Changes between Version 15 and Version 16 of GameDataPaths
- Timestamp:
- Jul 2, 2021, 1:01:44 PM (3 years ago)
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GameDataPaths
v15 v16 22 22 * You can use the `%appdata%` variable as a shortcut: `%appdata%\0ad\` 23 23 24 '''Note:''' When starting 0 A.D. with the ''-writableRoot''parameter, runtime game data are stored in the root data directory (only use if you have write permissions on that directory). In case of using an SVN version, this would be under `\trunk\binaries\data\`24 '''Note:''' When starting 0 A.D. with the [https://github.com/0ad/0ad/blob/master/binaries/system/readme.txt -writableRoot] start parameter, runtime game data are stored in the root data directory (only use if you have write permissions on that directory). In case of using an SVN version, this would be under `\trunk\binaries\data\` 25 25 26 26 === XP / 2000 ===