Changes between Version 77 and Version 78 of FAQ
- Timestamp:
- Apr 25, 2022, 9:14:17 AM (2 years ago)
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FAQ
v77 v78 188 188 {{{#!tr 189 189 {{{#!th style="border-left:none;text-align:left" 190 >All but player silhouettes and menu es are just white.190 >All but player silhouettes and menus are just white. 191 191 }}} 192 192 {{{#!td style="border-right:none;padding-left:0.5em" … … 417 417 418 418 The combat system works by matching the attack type with the resistance type. 419 In the image below, the `Gallic Mercenary Cavalry` has a `6.5 Hack` attack and the `Athenian Hoplite` has a `5 Hack` resi tance level. The value in brackets is the effective resitance percentage and calculated like this: 1-0.9^resitance level^ (1-0.9^5^ = 41%). For each attack made by the `Gallic Mercenary Cavalry`, 59% of their `Hack` attack will deal damage to the `Athenian Hoplite`.[[BR]]419 In the image below, the `Gallic Mercenary Cavalry` has a `6.5 Hack` attack and the `Athenian Hoplite` has a `5 Hack` resistance level. The value in brackets is the effective resistance percentage and calculated like this: 1-0.9^resistance level^ (1-0.9^5^ = 41%). For each attack made by the `Gallic Mercenary Cavalry`, 59% of their `Hack` attack will deal damage to the `Athenian Hoplite`.[[BR]] 420 420 Attack damage and resistance levels can be increased through technology upgrades, unit ranks and auras. 421 421 [[BR]][[Image(FAQ:attack_resitance.png,center,500)]] … … 834 834 835 835 {{{#!div class="important" style="background: #ffd" 836 **NOTE:** The Han C ineese will be added to the game with the release of `Alpha XXVI - Zhuangzi`.836 **NOTE:** The Han Chinese will be added to the game with the release of `Alpha XXVI - Zhuangzi`. 837 837 }}} 838 838 }}}