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Frequently Asked Questions (FAQ)
Latest release:
Alpha XXV - Yaunā
(Last updated: Fall '21)
Troubleshooting
NOTE: If the problem remains ask for help either on the forum or via IRC #0ad, the game is maintained by volunteers who do all sorts of tasks, be patient.
General
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Do you have any antivirus software running? Try disabling it or add an exception for 0AD. |
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Try to disable |
| Do you have any antivirus software running? Try disabling it temporarily or add an exception for 0AD. |
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(1) Try to disable all mods not compatible with the new version via the |
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Add |
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(1) Add | |
(2) In single player mode, you can open the developer overlay with | |
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Network lag:
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Computation lag:
Wiki/GamePerformance summarizes the problems, that need to be solved, to improve performance. | |
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(1) Every frame that is calculated by the GPU is "prepared" by the CPU, one of them will limit your frame rate (FPS). When you select graphics effects, you create additional workloads for your GPU and CPU, causing your framerate to drop. Current PCs are mostly CPU limited in 0 A.D. because the game is not yet multi-threaded. That means they usually only use 1 core. Since graphics effects mostly affect the GPU, you can (on newer PCs) choose the higher graphics effects without sacrificing performance.
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A way to ease the load on the PC/laptop is:
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To achieve an optimal balance between nice graphics effects and enough performance for a smooth game, consider this in 0 A.D.'s graphics settings:
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Platform-Specific
↓ Linux ↓ | |
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The left
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| If snap doesn't work, you can try the PPA (Ubuntu's Personal Packaged Application), see link below.
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The reason for this message is that 0 A.D. would need to be signed with a developer AppleID, which costs an annual subscription. At the moment, this problem can be bypassed for the installation by
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Disable the graphics option
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| Maybe the wrong GPU is simply used. See wiki/SwitchingToYourPCsDedicatedGPU for a detailed explanation of how to set it up properly. |
| You need to adjust the property settings of the 0 A.D. application, see the link below.
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Multiplayer
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Firewall:
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Router: | |
| This error message is almost always caused by an incorrect network configuration on the host side, not by a bug in the game. Please ensure that the host has the UDP port 20595 forwarded at their router to their private IP address. |
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Port forwarding is a way to make a computer on your network accessible to computers on the Internet, even though they are behind a firewall/router. This is commonly used when playing games or downloading files. If you have forwarded a port in your router settings, it is referred to as an open port. 0 A.D. uses the port 20595 by default. |
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Try to disable
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This message usually appears, when you have got a typo in your password or username. If you are sure your password is correct, you could create a forum account and contact user1. |
| Resetting is currently not possible via the user interface, you would need to create an account on the forum and contact user1. |
| You are probably using an older version of the game, see play0ad.com/download for the latest version. |
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Go to |
| See this forum thread with detailed instructions - Multiplayer on LAN (16/Jan/17). |
| Yes, detailed instructions can be found in this Github repository: github.com/0ad/lobby-bots.
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(1) You can set up a password when you host a game. |
Gameplay
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Read these forum posts and you will defeat the AI and most likely become a competitive player in the
Alternatively, you can watch Youtube replays (see Miscellaneous below) of pro players or download their replays to better see their build order and which tech upgrades they focus on. |
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It shows the current rank of your unit. The bar increases during combat, when it is filled, its rank increases automatically and your unit becomes a better fighter, but its ability to gather resources decreases. The |
| As a rule of thumb, training units with batches is more efficient the longer you do it and the larger the batch is.
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| No, the unit only runs when it flees or when it is called into formation. There is no specific function that you can use to command a unit to run.
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Click with the right mouse button while holding down the |
| The buildings have capture points for all players. If a player reaches 100% of the capture points for that building that player gains control over that building. Capture points can be gained by ordering units to capture that building or by that building standing inside a players area of influence (the player-coloured borders). |
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(1) Either in the game itself via the GUI |
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You can assign a specific
In addition, press the |
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Press |
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Select a bunch of units and then press |
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Either you build two markets and have traders run from one to the other or you send your traders from your market to one of your allies, the latter being more lucrative. Docks can also be used as market destinations. |
| Yes, they are all listed here: wiki/Manual_Cheats. |
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Click with the right mouse button on the symbol at the top left, the small indicator changes the symbol. |
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Currently, only 1v1 matches are rated, and this option can be turned on or off by the host of the game. When the option is turned on, it will be displayed at the bottom of the game settings page. You will start with a score of 1200, which will increase if you win and decrease if you lose. After your first rated game, the rating will be visible.
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| You need to find the correct replay file (see wiki/GameDataPaths) and upload it here: Ratings Disputes and Offence Reporting (27/Mar/16). |
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(1) Total = Sum of economy, military and exploration score |
Contributing
Main game
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Look here. You can also introduce yourself in our forum or dive into our IRC #0ad/ #0ad-dev channels.
