Changes between Version 15 and Version 16 of GameDataPaths


Ignore:
Timestamp:
Jul 2, 2021, 1:01:44 PM (3 years ago)
Author:
Ceres
Comment:

Added a note under Windows Vista/ 10 about the -writableRoot start parameter and SVN path

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  • GameDataPaths

    v15 v16  
    2222 * You can use the `%appdata%` variable as a shortcut: `%appdata%\0ad\`
    2323
    24 '''Note:''' When starting 0 A.D. with the ''-writableRoot'' parameter, runtime game data are stored in the root data directory (only use if you have write permissions on that directory). In case of using an SVN version, this would be under `\trunk\binaries\data\`
     24'''Note:''' When starting 0 A.D. with the [https://github.com/0ad/0ad/blob/master/binaries/system/readme.txt -writableRoot] start parameter, runtime game data are stored in the root data directory (only use if you have write permissions on that directory). In case of using an SVN version, this would be under `\trunk\binaries\data\`
    2525
    2626=== XP / 2000 ===