildings) [[BR]]- `Workers` (unit that can gather resources) [[BR]]- `Warriors` (unit suited for fighting) [[BR]]- `Any idle unit` [[BR]]In addition, press the  `Include offscreen` key, by default the  `Alt` key, to select all.[[BR]][[Image(FAQ:idle_hotkeys.jpg,center,500)]]
    392     }}}
    393   }}}
    394   {{{#!tr
    395     {{{#!th style="border-left:none;text-align:left"
    396 >How do you select only military units?
    397     }}}
    398     {{{#!td style="border-right:none;padding-left:0.5em"
    399 Press `Alt` and draw a rectangle over your units.
    400     }}}
    401   }}}
    402   {{{#!tr
    403     {{{#!th style="border-left:none;text-align:left"
    404 >Can you make groups of units?
    405     }}}
    406     {{{#!td style="border-right:none;padding-left:0.5em"
    407 Select a bunch of units and then press `Ctrl + 1`, you can make more multiple groups by using different numbers. To select this group, press the `1` key or another key to which you have assigned your group.
    408     }}}
    409   }}}
    410   {{{#!tr
    411     {{{#!th style="border-left:none;text-align:left"
    412 >How does trade work?
    413     }}}
    414     {{{#!td style="border-right:none;padding-left:0.5em"
    415 Either you build two markets and have traders run from one to the other or you send your traders from your market to one of your allies, the latter being more lucrative. Docks can also be used as market destinations.[[BR]]Via the menu `Barter&Trade` you can set what is traded by clicking on the up or down arrows for each resource.[[BR]][[Image(FAQ:Barter_and_Trade.jpg,center,500)]]
    416     }}}
    417   }}}
    418   {{{#!tr
    419     {{{#!th style="border-left:none;text-align:left"
    420 >Does the game have cheat codes?
    421     }}}
    422     {{{#!td style="border-right:none;padding-left:0.5em"
    423 Yes, they are all listed here: [https://trac.wildfiregames.com/wiki/Manual_Cheats wiki/Manual_Cheats].
    424     }}}
    425   }}}
    426   {{{#!tr
    427     {{{#!th style="border-left:none;text-align:left"
    428 >How can I get units to move as individuals and not in formation?
    429     }}}
    430     {{{#!td style="border-right:none;padding-left:0.5em"
    431 Click with the right mouse button on the symbol at the top left, the small indicator changes the symbol.[[BR]][[Image(FAQ:formations_disabeld.jpg,center,500)]]
    432     }}}
    433   }}}
    434   {{{#!tr
    435     {{{#!th style="border-left:none;text-align:left"
    436 >How can I change the maximum/minimum camera zoom?
    437     }}}
    438     {{{#!td style="border-right:none;padding-left:0.5em"
    439 In single player mode, you can open the developer overlay with `Alt + D` and toggle the `Restrict camera` option so that you can adjust the camera zoom to your preferences.[[BR]][[Image(FAQ:Restrict_camera.jpg,center,400)]]
    440     }}}
    441   }}}
    442   {{{#!tr
    443     {{{#!th style="border-left:none;text-align:left"
    444 >Where do I get a rating and how is my `Game Lobby` rating calculated?
    445     }}}
    446     {{{#!td style="border-right:none;padding-left:0.5em"
    447 Currently, only 1v1 matches are rated, and this option can be turned on or off by the host of the game. When the option is turned on, it will be displayed at the bottom of the game settings page. You will start with a score of 1200, which will increase if you win and decrease if you lose. After your first rated game, the rating will be visible.[[BR]][[Image(FAQ:rated_game.jpg,center,500)]][[BR]][NEEDS MORE EXPLANATION, it uses ELO like chess, but more details would be nice]
    448     }}}
    449   }}}
    450   {{{#!tr
    451     {{{#!th style="border-left:none;text-align:left"
    452 >How do I report a user who quits a `rated game` without resigning?
    453     }}}
    454     {{{#!td style="border-right:none;padding-left:0.5em"
    455 You need to find the correct replay file (see [https://trac.wildfiregames.com/wiki/GameDataPaths wiki/GameDataPaths]) and upload it here: [https://wildfiregames.com/forum/topic/35314-ratings-disputes-and-offence-reporting Ratings Disputes and Offence Reporting] (27/Mar/16).
    456     }}}
    457   }}}
    458   {{{#!tr
    459     {{{#!th style="border-left:none;text-align:left"
    460 >How are the total, economy, military and exploration score calculated?
