Changes between Version 73 and Version 74 of FAQ
- Timestamp:
- Mar 23, 2022, 11:36:54 PM (2 years ago)
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FAQ
v73 v74 63 63 64 64 {{{#!div class="important" style="background: #ffd" 65 **NOTE:** This will become an option with the release of Alpha XXVI - Zhuangzi.65 **NOTE:** This will become an option with the release of `Alpha XXVI - Zhuangzi`. 66 66 }}} 67 67 }}} … … 106 106 Yes, this is a common problem with the game. The main factors that determine how smoothly 0 A.D. runs are primarily the CPU speed (since the game is not yet multi-threaded), the amount of available RAM, the type of graphics card in your computer, the game options and the game's setup settings you choose. If you are unhappy with the game's performance on your computer, there are some things you can do to improve it: 107 107 1. ''Before Launching 0 A.D.'' 108 - Close all other applications: It is highlyrecommended to close all other applications as they consume resources and affect the overall performance of the system.108 - It is recommended to close all other applications as they consume resources and affect the overall performance of the system. 109 109 2. ''Game Options'' 110 110 - Enable `Prefer GLSL` … … 113 113 - Disable `Shadows` or set the `Cutoff distance` to a low value. 114 114 - Enable `Water Effects`, but disable other water effects (reflection, refractions) 115 - More Options will be added with `Alpha XXVI - Zhuangzi` 115 116 3. ''Game Setup'' 116 117 - Play on smaller maps and limit population to 600 units across the map for all players. Rendering, simulation (e.g. gathering / attacking), and the pathfinder all have an impact on performance. If you have more units, more things need to be drawn, which affects rendering, more things to calculate for unit activity affects simulation, and larger map sizes cause longer paths, which affects the pathfinder. … … 197 198 198 199 {{{#!div class="important" style="background: #ffd" 199 **NOTE:** This issue will be fixed with the release of Alpha XXVI - Zhuangzi.200 **NOTE:** This issue will be fixed with the release of `Alpha XXVI - Zhuangzi`. 200 201 }}} 201 202 }}} … … 218 219 219 220 {{{#!div class="important" style="background: #ffd" 220 **NOTE:** This issue will be fixed with the release of Alpha XXVI - Zhuangzi.221 **NOTE:** This issue will be fixed with the release of `Alpha XXVI - Zhuangzi`. 221 222 }}} 222 223 }}} … … 227 228 228 229 {{{#!div class="important" style="background: #ffd" 229 **NOTE:** This issue will be fixed with the release of Alpha XXVI - Zhuangzi.230 **NOTE:** This issue will be fixed with the release of `Alpha XXVI - Zhuangzi`. 230 231 }}} 231 232 }}} … … 371 372 - [https://wildfiregames.com/forum/topic/22257-a21-multiplayer-strategy-guide/ Multiplayer strategy guide] (11/May/17) 372 373 - [https://wildfiregames.com/forum/topic/37247-a24-feedback/ Civ analysis] (12/Mar/21) 373 Alternatively, you can watch Youtube replays (see [[FAQ#Miscellaneous|Miscellaneous]] below) of pro players or download their replays to better see their build order and which tech upgrades they focus on.[[BR]]You can find some replays for A25 here: [https://wildfiregames.com/forum/forum/487-alpha-25/ Game Replays - Alpha 25] 374 Alternatively, you can watch Youtube replays (see [[FAQ#Miscellaneous|Miscellaneous]] below) of pro players or download their replays to better see their build order and which tech upgrades they focus on. 375 - Related forum thread: [https://wildfiregames.com/forum/forum/487-alpha-25/ Game Replays] 374 376 }}} 375 377 }}} … … 651 653 {{{#!td style="border-right:none;padding-left:0.5em" 652 654 This tutorial was made by a Youtuber called `Tom0ad` 653 - Youtube video [https://www.youtube.com/watch?v=yBFdxOE7UFw How to easily turn ANY Country into a 0AD Map! - 0AD Map Making] (28/Mar/21).655 - Youtube video: [https://www.youtube.com/watch?v=yBFdxOE7UFw How to easily turn ANY Country into a 0AD Map! - 0AD Map Making] (28/Mar/21). 654 656 }}} 655 657 }}} … … 700 702 701 703 {{{#!div class="important" style="background: #ffd" 702 **NOTE:** For autocompletion and notes about implemented functions from the 0ad source code, you can take advantage of the created typescript files from the [https://github.com/nanihadesuka/autociv Autociv] mod. The notes were made around the Alpha XXIIIcodebase and are not complete. Simply copy the `.ts` and `tsconfig.json` files from the `src, gui and simulation` folders into your project.704 **NOTE:** For autocompletion and notes about implemented functions from the 0ad source code, you can take advantage of the created typescript files from the [https://github.com/nanihadesuka/autociv Autociv] mod. The notes were made around the `Alpha XXIII - Ken Wood` codebase and are not complete. Simply copy the `.ts` and `tsconfig.json` files from the `src, gui and simulation` folders into your project. 703 705 }}} 704 706 }}} … … 814 816 815 817 {{{#!div class="important" style="background: #ffd" 816 **NOTE:** The Han Cineese will be added to the game With the release of Alpha XXVI - Zhuangzi.818 **NOTE:** The Han Cineese will be added to the game with the release of `Alpha XXVI - Zhuangzi`. 817 819 }}} 818 820 }}} … … 823 825 }}} 824 826 {{{#!td style="border-right:none;padding-left:0.5em" 825 It has been added to A25. For more information, see the links below.827 It has been added to `Alpha XXV - Yaunā`. For more information, see the links below. 826 828 * Related forum thread: [https://wildfiregames.com/forum/topic/35890-tutorial-campaign/ Tutorial Campaign] (29/Jan/21) 827 829 * Related forum thread: [https://wildfiregames.com/forum/topic/28303-campaign-macedonia-rise-to-power-balkan-campaign-into-asia/ Campaign: Macedonia] (5/Jun/20)