Changes between Version 68 and Version 69 of FAQ


Ignore:
Timestamp:
Mar 23, 2022, 1:32:00 AM (2 years ago)
Author:
Langbart
Comment:

Spring '22 update, clean up and add links for Windows/MacOS to work around issues.

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  • FAQ

    v68 v69  
    66**Latest release:**[[BR]][https://play0ad.com/download/ Alpha XXV - Yaunā][[BR]][https://trac.wildfiregames.com/wiki/Alpha25 Changelog]
    77}}}
    8 [[span('''Last modified: Winter 2021/22''', style=color: gray; font-size: 90%)]]
     8[[span('''Last modified: Spring 2022''', style=color: gray; font-size: 90%)]]
    99== '''Troubleshooting''' ==
    1010      {{{#!div class="important" style="background: #ffd"
     
    6060    }}}
    6161    {{{#!td style="border-right:none;padding-left:0.5em"
    62 Add `gui.scale = "1.2"` to your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]), you can increase or decrease this number if you like, this will become an option with the release of A26.[[BR]][[Image(FAQ:user_cfg.jpg,center,500)]]
     62Add `gui.scale = "1.2"` to your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]), you can increase or decrease this number if you like[[BR]][[Image(FAQ:user_cfg.jpg,center,500)]]
     63      {{{#!div class="important" style="background: #ffd"
     64  **NOTE:** This will become an option with the release of Alpha XXVI.
     65      }}}
    6366    }}}
    6467  }}}
     
    6972|----------------
    7073    {{{#!td style="border-right:none;border-bottom: 1px dotted lightgrey;padding-left:0.5em"
    71 (1) Add `view.zoom.max = "300" view.zoom.min = "30"` to your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]). Increasing `view.zoom.max` will let you zoom out further, decreasing the value for `view.zoom.min` will let you zoom in closer. The game's default values are 200 and 50.[[BR]][[Image(FAQ:view.zoom.jpg,center,500)]]
     74Add `view.zoom.max = "300" view.zoom.min = "30"` to your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]). Increasing `view.zoom.max` will let you zoom out further, decreasing the value for `view.zoom.min` will let you zoom in closer. The game's default values are 200 and 50.[[BR]][[Image(FAQ:view.zoom.jpg,center,500)]]
    7275    }}}
    7376|----------------
    7477    {{{#!td style="border-right:none;border-top:none;padding-left:0.5em"
    75 (2) In single player mode, you can open the developer overlay with `Alt + D` and toggle the `Restrict camera` option so that you can adjust the camera zoom to your preferences.[[BR]][[Image(FAQ:restrict.camera.jpg,center,500)]]
     78In single player mode, you can open the developer overlay with `Alt + D` and toggle the `Restrict camera` option so that you can adjust the camera zoom to your preferences.[[BR]][[Image(FAQ:restrict.camera.jpg,center,500)]]
    7679    }}}
    7780  }}}
     
    137140=== Platform-Specific ===
    138141{{{#!table style="border: none"
    139   {{{#!th colspan=2 align=center style="border: none"
    140 Linux ↓
     142  {{{#!th colspan=2 align=left style="border: none"
     143Linux ↓
    141144  }}}
    142145  {{{#!tr
     
    167170    }}}
    168171  }}}
    169   {{{#!th colspan=2 align=center style="border-left: none;border-right: none"
    170 macOS ↓
     172  {{{#!th colspan=2 align=left style="border-left: none;border-right: none"
     173macOS ↓
    171174  }}}
    172175  {{{#!tr
     
    188191    }}}
    189192  }}}
    190   {{{#!th colspan=2 align=center style="border: none"
    191 ↓ Windows ↓
    192   }}}
    193   {{{#!tr
    194     {{{#!th style="border-left:none;text-align:left"
     193  {{{#!tr
     194    {{{#!th style="border-left:none;text-align:left"
     195>A red line runs from the top left to the center of the screen.
     196    }}}
     197    {{{#!td style="border-right:none;padding-left:0.5em"
     198Enable the graphics options `Prefer GLSL`.
     199- Related forum thread: [https://wildfiregames.com/forum/topic/68750-experiencing-a-flashing-red-line-on-my-screen-macbook-pro-m1 Experiencing a flashing red line on my screen] (22/Jan/22)
     200      {{{#!div class="important" style="background: #ffd"
     201  **NOTE:** This issue will be fixed with the release of Alpha XXVI.
     202      }}}
     203    }}}
     204  }}}
     205  {{{#!th colspan=2 align=left style="border: none"
     206Windows ↓
     207  }}}
     208  {{{#!tr
     209    {{{#!th rowspan=3 style="border-left:none;text-align:left"
    195210>Game crashes on startup.
    196211    }}}
     212|----------------
    197213    {{{#!td style="border-right:none;padding-left:0.5em"
    198214`error while dumping stack: No stack frames found`[[BR]]
     
