Changes between Version 88 and Version 89 of FAQ


Ignore:
Timestamp:
May 24, 2022, 10:00:23 AM (5 weeks ago)
Author:
Langbart
Comment:

Correct the margin between text and image; Add some links to the resistance part in the gameplay section

Legend:

Unmodified
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Modified
  • FAQ

    v88 v89  
    22  - Do not use `wysiwyg` when editing, this seems to break the format, use only the `textarea` instead.
    33  - This FAQ reflects the latest stable version, references to upcoming versions (e.g. Alpha XXVI - Zhuangzi) are for information only and will be removed upon actual release.
     4  - It looks better if there is a little space between the text and the image by adding a blank line before the image macro.
    45}}}
    56[[TOC(noheading)]]
     
    57581. Try to disable all mods not compatible with the new version via the `Mod Selection` page.
    58592. If you cannot access the `Mod Selection` page, you should locate your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]) and either delete it or search for `mod.enabledmods`. Replace this line with `mod.enabledmods = "mod public"`.
     60
    5961[[Image(FAQ:enablemods_user_cfg.jpg,center,500)]]
    60623. In some cases after disabling old mods, you might also have to delete the contents of your `/0ad/mods/user` folder. The wiki article [[GameDataPaths|wiki/GameDataPaths]] should tell you where to find it.
     
    7577    }}}
    7678    {{{#!td style="border-right:none;padding-left:0.5em"
    77 Add `gui.scale = "1.2"` to your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]), you can increase or decrease this number if you like.[[BR]][[Image(FAQ:user_cfg.jpg,center,500)]]
     79Add `gui.scale = "1.2"` to your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]), you can increase or decrease this number if you like.
     80
     81[[Image(FAQ:user_cfg.jpg,center,500)]]
    7882
    7983      {{{#!div class="important" style="background: #ffd"
     
    8892|----------------
    8993    {{{#!td style="border-right:none;border-bottom: 1px dotted lightgrey;padding-left:0.5em"
    90 Add `view.zoom.max = "300" view.zoom.min = "30"` to your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]). Increasing `view.zoom.max` will let you zoom out further, decreasing the value for `view.zoom.min` will let you zoom in closer. The game's default values are 200 and 50.[[BR]][[Image(FAQ:view.zoom.jpg,center,500)]]
     94Add `view.zoom.max = "300" view.zoom.min = "30"` to your `user.cfg` file (see [[GameDataPaths|wiki/GameDataPaths]]). Increasing `view.zoom.max` will let you zoom out further, decreasing the value for `view.zoom.min` will let you zoom in closer. The game's default values are 200 and 50.
     95
     96[[Image(FAQ:view.zoom.jpg,center,500)]]
    9197    }}}
    9298|----------------
    9399    {{{#!td style="border-right:none;border-top:none;padding-left:0.5em"
    94 In single player mode, you can open the developer overlay with `Alt + D` and toggle the `Restrict camera` option so that you can adjust the camera zoom to your preferences.[[BR]][[Image(FAQ:restrict.camera.jpg,center,500)]]
     100In single player mode, you can open the developer overlay with `Alt + D` and toggle the `Restrict camera` option so that you can adjust the camera zoom to your preferences.
     101
     102[[Image(FAQ:restrict.camera.jpg,center,500)]]
    95103    }}}
    96104  }}}
     
    199207    }}}
    200208    {{{#!td style="border-right:none;padding-left:0.5em"
    201 The reason for this message is that 0 A.D. would need to be signed with a developer AppleID, which costs an annual subscription. At the moment, this problem can be bypassed for the installation by `right-clicking` and clicking `Open`.[[BR]][[Image(FAQ:macOS_installation.jpg,center,600)]][[BR]]
     209The reason for this message is that 0 A.D. would need to be signed with a developer AppleID, which costs an annual subscription. At the moment, this problem can be bypassed for the installation by `right-clicking` and clicking `Open`.
     210
     211[[Image(FAQ:macOS_installation.jpg,center,600)]]
    202212- See Apple Support: [https://support.apple.com/guide/mac-help/open-a-mac-app-from-an-unidentified-developer-mh40616/12.0/mac/12.0 Open a Mac app from an unidentified developer]
    203213    }}}
     
