Changes between Version 71 and Version 72 of FAQ


Ignore:
Timestamp:
Mar 23, 2022, 4:53:19 AM (2 years ago)
Author:
Langbart
Comment:

consistent formatting of numbered lists; adding a gameplay question about loot.

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  • FAQ

    v71 v72  
    127127    }}}
    128128    {{{#!td style="border-right:none;padding-left:0.5em"
    129 (1) Every frame that is calculated by the GPU is "prepared" by the CPU, one of them will limit your frame rate (FPS). When you select graphics effects, you create additional workloads for your GPU and CPU, causing your framerate to drop. Current PCs are mostly CPU limited in 0 A.D. because the game is not yet multi-threaded. That means they usually only use 1 core. Since graphics effects mostly affect the GPU, you can (on newer PCs) choose the higher graphics effects without sacrificing performance. [[BR]](2) Heating up the hardware leads to thermal throttling of the hardware. This effect is especially known for mobile PCs. If the hardware gets too hot, it throttles its performance until the hardware cools down again. Therefore, a limited but constant frame rate is usually better than a frame rate that fluctuates due to thermal throttling. [[BR]](3) VSync will also limit the framerate to the framerate of the monitor (I estimate 60 frames/Herz).[[BR]]
     1291. Every frame that is calculated by the GPU is "prepared" by the CPU, one of them will limit your frame rate (FPS). When you select graphics effects, you create additional workloads for your GPU and CPU, causing your framerate to drop. Current PCs are mostly CPU limited in 0 A.D. because the game is not yet multi-threaded. That means they usually only use 1 core. Since graphics effects mostly affect the GPU, you can (on newer PCs) choose the higher graphics effects without sacrificing performance.
     1302. Thermal throttling is especially known for mobile PCs. If the hardware gets too hot, it throttles its performance until the hardware cools down again. Therefore, a limited but constant frame rate is usually better than a frame rate that fluctuates due to thermal throttling.
     1313. VSync will also limit the framerate to the framerate of the monitor.
    130132- Related forum thread: [https://wildfiregames.com/forum/topic/34409-recomandet-fps-throttling/?do=findComment&comment=417420 Recommended FPS Throttling?] (16/Dec/20)
    131133    }}}
     
    136138{{{#!table style="border: none"
    137139  {{{#!th colspan=2 align=left style="border: none"
    138 Linux ↓
     140Linux
    139141  }}}
    140142  {{{#!tr
     
    166168  }}}
    167169  {{{#!th colspan=2 align=left style="border-left: none;border-right: none"
    168 macOS ↓
     170macOS
    169171  }}}
    170172  {{{#!tr
     
    200202  }}}
    201203  {{{#!th colspan=2 align=left style="border: none"
    202 Windows ↓
     204Windows
    203205  }}}
    204206  {{{#!tr
     
    386388    {{{#!td style="border-right:none;padding-left:0.5em"
    387389It shows the current rank of your unit. The bar increases during combat, when it is filled, its rank increases automatically and your unit becomes a better fighter, but its ability to gather resources decreases. The `Rank icon` and `Experience status bar` can be toggled on/off in the `Settings` on the `Game Session` tab.[[BR]][[Image(FAQ:rank_upgrade.jpg,center,500)]]
     390    }}}
     391  }}}
     392  {{{#!tr
     393    {{{#!th style="border-left:none;text-align:left"
     394>Do you get the specified loot amount when you kill an enemy unit?
     395    }}}
     396    {{{#!td style="border-right:none;padding-left:0.5em"
     397Yes, when you kill an enemy unit/building, you get the specified loot and any resources the unit was carrying. You do not get this loot if you delete one of your own units/buildings.
    388398    }}}
    389399  }}}