    461     }}}
    462     {{{#!td style="border-right:none;padding-left:0.5em"
    463 (1) Total = Sum of economy, military and exploration score[[BR]](2) Economy = Resources gathered + trade income, divided by 10[[BR]](3) Military = Sum of enemyUnitsKilledValue, unitsCapturedValue, enemyBuildingsDestroyedValue and buildingsCapturedValue, divided by 10[[BR]](4) Exploration = percentMapExplored, multiplied with 10[[BR]][[Image(FAQ:score.jpg,center,500)]]
    464     }}}
    465   }}}
    466 }}}
    467 
    468 == Map making ==
     476    }}}
     477  }}}
     478  {{{#!tr
     479    {{{#!th style="border-left:none;text-align:left"
     480>How to get started?
     481    }}}
     482    {{{#!td style="border-right:none;padding-left:0.5em"
     483The game comes with a `Scenario Editor` (aka `Atlas`) for information see [https://trac.wildfiregames.com/wiki/Atlas_Manual wiki/Atlas_Manual] and [https://wildfiregames.com/forum/forum/384-scenario-designmap-making/ Scenario Design/Map making] in our forum.
     484    }}}
     485  }}}
     486  {{{#!tr
     487    {{{#!th style="border-left:none;text-align:left"
     488>Can you recommend a video?
     489    }}}
     490    {{{#!td style="border-right:none;padding-left:0.5em"
     491This tutorial was made by a Youtuber called `Tom0ad` - [https://www.youtube.com/watch?v=yBFdxOE7UFw How to easily turn ANY Country into a 0AD Map! - 0AD Map Making] (28/Mar/21).
     492    }}}
     493  }}}
     494}}}
     495
     496=== Modding ===
    469497{{{#!table style="border: none"
    470498  {{{#!tr
     
    478506  {{{#!tr
    479507    {{{#!th style="border-left:none;text-align:left"
     508>How to enable mods?
     509    }}}
     510    {{{#!td style="border-right:none;padding-left:0.5em"
     511See [https://trac.wildfiregames.com/wiki/Modding_Guide#Howtoinstallmods wiki/Modding_Guide]
     512    }}}
     513  }}}
     514  {{{#!tr
     515    {{{#!th style="border-left:none;text-align:left"
    480516>How to get started?
    481517    }}}
    482518    {{{#!td style="border-right:none;padding-left:0.5em"
    483 The game comes with a `Scenario Editor` (aka `Atlas`) for information see [https://trac.wildfiregames.com/wiki/Atlas_Manual wiki/Atlas_Manual] and [https://wildfiregames.com/forum/forum/384-scenario-designmap-making/ Scenario Design/Map making] in our forum.
    484     }}}
    485   }}}
    486   {{{#!tr
    487     {{{#!th style="border-left:none;text-align:left"
    488 >Can you recommend a video?
    489     }}}
    490     {{{#!td style="border-right:none;padding-left:0.5em"
    491 This tutorial was made by a Youtuber called `Tom0ad` - [https://www.youtube.com/watch?v=yBFdxOE7UFw How to easily turn ANY Country into a 0AD Map! - 0AD Map Making] (28/Mar/21).
    492     }}}
    493   }}}
    494 }}}
    495 
    496 == Modding ==
    497 {{{#!table style="border: none"
    498   {{{#!tr
    499     {{{#!th style="border: none"
    500 Question
    501     }}}
    502     {{{#!th style="border: none"
    503 Answer
    504     }}}
    505   }}}
    506   {{{#!tr
    507     {{{#!th style="border-left:none;text-align:left"
    508 >How to enable mods?
    509     }}}
    510     {{{#!td style="border-right:none;padding-left:0.5em"
    511 See [https://trac.wildfiregames.com/wiki/Modding_Guide#Howtoinstallmods wiki/Modding_Guide]
    512     }}}
    513   }}}
    514   {{{#!tr
    515     {{{#!th style="border-left:none;text-align:left"
    516 >How to get started?
    517     }}}
    518     {{{#!td style="border-right:none;padding-left:0.5em"
    519519The game itself is developed to be highly modifiable, to get started see [https://trac.wildfiregames.com/wiki/Modding_Guide wiki/Modding_Guide] and [https://trac.wildfiregames.com/wiki/Mod_Layout wiki/Mod_Layout].[[BR]]Taking a look at small existing mods (e.g [https://wildfiregames.com/forum/topic/27124-ffm_visibility-mod/ ffm_visibility] or [https://wildfiregames.com/forum/topic/38615-battle-mod-for-0-ad Battle Mod]) might help to better understand how things work.[[BR]]Some total-conversion mods are: [https://www.moddb.com/mods/hyrule-conquest Hyrule Conquest], [https://github.com/JustusAvramenko/delenda_est Delenda Est] or [https://github.com/azayrahmad/0AD-City-Builder 0AD City Builder].
    520520    }}}
     
    554554}}}
    555555
    556 
    557 == Miscellaneous ==
     556== '''Miscellaneous''' ==
    558557{{{#!table style="border: none"
    559558  {{{#!tr