    301311    {{{#!td style="border-right:none;padding-left:0.5em"
    302312Try to disable `TLS` via `Settings` => `Options` => `Networking / Lobby`
     313
    303314[[Image(FAQ:lobby_tls.jpg,center,500)]]
    304315
     
    313324    }}}
    314325    {{{#!td style="border-right:none;padding-left:0.5em"
    315 Go to `Multiplayer` --> `Game Lobby` --> `Create a new account`, then you should see this page, now you can join a game or set one up yourself via `Host Game`.[[BR]][[Image(Game_Lobby.jpg,center,500)]]
     326Go to `Multiplayer` --> `Game Lobby` --> `Create a new account`, then you should see this page, now you can join a game or set one up yourself via `Host Game`.
     327
     328[[Image(Game_Lobby.jpg,center,500)]]
    316329    }}}
    317330  }}}
     
    329342    }}}
    330343    {{{#!td style="border-right:none;padding-left:0.5em"
    331 This message usually appears, when you have got a typo in your password or username. If you are sure both are correct, you could create a forum account and contact [https://wildfiregames.com/forum/profile/21426-user1/ user1].[[BR]][[Image(FAQ:password.jpg,center,500)]]
     344This message usually appears, when you have got a typo in your password or username. If you are sure both are correct, you could create a forum account and contact [https://wildfiregames.com/forum/profile/21426-user1/ user1].
     345
     346[[Image(FAQ:password.jpg,center,500)]]
    332347    }}}
    333348  }}}
     
    347362    {{{#!td style="border-right:none;border-bottom: 1px dotted lightgrey;padding-left:0.5em"
    348363__Firewall:__[[BR]]Try disabling it or add an exception for 0AD.
    349 - Related forum thread: [https://wildfiregames.com/forum/topic/18104-how-open-ports-for-0ad-multiplayer-match/page/2/?tab=comments#comment-370260 How open ports for 0AD multiplayer match?] (8/Mar/19)[[BR]]
     364- Related forum thread: [https://wildfiregames.com/forum/topic/18104-how-open-ports-for-0ad-multiplayer-match/page/2/?tab=comments#comment-370260 How open ports for 0AD multiplayer match?] (8/Mar/19)
    350365    }}}
    351366|----------------
     
    367382    }}}
    368383    {{{#!td style="border-right:none;padding-left:0.5em"
    369 Port forwarding is a way to make a computer on your network accessible to computers on the Internet, even though they are behind a firewall/router. This is commonly used when playing games or downloading files. If you have forwarded a port in your router settings, it is referred to as an open port. 0 A.D. uses UDP 20595 by default.[[BR]][[Manual_SettingUpAGame#Settingupyournetwork|Wiki/Manual_SettingUpAGame#Settingupyournetwork]] lists links to some router manuals.[[BR]][[Image(FAQ:router_port_forwarding.jpg,center,500)]]
     384Port forwarding is a way to make a computer on your network accessible to computers on the Internet, even though they are behind a firewall/router. This is commonly used when playing games or downloading files. If you have forwarded a port in your router settings, it is referred to as an open port. 0 A.D. uses UDP 20595 by default.
     385- Related wiki article: [[Manual_SettingUpAGame#Settingupyournetwork|Wiki/Manual_SettingUpAGame#Settingupyournetwork]]
     386
     387[[Image(FAQ:router_port_forwarding.jpg,center,500)]]
    370388    }}}
    371389  }}}
     
    399417* You can set up a password when you host a game.
    400418* In the settings under `General`, find `Observer limit`, set it to zero and no one can join after the game starts.
    401 * Open the chat window and type `/kick` (person can rejoin) or `/ban` (person can't rejoin) followed by the user nickname. Only the host can kick out observers.[[BR]][[Image(FAQ:multiplayer_observer.jpg,center,500)]]
     419* Open the chat window and type `/kick` (person can rejoin) or `/ban` (person can't rejoin) followed by the user nickname. Only the host can kick out observers.
     420
     421[[Image(FAQ:multiplayer_observer.jpg,center,500)]]
    402422    }}}
    403423  }}}
     
