Changes between Version 66 and Version 67 of FAQ
- Timestamp:
- Dec 15, 2021, 11:57:28 AM (2 years ago)
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FAQ
v66 v67 1 1 [[TOC(noheading)]] 2 [[Image(FAQ:Empires-Ascendant-1024.png,3 50,title=0 A.D.)]]2 [[Image(FAQ:Empires-Ascendant-1024.png,325,title=0 A.D.)]] 3 3 = Frequently Asked Questions (FAQ) = 4 4 {{{ 5 #!div class="compact" style="float: right; font-size: 100%; padding: 0.5em 1em; text-align: center; background: #efe; border: 1px solid #ddd; border-radius: .5em; box-shadow: .2em .2em .7em 0 #777; line-height: 3ex;"5 #!div class="compact" style="float: right; font-size: 90%; padding: 0.5em 1em; text-align: center; background: #efe; border: 1px solid #ddd; border-radius: .5em; box-shadow: .2em .2em .7em 0 #777; line-height: 3ex;" 6 6 **Latest release:**[[BR]][https://play0ad.com/download/ Alpha XXV - Yaunā][[BR]][https://trac.wildfiregames.com/wiki/Alpha25 Changelog] 7 7 }}} … … 19 19 }}} 20 20 {{{#!td style="border-right:none;padding-left:0.5em" 21 Do you have any antivirus software running? Try disabling it or add an exception for 0AD.[[BR]] For `Windows` users also seethe [[FAQ#Platform-Specific|Platform-Specific]] section below.21 Do you have any antivirus software running? Try disabling it or add an exception for 0AD.[[BR]] For `Windows` users, see also the [[FAQ#Platform-Specific|Platform-Specific]] section below. 22 22 }}} 23 23 }}} … … 39 39 }}} 40 40 {{{#!tr 41 {{{#!th rowspan=3 style="border-left:none;text-align:left" 42 >Errors are displayed/[[BR]]Game crashes on startup/[[BR]]Black screen 43 }}} 44 |---------------- 41 {{{#!th style="border-left:none;text-align:left" 42 >Errors are displayed/[[BR]]Game crashes on startup/[[BR]]Permanently black screen 43 }}} 45 44 {{{#!td style="border-right:none;border-bottom: 1px dotted lightgrey;padding-left:0.5em" 46 45 __Disable old mods:__[[BR]] 47 46 (1) Try to disable all mods not compatible with the new version via the `Mod Selection` page.[[BR]](2) If you cannot access the `Mod Selection` page, you should locate your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]) and either delete it or search for `mod.enabledmods`. Replace this line with `mod.enabledmods = "mod public"`.[[BR]][[Image(FAQ:enablemods_user_cfg.jpg,center,500)]][[BR]](3) In some cases after disabling old mods, you might also have to delete the contents of your `/0ad/mods/user` folder. The wiki article [[GameDataPaths|wiki/GameDataPaths]] should tell you where to find it. 48 47 }}} 49 |---------------- 50 {{{#!td style="border-right:none;border-top:none;padding-left:0.5em" 51 __Adjust monitor settings:__[[BR]] 48 }}} 49 {{{#!tr 50 {{{#!th style="border-left:none;text-align:left" 51 >Why does the screen keep going black for a short time? 52 }}} 53 {{{#!td style="border-right:none;border-bottom: 1px dotted lightgrey;padding-left:0.5em" 52 54 Try disabling `FreeSync` on the monitor to fix the black screen issue. 53 55 - Related forum thread: [https://wildfiregames.com/forum/topic/63158-0-ad-screen-goes-black/?do=findComment&comment=466455 0 A.D. Screen Goes Black] (20/Nov/21) … … 500 502 }}} 501 503 {{{#!td style="border-right:none;padding-left:0.5em" 502 '''We can always use another helping hand for this project. There are several ways to help and contribute:''' 503 * Promote 0 A.D. by spreading the word, creating gameplay videos, or writing a blog article about it. 504 * Help with research for units and buildings. 505 * Create your own mods/ maps and share them with the community. 506 * Be a community manager and help others on the forums or social media. 507 * [https://wildfiregames.com/forum/ wildfiregames.com/forum] 508 * Test new versions and report problems and bugs. 509 * [https://trac.wildfiregames.com/ trac.wildfiregames.com] 510 * Translate the game into different languages. 504 [[Image(FAQ:contributing.jpg,border=4,center,500,link=https://trac.wildfiregames.com/wiki/GettingStarted#Wheretocontribute)]] 505 [[BR]] 506 We can always use another helping hand for this project. There are several ways to help and contribute: 507 * '''Programming''' 508 * [https://code.wildfiregames.com/ code.wildfiregames.com] 509 * Engine development (mainly C++) 510 * Gameplay / UI development (mainly done in JS, using the engine as the basis) 511 * AI development (also mainly in JS) 512 * '''Art''' 513 * [https://wildfiregames.com/forum/forum/409-art-development/ wildfiregames.com/forum/art-development] 514 * Ranges from 2D icons, textures to 3D models 515 * '''Testing''' 516 * [https://trac.wildfiregames.com/wiki/ReportingErrors trac.wildfiregames.com/wiki/ReportingErrors] 517 * Just play the game and report problems and bugs you found. 518 * '''Documentation''' 519 * [https://trac.wildfiregames.com/wiki trac.wildfiregames.com/wiki] 520 * Keep the wiki up to date 521 * '''Translating''' 511 522 * [https://www.transifex.com/wildfire-games/0ad/ transifex.com/wildfire-games/0ad] 512 * Help with the development by creating art, recording sounds or writing patches. 513 * [https://code.wildfiregames.com/ code.wildfiregames.com] 523 * Help to translate the game into different languages. 524 * '''Modding''' 525 * [https://wildfiregames.com/forum/forum/18-game-modification/ wildfiregames.com/forum/game-modification] 526 * Create your own mods/ maps and share them with the community. 527 * '''Promoting''' 528 * [https://wildfiregames.com/forum/topic/27483-0-ad-social-media-accounts-we-need-you/ wildfiregames.com/forum] 529 * Be a community manager and help others on the forum or social media. Spread the word by creating gameplay videos or writing a blog article about it. 530 514 531 For more details, check the [[GettingStarted#Wheretocontribute|wiki/GettingStarted]] article. Contact us through the [https://wildfiregames.com/forum/index.php forum] or via our IRC [https://wildfiregames.com/irc.html #0ad]/ [https://webchat.quakenet.org/?channels=0ad-dev #0ad-dev]^[[FAQ#Footnote|(1)]]^ channels. 515 532 }}} … … 632 649 }}} 633 650 {{{#!td style="border-right:none;padding-left:0.5em" 634 Yes, you would need to upload it to mod.io, just follow the instructions from here: [https://wildfiregames.com/forum/topic/24333-guide-for-publishing-mods-on-modio/ Guide for publishing mods on mod.io] (13/May/18). 651 Yes, you would need to upload it to mod.io, just follow the instructions below. 652 - Forum thread: [https://wildfiregames.com/forum/topic/24333-guide-for-publishing-mods-on-modio/ Guide for publishing mods on mod.io] (13/May/18) 635 653 }}} 636 654 }}}