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Yes, testers are always welcome. It is recommended to join IRC #0ad/ #0ad-dev to discuss things more easily. |
| We use Phabricator to manage patches. You can upload your solution there and request a review of your patch. If the developers accept it, it will be added to the development version and later ends up in the bundled release version. Details on how to submit patches can be found here: wiki/SubmittingPatches. |
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Guidance on how to report bugs correctly can be found here: wiki/ReportingErrors. |
Map making
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The game comes with a |
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This tutorial was made by a Youtuber called |
Modding
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The game itself is developed to be highly modifiable, to get started see wiki/Modding_Guide and wiki/Mod_Layout. |
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(1) You can ask via IRC #0ad/ #0ad-dev. |
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Yes, you only have to comply with the 0AD license. |
| Here you can find all the information on how to get the source code and build the game: wiki/BuildInstructions. |
| Yes, you would need to upload it to mod.io, just follow the instructions from here: Guide for publishing mods on mod.io (13/May/18). |
Miscellaneous
| When it will be ready. Unfortunately we can't be much more specific than that, there are too many things we just don't know. We're working on the game in our spare time, so we don't know how much time we'll have to make the game. We've never developed a game before, so we don't know how long it will take to do one or the other. |
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| A developer wrote (21/Mar/21): "0 A.D. is also still quite laggy, and needs a fair few improvements before I think it's ready for a more mainstream audience. I would push towards dropping the 'alpha' from the name, but that doesn't mean it's quite ready." |
| We're going to look at putting the game on Steam to make it easier for people to find out about it, but not until we get to the beta stage at the earliest. We want the game to be as good as possible so people don't miss it among all the other games that are there. |
| Yes, but gameplay related infos (Features, Factions, Game Manual) are a bit outdated. This needs to be fixed, if you want to help us, raise your voice either via the forum or through IRC #0ad/ #0ad-dev. |
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For casual players there is no channel that summarizes progress. From time to time there are some social media posts and a development report, but they are rare. |
| You can find a list of all accounts at the bottom of our homepage play0ad.com. |
| The four most popular channels are: |
| There is no official Discord, but there are unofficial servers: |
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There are mods that add more factions to the game (see github.com/0ADMods). |
| It has been added to A25, you can find more information in this forum thread Tutorial Campaign (29/Jan/21). |
| No, everything of the game is totally free and open source. We only use donations to pay for server hosting, etc. |
| Yes, on this page - releases.wildfiregames.com - you can find all released versions and some statistics about how many times each version has been downloaded recently.
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| You will find a list of names in the Wildfire Games Team Wiki and in the Staff Directory in our forum. |
| Join IRC #0ad/ #0ad-dev or check the forum's help & feedback section where many questions have already been answered. You may also ask any new questions there. |
Attachments (25)
- router_port_forwarding.jpg (45.5 KB ) - added by 3 years ago.
- score.jpg (41.5 KB ) - added by 3 years ago.
- password.jpg (111.4 KB ) - added by 3 years ago.
- video.jpg (27.4 KB ) - added by 3 years ago.
- macOS_installation.jpg (36.0 KB ) - added by 3 years ago.
- idle_hotkeys.jpg (33.0 KB ) - added by 3 years ago.
- Empires-Ascendant-1024.png (291.9 KB ) - added by 3 years ago.
- contributing.jpg (76.6 KB ) - added by 2 years ago.
- status_effect_poison.png (73.5 KB ) - added by 2 years ago.
- in_game_profiler_render.png (95.2 KB ) - added by 19 months ago.
- restrict_camera.png (12.8 KB ) - added by 19 months ago.
- TLS_disabled.png (96.6 KB ) - added by 19 months ago.
- lobby_2022.png (199.9 KB ) - added by 19 months ago.
- ban_player.png (89.0 KB ) - added by 19 months ago.
- formations_disabeld.png (171.6 KB ) - added by 19 months ago.
- rated_game.png (127.5 KB ) - added by 19 months ago.
- map_type_selection.png (57.4 KB ) - added by 19 months ago.
- in_game_profiler_network.png (99.8 KB ) - added by 19 months ago.
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barter_trade.png
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reduced file size
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promotion.png
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reduced file size
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0 A.D. - how to create a lobby account.mp4
(2.0 MB
) - added by 17 months ago.
Demonstration of how to create a new multiplayer lobby account in 0 A.D. version alpha 26.
- macOS_damaged.png (13.1 KB ) - added by 14 months ago.
- delete_shift.png (25.6 KB ) - added by 13 months ago.
- attack_resitance.png (96.7 KB ) - added by 13 months ago.
- mouse_grab_disabled.png (249.2 KB ) - added by 13 months ago.