    411431    }}}
    412432    {{{#!td style="border-right:none;padding-left:0.5em"
    413 Read these forum threads and you will defeat the AI and most likely become a competitive player in the `Game Lobby`:[[BR]]
     433Read these forum threads and you will defeat the AI and most likely become a competitive player in the `Game Lobby`:
    414434- [https://wildfiregames.com/forum/topic/22257-a21-multiplayer-strategy-guide/ Multiplayer strategy guide] (11/May/17)
    415435- [https://wildfiregames.com/forum/topic/37247-a24-feedback/ Civ analysis] (12/Mar/21)
     
    423443    }}}
    424444    {{{#!td style="border-right:none;padding-left:0.5em"
    425 See [[Mod_Layout#maps|wiki/Mod_Layout#maps]][[Image(FAQ:Random_Skirmish_Scenarios.jpg,center,500)]]
     445See [[Mod_Layout#maps|wiki/Mod_Layout#maps]]
     446
     447[[Image(FAQ:Random_Skirmish_Scenarios.jpg,center,500)]]
    426448    }}}
    427449  }}}
     
    432454    {{{#!td style="border-right:none;padding-left:0.5em"
    433455It shows the current rank of your unit. The bar normally increases during combat by gaining experience points, once a certain threshold is reached, the unit moves up a rank. Depending on the type of unit (Healer, Ranged, Melee), certain values of the unit are boosted. The `Rank icon` and `Experience status bar` can be toggled on/off in the `Settings` on the `Game Session` tab.
     456
    434457[[Image(FAQ:rank_upgrade.jpg,center,500)]]
    435458
     
    462485
    463486The combat system works by matching the attack type with the resistance type.
    464 In the image below, the `Gallic Mercenary Cavalry` has a `6.5 Hack` attack and the `Athenian Hoplite` has a `5 Hack` resistance level. The value in brackets is the effective resistance percentage and calculated like this: 1-0.9^resistance level^ (1-0.9^5^ = 41%). For each attack made by the `Gallic Mercenary Cavalry`, 59% of their `Hack` attack will deal damage to the `Athenian Hoplite`.[[BR]]
     487In the image below, the `Gallic Mercenary Cavalry` has a `6.5 Hack` attack and the `Athenian Hoplite` has a `5 Hack` resistance level. The value in brackets is the effective resistance percentage, calculated like this 1-0.9^resistance level^ (1-0.9^5^ = 41%). For each attack made by the `Gallic Mercenary Cavalry`, 59% of their `Hack` attack will deal damage to the `Athenian Hoplite`.[[BR]]
    465488Attack damage and resistance levels can be increased through technology upgrades, unit ranks or auras.
    466 [[BR]][[Image(FAQ:attack_resitance.png,center,500)]]
    467 - Related forum thread: [https://wildfiregames.com/forum/topic/27008-poll-armour-tooltip-format Armour tooltip format] (13/Sep/19)
    468 - Related forum thread: [https://wildfiregames.com/forum/topic/27505-armour-computations/ Armour computations] (10/Jan/20)
     489
     490[[Image(FAQ:attack_resitance.png,center,500)]]
     491
     492- Related forum threads:
     493  - [https://wildfiregames.com/forum/topic/16985-using-a-percentage-for-armour Using a percentage for armour] (15/Jan/13)
     494  - [https://wildfiregames.com/forum/topic/27008-poll-armour-tooltip-format Armour tooltip format] (13/Sep/19)
     495  - [https://wildfiregames.com/forum/topic/27505-armour-computations/ Armour computations] (10/Jan/20)
     496  - [https://wildfiregames.com/forum/topic/79341-resistance-calculations/ Resistance calculations] (5/May/22)
    469497    }}}
    470498|----------------
    471499    {{{#!td style="border-right:none;border-top:none;padding-left:0.5em"
    472 In addition, there are `Status Effects` ( as of `Alpha XXV - Yaunā` only fire and poison) that can also cause damage, so far only a few units have this ability, e.g. the `Iberian Champion Cavalry` or the `Mauryan Guard Archer`. Apart from structures that block poison attacks completely, all units suffer the same damage from fire/ poison. This is not because the game does not have this option, but rather due to the way the gameplay is designed. It could be changed in the future to give different unit types different resistances to `Status Effects`.
    473 [[BR]][[Image(FAQ:status_effect_poison.png,center,500)]]
     500In addition, there are `Status Effects` that can cause various (temporary) effects. As of `Alpha XXV - Yaunā`, this is a small feature that is limited to two effects (`Fire` and `Poison`) and two units (the `Iberian Champion Cavalry` and the `Mauryan Guard Archer`) that they can inflict on their opponents. All entities vulnerable to `Fire` and `Poison` attacks suffer exactly the same damage.
     501
     502[[Image(FAQ:status_effect_poison.png,center,500)]]
    474503    }}}
    475504  }}}
     
