Changes between Version 68 and Version 69 of FAQ
- Timestamp:
- Mar 23, 2022, 1:32:00 AM (2 years ago)
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FAQ
v68 v69 6 6 **Latest release:**[[BR]][https://play0ad.com/download/ Alpha XXV - Yaunā][[BR]][https://trac.wildfiregames.com/wiki/Alpha25 Changelog] 7 7 }}} 8 [[span('''Last modified: Winter 2021/22''', style=color: gray; font-size: 90%)]]8 [[span('''Last modified: Spring 2022''', style=color: gray; font-size: 90%)]] 9 9 == '''Troubleshooting''' == 10 10 {{{#!div class="important" style="background: #ffd" … … 60 60 }}} 61 61 {{{#!td style="border-right:none;padding-left:0.5em" 62 Add `gui.scale = "1.2"` to your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]), you can increase or decrease this number if you like, this will become an option with the release of A26.[[BR]][[Image(FAQ:user_cfg.jpg,center,500)]] 62 Add `gui.scale = "1.2"` to your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]), you can increase or decrease this number if you like[[BR]][[Image(FAQ:user_cfg.jpg,center,500)]] 63 {{{#!div class="important" style="background: #ffd" 64 **NOTE:** This will become an option with the release of Alpha XXVI. 65 }}} 63 66 }}} 64 67 }}} … … 69 72 |---------------- 70 73 {{{#!td style="border-right:none;border-bottom: 1px dotted lightgrey;padding-left:0.5em" 71 (1)Add `view.zoom.max = "300" view.zoom.min = "30"` to your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]). Increasing `view.zoom.max` will let you zoom out further, decreasing the value for `view.zoom.min` will let you zoom in closer. The game's default values are 200 and 50.[[BR]][[Image(FAQ:view.zoom.jpg,center,500)]]74 Add `view.zoom.max = "300" view.zoom.min = "30"` to your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]). Increasing `view.zoom.max` will let you zoom out further, decreasing the value for `view.zoom.min` will let you zoom in closer. The game's default values are 200 and 50.[[BR]][[Image(FAQ:view.zoom.jpg,center,500)]] 72 75 }}} 73 76 |---------------- 74 77 {{{#!td style="border-right:none;border-top:none;padding-left:0.5em" 75 (2)In single player mode, you can open the developer overlay with `Alt + D` and toggle the `Restrict camera` option so that you can adjust the camera zoom to your preferences.[[BR]][[Image(FAQ:restrict.camera.jpg,center,500)]]78 In single player mode, you can open the developer overlay with `Alt + D` and toggle the `Restrict camera` option so that you can adjust the camera zoom to your preferences.[[BR]][[Image(FAQ:restrict.camera.jpg,center,500)]] 76 79 }}} 77 80 }}} … … 137 140 === Platform-Specific === 138 141 {{{#!table style="border: none" 139 {{{#!th colspan=2 align= centerstyle="border: none"140 ↓Linux ↓142 {{{#!th colspan=2 align=left style="border: none" 143 Linux ↓ 141 144 }}} 142 145 {{{#!tr … … 167 170 }}} 168 171 }}} 169 {{{#!th colspan=2 align= centerstyle="border-left: none;border-right: none"170 ↓macOS ↓172 {{{#!th colspan=2 align=left style="border-left: none;border-right: none" 173 macOS ↓ 171 174 }}} 172 175 {{{#!tr … … 188 191 }}} 189 192 }}} 190 {{{#!th colspan=2 align=center style="border: none" 191 ↓ Windows ↓ 192 }}} 193 {{{#!tr 194 {{{#!th style="border-left:none;text-align:left" 193 {{{#!tr 194 {{{#!th style="border-left:none;text-align:left" 195 >A red line runs from the top left to the center of the screen. 196 }}} 197 {{{#!td style="border-right:none;padding-left:0.5em" 198 Enable the graphics options `Prefer GLSL`. 199 - Related forum thread: [https://wildfiregames.com/forum/topic/68750-experiencing-a-flashing-red-line-on-my-screen-macbook-pro-m1 Experiencing a flashing red line on my screen] (22/Jan/22) 200 {{{#!div class="important" style="background: #ffd" 201 **NOTE:** This issue will be fixed with the release of Alpha XXVI. 202 }}} 203 }}} 204 }}} 205 {{{#!th colspan=2 align=left style="border: none" 206 Windows ↓ 207 }}} 208 {{{#!tr 209 {{{#!th rowspan=3 style="border-left:none;text-align:left" 195 210 >Game crashes on startup. 196 211 }}} 212 |---------------- 197 213 {{{#!td style="border-right:none;padding-left:0.5em" 198 214 `error while dumping stack: No stack frames found`[[BR]] … … 202 218 Perhaps the wrong GPU is simply being used. For a detailed explanation of how to set it up correctly, see the following wiki article: [[SwitchingToYourPCsDedicatedGPU|wiki/SwitchingToYourPCsDedicatedGPU]]. 