    202218Perhaps the wrong GPU is simply being used. For a detailed explanation of how to set it up correctly, see the following wiki article: [[SwitchingToYourPCsDedicatedGPU|wiki/SwitchingToYourPCsDedicatedGPU]].
    203219- Related forum thread: [https://wildfiregames.com/forum/topic/51184-alpha-25-could-not-start Alpha 25 could not start] (8/Aug/21)
     220      {{{#!div class="important" style="background: #ffd"
     221  **NOTE:** This issue will be fixed with the release of Alpha XXVI.
     222      }}}
     223    }}}
     224|----------------
     225    {{{#!td style="border-right:none;padding-left:0.5em"
     226`unhandled exception (std::out_of_range("invalid bitset<N> position"))`[[BR]]
     227- Related forum thread: [https://wildfiregames.com/forum/topic/64904-game-will-not-start-025b game will not start 0.25b] (13/Dec/21)
     228      {{{#!div class="important" style="background: #ffd"
     229  **NOTE:** This issue will be fixed with the release of Alpha XXVI.
     230      }}}
    204231    }}}
    205232  }}}
     
    386413As a rule of thumb, training units with batches is more efficient the longer you do it and the larger the batch is.
    387414- Related forum thread: [https://wildfiregames.com/forum/topic/53327-batch-training-the-good-the-bad-and-the-ugly/ Batch Training (The Good, The Bad and The Ugly)] (24/Aug/21)
     415      {{{#!div class="important" style="background: #ffd"
     416  **NOTE:** If you press the `Batch production` key (`Shift` by default) and use the mouse wheel, you can change the batch size when the mouse is over the unit icon; alternatively, you can set the batch size in the options.
     417      }}}
    388418    }}}
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    490520    }}}
    491521    {{{#!td style="border-right:none;padding-left:0.5em"
    492 You need to find the correct replay file (see [[GameDataPaths|wiki/GameDataPaths]]) and upload it here: [https://wildfiregames.com/forum/topic/60888-ratings-disputes-and-offence-reporting Ratings Disputes and Offence Reporting] (11/Jun/21).
     522You need to find the correct replay file (see [[GameDataPaths|wiki/GameDataPaths]]) and upload it here: [https://wildfiregames.com/forum/topic/67875-ratings-disputes-and-offence-reporting Ratings Disputes and Offence Reporting] (11/Jun/21).
    493523    }}}
    494524  }}}
     
    546576    }}}
    547577    {{{#!td style="border-right:none;padding-left:0.5em"
    548 We use Phabricator to manage patches. You can upload your solution there and request a review of your patch. If the developers accept it, it will be added to the development version and later ends up in the bundled release version. Details on how to submit patches can be found here: [[SubmittingPatches|wiki/SubmittingPatches]].
     578[https://code.wildfiregames.com/ Phabricator] (aka Phab) is used to manage patches. You can upload your solution there and request a review of your patch. If the developers accept it, it will be added to the development version and later ends up in the bundled release version. Details on how to submit patches can be found here: [[SubmittingPatches|wiki/SubmittingPatches]].
    549579      {{{#!div class="important" style="background: #ffd"
    550580  **NOTE:** The only thing that gets a patch committed is a team member who pauses work on their own feature to review something. So if you feel you are not being heard, you may need to nag a developer, the best way is usually via IRC [https://wildfiregames.com/irc.html #0ad]/ [https://webchat.quakenet.org/?channels=0ad-dev #0ad-dev]^[[FAQ#Footnote|(1)]]^.
     
    752782    {{{#!td style="border-right:none;padding-left:0.5em"
    753783There are mods that add more factions to the game (see [https://github.com/0ADMods github.com/0ADMods]).[[BR]]Likely candidates: [https://wildfiregames.com/forum/topic/38729-addition-of-han-chinese-to-0ad Han Chinese] (20/Apr/21) , [https://wildfiregames.com/forum/topic/22111-zapotecs-10 Zapotecs] (7/Apr/17) and [https://wildfiregames.com/forum/topic/22832-faction-nomads-xiongnu/ Nomads Xiongnu](29/Apr/17)[[BR]]The concerns, for adding new factions, mainly revolve around balancing all the factions so that they are equally strong, but still different from each other and to be historically accurate.
     784      {{{#!div class="important" style="background: #ffd"
     785  **NOTE:** The Han Cineese will be added to the game With the release of Alpha XXVI.
     786      }}}
    754787    }}}
    755788  }}}