    540569- `Warriors` (unit suited for fighting)
    541570- `Any idle unit` [[BR]]
    542 In addition, press the  `Include offscreen` key, by default the  `Alt` key, to select all.[[BR]][[Image(FAQ:idle_hotkeys.jpg,center,500)]]
     571In addition, press the  `Include offscreen` key, by default the  `Alt` key, to select all.
     572
     573[[Image(FAQ:idle_hotkeys.jpg,center,500)]]
    543574    }}}
    544575  }}}
     
    564595    }}}
    565596    {{{#!td style="border-right:none;padding-left:0.5em"
    566 Either you build two markets and have traders run from one to the other or you send your traders from your market to one of your allies, the latter being more lucrative. Docks can also be used as market destinations.[[BR]]Via the menu `Barter&Trade` you can set what is traded by clicking on the up or down arrows for each resource.[[BR]][[Image(FAQ:barter_trade_panel.jpg,center,500)]]
     597Either you build two markets and have traders run from one to the other or you send your traders from your market to one of your allies, the latter being more lucrative. Docks can also be used as market destinations.[[BR]]Via the menu `Barter&Trade` you can set what is traded by clicking on the up or down arrows for each resource.
     598
     599[[Image(FAQ:barter_trade_panel.jpg,center,500)]]
    567600    }}}
    568601  }}}
     
    580613    }}}
    581614    {{{#!td style="border-right:none;padding-left:0.5em"
    582 Click with the right mouse button on the symbol at the top left, the small indicator changes the symbol.[[BR]][[Image(FAQ:formations_disabeld.jpg,center,500)]]
     615Click with the right mouse button on the symbol at the top left, the small indicator changes the symbol.
     616
     617[[Image(FAQ:formations_disabeld.jpg,center,500)]]
    583618    }}}
    584619  }}}
     
    588623    }}}
    589624    {{{#!td style="border-right:none;padding-left:0.5em"
    590 Currently, only 1v1 matches are rated, and this option can be turned on or off by the host of the game. When the option is turned on, it will be displayed at the bottom of the game settings page. You will start with a score of 1200, which will increase if you win and decrease if you lose. After your first rated game, the rating will be visible.[[BR]][[Image(FAQ:rated_game.jpg,center,500)]]
     625Currently, only 1v1 matches are rated, and this option can be turned on or off by the host of the game. When the option is turned on, it will be displayed at the bottom of the game settings page. You will start with a score of 1200, which will increase if you win and decrease if you lose. After your first rated game, the rating will be visible.
     626
     627[[Image(FAQ:rated_game.jpg,center,500)]]
    591628
    592629      {{{#!div class="important" style="background: #ffd"
     
    6126493. '''Military:''' Sum of enemyUnitsKilledValue, unitsCapturedValue, enemyBuildingsDestroyedValue and buildingsCapturedValue, divided by 10
    6136504. '''Exploration:''' percentMapExplored, multiplied with 10
     651
    614652[[Image(FAQ:score.jpg,center,500)]]
    615653    }}}
     
    625663    }}}
    626664    {{{#!td style="border-right:none;padding-left:0.5em"
     665
    627666[[Image(FAQ:contributing.jpg,border=4,center,500,link=https://trac.wildfiregames.com/wiki/GettingStarted#Wheretocontribute)]]
    628667[[BR]]
     