203 219 - Related forum thread: [https://wildfiregames.com/forum/topic/51184-alpha-25-could-not-start Alpha 25 could not start] (8/Aug/21) 220 {{{#!div class="important" style="background: #ffd" 221 **NOTE:** This issue will be fixed with the release of Alpha XXVI. 222 }}} 223 }}} 224 |---------------- 225 {{{#!td style="border-right:none;padding-left:0.5em" 226 `unhandled exception (std::out_of_range("invalid bitset<N> position"))`[[BR]] 227 - Related forum thread: [https://wildfiregames.com/forum/topic/64904-game-will-not-start-025b game will not start 0.25b] (13/Dec/21) 228 {{{#!div class="important" style="background: #ffd" 229 **NOTE:** This issue will be fixed with the release of Alpha XXVI. 230 }}} 204 231 }}} 205 232 }}} … … 386 413 As a rule of thumb, training units with batches is more efficient the longer you do it and the larger the batch is. 387 414 - Related forum thread: [https://wildfiregames.com/forum/topic/53327-batch-training-the-good-the-bad-and-the-ugly/ Batch Training (The Good, The Bad and The Ugly)] (24/Aug/21) 415 {{{#!div class="important" style="background: #ffd" 416 **NOTE:** If you press the `Batch production` key (`Shift` by default) and use the mouse wheel, you can change the batch size when the mouse is over the unit icon; alternatively, you can set the batch size in the options. 417 }}} 388 418 }}} 389 419 }}} … … 490 520 }}} 491 521 {{{#!td style="border-right:none;padding-left:0.5em" 492 You need to find the correct replay file (see [[GameDataPaths|wiki/GameDataPaths]]) and upload it here: [https://wildfiregames.com/forum/topic/6 0888-ratings-disputes-and-offence-reporting Ratings Disputes and Offence Reporting] (11/Jun/21).522 You need to find the correct replay file (see [[GameDataPaths|wiki/GameDataPaths]]) and upload it here: [https://wildfiregames.com/forum/topic/67875-ratings-disputes-and-offence-reporting Ratings Disputes and Offence Reporting] (11/Jun/21). 493 523 }}} 494 524 }}} … … 546 576 }}} 547 577 {{{#!td style="border-right:none;padding-left:0.5em" 548 We use Phabricatorto manage patches. You can upload your solution there and request a review of your patch. If the developers accept it, it will be added to the development version and later ends up in the bundled release version. Details on how to submit patches can be found here: [[SubmittingPatches|wiki/SubmittingPatches]].578 [https://code.wildfiregames.com/ Phabricator] (aka Phab) is used to manage patches. You can upload your solution there and request a review of your patch. If the developers accept it, it will be added to the development version and later ends up in the bundled release version. Details on how to submit patches can be found here: [[SubmittingPatches|wiki/SubmittingPatches]]. 549 579 {{{#!div class="important" style="background: #ffd" 550 580 **NOTE:** The only thing that gets a patch committed is a team member who pauses work on their own feature to review something. So if you feel you are not being heard, you may need to nag a developer, the best way is usually via IRC [https://wildfiregames.com/irc.html #0ad]/ [https://webchat.quakenet.org/?channels=0ad-dev #0ad-dev]^[[FAQ#Footnote|(1)]]^. … … 752 782 {{{#!td style="border-right:none;padding-left:0.5em" 753 783 There are mods that add more factions to the game (see [https://github.com/0ADMods github.com/0ADMods]).[[BR]]Likely candidates: [https://wildfiregames.com/forum/topic/38729-addition-of-han-chinese-to-0ad Han Chinese] (20/Apr/21) , [https://wildfiregames.com/forum/topic/22111-zapotecs-10 Zapotecs] (7/Apr/17) and [https://wildfiregames.com/forum/topic/22832-faction-nomads-xiongnu/ Nomads Xiongnu](29/Apr/17)[[BR]]The concerns, for adding new factions, mainly revolve around balancing all the factions so that they are equally strong, but still different from each other and to be historically accurate. 784 {{{#!div class="important" style="background: #ffd" 785 **NOTE:** The Han Cineese will be added to the game With the release of Alpha XXVI. 786 }}} 754 787 }}} 755 788 }}}