{{Template:GUI_Object|radiobutton|[wiki:GUI_-_Properties#buffer_zone buffer_zone], [wiki:GUI_-_Properties#caption caption], [wiki:GUI_-_Properties#cell_id cell_id], [wiki:GUI_-_Properties#checked checked], [wiki:GUI_-_Properties#font font], [wiki:GUI_-_Properties#sprite sprite], [wiki:GUI_-_Properties#sprite_over sprite_over], [wiki:GUI_-_Properties#sprite_pressed sprite_pressed], [wiki:GUI_-_Properties#sprite_disabled sprite_disabled], [wiki:GUI_-_Properties#sprite2 sprite2], [wiki:GUI_-_Properties#sprite2_over sprite2_over], [wiki:GUI_-_Properties#sprite2_pressed sprite2_pressed], [wiki:GUI_-_Properties#sprite2_disabled sprite2_disabled], [wiki:GUI_-_Properties#textcolor textcolor], [wiki:GUI_-_Properties#textcolor_over textcolor_over], [wiki:GUI_-_Properties#textcolor_pressed textcolor_pressed], [wiki:GUI_-_Properties#textcolor_disabled textcolor_disabled], [wiki:GUI_-_Properties#tooltip tooltip], [wiki:GUI_-_Properties#tooltip_style tooltip_style]|none}} A Radio-button is a control that defines a boolean value, i.e. true or false. It contains a squared sprite and text next to it. The square itself can have 8 different kinds of sprites (although many are optional): false, false-over, false-pressed and false-disabled, true, true-over, true-pressed, true-disabled ... false and true being ''checked''="true" and ''checked''="false". ''sprite'' represents false, and ''sprite2'' true. By pressing the Radio-button one can change its value (using the same behaviour as a button); that includes the text too. When a Radio-button is pressed (this is what differentiate it from the [wiki:GUI_-_Check-box Check-box]), and turned to true, all other ''sibling'' Radio-buttons turn false. [wiki:Image:gui-object-radiobutton.png] To create a group of Radio-buttons, use preferably an empty tag: {{{ ... ... ... }}} '''''Code of example radiobuttons:''''' {{{ Radiobutton This is a radiobutton that spans more than just one row. }}}