    745784    {{{#!td style="border-right:none;padding-left:0.5em"
    746785The game itself is developed to be highly modifiable, to get started see [[Modding_Guide|wiki/Modding_Guide]] and [[Mod_Layout|wiki/Mod_Layout]].[[BR]]Taking a look at small existing mods (e.g [https://wildfiregames.com/forum/topic/27124-ffm_visibility-mod/ ffm_visibility] or [https://wildfiregames.com/forum/topic/38615-battle-mod-for-0-ad Battle Mod]) might help to better understand how things work.[[BR]]Some total-conversion mods are: [https://www.moddb.com/mods/hyrule-conquest Hyrule Conquest], [https://github.com/JustusAvramenko/delenda_est Delenda Est] or [https://github.com/azayrahmad/0AD-City-Builder 0AD City Builder].
    747 - Related forum thread: [https://wildfiregames.com/forum/topic/21083-how-to-modify-0-ad/ How to modify 0 A.D.?] (31/Aug/16)
    748 - Related forum thread: [https://wildfiregames.com/forum/topic/58816-how-to-mod-0ad-from-zero How to mod 0AD from Zero?] (6/Oct/21)
     786- Related forum threads:
     787  - [https://wildfiregames.com/forum/topic/21083-how-to-modify-0-ad/ How to modify 0 A.D.?] (31/Aug/16)
     788  - [https://wildfiregames.com/forum/topic/58816-how-to-mod-0ad-from-zero How to mod 0AD from Zero?] (6/Oct/21)
    749789    }}}
    750790  }}}
     
    754794    }}}
    755795    {{{#!td style="border-right:none;padding-left:0.5em"
    756 - You can ask via IRC [https://wildfiregames.com/irc.html #0ad]/ [https://webchat.quakenet.org/?channels=0ad-dev #0ad-dev]^[[FAQ#Footnote|(1)]]^.
    757 - You might find old threads in the [https://wildfiregames.com/forum/forum/18-game-modification/ Game Modification] subforum answering your questions, otherwise you can create a topic and ask for help there.
     796You can ask via IRC [https://wildfiregames.com/irc.html #0ad]/ [https://webchat.quakenet.org/?channels=0ad-dev #0ad-dev]^[[FAQ#Footnote|(1)]]^, or you might find old threads in the [https://wildfiregames.com/forum/forum/18-game-modification/ Game Modification] subforum answering your questions, otherwise you can create a topic and ask for help there.
    758797    }}}
    759798  }}}
     
    898937    {{{#!td style="border-right:none;padding-left:0.5em"
    899938It has been added to `Alpha XXV - Yaunā`. For more information, see the links below.
    900 * Related forum thread: [https://wildfiregames.com/forum/topic/35890-tutorial-campaign/ Tutorial Campaign] (29/Jan/21)
    901 * Related forum thread: [https://wildfiregames.com/forum/topic/28303-campaign-macedonia-rise-to-power-balkan-campaign-into-asia/ Campaign: Macedonia] (5/Jun/20)
     939- Related forum threads:
     940  - [https://wildfiregames.com/forum/topic/35890-tutorial-campaign/ Tutorial Campaign] (29/Jan/21)
     941  - [https://wildfiregames.com/forum/topic/28303-campaign-macedonia-rise-to-power-balkan-campaign-into-asia/ Campaign: Macedonia] (5/Jun/20)
    902942
    903943      {{{#!div class="important" style="background: #ffd"
     
    933973- PDF-presentation - [https://wildfiregames.com/forum/topic/27553-sogyo-presentation/ Sogyo Presentation] (1/Feb/20)
    934974- Video - [https://www.youtube.com/watch?v=h1JvSEoqHcs 0 A.D. Evolution - All Alphas] (3/Feb/19)
    935 - Video - [https://peertube.debian.social/videos/watch/7d134d11-0b25-42bc-92dd-13c496863e8e 0 A.D. Empires Ascendant, a FLOSS Game] (25/Nov/20)[[BR]]
     975- Video - [https://peertube.debian.social/videos/watch/7d134d11-0b25-42bc-92dd-13c496863e8e 0 A.D. Empires Ascendant, a FLOSS Game] (25/Nov/20)
     976
    936977[[Image(FAQ:video.jpg,border=4,center,500,link=https://peertube.debian.social/videos/watch/7d134d11-0b25-42bc-92dd-13c496863e8e)]]
    937978    }}}